Changelog for Plee the Bear

Plee the Bear 0.6 updated: 1 year 38 weeks ago
Changelog:

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r4668 | j-jorge | 2011-08-28 12:31:10 +0200 (Sun, 28 Aug 2011) | 1 line

Petite mise à jour pour le script créant le paquet statique.
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r4667 | j-jorge | 2011-08-28 10:35:51 +0200 (Sun, 28 Aug 2011) | 1 line

New query: number of games by duration.
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r4666 | j-jorge | 2011-08-27 20:33:37 +0200 (Sat, 27 Aug 2011) | 1 line

Update the queries to not consider the team.
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r4665 | j-jorge | 2011-08-27 08:28:16 +0200 (Sat, 27 Aug 2011) | 1 line

Updating the screenshot of the title screen.
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r4664 | j-jorge | 2011-08-25 22:38:58 +0200 (Thu, 25 Aug 2011) | 1 line

Add some queries to display the stats.
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r4663 | j-jorge | 2011-08-25 20:19:23 +0200 (Thu, 25 Aug 2011) | 1 line

Start to split the stats page to display more requests.
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r4662 | j-jorge | 2011-08-25 09:02:19 +0200 (Thu, 25 Aug 2011) | 1 line

Update the version to 0.7.0
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r4661 | j-jorge | 2011-08-25 08:44:59 +0200 (Thu, 25 Aug 2011) | 1 line

Updated website.
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r4660 | j-jorge | 2011-08-25 00:01:28 +0200 (Thu, 25 Aug 2011) | 1 line

Tagging release 0.6.
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r4659 | j-jorge | 2011-08-24 23:59:59 +0200 (Wed, 24 Aug 2011) | 1 line

Updated website for the release 0.6.
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r4658 | j-jorge | 2011-08-24 23:57:00 +0200 (Wed, 24 Aug 2011) | 1 line

Make the game to compile under Windows.
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r4657 | j-jorge | 2011-08-24 23:39:53 +0200 (Wed, 24 Aug 2011) | 1 line

Add missing logger library to the text_interface module.
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r4656 | j-jorge | 2011-08-23 20:59:29 +0200 (Tue, 23 Aug 2011) | 3 lines

- Add missing constructors to compile with g++ 4.6.
- Update the man page of running-bear with the option for the destination of the stats.
- Update the translations of running-bear with the option for the destination of the stats.
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r4655 | s_angi | 2011-08-23 12:02:54 +0200 (Tue, 23 Aug 2011) | 2 lines

Work on armor and its axe.

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r4654 | s_angi | 2011-08-23 09:37:17 +0200 (Tue, 23 Aug 2011) | 2 lines

Add missing file

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r4653 | j-jorge | 2011-08-22 22:24:34 +0200 (Mon, 22 Aug 2011) | 1 line

Set required version of Boost to at least 1.42.
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r4652 | s_angi | 2011-08-22 20:16:50 +0200 (Mon, 22 Aug 2011) | 3 lines

Remove frog collision effect.
Start armor.

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r4651 | j-jorge | 2011-08-22 08:04:32 +0200 (Mon, 22 Aug 2011) | 1 line

Do not display the data sent by the stats server.
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r4650 | j-jorge | 2011-08-21 22:34:07 +0200 (Sun, 21 Aug 2011) | 1 line

The stats are stored in a database.
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r4649 | j-jorge | 2011-08-21 19:48:00 +0200 (Sun, 21 Aug 2011) | 1 line

The stats are sent to the server, not yet saved.
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r4648 | j-jorge | 2011-08-21 18:47:45 +0200 (Sun, 21 Aug 2011) | 1 line

The user identifier sent for the stats is a random uuid.
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r4647 | j-jorge | 2011-08-21 15:41:14 +0200 (Sun, 21 Aug 2011) | 1 line

Starting a system to get stats about the users playing the game.
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r4646 | j-jorge | 2011-07-27 09:10:47 +0200 (Wed, 27 Jul 2011) | 1 line

Add a dummy level to temporize the loading in Windows.
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r4645 | j-jorge | 2011-07-26 23:06:00 +0200 (Tue, 26 Jul 2011) | 1 line

Add an axe for the armor.
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r4644 | j-jorge | 2011-07-25 22:03:47 +0200 (Mon, 25 Jul 2011) | 1 line

Starting the model of the armor.
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r4643 | s_angi | 2011-07-25 17:44:29 +0200 (Mon, 25 Jul 2011) | 2 lines

score bar is on corrupting bonus.

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r4642 | j-jorge | 2011-07-23 13:09:41 +0200 (Sat, 23 Jul 2011) | 1 line

Fix typos in the man files of the animation and model editors.
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r4641 | j-jorge | 2011-07-23 13:07:14 +0200 (Sat, 23 Jul 2011) | 1 line

Updating the man page of plee-the-bear.
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r4640 | j-jorge | 2011-07-23 12:40:15 +0200 (Sat, 23 Jul 2011) | 1 line

The rabbit creates less items.
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r4639 | j-jorge | 2011-07-23 09:05:52 +0200 (Sat, 23 Jul 2011) | 1 line

The artificial items are not considered in the collision detection.
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r4638 | s_angi | 2011-07-22 21:56:23 +0200 (Fri, 22 Jul 2011) | 2 lines

Change x-alignment of start_cling action for plee-alt.

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r4637 | s_angi | 2011-07-22 21:52:54 +0200 (Fri, 22 Jul 2011) | 2 lines

Change x_alignment for start_cling state.

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r4636 | j-jorge | 2011-07-22 21:29:28 +0200 (Fri, 22 Jul 2011) | 1 line

Add some blocks in the level of the boss to be sure that all the carrots die.
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r4635 | j-jorge | 2011-07-22 21:16:48 +0200 (Fri, 22 Jul 2011) | 2 lines

- Fix another problem of the bounding box of the boss when we send carrots to him.
- It is a bit easier to make the rabbit attack himself.
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r4634 | j-jorge | 2011-07-22 20:27:59 +0200 (Fri, 22 Jul 2011) | 1 line

Fix the problem of the bounding box of the boss when we send carrots to him.
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r4633 | j-jorge | 2011-07-20 23:12:14 +0200 (Wed, 20 Jul 2011) | 2 lines

- Updating the Changelog for the next release.
- Updating the version number for the next release.
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r4632 | j-jorge | 2011-07-20 22:26:38 +0200 (Wed, 20 Jul 2011) | 2 lines

- Set the maximum of the score bar to numeric_limits::max
- Rename the resources of the fortress as "castle".
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r4631 | s_angi | 2011-07-20 22:10:54 +0200 (Wed, 20 Jul 2011) | 2 lines

bonus_manager is unfixable..

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r4630 | s_angi | 2011-07-20 21:44:50 +0200 (Wed, 20 Jul 2011) | 2 lines

Save persistent variables only if the level is finished.

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r4629 | s_angi | 2011-07-20 21:10:33 +0200 (Wed, 20 Jul 2011) | 2 lines

Fix ray bonus.

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r4628 | j-jorge | 2011-07-20 08:52:30 +0200 (Wed, 20 Jul 2011) | 1 line

Add missing export on classes.
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r4627 | j-jorge | 2011-07-19 23:08:56 +0200 (Tue, 19 Jul 2011) | 1 line

Code cleaning
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r4626 | j-jorge | 2011-07-19 23:07:01 +0200 (Tue, 19 Jul 2011) | 1 line

Code cleaning
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r4625 | j-jorge | 2011-07-19 23:06:34 +0200 (Tue, 19 Jul 2011) | 1 line

Code cleaning
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r4624 | j-jorge | 2011-07-19 22:14:53 +0200 (Tue, 19 Jul 2011) | 1 line

The model editor do not crash when the duration of an action is set to zero.
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r4623 | j-jorge | 2011-07-18 20:17:21 +0200 (Mon, 18 Jul 2011) | 1 line

Disable the "new layer from image dialog" for the release.
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r4622 | j-jorge | 2011-07-17 22:48:51 +0200 (Sun, 17 Jul 2011) | 1 line

Starting the draft for the armor in the fortress.
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r4621 | j-jorge | 2011-07-17 21:01:25 +0200 (Sun, 17 Jul 2011) | 1 line

Update the copyright years.
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r4620 | j-jorge | 2011-07-17 18:28:01 +0200 (Sun, 17 Jul 2011) | 2 lines

- The power effect returns the effects as the dependent items.
- The forced rotation place the items at his initial position in the init() function.
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r4619 | j-jorge | 2011-07-17 18:04:49 +0200 (Sun, 17 Jul 2011) | 2 lines

- Remove an unused parameter in universe::world::active_region_traffic.
- Add a ceiling in the fight with the boss to be sure that the carrots die.
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r4618 | j-jorge | 2011-07-16 23:23:21 +0200 (Sat, 16 Jul 2011) | 1 line

speaker_item uses gettext.
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r4617 | j-jorge | 2011-07-16 23:08:28 +0200 (Sat, 16 Jul 2011) | 1 line

Auto-sizing of the animations and the sprite is on by default. Bug fix: incorrect use of the auto_size value read from the xml files.
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r4616 | j-jorge | 2011-07-16 23:00:47 +0200 (Sat, 16 Jul 2011) | 1 line

Update the model files with the spritepos entries.
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r4615 | j-jorge | 2011-07-16 22:54:18 +0200 (Sat, 16 Jul 2011) | 1 line

Update the level files with the spritepos entries.
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r4614 | j-jorge | 2011-07-16 22:41:55 +0200 (Sat, 16 Jul 2011) | 1 line

The dialog shown at the end of the mini-games saves the name of the player for the next game.
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r4613 | j-jorge | 2011-07-16 22:35:00 +0200 (Sat, 16 Jul 2011) | 1 line

Update the animation files with the spritepos entries.
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r4612 | j-jorge | 2011-07-16 22:08:52 +0200 (Sat, 16 Jul 2011) | 1 line

The spritepos entry is saved with the sprite.
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r4611 | j-jorge | 2011-07-16 11:32:41 +0200 (Sat, 16 Jul 2011) | 1 line

Add an "auto size" attribute for the sprites and the animations.
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r4610 | j-jorge | 2011-07-15 21:08:23 +0200 (Fri, 15 Jul 2011) | 1 line

A monster is not attacked if he has no more energy.
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r4609 | j-jorge | 2011-07-15 20:53:37 +0200 (Fri, 15 Jul 2011) | 1 line

The music of the boss is played.
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r4608 | j-jorge | 2011-07-15 16:42:33 +0200 (Fri, 15 Jul 2011) | 1 line

Add a music for the boss.
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r4607 | j-jorge | 2011-07-15 14:08:10 +0200 (Fri, 15 Jul 2011) | 1 line

Increase the max value of the score bar displayed at the end of the levels. Decrease the size of the icons displayed in the score lines.
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r4606 | j-jorge | 2011-07-15 13:57:20 +0200 (Fri, 15 Jul 2011) | 1 line

Changing the colors of the title screen.
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r4605 | j-jorge | 2011-07-15 12:50:40 +0200 (Fri, 15 Jul 2011) | 1 line

