Changelog for Vulture
Vulture's 2.0.0 was released in April 2006. This release was an involved rewrite of the old core. The game now works with true transparency, 24-bit color, and relies extensively on SDL for its core drawing routines.
Vulture's 2.1.1 was released in 12 January 2008. New in 2.1.1:
* Vulture's Claw receives an update from SLASH'EM 0.0.7E7F2 to SLASH'EM 0.0.7E7F3.
* Vulture's now supports the vi keys, previously number_pad was always on.
* Other "bug and performance fixing".
Vulture's 2.1.2 was released on 15 July 2008. Quest levels now load properly in the Windows version.
Vulture's development moved from Darcs to Subversion sometime between the 2.1.0 and 2.1.1 releases. It moved from Subversion to Git sometime between the 2.1.1 and 2.1.2 releases.
Sometime after 2.1.2, Vulture's was renamed to Vulture.
Vulture 2.3.67 was released on 5 April 2011, supporting UnNetHack for the first time.

