Changelog for VDrift
Features:
- Implement keyboard/joystick GUI navigation
- Change GUI layout for keyboard/joystick navigation
- Increase GUI scriptability by events and property setters
- Clean up GUI, reduce number of pages
- Use a track as GUI menu background (experimental, hardcoded to garage atm)
- Refactor AI to support multiple AI implementations (by Peter Szücs)
- Support per car AI type and level selection (by Peter Szücs)
- Implement a new more advanced AI (by Peter Szücs)
- Increase max number of opponents to 11
- Increase max number of laps to 12
- Rewrite sound system to support more sound sources
- Physics debugging support(-drawaabbs -drawshapes, -drawcontacts)
- Force feedback support on Windows (experimental)
- Enable car damage (experimental, try F1-02)
- Dynamic track objects (experimental, unused)
- Update tracks to support up to 24 start positions
- Custom car cameras and camera setup in car config files
Fixes:
- Fix lap timing and racing in reverse mode
- Re-enable crash sounds
- Tweak sun position & light colors for more aggressive shading
- Tire smoke particles adjustments (by Crystal Hammer)
- Make sure to use downloaded/updated track (by Timothy Furlong)
- General code cleanup, warning fixes (by Antonio Vazquez)
- README work, fixes (by Bengt Lüers)
New cars:
- KF1-91, KF1K, KF1T (karts by Berzingue)
- DCH, DSN, F40, LGN, TRA (by asasinuxp)
New tracks:
- Wackersdorf (kart track by Berzingue)

