Changelog for Scorched 3D

Scorched 3D 43.3d updated: 1 year 11 weeks ago
Changelog:

Added version number and build time into the log/console
Fixed memory corruption bug (deletion of void *)
Fixed issue where tank types were not being correctly reflected across clients
Fixed issue where resized images were incorrectly changing the number of components
Fixed bug where connecting to a team game could crash the client
Fixed bug where some attributes of the client's tank types were not correct
Fixed bug where tank type wasn't sent to clients
Fixed socket leaking when disconnecting from a server
Fixed bug with program name being displayed as tank2
Fixed bug where client could crash after loading if immediately disconnected
Fixed bug where texture scaling levels with non RGB textures could cause a crash
Fixed bug where lots of sounds played during level load/sync

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