Add a debugging layer displaying a color code according to the physical attributes of the items (phantom, can_move_items, artificial). Press F6 to see it.
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r4604 | j-jorge | 2011-07-15 11:04:37 +0200 (Fri, 15 Jul 2011) | 1 line

Add better animations for the power effects.
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r4603 | j-jorge | 2011-07-15 09:42:22 +0200 (Fri, 15 Jul 2011) | 1 line

Correct placement of the various halos of the power effect.
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r4602 | j-jorge | 2011-07-14 22:13:09 +0200 (Thu, 14 Jul 2011) | 1 line

Set the color of the background effect of the power effect.
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r4601 | j-jorge | 2011-07-13 09:20:41 +0200 (Wed, 13 Jul 2011) | 1 line

Display a circle behind Plee when he receives a power.
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r4600 | j-jorge | 2011-07-13 08:34:22 +0200 (Wed, 13 Jul 2011) | 1 line

Continuing the power effect.
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r4599 | j-jorge | 2011-07-12 21:12:56 +0200 (Tue, 12 Jul 2011) | 1 line

Add the power_effect item that will display an effet to show the powers of the player.
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r4598 | j-jorge | 2011-07-11 23:19:38 +0200 (Mon, 11 Jul 2011) | 1 line

Add a preprocessor macro to turn on the trace of the fps.
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r4597 | j-jorge | 2011-07-10 23:52:22 +0200 (Sun, 10 Jul 2011) | 1 line

Remove the rain in the forest.
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r4596 | j-jorge | 2011-07-10 17:18:23 +0200 (Sun, 10 Jul 2011) | 1 line

Remove the demo level.
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r4595 | j-jorge | 2011-07-10 17:15:28 +0200 (Sun, 10 Jul 2011) | 1 line

The rabbit moves when he is godified.
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r4594 | j-jorge | 2011-07-10 16:58:55 +0200 (Sun, 10 Jul 2011) | 1 line

Fix the fadeout of the sound of the camera shaker.
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r4593 | j-jorge | 2011-07-10 16:57:06 +0200 (Sun, 10 Jul 2011) | 2 lines

- We can go to the next level when the boss is dead.
- Add a simple toggle item.
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r4592 | j-jorge | 2011-07-10 10:41:47 +0200 (Sun, 10 Jul 2011) | 1 line

The carrots move faster toward Plee.
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r4591 | j-jorge | 2011-07-10 10:33:15 +0200 (Sun, 10 Jul 2011) | 1 line

Fix the problem of the bonus with the sequencers of the secret level of the forest 1.
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r4590 | j-jorge | 2011-07-10 09:30:33 +0200 (Sun, 10 Jul 2011) | 1 line

The player does not throw his stones instead of the carrots where there is not enough carrots.
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r4589 | j-jorge | 2011-07-09 20:55:32 +0200 (Sat, 09 Jul 2011) | 1 line

The boss give some points to the players.
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r4588 | j-jorge | 2011-07-09 20:01:14 +0200 (Sat, 09 Jul 2011) | 1 line

Changing the colors in the menus.
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r4587 | j-jorge | 2011-07-09 16:01:46 +0200 (Sat, 09 Jul 2011) | 1 line

A sound is played in the two player part of the forest-1.
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r4586 | j-jorge | 2011-07-09 16:00:00 +0200 (Sat, 09 Jul 2011) | 1 line

The rabbit plays a sound when hitting the ground.
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r4585 | j-jorge | 2011-07-09 15:21:58 +0200 (Sat, 09 Jul 2011) | 1 line

item_with_toggle can play a sound while on.
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r4584 | j-jorge | 2011-07-09 10:53:34 +0200 (Sat, 09 Jul 2011) | 1 line

Add the flying and attack sound for the woodpecker.
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r4583 | j-jorge | 2011-07-09 10:46:02 +0200 (Sat, 09 Jul 2011) | 1 line

Hide the snout hint when not playing.
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r4582 | j-jorge | 2011-07-09 10:43:45 +0200 (Sat, 09 Jul 2011) | 1 line

Split the slap sound in two sounds and play the hit part only when a star is created.
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r4581 | j-jorge | 2011-07-09 00:17:11 +0200 (Sat, 09 Jul 2011) | 3 lines

- Add the bonus icon for the boss.
- Configure the timer for the boss.
- Add a bonus for the time in the level of the boss.
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r4580 | j-jorge | 2011-07-08 23:49:41 +0200 (Fri, 08 Jul 2011) | 1 line

Use another #define for the restart level option.
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r4579 | j-jorge | 2011-07-08 23:44:03 +0200 (Fri, 08 Jul 2011) | 1 line

Updated French translation.
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r4578 | j-jorge | 2011-07-08 21:04:09 +0200 (Fri, 08 Jul 2011) | 1 line

Fix the bug of the black rabbit.
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r4577 | s_angi | 2011-07-08 15:35:49 +0200 (Fri, 08 Jul 2011) | 2 lines

Fix death of big_rabbit.

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r4576 | s_angi | 2011-07-08 14:25:51 +0200 (Fri, 08 Jul 2011) | 2 lines

Remove unused variable.

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r4575 | s_angi | 2011-07-08 14:23:56 +0200 (Fri, 08 Jul 2011) | 2 lines

Player attracks corrupting bonus when he has all powers.

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r4574 | s_angi | 2011-07-07 12:30:43 +0200 (Thu, 07 Jul 2011) | 2 lines

Fix and add bonus of cooperation.

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r4573 | j-jorge | 2011-07-06 22:03:12 +0200 (Wed, 06 Jul 2011) | 1 line

Updating the translation files with the new strings.
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r4572 | j-jorge | 2011-07-06 21:56:54 +0200 (Wed, 06 Jul 2011) | 1 line

Fix incorrect placement of the hint on the snout.
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r4571 | j-jorge | 2011-07-06 21:20:30 +0200 (Wed, 06 Jul 2011) | 2 lines

- We can decide in bear::block if the contact flag is set or not.
- Added two blocks to stop the player in the fight with the boss.
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r4570 | s_angi | 2011-07-06 12:44:44 +0200 (Wed, 06 Jul 2011) | 2 lines

Icon of bonus_boss is setted in boss classes.

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r4569 | s_angi | 2011-07-06 12:14:58 +0200 (Wed, 06 Jul 2011) | 2 lines

Add a bonus when a boss dies.

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r4568 | s_angi | 2011-07-06 11:42:18 +0200 (Wed, 06 Jul 2011) | 2 lines

Add thumb for forest-boss level.

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r4567 | s_angi | 2011-07-06 11:28:29 +0200 (Wed, 06 Jul 2011) | 2 lines

forest-boss level appears in lecel selection frame.

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r4566 | s_angi | 2011-07-06 11:02:49 +0200 (Wed, 06 Jul 2011) | 3 lines

Fix injure state.
Monster can hit big_rabbit on the head and on the snout.

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r4565 | j-jorge | 2011-07-05 22:19:43 +0200 (Tue, 05 Jul 2011) | 1 line

Fix incorrect z position for a decoration.
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r4564 | j-jorge | 2011-07-05 21:55:58 +0200 (Tue, 05 Jul 2011) | 1 line

God launches a ball toward the players.
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r4563 | s_angi | 2011-07-05 20:08:44 +0200 (Tue, 05 Jul 2011) | 2 lines

Fix injure rendering.

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r4562 | j-jorge | 2011-07-04 21:25:50 +0200 (Mon, 04 Jul 2011) | 1 line

Add the animations of God creating the ball to launch toward the players.
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r4561 | j-jorge | 2011-07-02 23:26:23 +0200 (Sat, 02 Jul 2011) | 1 line

The big rabbit creates global decortive effects.
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r4560 | j-jorge | 2011-07-02 10:16:07 +0200 (Sat, 02 Jul 2011) | 2 lines

Remove the temporary stuff in big_rabbit.cpp

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r4559 | j-jorge | 2011-07-02 10:14:52 +0200 (Sat, 02 Jul 2011) | 1 line

Finalize the dying rabbit.
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r4558 | j-jorge | 2011-07-01 22:14:20 +0200 (Fri, 01 Jul 2011) | 1 line

Fix incorrect functions call in the snapshots of the dying rabbit.
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r4557 | j-jorge | 2011-07-01 22:09:04 +0200 (Fri, 01 Jul 2011) | 1 line

Starting the animation of the dying rabbit.
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r4556 | j-jorge | 2011-07-01 21:43:21 +0200 (Fri, 01 Jul 2011) | 1 line

Add an other animation for the pieces of earth generated by the rabbit.
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r4555 | j-jorge | 2011-07-01 21:05:49 +0200 (Fri, 01 Jul 2011) | 1 line

Trigger a signal when the player is regenerated to inform about the restoration of the energy.
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r4554 | j-jorge | 2011-07-01 20:57:18 +0200 (Fri, 01 Jul 2011) | 2 lines

- Add the free_bonus item: a bonus without a bonus box.
- The rabbit create bonus stones with the earth decoration.
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r4553 | j-jorge | 2011-06-30 22:32:50 +0200 (Thu, 30 Jun 2011) | 1 line

Increase the interval of the radial carrots.
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r4552 | j-jorge | 2011-06-30 22:22:34 +0200 (Thu, 30 Jun 2011) | 1 line

Add a little effect on the snout of the rabbit.
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r4551 | j-jorge | 2011-06-30 22:14:49 +0200 (Thu, 30 Jun 2011) | 3 lines

- Add a ground blast effect when the rabbit jumps from the ground.
- The status_layer disconnects the signals in his destructor, thus the loading of the game variables does not trigger the calls on a deleted status_layer.
- The corrupting bonus stay centered when scaled in the status layer.
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r4550 | s_angi | 2011-06-30 14:00:36 +0200 (Thu, 30 Jun 2011) | 2 lines

Simplify render functions.

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r4549 | j-jorge | 2011-06-29 22:52:55 +0200 (Wed, 29 Jun 2011) | 2 lines

- Replacing an assert in model with a condition.
- replace m_data_2 with data in a generic rendering function of status_layer.
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r4548 | s_angi | 2011-06-29 17:05:09 +0200 (Wed, 29 Jun 2011) | 2 lines

Uniform player rendering and simplify functions.

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r4547 | j-jorge | 2011-06-28 23:06:05 +0200 (Tue, 28 Jun 2011) | 1 line

Create the earth decoration while jumping only if the jumps started underground.
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r4546 | j-jorge | 2011-06-28 22:49:07 +0200 (Tue, 28 Jun 2011) | 1 line

The sprites of the crushing carrot are aligned on their right side.
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r4545 | s_angi | 2011-06-28 15:46:29 +0200 (Tue, 28 Jun 2011) | 4 lines

better status layer.
add destructeor in level_object class.

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r4544 | s_angi | 2011-06-28 11:39:23 +0200 (Tue, 28 Jun 2011) | 2 lines

Use signals for corrupting_bonus and lives.

