Changelog for Kernel Panic

Kernel Panic 4.2 updated: 1 year 1 week ago
Changelog:

4.1 -> 4.2 changes:

Added KingOfTheHill gamemode
Merged with Invasion
Fixed invasion structure spawning on already occupied spots
Limited invasion error spam when maxing unit count
Fixed issue with HostIP=localhost;
Fixed null texture still showing rectangle on some explosions
Added maps Memory Bank, Pacman, Hex Farm
Added support for triggers in my mission system
Added a new single player mission, about avoiding NX flags on HexFarm
Added a mission that is an automated pathfinder test
Fixed unitsync unitlist crash (so Quantum's mission builder can be used)
ColorWars now doesn't grow diagonally if it can't grow adjacently
Metal2Geo spawn less datavents on metal map
Preplaced can now also be a custom team mod option, in which case it override the modoption
DoS beam refreshes four time quicker
The Obelisk infection cloud now only affect enemies
Now flows speed gets properly updated when they're given to another team
Added support to modify via modoptions almost any property of any Unit/Weapon/Feature

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Annonith is a
Duke Nukem 3D (EDuke32) gamer.
  • 03:41:40 Luojie is on windows XD
  • 09:03:20 ...
  • 09:03:39 you caught me.
  • 15:27:36 Thanks, berserk, added the game & screens
  • 16:20:04 BTW, one more interesting Kickstarter project: [url]
  • 16:20:29 Linux version requires 100K donations
  • 16:21:25 not that much for a good looking RPG in my opinion
  • 10:56:58 Upd: authors said that Linux port will be released anyway, even if they don't gather 100K, so feel free to support it