Changelog for Egoboo

Egoboo 2.8.1 updated: 2 years 25 weeks ago
Changelog:

- New Feature: Armor suits are now actual items that you can equip or carry around.
- New Feature: Turn your enemies into gold with the new 'Hand of Midas' artifact!
- New Feature: A completely new music track for the Abyss modules (Credits to Sakari).
- New Feature: Most of the treasure found in Egoboo is now completely randomized each time you play!
- New Feature: Added special camera effects whenever a player gets dazed or grogged.
- Update: Added some easter eggs Smile
- Update: Various improvements to model animations.
- Update: Improved the Floating Eye AI.
- Update: The Light spell now costs 1 mana to activate and more mana to sustain.
- Update: Implemented various code optimizations to improve game performance.
- Update: Added larger denomination "money" in the form of gems.
- Update: Increased the effect of darkvision.
- Update: Complete rewrite of the Quest System. The quest system is much more stable and efficient now.
- Update: Rust Eaters now get sick if they eat Kursed items.
- Update: Homing particles will now try to target riders instead of their mounts.
- Update: There is now an option in the Audio Menu to disable the sound of all footsteps.
- Update: Halved the mana cost for Book of Enchant and Book of Size.
- Update: ZAP now deals double damage to character who are swimming in water.
- Update: Reworked and optimized how the Ice Ray spell worked.
- Update: Added new game font that was GPL compitable.
- Update: Various modules are now slightly darker than before.
- Update: Money is easier to pick up now.
- Update: Kite Shields now have a small chance to be Kursed.
- Bugfix: Fixed some strange messages.
- Bugfix: Removed various minor graphic glitches.
- Bugfix: The hitboxes for various objects and attacks are now more correct.
- Bugfix: Fixed various GUI bugs on higher resolutions.
- Bugfix: Fixed exploit where you could keep doors open by placing specific items between the door.
- Bugfix: Fixed many particle bugs.
- Bugfix: Fixed bug where Grogging and Dazing was inverted.
- Bugfix: A number of grammar and spelling fixes.
- Bugfix: The Rune of Resist Elements can now properly be deactivated.
- Bugfix: Fixed the local Setup file not being read properly.
- Bugfix: Fixed quest progression not being saved properly.
- Bugfix: Spellbooks can no longer be burned in shops! This fixes multiple exploits.
- Bugfix: Fixed a graphical glitch caused by players being invisible.
- Bugfix: Numerous treasure objects were not correctly spawned in the Shadow Palace.
- Bugfix: Fixed the Cockatrice monster from paralysing killed enemies.
- Bugfix: Fixed crossbow being spawned instead of a Prophet NPC in Zippy Town.
- Bugfix: Poisoned Katanas and Stilettos were sometimes flagged as worthless by shopkeepers.
- Bugfix: When reaching the exit in the rogue starter the character kept getting infinite experience points.
- Bugfix: Fixed certain tiles in the camera view not being rendered.
- Bugfix: You can no longer interact with stuff that are inside other characters inventories.
- Bugfix: Fixed Zombi monster not attacking correctly.
- Bugfix: Added missing Mouse Mount to the Zombi Starter.
- Bugfix: Fixed control and setup settings being saved incorrectly on Linux.
- Bugfix: Fixed a graphical glitch with candles.
- Bugfix: The Iceball Wand now functions properly again.
- Bugfix: Fixed Linux issue where the game would crash on startup due invalid settings.
- Bugfix: The potion trader in Zippy can now properly use his weapon.
- Bugfix: Removed duplicate message when trying to put away kursed items.
- Bugfix: No more strange physics bugs when you drop a lit torch while moving.
- Bugfix: K'nife now properly stands on the button and no longer follows the player resulting
in the guards getting alarmed.
- Bugfix: Fixed a random crash bug in detecting collisions.
- Bugfix: Fixed various AI targeting function bugs.
- Bugfix: See Invisible now properly reveals invisible objects.
- Bugfix: Some challenges in the Archmage Trials were broken.
- Bugfix: Fixed enchants never dispelling when they should.
- Bugfix: Fixed Memory Challenge in the Archmage Trials not working.
- Bugfix: Fixed a looped sound leak in the Archmage Trials.
- Bugfix: After killing the Sand Troll the doors now open properly.
- Bugfix: Fixed Scroll of Enchant weapon becoming worthless when identified.
- Bugfix: Fixed possible bug in cities and towns that prevented exporting.
- Bugfix: Darkshine Knights can now properly see in darkness!
- Bugfix: Fixed impassable area in K'nife's Heist
- Bugfix: Fixed several modules not being marked as Beaten when won.
- Bugfix: Corrected wrong weapon names for various weapons.
- Bugfix: Fixed Deadfall traps not always triggering.
- Bugfix: Fixed numerous animation speeds being incorrect for various monsters.
- Bugfix: The AI no longer try to use the Shock spell as a ranged weapon.
- Bugfix: Fixed the scroll of Rebirth targeting dead enemies.
- Bugfix: Fixed shield blocks being incorrectly displayed.
- Bugfix: Tweaked the dismount timer so that there is less object clipping.
- Bugfix: Incorrect icon being displayed when being morphed and mounted.
- Bugfix: Fixed exporting issue when Egoboo wasn't correctly installed.
- Bugfix: The Iron Ball attached to your leg can no longer get stuck in Bear Traps.
- Bugfix: The Greenleaf plant in the Wizard Starter is now grabbable again.
- Bugfix: Potion Trader in Zippy Town correctly spawns potions again.
- Bugfix: Fixed morphed Lumpkin spell having incorrect move animation speed.
- Bugfix: Removed duplicate spellbook in Adventurer Starter
- Bugfix: The Grub Spit in Adventurer Starter should properly spawn now.
- Bugfix: Fixed splash and ripple particles being incorrectly loaded.
- Bugfix: Fixed Lava not damaging.
- Bugfix: Ghouls in the Paladin Starter should spawn properly again.
- Bugfix: Fixed the game crashing whenever you saved the Sound Settings.
- Bugfix: Setup settings are properly saved now.
- Bugfix: Fixed input settings not being properly saved on Linux.
- Bugfix: A list of minor bugs and issues.

Who's new

  • erichbusby
  • axelrdz
  • agdbnetru
  • SergMalinov
  • thespiaoidos

Who's online

There are currently 1 user and 31 guests online.

Online users

  • Delayline
axelrdz's picture

axelrdz is a
Pokemon Online gamer.
  • 19:59:21 Lichess, the free and open source, the most comprehensively-featured chess website, brimming with HTML5-ness and modern web goodness, with no ads (ever), recently had a new release! Check it out at lichess.org
  • 19:59:32 [url] (so it appears as a URL)
  • 11:42:02 Hi, Superuser. No, web based games are not added (with only few exceptions, like Quake Live). However, there was a separate forum thread for HTML5 games, you can leave interesting links there
  • 11:42:40 [url]
  • 05:45:56 I don't get why HTML5 game isn't allowed and Flash is. Bin the Bin?
  • 13:08:34 If you create a desktop client for your HTML5 application then you can publish it here (eg: Chromium Embedded Framework)
  • 13:12:54 Snorms [url] - PWYW! [url]
  • 20:21:36 followed by Paranautical Activity - [url]
  • 20:22:39 11 bit studios - Weekly Sale [url]
  • 19:54:48 Can't wait for Valve to release CSGO for Linux ^.^
  • 22:25:46 another humble bundle [url]