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r4543 | j-jorge | 2011-06-27 23:16:10 +0200 (Mon, 27 Jun 2011) | 1 line

Create the radial carrots.
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r4542 | j-jorge | 2011-06-27 22:18:16 +0200 (Mon, 27 Jun 2011) | 1 line

Create the radial carrots.
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r4541 | j-jorge | 2011-06-27 22:07:24 +0200 (Mon, 27 Jun 2011) | 1 line

Create the radial carrots.
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r4540 | j-jorge | 2011-06-27 21:41:25 +0200 (Mon, 27 Jun 2011) | 1 line

Add earth decorations when the rabbit jumps.
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r4539 | s_angi | 2011-06-27 21:30:24 +0200 (Mon, 27 Jun 2011) | 2 lines

Initialize score and stock in statis layer.

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r4538 | j-jorge | 2011-06-27 20:21:04 +0200 (Mon, 27 Jun 2011) | 1 line

Minor formatting change.
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r4537 | j-jorge | 2011-06-27 20:09:59 +0200 (Mon, 27 Jun 2011) | 1 line

Replace the tweeners with single_tweener.
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r4536 | s_angi | 2011-06-27 19:52:50 +0200 (Mon, 27 Jun 2011) | 2 lines

Use signal for max energy level.

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r4535 | s_angi | 2011-06-25 17:00:41 +0200 (Sat, 25 Jun 2011) | 2 lines

Use some signals in status layer.

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r4534 | j-jorge | 2011-06-25 14:18:21 +0200 (Sat, 25 Jun 2011) | 1 line

Add the players signals in mkproxy.sh and add a warnin to tell to not edit player_proxy.
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r4533 | j-jorge | 2011-06-25 12:07:03 +0200 (Sat, 25 Jun 2011) | 1 line

Delete the signals in the destructor of var_map and trigger them in assignment.
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r4532 | s_angi | 2011-06-25 11:50:46 +0200 (Sat, 25 Jun 2011) | 2 lines

Remove gauge progress function and use tweeners. Beautiful !!!

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r4531 | s_angi | 2011-06-25 10:26:04 +0200 (Sat, 25 Jun 2011) | 2 lines

Better signal's names.

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r4530 | j-jorge | 2011-06-25 00:35:33 +0200 (Sat, 25 Jun 2011) | 1 line

Remove the var_map_visitor and continue the changes on the var_map to use the signals.
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r4529 | j-jorge | 2011-06-24 23:16:43 +0200 (Fri, 24 Jun 2011) | 1 line

Add signals to listen the changes of the variables on bear::engine::game. For example: game::get_instance().listen_uint_variable_change( name, &my_class::some_function ) where some_function takes an unsigned int.
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r4528 | s_angi | 2011-06-23 23:34:48 +0200 (Thu, 23 Jun 2011) | 2 lines

Add signals in player.

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r4527 | j-jorge | 2011-06-23 22:17:23 +0200 (Thu, 23 Jun 2011) | 1 line

The snapshot tweeners use the target positions translated in the current snapshot's coordinates.
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r4526 | s_angi | 2011-06-23 16:09:09 +0200 (Thu, 23 Jun 2011) | 2 lines

Add signals when player enters or leaves a specific environment.

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r4525 | s_angi | 2011-06-23 15:00:08 +0200 (Thu, 23 Jun 2011) | 2 lines

Start signals using.

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r4524 | j-jorge | 2011-06-23 08:24:47 +0200 (Thu, 23 Jun 2011) | 1 line

Higher variation of the colors of the earth decorations.
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r4523 | j-jorge | 2011-06-22 22:35:26 +0200 (Wed, 22 Jun 2011) | 2 lines

- Reduce the number of earth decorations when the rabbit is underground.
- Add an item that kills any colliding item.
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r4522 | j-jorge | 2011-06-22 00:08:37 +0200 (Wed, 22 Jun 2011) | 1 line

Earth pieces are on the ground when the rabbit is underground.
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r4521 | j-jorge | 2011-06-20 21:12:23 +0200 (Mon, 20 Jun 2011) | 1 line

The computation of the bounds of the snapshots takes the bounding box into account.
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r4520 | j-jorge | 2011-06-19 22:36:59 +0200 (Sun, 19 Jun 2011) | 1 line

The rabbit throws a lot of dirt when digging.
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r4519 | j-jorge | 2011-06-18 18:42:50 +0200 (Sat, 18 Jun 2011) | 1 line

Working on the animation of the digging rabbit.
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r4518 | j-jorge | 2011-06-18 18:09:14 +0200 (Sat, 18 Jun 2011) | 1 line

Draw the wireframe of the model's mark after all sprites.
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r4517 | j-jorge | 2011-06-18 12:01:33 +0200 (Sat, 18 Jun 2011) | 1 line

Better ground blast for the digging rabbit.
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r4516 | j-jorge | 2011-06-18 09:49:53 +0200 (Sat, 18 Jun 2011) | 1 line

Add bf::animation::operator<()
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r4515 | j-jorge | 2011-06-17 23:03:51 +0200 (Fri, 17 Jun 2011) | 1 line

Actions for the digging rabbit.
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r4514 | j-jorge | 2011-06-17 21:40:34 +0200 (Fri, 17 Jun 2011) | 2 lines

- Code cleaning.
- The rabbit looks toward the first player.
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r4513 | s_angi | 2011-06-17 18:17:21 +0200 (Fri, 17 Jun 2011) | 2 lines

Better position of marks.

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r4512 | s_angi | 2011-06-17 15:01:31 +0200 (Fri, 17 Jun 2011) | 2 lines

Big rabbit is injured by carrot.

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r4511 | s_angi | 2011-06-17 14:38:52 +0200 (Fri, 17 Jun 2011) | 3 lines

In big_rabbit class, remove cast into reference_item class.
Player are invincible during five seconds after a dead.

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r4510 | j-jorge | 2011-06-16 22:12:31 +0200 (Thu, 16 Jun 2011) | 1 line

Stars appear on the snout of the rabbit.
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r4509 | j-jorge | 2011-06-16 08:06:00 +0200 (Thu, 16 Jun 2011) | 1 line

The carrots go through the rabbit.
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r4508 | j-jorge | 2011-06-15 22:51:50 +0200 (Wed, 15 Jun 2011) | 1 line

The carrots always injure the rabbit.
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r4507 | j-jorge | 2011-06-15 20:37:29 +0200 (Wed, 15 Jun 2011) | 1 line

Continuing the ground blast.
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r4506 | j-jorge | 2011-06-14 22:31:34 +0200 (Tue, 14 Jun 2011) | 1 line

Starting an animation for the blast of the ground for the digging rabbit.
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r4505 | j-jorge | 2011-06-13 23:02:55 +0200 (Mon, 13 Jun 2011) | 1 line

Changing the size of the clingable.
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r4504 | j-jorge | 2011-06-13 19:43:19 +0200 (Mon, 13 Jun 2011) | 1 line

Better animation for the self attack.
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r4503 | j-jorge | 2011-06-13 19:34:00 +0200 (Mon, 13 Jun 2011) | 1 line

Amazing animation for the self attack of the rabbit.
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r4502 | j-jorge | 2011-06-12 21:18:39 +0200 (Sun, 12 Jun 2011) | 1 line

Amazing movement for the rabbit's arms.
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r4501 | j-jorge | 2011-06-12 21:14:05 +0200 (Sun, 12 Jun 2011) | 1 line

Ensure that the model_mark_placement in the snapshot_tweener is well initialized.
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r4500 | j-jorge | 2011-06-12 20:57:14 +0200 (Sun, 12 Jun 2011) | 1 line

The model loader loads the easing functions.
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r4499 | j-jorge | 2011-06-12 18:43:33 +0200 (Sun, 12 Jun 2011) | 1 line

Add the history actions for the other tweened elements.
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r4498 | j-jorge | 2011-06-12 18:32:29 +0200 (Sun, 12 Jun 2011) | 1 line

Add the easing function selection in the model-editor. Only for the x-position currently.
------------------------------------------------------------------------
r4497 | j-jorge | 2011-06-12 15:25:15 +0200 (Sun, 12 Jun 2011) | 1 line

Add the controls to select the easing in the model editor.
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r4496 | j-jorge | 2011-06-12 12:02:33 +0200 (Sun, 12 Jun 2011) | 1 line

Updating the required version of libclaw.
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r4495 | j-jorge | 2011-06-12 11:02:27 +0200 (Sun, 12 Jun 2011) | 1 line

bear::engine::model is ready for the tweeners. Next steps: add the tweeners in the model editor and in the model files.
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r4494 | j-jorge | 2011-06-11 21:55:05 +0200 (Sat, 11 Jun 2011) | 1 line

The model takes the positions of his marks from the tweeners.
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r4493 | j-jorge | 2011-06-11 21:34:04 +0200 (Sat, 11 Jun 2011) | 1 line

Starting to insert the tweeners into bear::engine::model.
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r4492 | j-jorge | 2011-06-11 20:24:26 +0200 (Sat, 11 Jun 2011) | 1 line

Add the model_snapshot_tweener class to interpolate the positions of the marks. Next step: use it in bear::engine::model.
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r4491 | j-jorge | 2011-06-11 08:54:27 +0200 (Sat, 11 Jun 2011) | 1 line

Minor preparation for the tweeners in the model.
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r4490 | j-jorge | 2011-06-10 23:18:01 +0200 (Fri, 10 Jun 2011) | 1 line

Add the icons for the easing.
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r4489 | j-jorge | 2011-06-08 21:24:13 +0200 (Wed, 08 Jun 2011) | 1 line

The rabbit moves his arms when creating the carrots.
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r4488 | j-jorge | 2011-06-06 22:30:07 +0200 (Mon, 06 Jun 2011) | 1 line

Jumping and falling rabbit.
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r4487 | j-jorge | 2011-06-05 19:32:04 +0200 (Sun, 05 Jun 2011) | 1 line

Add some sprites for the falling rabbit.
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r4486 | j-jorge | 2011-06-05 16:50:29 +0200 (Sun, 05 Jun 2011) | 1 line

Add a left arm to the jumping rabbit.
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r4485 | j-jorge | 2011-06-05 16:21:50 +0200 (Sun, 05 Jun 2011) | 1 line

Add the sprites for the rabbit starting to jump.
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r4484 | j-jorge | 2011-06-04 00:00:46 +0200 (Sat, 04 Jun 2011) | 1 line

bear::engine::model adjusts the model mark items as soon as they are added in the world.
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r4483 | j-jorge | 2011-06-03 22:46:32 +0200 (Fri, 03 Jun 2011) | 1 line

Better crushing carrot.
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r4482 | j-jorge | 2011-06-03 20:58:59 +0200 (Fri, 03 Jun 2011) | 1 line

New colors for the frames.
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r4481 | j-jorge | 2011-06-03 19:55:24 +0200 (Fri, 03 Jun 2011) | 1 line

Adding the animation of God disappearing as a stork.
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r4480 | j-jorge | 2011-06-03 16:03:38 +0200 (Fri, 03 Jun 2011) | 1 line

Add the animations for the carrot monster.
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r4479 | j-jorge | 2011-06-01 22:43:17 +0200 (Wed, 01 Jun 2011) | 3 lines

- Add the code for the digging rabbit.
- Add the code for the rabbit jumping from underground.

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r4478 | j-jorge | 2011-05-28 23:07:41 +0200 (Sat, 28 May 2011) | 1 line

The carrot dies when she collides something.
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r4477 | j-jorge | 2011-05-28 22:45:11 +0200 (Sat, 28 May 2011) | 2 lines

- All the functions called from collision_and_attack() use only the collision side, not the collision_info.
- The carrot_monster_should now attack the snout.
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r4476 | j-jorge | 2011-05-28 21:56:48 +0200 (Sat, 28 May 2011) | 1 line

The attack functions only use the collision side, not the collision_info.
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r4475 | j-jorge | 2011-05-28 13:45:00 +0200 (Sat, 28 May 2011) | 2 lines

- The rabbit can jump on the secon player too.
- The model mark items do not notify for collisions with other marks of the same model.
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r4474 | j-jorge | 2011-05-28 10:24:23 +0200 (Sat, 28 May 2011) | 3 lines

- The clingable is phantom.
- The rabbit jumps well.
- The carrot goes toward the snout.
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r4473 | j-jorge | 2011-05-27 23:49:38 +0200 (Fri, 27 May 2011) | 2 lines

- Most carrots go toward the snout.
- The rabbit tries to jump on the player.
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r4472 | j-jorge | 2011-05-27 21:58:25 +0200 (Fri, 27 May 2011) | 1 line

The carrot monsters move with a force.
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r4471 | j-jorge | 2011-05-27 20:36:56 +0200 (Fri, 27 May 2011) | 1 line

Add the Piwik code to the pages.
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r4470 | j-jorge | 2011-05-26 22:11:50 +0200 (Thu, 26 May 2011) | 1 line

Add an action to deal with the player clung to the snout.
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r4469 | j-jorge | 2011-05-26 21:22:20 +0200 (Thu, 26 May 2011) | 1 line

We can cling to the snout of the rabbit.
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r4468 | j-jorge | 2011-05-24 23:01:01 +0200 (Tue, 24 May 2011) | 1 line

Completing the creation of the carrots.
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r4467 | j-jorge | 2011-05-24 21:58:27 +0200 (Tue, 24 May 2011) | 2 lines

- The mark item passes himself as an argument of the collision function.
- The snout of the rabbit aligns.
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r4466 | j-jorge | 2011-05-23 21:25:50 +0200 (Mon, 23 May 2011) | 1 line

The bear::concept::item_container class now does the insertion before the removal. The items added and removed in the same iteration are then effectively removed.
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r4465 | j-jorge | 2011-05-23 20:39:29 +0200 (Mon, 23 May 2011) | 1 line

Do not add in the world the model mark items with a zero width or height.
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r4464 | j-jorge | 2011-05-22 21:54:26 +0200 (Sun, 22 May 2011) | 2 lines

- Add a script to initialize the boss in the sandbox.
- The selection dialog of an item in the level editor is now automatically completed if there is only one candidate in the list.
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r4463 | j-jorge | 2011-05-21 22:35:03 +0200 (Sat, 21 May 2011) | 1 line

Add a function in bear::engine::model to get the model mark item of a given mark.
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r4462 | j-jorge | 2011-05-21 11:06:27 +0200 (Sat, 21 May 2011) | 1 line

Add the collision functions for the head and the snout of the rabbit.
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r4461 | j-jorge | 2011-05-18 22:08:18 +0200 (Wed, 18 May 2011) | 1 line

Allow the player to move at the end of the script.
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r4460 | j-jorge | 2011-05-18 21:58:40 +0200 (Wed, 18 May 2011) | 1 line

The rabbit can jump to a given x-position.
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r4459 | j-jorge | 2011-05-17 21:58:12 +0200 (Tue, 17 May 2011) | 1 line

Starting the function that allows the rabbit to jump at a given position.
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r4458 | j-jorge | 2011-05-16 22:18:58 +0200 (Mon, 16 May 2011) | 1 line

Preparing the bf::sprite class to contain the name of the spritepos entry.
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r4457 | j-jorge | 2011-05-16 21:29:13 +0200 (Mon, 16 May 2011) | 1 line

We can adjust the amount of corrupting bonus thrown for each unit of energy of the boss.
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r4456 | j-jorge | 2011-05-16 19:57:40 +0200 (Mon, 16 May 2011) | 2 lines

- The corrupting item has a mass.
- The bounding box of the boss is reduced so the corrupting items are visible before colliding the rabbit.
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r4455 | j-jorge | 2011-05-16 08:48:12 +0200 (Mon, 16 May 2011) | 1 line

Change the index of the current throwable item when the throwable is removed from the container.
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r4454 | j-jorge | 2011-05-15 23:15:16 +0200 (Sun, 15 May 2011) | 1 line

Do not set the players as marionettes by default in the script_director.
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r4453 | j-jorge | 2011-05-15 22:54:36 +0200 (Sun, 15 May 2011) | 2 lines

- The rabbit does not steal the carrots from Ray.
- Add the functions to start throwing an item in the script.
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r4452 | j-jorge | 2011-05-15 19:03:32 +0200 (Sun, 15 May 2011) | 1 line

Add the throwable item for the corrupting item.
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r4451 | j-jorge | 2011-05-15 17:42:18 +0200 (Sun, 15 May 2011) | 1 line

We can add and remove throwable items from the throwable_items_container.
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r4450 | j-jorge | 2011-05-15 16:51:03 +0200 (Sun, 15 May 2011) | 1 line

Add the item that corrupts the boss.
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r4449 | j-jorge | 2011-05-15 16:44:59 +0200 (Sun, 15 May 2011) | 1 line

Remove an useless attribute in physical_item_state.
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r4448 | j-jorge | 2011-05-12 21:42:11 +0200 (Thu, 12 May 2011) | 1 line

Check the stock when checking if the honeypot can be thrown.
------------------------------------------------------------------------
r4447 | j-jorge | 2011-05-12 21:32:29 +0200 (Thu, 12 May 2011) | 1 line

Replace honeypot_throwable_item with one throwable_item for each power.
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r4446 | j-jorge | 2011-05-12 21:16:39 +0200 (Thu, 12 May 2011) | 2 lines

- Remove the player from throwable_item.
- Move the name of the throwable_item in throwable_item.
------------------------------------------------------------------------
r4445 | j-jorge | 2011-05-12 19:36:25 +0200 (Thu, 12 May 2011) | 1 line

The throwable items return the name of the animation instead of the animation herself.
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r4444 | j-jorge | 2011-05-12 18:54:40 +0200 (Thu, 12 May 2011) | 1 line

Rename throwable_item.appears() -> throwable_item.is_empty().
------------------------------------------------------------------------
r4443 | j-jorge | 2011-05-11 22:34:25 +0200 (Wed, 11 May 2011) | 1 line

Simplification of throwable_items_container.
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r4442 | j-jorge | 2011-05-11 22:19:31 +0200 (Wed, 11 May 2011) | 1 line

Code cleaning
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r4441 | j-jorge | 2011-05-11 22:02:52 +0200 (Wed, 11 May 2011) | 1 line

Add the animation of the item to throw the the rabbit to corrupt him.
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r4440 | j-jorge | 2011-05-10 22:09:09 +0200 (Tue, 10 May 2011) | 1 line

Preparing the script of the boss to give the animation of the corrupting bonus to the players.
------------------------------------------------------------------------
r4439 | j-jorge | 2011-05-09 22:40:03 +0200 (Mon, 09 May 2011) | 1 line

Add a base class for the bosses.
------------------------------------------------------------------------
r4438 | j-jorge | 2011-05-09 21:50:26 +0200 (Mon, 09 May 2011) | 1 line

Do not reset the count of the corrupting bonus in the level of the boss.
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r4437 | j-jorge | 2011-05-09 21:47:44 +0200 (Mon, 09 May 2011) | 2 lines

- Rename monster::m_initial_energy as monster::m_max_energy.
- Remove the game variable of the animation of the corrupting bonus. The animation is now given to add_ingame_layers
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r4436 | j-jorge | 2011-05-08 22:53:42 +0200 (Sun, 08 May 2011) | 1 line

The energy bar of the boss grows.
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r4435 | j-jorge | 2011-05-08 22:39:34 +0200 (Sun, 08 May 2011) | 1 line

The energy bar of the boss is displayed.
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r4434 | j-jorge | 2011-05-07 15:50:51 +0200 (Sat, 07 May 2011) | 1 line

Fix incorrect rendering of bear::star when mirrored.
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r4433 | j-jorge | 2011-05-07 14:45:29 +0200 (Sat, 07 May 2011) | 1 line

Fix incorrect computation of the opaque box of the stars.
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r4432 | j-jorge | 2011-05-07 13:08:10 +0200 (Sat, 07 May 2011) | 1 line

The camera shows God until he leaves.
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r4431 | j-jorge | 2011-05-07 12:53:54 +0200 (Sat, 07 May 2011) | 1 line

God takes Ray when leaving.
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r4430 | j-jorge | 2011-05-07 10:55:45 +0200 (Sat, 07 May 2011) | 1 line

Completing the transformation of the rabbit.
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r4429 | j-jorge | 2011-05-07 09:57:48 +0200 (Sat, 07 May 2011) | 1 line

Actions can be copied.
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r4428 | j-jorge | 2011-05-06 23:49:16 +0200 (Fri, 06 May 2011) | 1 line

The actions can be copied. It will be usable when the name of the copy will be unique.
------------------------------------------------------------------------
r4427 | j-jorge | 2011-05-06 19:17:56 +0200 (Fri, 06 May 2011) | 1 line

Preparing the copy of an action in the model editor.
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r4426 | j-jorge | 2011-05-06 18:48:31 +0200 (Fri, 06 May 2011) | 1 line

Better sprites for the boss idling.
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r4425 | j-jorge | 2011-05-06 08:41:59 +0200 (Fri, 06 May 2011) | 2 lines

- Minor corrections.
- Try to fix the bug of the skipped actions in the script, maybe caused by precision error on float numbers.
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r4424 | j-jorge | 2011-05-05 22:10:11 +0200 (Thu, 05 May 2011) | 1 line

Continue the script of the boss. God talks more and the rabbit becomes big.
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r4423 | j-jorge | 2011-05-05 09:10:06 +0200 (Thu, 05 May 2011) | 1 line

Working on the script of the boss.
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r4422 | j-jorge | 2011-05-04 22:58:41 +0200 (Wed, 04 May 2011) | 2 lines

- Better godify effect for the boss.
- bear::decorative_effect can change the intensity of the colors.
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r4421 | j-jorge | 2011-05-03 22:35:33 +0200 (Tue, 03 May 2011) | 4 lines

- Export model::start_model_action().
- Add the physical_item_state::set_center_on(physical_item_state) function to center two items together.
- Export the function above.
- Add the godification of the boss in the script.
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r4420 | j-jorge | 2011-05-03 19:29:47 +0200 (Tue, 03 May 2011) | 2 lines

- Add the sounds of Philip Bradbury for Plee.
- Remove two actions of Plee that where never used.
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r4419 | j-jorge | 2011-05-02 23:05:08 +0200 (Mon, 02 May 2011) | 1 line

Add the players instances in the script.
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r4418 | j-jorge | 2011-05-01 22:03:06 +0200 (Sun, 01 May 2011) | 1 line

Adjusting the encounter with ray for the new texts.
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r4417 | j-jorge | 2011-05-01 21:45:25 +0200 (Sun, 01 May 2011) | 1 line

Adding some texts from Kiera Whalen.
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r4416 | j-jorge | 2011-05-01 21:06:14 +0200 (Sun, 01 May 2011) | 1 line

Adding some texts from Kiera Whalen.
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r4415 | j-jorge | 2011-04-30 22:35:09 +0200 (Sat, 30 Apr 2011) | 1 line

Preparing the area for the boss.
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r4414 | j-jorge | 2011-04-30 22:00:20 +0200 (Sat, 30 Apr 2011) | 1 line

The position of the player is saved before fighting the boss.
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r4413 | j-jorge | 2011-04-30 21:48:26 +0200 (Sat, 30 Apr 2011) | 1 line

The rabbit does his part in the script.
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r4412 | j-jorge | 2011-04-28 22:25:16 +0200 (Thu, 28 Apr 2011) | 3 lines

- Code cleaning.
- The rabbit can be initialized as a marionette to turn his intelligence off.
- Working on the script of the boss, there is a rabbit now.
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r4411 | j-jorge | 2011-04-28 21:46:00 +0200 (Thu, 28 Apr 2011) | 1 line

The status layer does not display the data of a player if he's a marionette.
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r4410 | j-jorge | 2011-04-28 21:40:49 +0200 (Thu, 28 Apr 2011) | 1 line

Continuing the script of the boss.
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r4409 | j-jorge | 2011-04-28 20:50:53 +0200 (Thu, 28 Apr 2011) | 1 line

Remove unused variable. Thanks Sébastien Debrard.
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r4408 | j-jorge | 2011-04-28 20:43:25 +0200 (Thu, 28 Apr 2011) | 1 line

New flying stork.
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r4407 | j-jorge | 2011-04-26 23:00:32 +0200 (Tue, 26 Apr 2011) | 1 line

God speaks later.
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r4406 | j-jorge | 2011-04-26 20:04:30 +0200 (Tue, 26 Apr 2011) | 6 lines

- Add the yellow lines on god as a flying stork.
- Add a fake class description forced_movement_tag to identify forced movements in the level editor. applied_forced_movement use it to force the assignment of a forced movement.
- Fix incorrect non-detection of a speaker in the screen if his size was zero.
- The arrows indicating the player are not displayed when they are marionettes.
- Fix invalid default value of the active state of the shared camera in the item description file.
- Continue the work on the introduction script for the boss.
------------------------------------------------------------------------
r4405 | j-jorge | 2011-04-24 17:29:48 +0200 (Sun, 24 Apr 2011) | 2 lines

- We can use a mouse button as a control in the game.
- Fix an infinite loop in controller_map::remove_value.
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r4404 | j-jorge | 2011-04-24 10:24:54 +0200 (Sun, 24 Apr 2011) | 1 line

Little adjustment in the sprites of the frames.
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r4403 | j-jorge | 2011-04-24 09:42:05 +0200 (Sun, 24 Apr 2011) | 1 line

Add the reviewed paragraph about the license by Kiera Whalen.
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r4402 | j-jorge | 2011-04-23 23:38:28 +0200 (Sat, 23 Apr 2011) | 1 line

Add the reviewed game description of Kiera Whalen.
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r4401 | j-jorge | 2011-04-23 23:34:44 +0200 (Sat, 23 Apr 2011) | 2 lines

- Add a "Create" button in frame_profile_name.
- Add the reviewed writings of Kiera Whalen.
------------------------------------------------------------------------
r4400 | j-jorge | 2011-04-23 15:40:22 +0200 (Sat, 23 Apr 2011) | 1 line

The dates in the scripts can be given as a delta of the current date by prefixing with +.
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r4399 | j-jorge | 2011-04-23 15:23:08 +0200 (Sat, 23 Apr 2011) | 1 line

Use the new group system in the script of the boss.
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r4398 | j-jorge | 2011-04-23 15:20:31 +0200 (Sat, 23 Apr 2011) | 1 line

Better grammar for the scripts: the actions done at the same date can be grouped between {}.
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r4397 | j-jorge | 2011-04-23 14:49:19 +0200 (Sat, 23 Apr 2011) | 2 lines

- We can add items in a camera_on_object from a script.
- Working on the level of the boss.
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r4396 | j-jorge | 2011-04-23 00:14:32 +0200 (Sat, 23 Apr 2011) | 1 line

Working on the script for the beginnin of the boss.
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r4395 | j-jorge | 2011-04-20 22:57:59 +0200 (Wed, 20 Apr 2011) | 3 lines

- Beginning of the script with god for the boss, up to the moment when the boss disappears for the first time.
- export item_that_speak::speak() for the scripts.
- Add a menu entry in the pause frame to restart the current level.
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r4394 | j-jorge | 2011-04-15 21:24:56 +0200 (Fri, 15 Apr 2011) | 1 line

Add the beginning of the animation of god as a flying stork.
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r4393 | j-jorge | 2011-04-14 23:09:09 +0200 (Thu, 14 Apr 2011) | 1 line

Do not prioritize a corrupting bonus but prioritize the honeypot.
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r4392 | j-jorge | 2011-04-14 23:05:14 +0200 (Thu, 14 Apr 2011) | 1 line

Preparing the level for the boss.
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r4391 | j-jorge | 2011-04-13 22:58:44 +0200 (Wed, 13 Apr 2011) | 1 line

Working on the hit star.
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r4390 | j-jorge | 2011-04-13 09:22:41 +0200 (Wed, 13 Apr 2011) | 1 line

The hit star is well displayed.
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r4389 | j-jorge | 2011-04-12 22:05:31 +0200 (Tue, 12 Apr 2011) | 1 line

Display a red star when an enemy is hit.
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r4388 | j-jorge | 2011-04-12 09:24:54 +0200 (Tue, 12 Apr 2011) | 1 line

Add an utility function to shake the camera.
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r4387 | j-jorge | 2011-04-12 08:46:13 +0200 (Tue, 12 Apr 2011) | 1 line

Add the godify effect to the rabbit.
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r4386 | j-jorge | 2011-04-11 21:24:40 +0200 (Mon, 11 Apr 2011) | 1 line

The star stay centered.
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r4385 | j-jorge | 2011-04-10 21:43:42 +0200 (Sun, 10 Apr 2011) | 1 line

Use a star for the soul effect.
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r4384 | j-jorge | 2011-04-10 01:50:39 +0200 (Sun, 10 Apr 2011) | 1 line

Amazing stars.
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r4383 | j-jorge | 2011-04-09 10:19:41 +0200 (Sat, 09 Apr 2011) | 1 line

Working on the decorative star.
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r4382 | j-jorge | 2011-04-08 23:57:13 +0200 (Fri, 08 Apr 2011) | 1 line

Add a decorative star.
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r4381 | j-jorge | 2011-04-08 23:11:52 +0200 (Fri, 08 Apr 2011) | 1 line

Add the classes to draw stars on the screen.
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r4380 | s_angi | 2011-04-08 19:02:37 +0200 (Fri, 08 Apr 2011) | 2 lines

Big_rabbit takes reference_items for carrot position.

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r4379 | j-jorge | 2011-04-07 22:01:43 +0200 (Thu, 07 Apr 2011) | 1 line

Starting the star to apply to the rabbit during the transformation.
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r4378 | s_angi | 2011-04-06 11:28:58 +0200 (Wed, 06 Apr 2011) | 2 lines

Fix component creation.

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r4377 | j-jorge | 2011-04-05 23:33:38 +0200 (Tue, 05 Apr 2011) | 1 line

Display the energy of the second player in blue.
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r4376 | j-jorge | 2011-04-05 21:39:43 +0200 (Tue, 05 Apr 2011) | 1 line

Preparing the enery bonus for the second player. The energy bar is ready.
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r4375 | s_angi | 2011-04-04 21:12:52 +0200 (Mon, 04 Apr 2011) | 3 lines

Set mini-game icons.
Fix mini-game bonus.

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r4374 | s_angi | 2011-04-04 20:42:40 +0200 (Mon, 04 Apr 2011) | 2 lines

We can spécify the index of player that can take the max_energy bonus.

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r4373 | j-jorge | 2011-04-03 15:05:28 +0200 (Sun, 03 Apr 2011) | 1 line

Add an item that returns the value of a boolean persistent level variables as a boolean expression.
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r4372 | j-jorge | 2011-04-03 14:29:32 +0200 (Sun, 03 Apr 2011) | 1 line

Add the bonus icons for the mini-games.
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r4371 | j-jorge | 2011-04-03 12:33:04 +0200 (Sun, 03 Apr 2011) | 1 line

Minor change in the color of the hands on the splash screen of the level editor.
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r4370 | j-jorge | 2011-04-03 12:26:00 +0200 (Sun, 03 Apr 2011) | 1 line

Selecting an item in the error frame selects the item in the level view. No need to close the error frame to edit the item.
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r4369 | j-jorge | 2011-04-02 23:39:02 +0200 (Sat, 02 Apr 2011) | 1 line

Display a tooltip with the errors of the item under the cursor in the level editor.
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r4368 | j-jorge | 2011-04-02 19:14:22 +0200 (Sat, 02 Apr 2011) | 1 line

The frame that displays the errors in the level is back.
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r4367 | j-jorge | 2011-04-02 17:29:34 +0200 (Sat, 02 Apr 2011) | 1 line

The layer checks that the order of the prioritized items is feasible.
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r4366 | j-jorge | 2011-04-02 16:38:12 +0200 (Sat, 02 Apr 2011) | 1 line

script_actor_player uses an item_handle so he won't try to use a deleted player (like Ray in the encounter with god).
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r4365 | j-jorge | 2011-04-02 02:02:42 +0200 (Sat, 02 Apr 2011) | 1 line

Starting something to give a life to the player when he finishes the sequencer but already has the energy.
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r4364 | j-jorge | 2011-04-01 08:32:38 +0200 (Fri, 01 Apr 2011) | 2 lines

- The sequencer mini-game is unlocked if the first player goes to the end, even if he loses.
- Select the right layer in the layer list.
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r4363 | j-jorge | 2011-03-31 22:31:37 +0200 (Thu, 31 Mar 2011) | 1 line

Do not fail when entering an unknown item identifier.
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r4362 | j-jorge | 2011-03-31 22:25:56 +0200 (Thu, 31 Mar 2011) | 1 line

Starting to review the check system in the level editor.
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r4361 | s_angi | 2011-03-30 22:27:14 +0200 (Wed, 30 Mar 2011) | 2 lines

Add a bonus when mini-game has been unlocked.

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r4360 | s_angi | 2011-03-30 21:34:15 +0200 (Wed, 30 Mar 2011) | 2 lines

remove bonus_max_energy in forest-2.

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r4359 | s_angi | 2011-03-30 21:32:04 +0200 (Wed, 30 Mar 2011) | 2 lines

Add level bonus when the bonus of max_energy has been found.

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r4358 | s_angi | 2011-03-30 20:40:16 +0200 (Wed, 30 Mar 2011) | 4 lines

Save if max_energy bonus has been found.
Better game_variables functions (do not precise level and use game_variables::get_main_level_name()).
Player start without corrupting_bonus power.

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r4357 | s_angi | 2011-03-30 17:13:32 +0200 (Wed, 30 Mar 2011) | 3 lines

Better code of corrupting_bonus.
Set item order in forest levels.

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r4356 | j-jorge | 2011-03-30 08:27:55 +0200 (Wed, 30 Mar 2011) | 1 line

Ctrl+Mouse Wheel now change the zoom ratio in the model editor (thanks Sébastien Debrard).
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r4355 | s_angi | 2011-03-29 19:23:13 +0200 (Tue, 29 Mar 2011) | 2 lines

Better implementation.

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r4354 | s_angi | 2011-03-29 18:21:52 +0200 (Tue, 29 Mar 2011) | 4 lines

Add corrupting_bonus_attractor class.
Remove progress function in corrupting_bonus class.
forced_aiming: start with good direction when speed is zero.

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r4353 | s_angi | 2011-03-29 16:28:34 +0200 (Tue, 29 Mar 2011) | 2 lines

Player attracts corrupting_bonus.

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r4352 | j-jorge | 2011-03-28 22:19:08 +0200 (Mon, 28 Mar 2011) | 1 line

Preparing the new error system: adding a class to carry the error message and the cause.
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r4351 | s_angi | 2011-03-28 11:59:51 +0200 (Mon, 28 Mar 2011) | 3 lines

Fix escape bug for frame_audio and frame_screen.
Remove close_windows in frame_play_mini_game class.

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r4350 | s_angi | 2011-03-28 11:37:38 +0200 (Mon, 28 Mar 2011) | 2 lines

Do not consider audio settings when escape is pressed.

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r4349 | s_angi | 2011-03-28 11:06:11 +0200 (Mon, 28 Mar 2011) | 2 lines

Set music and sound parameters when we pop a level.

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r4348 | j-jorge | 2011-03-27 22:28:05 +0200 (Sun, 27 Mar 2011) | 1 line

Starting to change the check system in the level editor.
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r4347 | j-jorge | 2011-03-27 21:20:33 +0200 (Sun, 27 Mar 2011) | 1 line

Refresh the layer_list_frame when something changes in the level.
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r4346 | j-jorge | 2011-03-27 19:29:52 +0200 (Sun, 27 Mar 2011) | 1 line

Almost everything is ok for the priorities, the check of the feasibility is missing.
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r4345 | j-jorge | 2011-03-27 18:51:53 +0200 (Sun, 27 Mar 2011) | 1 line

Add the action of setting the priority of an item.
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r4344 | j-jorge | 2011-03-27 17:57:00 +0200 (Sun, 27 Mar 2011) | 1 line

We can prioritize the compilation of the items.
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r4343 | j-jorge | 2011-03-27 14:55:57 +0200 (Sun, 27 Mar 2011) | 1 line

Add the controls to set the list of the items to be compiled in priority.
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r4342 | j-jorge | 2011-03-27 14:25:55 +0200 (Sun, 27 Mar 2011) | 1 line

The prioritized items should be compiled firt (not tested).
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r4341 | j-jorge | 2011-03-26 22:53:27 +0100 (Sat, 26 Mar 2011) | 1 line

Remove an useless type.
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r4340 | j-jorge | 2011-03-26 22:47:42 +0100 (Sat, 26 Mar 2011) | 1 line

Print a warning message when saving a prioritized item without id.
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r4339 | j-jorge | 2011-03-26 22:45:41 +0100 (Sat, 26 Mar 2011) | 1 line

Save the compile-time priority of the items.
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r4338 | s_angi | 2011-03-25 16:29:17 +0100 (Fri, 25 Mar 2011) | 2 lines

Merge the two firsts frames.

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r4337 | s_angi | 2011-03-25 15:51:53 +0100 (Fri, 25 Mar 2011) | 2 lines

Plee runs earlier after a throwing.

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r4336 | s_angi | 2011-03-25 10:00:42 +0100 (Fri, 25 Mar 2011) | 2 lines

remove throwable_item_type enum in throwable_item.

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r4335 | j-jorge | 2011-03-25 08:31:05 +0100 (Fri, 25 Mar 2011) | 1 line

Add the action of removing the priority of an item for the compilation.
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r4334 | j-jorge | 2011-03-24 22:08:22 +0100 (Thu, 24 Mar 2011) | 1 line

Add a list of items to compile prior to the others in a layer.
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r4333 | j-jorge | 2011-03-24 08:50:27 +0100 (Thu, 24 Mar 2011) | 1 line

Allow to clear the exit name in run-game.sh
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r4332 | j-jorge | 2011-03-24 08:32:40 +0100 (Thu, 24 Mar 2011) | 1 line

Remove now useless predeclarations.
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r4331 | j-jorge | 2011-03-24 08:30:05 +0100 (Thu, 24 Mar 2011) | 1 line

Remove more includes of player.hpp
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r4330 | j-jorge | 2011-03-24 08:09:46 +0100 (Thu, 24 Mar 2011) | 1 line

Remove more includes of player.hpp
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r4329 | j-jorge | 2011-03-23 22:28:01 +0100 (Wed, 23 Mar 2011) | 1 line

Remove more includes of player.hpp
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r4328 | j-jorge | 2011-03-23 22:26:33 +0100 (Wed, 23 Mar 2011) | 1 line

Remove more includes of player.hpp
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r4327 | j-jorge | 2011-03-23 20:36:33 +0100 (Wed, 23 Mar 2011) | 1 line

Remove more includes of player.hpp
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r4326 | j-jorge | 2011-03-22 22:04:50 +0100 (Tue, 22 Mar 2011) | 1 line

No more player in rabbit and frog.
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r4325 | j-jorge | 2011-03-22 21:31:21 +0100 (Tue, 22 Mar 2011) | 1 line

Force the version of Boost.filesystem to 2, thanks to Sébastien Debrard.
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r4324 | j-jorge | 2011-03-21 22:30:14 +0100 (Mon, 21 Mar 2011) | 1 line

Extend the interface of player_proxy to some functions of the parent classes of ptb::player.
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r4323 | j-jorge | 2011-03-21 20:44:09 +0100 (Mon, 21 Mar 2011) | 1 line

The new launcher script now displays the available exit names. Entering an exit name with a single space clears the exit name.
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r4322 | s_angi | 2011-03-21 17:33:10 +0100 (Mon, 21 Mar 2011) | 2 lines

Add bonus to detect two players cooperation.

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r4321 | j-jorge | 2011-03-20 15:51:42 +0100 (Sun, 20 Mar 2011) | 1 line

Remove useless #include
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r4320 | j-jorge | 2011-03-20 15:48:17 +0100 (Sun, 20 Mar 2011) | 1 line

Use player_proxy in item_waiting_for_players.
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r4319 | j-jorge | 2011-03-20 14:44:35 +0100 (Sun, 20 Mar 2011) | 1 line

Most player_state classes uses player_proxy.
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r4318 | j-jorge | 2011-03-20 13:54:37 +0100 (Sun, 20 Mar 2011) | 1 line

player_util now returns a player_proxy.
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r4317 | j-jorge | 2011-03-19 22:07:00 +0100 (Sat, 19 Mar 2011) | 1 line

player::player_state_name is now protected.
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r4316 | j-jorge | 2011-03-19 21:53:33 +0100 (Sat, 19 Mar 2011) | 1 line

player_proxy compiles.
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r4315 | j-jorge | 2011-03-19 21:35:35 +0100 (Sat, 19 Mar 2011) | 1 line

Remove the gauge_type enumeration.
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r4314 | s_angi | 2011-03-19 15:24:37 +0100 (Sat, 19 Mar 2011) | 2 lines

Add bonus for different exits.

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r4313 | s_angi | 2011-03-19 10:14:29 +0100 (Sat, 19 Mar 2011) | 5 lines

Prepare main_level_name game variable.
Remove unused parameters in level_setting class.
Add is_main_level parameter in level_settings class.
Better code of hideout_bonus_item.

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r4312 | s_angi | 2011-03-18 15:36:55 +0100 (Fri, 18 Mar 2011) | 2 lines

Better hideout bonus.

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r4311 | j-jorge | 2011-03-18 08:35:12 +0100 (Fri, 18 Mar 2011) | 1 line

The script that generates player_proxy now extracts the function arguments.
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r4310 | j-jorge | 2011-03-17 22:36:25 +0100 (Thu, 17 Mar 2011) | 1 line

Add a script to automatically generate the proxy class for ptb::player.
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r4309 | j-jorge | 2011-03-16 22:40:19 +0100 (Wed, 16 Mar 2011) | 1 line

Better formatting of the level files list.
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r4308 | j-jorge | 2011-03-16 22:33:02 +0100 (Wed, 16 Mar 2011) | 1 line

Add a developer script to ease running the game.
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r4307 | j-jorge | 2011-03-15 22:11:45 +0100 (Tue, 15 Mar 2011) | 1 line

Code cleaning.
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r4306 | j-jorge | 2011-03-15 22:02:39 +0100 (Tue, 15 Mar 2011) | 2 lines

- Adjust the bounding box of Plee slapping.
- Minor code cleaning.
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r4305 | j-jorge | 2011-03-15 21:11:15 +0100 (Tue, 15 Mar 2011) | 1 line

Add an icon for the hideouts.
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r4304 | j-jorge | 2011-03-14 22:22:56 +0100 (Mon, 14 Mar 2011) | 1 line

Update author files.
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r4303 | j-jorge | 2011-03-14 21:52:57 +0100 (Mon, 14 Mar 2011) | 1 line

Add the icon for the separated exits.
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r4302 | j-jorge | 2011-03-14 21:04:05 +0100 (Mon, 14 Mar 2011) | 1 line

Initialize the time of the lines in the level_ending_effect.
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r4301 | j-jorge | 2011-03-14 20:00:51 +0100 (Mon, 14 Mar 2011) | 1 line

Add a one second delay before hiding the lines in the level_ending_effect.
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r4300 | s_angi | 2011-03-14 19:34:03 +0100 (Mon, 14 Mar 2011) | 2 lines

Add ray bonus.

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r4299 | s_angi | 2011-03-14 17:55:21 +0100 (Mon, 14 Mar 2011) | 2 lines

Remove constant to please Julien.

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r4298 | s_angi | 2011-03-14 17:34:26 +0100 (Mon, 14 Mar 2011) | 2 lines

Display bonus picture in level ending effect.

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r4297 | j-jorge | 2011-03-13 21:11:18 +0100 (Sun, 13 Mar 2011) | 1 line

The camera can have a minimal and a maximal size.
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r4296 | j-jorge | 2011-03-13 15:54:59 +0100 (Sun, 13 Mar 2011) | 1 line

add some stars around the head of Plee when he is paralysed.
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r4295 | j-jorge | 2011-03-13 15:22:52 +0100 (Sun, 13 Mar 2011) | 2 lines

- Add an icon for the cooperation.
- Add an icon for having found Ray.
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r4294 | j-jorge | 2011-03-13 14:33:30 +0100 (Sun, 13 Mar 2011) | 1 line

Add the icon for the rocket bonus.
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r4293 | j-jorge | 2011-03-13 10:32:59 +0100 (Sun, 13 Mar 2011) | 2 lines

Manage the click on the save button in ingame_view_frame.
Enable the save button when the level has been changed.
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r4292 | j-jorge | 2011-03-13 10:14:03 +0100 (Sun, 13 Mar 2011) | 1 line

Add a copy constructor for model_mark_item without copying the model pointer.
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r4291 | j-jorge | 2011-03-13 09:37:52 +0100 (Sun, 13 Mar 2011) | 1 line

Do not delete the .po files with make clean.
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r4290 | j-jorge | 2011-03-12 14:28:37 +0100 (Sat, 12 Mar 2011) | 1 line

Add some music notes.
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r4289 | j-jorge | 2011-03-11 20:15:54 +0100 (Fri, 11 Mar 2011) | 2 lines

- The model mark item gives pointers to the auto_converter_maker, avoiding the creation of copies of the instances.
- By the way, the model mark item do not pass himself as an argument of the collision function.
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r4288 | s_angi | 2011-03-11 10:37:44 +0100 (Fri, 11 Mar 2011) | 2 lines

Better big_rabbit.

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r4287 | j-jorge | 2011-03-11 07:59:55 +0100 (Fri, 11 Mar 2011) | 1 line

Do not add the mark items in the layer if they do not have a collision function.
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r4286 | j-jorge | 2011-03-10 23:17:52 +0100 (Thu, 10 Mar 2011) | 1 line

- The model mark items follow the mirror/flip status of the model and are restored when the action changes.
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r4285 | s_angi | 2011-03-10 19:08:06 +0100 (Thu, 10 Mar 2011) | 3 lines

Camera shaker can do not check camera intersection.
Better big_rabbit parameter.

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r4284 | s_angi | 2011-03-10 17:02:39 +0100 (Thu, 10 Mar 2011) | 3 lines

Add paralyze_state.
Big rabbit paralyze player if they are on the ground.

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r4283 | s_angi | 2011-03-09 15:17:10 +0100 (Wed, 09 Mar 2011) | 2 lines

Detect collision on tooth of the big_rabbit.

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r4282 | s_angi | 2011-03-08 21:10:33 +0100 (Tue, 08 Mar 2011) | 2 lines

Kill gorilla and woodpecker when they leave active region in dead state.

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r4281 | s_angi | 2011-03-08 21:05:14 +0100 (Tue, 08 Mar 2011) | 2 lines

Kill wasp when she leaves active region in dead state.

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r4280 | j-jorge | 2011-03-08 19:40:27 +0100 (Tue, 08 Mar 2011) | 1 line

Add a bonus icon for the extra energy bonus.
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r4279 | s_angi | 2011-03-08 18:58:27 +0100 (Tue, 08 Mar 2011) | 2 lines

Remove items with single player.

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r4278 | s_angi | 2011-03-08 15:02:45 +0100 (Tue, 08 Mar 2011) | 2 lines

Fix level variables saving.

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r4277 | s_angi | 2011-03-08 13:21:40 +0100 (Tue, 08 Mar 2011) | 3 lines

Add template class for items that have an attack point.
Rabiit has an attack point.

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r4276 | s_angi | 2011-03-08 11:07:44 +0100 (Tue, 08 Mar 2011) | 2 lines

Fix bug. Create the level bonus object only for the first hazelnut.

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r4275 | s_angi | 2011-03-08 10:45:23 +0100 (Tue, 08 Mar 2011) | 4 lines

Create level bonus for bonus boxes.
Remove Bonus boxes in two players zones in forest 1 when there is only one player.
Tutorial do not set level bonus variables.

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r4274 | j-jorge | 2011-03-07 22:55:28 +0100 (Mon, 07 Mar 2011) | 1 line

Add the bonus icon for the bonus boxes.
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r4273 | j-jorge | 2011-03-07 21:52:03 +0100 (Mon, 07 Mar 2011) | 1 line

Changing the color of the already taken honeypots, + code cleaning.
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r4272 | j-jorge | 2011-03-06 21:49:08 +0100 (Sun, 06 Mar 2011) | 1 line

Set the correct bonus icons for the rabbit in the forests.
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r4271 | j-jorge | 2011-03-06 21:39:47 +0100 (Sun, 06 Mar 2011) | 1 line

Add the bonus icon for the carnage of rabbits.
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r4270 | s_angi | 2011-03-06 19:44:14 +0100 (Sun, 06 Mar 2011) | 2 lines

Start a level with correct number of corrupting_bonus.

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r4269 | s_angi | 2011-03-06 18:57:19 +0100 (Sun, 06 Mar 2011) | 2 lines

Start level with max_energy value.

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r4268 | j-jorge | 2011-03-06 18:55:02 +0100 (Sun, 06 Mar 2011) | 1 line

Rename secret_block as hidden_block.
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r4267 | j-jorge | 2011-03-06 18:50:36 +0100 (Sun, 06 Mar 2011) | 1 line

Code cleaning
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r4266 | s_angi | 2011-03-06 18:16:11 +0100 (Sun, 06 Mar 2011) | 2 lines

Add a specific block that change its opacity when he collides an other item.

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r4265 | j-jorge | 2011-03-06 14:58:51 +0100 (Sun, 06 Mar 2011) | 1 line

Add the bonus icon for the wasp carnage.
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r4264 | j-jorge | 2011-03-06 14:04:32 +0100 (Sun, 06 Mar 2011) | 1 line

Add the bonus icon for the gorilla carnage.
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r4263 | s_angi | 2011-03-06 13:41:59 +0100 (Sun, 06 Mar 2011) | 2 lines

Set icons for frog and woodpecker carnage.

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r4262 | j-jorge | 2011-03-06 12:44:26 +0100 (Sun, 06 Mar 2011) | 1 line

Add the icon for the woodpecker carnage.
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r4261 | j-jorge | 2011-03-06 00:03:01 +0100 (Sun, 06 Mar 2011) | 1 line

Add the icon for the woodpecker carnage.
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r4260 | j-jorge | 2011-03-05 22:50:10 +0100 (Sat, 05 Mar 2011) | 1 line

Add a bonus icon for the carnage of the frogs.
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r4259 | s_angi | 2011-03-03 21:48:18 +0100 (Thu, 03 Mar 2011) | 2 lines

Add hideout bonus.

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r4258 | s_angi | 2011-03-03 14:56:24 +0100 (Thu, 03 Mar 2011) | 2 lines

Fix bounding box sie for dissapera action.

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r4257 | s_angi | 2011-03-03 13:35:34 +0100 (Thu, 03 Mar 2011) | 2 lines

Remove bonus_all_honeypots.

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r4256 | j-jorge | 2011-02-28 22:10:59 +0100 (Mon, 28 Feb 2011) | 1 line

Fix incorrect function call at the beginning of the take_hat action of Plee.
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r4255 | s_angi | 2011-02-28 19:09:29 +0100 (Mon, 28 Feb 2011) | 2 lines

Better big_rabbit.

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r4254 | s_angi | 2011-02-28 18:42:33 +0100 (Mon, 28 Feb 2011) | 2 lines

Honeypot create the associated level bonus.

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r4253 | s_angi | 2011-02-28 18:23:42 +0100 (Mon, 28 Feb 2011) | 2 lines

Rename bonus_honeypot into bonus_all_honeypots.

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r4252 | s_angi | 2011-02-28 18:12:54 +0100 (Mon, 28 Feb 2011) | 2 lines

Delete specific level bonus and use generic class.

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r4251 | j-jorge | 2011-02-27 21:23:28 +0100 (Sun, 27 Feb 2011) | 1 line

Apply the margin of the horizontal_flow between the borders and the children.
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r4250 | j-jorge | 2011-02-27 21:12:18 +0100 (Sun, 27 Feb 2011) | 1 line

Restore the horizontal alignments for the bounding box of the models.
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r4249 | j-jorge | 2011-02-27 21:04:36 +0100 (Sun, 27 Feb 2011) | 1 line

The collision function of the mark_placement is saved in the "function" attribute, not in a duplicate "label".
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r4248 | s_angi | 2011-02-27 19:44:55 +0100 (Sun, 27 Feb 2011) | 2 lines

Fix object y-position in horizontal_flow component.

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r4247 | s_angi | 2011-02-27 19:41:53 +0100 (Sun, 27 Feb 2011) | 2 lines

Use new icon for honeypots.

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r4246 | j-jorge | 2011-02-27 17:57:36 +0100 (Sun, 27 Feb 2011) | 1 line

Code cleaning.
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r4245 | j-jorge | 2011-02-27 17:39:38 +0100 (Sun, 27 Feb 2011) | 1 line

Add the icons for the honey pots bonus.
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r4244 | j-jorge | 2011-02-27 15:35:55 +0100 (Sun, 27 Feb 2011) | 1 line

Bonus icons are larger.
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r4243 | s_angi | 2011-02-26 17:01:40 +0100 (Sat, 26 Feb 2011) | 3 lines

Set attack point of big rabbit.
New confiruration of carrot creation.

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r4242 | s_angi | 2011-02-26 16:36:55 +0100 (Sat, 26 Feb 2011) | 3 lines

Add function to update game variables that control level object state.
Fix time for gold medal.

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r4241 | s_angi | 2011-02-26 15:23:52 +0100 (Sat, 26 Feb 2011) | 2 lines

Set opacity when a Honeypot has already found.

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r4240 | s_angi | 2011-02-26 15:09:27 +0100 (Sat, 26 Feb 2011) | 3 lines

Better level bonus.

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r4239 | s_angi | 2011-02-26 13:56:55 +0100 (Sat, 26 Feb 2011) | 2 lines

Remove unused xml files.

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r4238 | s_angi | 2011-02-26 13:50:34 +0100 (Sat, 26 Feb 2011) | 3 lines

Better comments.
Display the good medal in level selection frame.

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r4237 | s_angi | 2011-02-26 12:49:52 +0100 (Sat, 26 Feb 2011) | 2 lines

Fix honeypot bonus.

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r4236 | s_angi | 2011-02-25 18:43:30 +0100 (Fri, 25 Feb 2011) | 2 lines

Big rabbit create carrot.

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r4235 | s_angi | 2011-02-25 15:18:19 +0100 (Fri, 25 Feb 2011) | 2 lines

add missing files.

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r4234 | s_angi | 2011-02-25 14:37:11 +0100 (Fri, 25 Feb 2011) | 4 lines

Owl and hazelnut create the automaticaly the associated bonus.
Variable names are saving in english.
Add bonus for secret level.

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r4233 | j-jorge | 2011-02-24 22:01:20 +0100 (Thu, 24 Feb 2011) | 1 line

The level ending effect searches the bonus points in the world.
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r4232 | s_angi | 2011-02-23 21:57:00 +0100 (Wed, 23 Feb 2011) | 2 lines

Fix control positions.

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r4231 | j-jorge | 2011-02-22 22:06:06 +0100 (Tue, 22 Feb 2011) | 1 line

Add the bonus icon for the carnage
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r4230 | j-jorge | 2011-02-21 22:22:37 +0100 (Mon, 21 Feb 2011) | 1 line

New scripts to generate the icons of the level selection frame.
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r4229 | j-jorge | 2011-02-21 19:47:53 +0100 (Mon, 21 Feb 2011) | 1 line

Moving the images of the status layer in gfx/ui/status.
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r4228 | j-jorge | 2011-02-20 22:07:23 +0100 (Sun, 20 Feb 2011) | 1 line

Add the background behind the bonus icons in the level selection frame.
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r4227 | j-jorge | 2011-02-20 21:31:12 +0100 (Sun, 20 Feb 2011) | 1 line

Moving the balloon images in the gfx/ui folder.
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r4226 | j-jorge | 2011-02-20 21:21:14 +0100 (Sun, 20 Feb 2011) | 2 lines

- Code cleaning.
- Minor updates in the French translation.
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r4225 | j-jorge | 2011-02-20 21:09:19 +0100 (Sun, 20 Feb 2011) | 1 line

Starting the bonus icons for the level selection frame.
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r4224 | j-jorge | 2011-02-20 17:47:05 +0100 (Sun, 20 Feb 2011) | 1 line

The level score frame fills the text input with the name of the user.
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r4223 | j-jorge | 2011-02-20 17:18:22 +0100 (Sun, 20 Feb 2011) | 1 line

The mini-game frame displays the right medal.
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r4222 | j-jorge | 2011-02-20 15:16:42 +0100 (Sun, 20 Feb 2011) | 1 line

level_score_record does not overwrite the score ordering if the file does not contain the information.
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r4221 | j-jorge | 2011-02-20 13:34:21 +0100 (Sun, 20 Feb 2011) | 1 line

Remove useless #defines.
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r4220 | j-jorge | 2011-02-18 20:15:43 +0100 (Fri, 18 Feb 2011) | 1 line

Do not start the demo if a button or a key has been pressed. Definitively.
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r4219 | j-jorge | 2011-02-17 22:41:09 +0100 (Thu, 17 Feb 2011) | 1 line

Disable some tools in the level editor when they cannot be used (thanks Sébastien Debrard).
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r4218 | j-jorge | 2011-02-17 22:36:02 +0100 (Thu, 17 Feb 2011) | 1 line

The 3-powers stone works again.
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r4217 | j-jorge | 2011-02-17 21:00:39 +0100 (Thu, 17 Feb 2011) | 2 lines

- Add an attack point in ptb::monster.
- The 3-powers stone use the attack point as the target.
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r4216 | j-jorge | 2011-02-16 21:12:11 +0100 (Wed, 16 Feb 2011) | 2 lines

- Code cleaning.
Add a script to clean the code.
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r4215 | j-jorge | 2011-02-16 19:44:26 +0100 (Wed, 16 Feb 2011) | 1 line

Use has_reference_point() in forced movements to check if they can use the point.
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r4214 | j-jorge | 2011-02-15 23:11:30 +0100 (Tue, 15 Feb 2011) | 1 line

Modify the forced movements to use the reference point instead of the center of mass of the reference item.
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r4213 | j-jorge | 2011-02-15 22:53:27 +0100 (Tue, 15 Feb 2011) | 1 line

Extend the forced_movement to use a reference point on an optional item as the target position.
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r4212 | j-jorge | 2011-02-14 21:38:09 +0100 (Mon, 14 Feb 2011) | 2 lines

- Thanks Sébastien Debrard for the previous commit.
- Do not pass a NULL pointer for the font of the static text in ptb::balloon.
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r4211 | j-jorge | 2011-02-14 21:26:28 +0100 (Mon, 14 Feb 2011) | 1 line

Remove some duplicate headers.
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r4210 | j-jorge | 2011-02-13 20:45:49 +0100 (Sun, 13 Feb 2011) | 1 line

Add the spritepos files for the wasp.
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r4209 | j-jorge | 2011-02-13 19:17:42 +0100 (Sun, 13 Feb 2011) | 1 line

Update the script of the visitor counter for the new SourceForge.net system.
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r4208 | j-jorge | 2011-02-13 14:43:52 +0100 (Sun, 13 Feb 2011) | 1 line

Add margins around the buttons of the screen configuration frame.
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r4207 | j-jorge | 2011-02-13 14:22:18 +0100 (Sun, 13 Feb 2011) | 1 line

Horizontal flow adjusts the children positions when a child is inserted or removed.
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r4206 | j-jorge | 2011-02-13 14:12:48 +0100 (Sun, 13 Feb 2011) | 3 lines

- visual_component instances do not take there owner as a constructor parameter anymore. They are now inserted in their owner using owner.insert(child).
- visual_component instances can be removed from their owner using owner.remove(child). The child is not deleted when calling this function.
- Remove some garbage in the gold medal.
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r4205 | s_angi | 2011-02-12 15:01:21 +0100 (Sat, 12 Feb 2011) | 2 lines

Add level bonus.

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r4204 | s_angi | 2011-02-12 14:05:46 +0100 (Sat, 12 Feb 2011) | 4 lines

Display level's bonus.
Stone target are initialy not founded by stone.
Start big_rabbit.

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r4203 | j-jorge | 2011-02-12 13:50:18 +0100 (Sat, 12 Feb 2011) | 1 line

Do not keep invalid pointers at the end of visual_component::clear().
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r4202 | j-jorge | 2011-02-11 23:50:29 +0100 (Fri, 11 Feb 2011) | 1 line

Add a function visual_component::clear() to remove the children of a component.
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r4201 | j-jorge | 2011-02-11 23:36:58 +0100 (Fri, 11 Feb 2011) | 1 line

The cup of the gold medal looks more like the candy and the hand.
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r4200 | j-jorge | 2011-02-11 21:37:30 +0100 (Fri, 11 Feb 2011) | 1 line

New medal from Julien Lassalle.
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r4199 | j-jorge | 2011-02-10 22:23:30 +0100 (Thu, 10 Feb 2011) | 1 line

Images listed in .fnt files can now contain spaces.
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r4198 | j-jorge | 2011-02-10 21:39:31 +0100 (Thu, 10 Feb 2011) | 1 line

Implement visual_compontent::{begin(),end()}
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r4197 | j-jorge | 2011-02-10 21:25:16 +0100 (Thu, 10 Feb 2011) | 2 lines

- We can iterate over the chidren of a visual_component.
- horizontal_flow is implemented and should display his children in lines.
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r4196 | j-jorge | 2011-02-09 22:48:55 +0100 (Wed, 09 Feb 2011) | 1 line

Initial interface for the horizontal flow component.
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r4195 | j-jorge | 2011-02-08 22:01:09 +0100 (Tue, 08 Feb 2011) | 1 line

Restore the forced movements on the model mark items.
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r4194 | j-jorge | 2011-02-04 22:55:59 +0100 (Fri, 04 Feb 2011) | 1 line

Move the frame image files in gfx/ui/
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r4193 | j-jorge | 2011-02-04 22:49:27 +0100 (Fri, 04 Feb 2011) | 1 line

Add the new power icons from Julien Lassalle.
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r4192 | j-jorge | 2011-01-30 21:39:12 +0100 (Sun, 30 Jan 2011) | 1 line

New arm for the jumping rabbit boss.
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r4191 | j-jorge | 2011-01-30 15:37:23 +0100 (Sun, 30 Jan 2011) | 1 line

Update the toolbar of the level editor according to the available options. Thanks Sébastien Debrard.
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r4190 | j-jorge | 2011-01-26 22:19:43 +0100 (Wed, 26 Jan 2011) | 1 line

Do not set the text domain path at compile time for WIN32 platforms.
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r4189 | j-jorge | 2011-01-25 21:10:41 +0100 (Tue, 25 Jan 2011) | 1 line

New body for the jumping rabbit boss.
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r4188 | j-jorge | 2011-01-24 22:53:20 +0100 (Mon, 24 Jan 2011) | 1 line

Add characters "¿ ¡ Ń Á Ó Ú Í" in the speech font, thanks to Sébastien Debrard.
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r4187 | j-jorge | 2011-01-24 22:46:18 +0100 (Mon, 24 Jan 2011) | 1 line

Use the non-singleton factory of claw for the item_factory and the layer_factory.
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r4186 | j-jorge | 2011-01-23 16:21:17 +0100 (Sun, 23 Jan 2011) | 1 line

Starting the jump of the rabbit boss.
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r4185 | j-jorge | 2011-01-23 09:59:09 +0100 (Sun, 23 Jan 2011) | 1 line

Better head-body connection for the rabbit boss.
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r4184 | j-jorge | 2011-01-23 09:36:00 +0100 (Sun, 23 Jan 2011) | 1 line

Add some colors in the background of the forest.
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r4183 | j-jorge | 2011-01-23 08:51:16 +0100 (Sun, 23 Jan 2011) | 1 line

model_mark_item does not try to call a function on its NULL model.
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r4182 | j-jorge | 2011-01-22 21:41:11 +0100 (Sat, 22 Jan 2011) | 1 line

Starting an item to debug the models.
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r4181 | j-jorge | 2011-01-22 19:35:15 +0100 (Sat, 22 Jan 2011) | 1 line

Add a mouth to the rabbit.
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r4180 | j-jorge | 2011-01-22 18:46:36 +0100 (Sat, 22 Jan 2011) | 1 line

Restore the sound of the woodpecker.
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r4179 | j-jorge | 2011-01-22 10:55:26 +0100 (Sat, 22 Jan 2011) | 1 line

Better accordion, with the snapshot informations inside too.
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r4178 | j-jorge | 2011-01-22 00:26:36 +0100 (Sat, 22 Jan 2011) | 1 line

Put the control groups of the snapshot frame in a beautiful accordion.
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r4177 | j-jorge | 2011-01-21 09:01:29 +0100 (Fri, 21 Jan 2011) | 1 line

Everything can be resized.
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r4176 | j-jorge | 2011-01-21 08:40:13 +0100 (Fri, 21 Jan 2011) | 1 line

The bounding box can be resized and moving the marks work again.
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r4175 | j-jorge | 2011-01-20 22:28:36 +0100 (Thu, 20 Jan 2011) | 1 line

We can almost resize the marks.
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r4174 | j-jorge | 2011-01-20 21:02:32 +0100 (Thu, 20 Jan 2011) | 1 line

Allow to resize the bounding box of the model.
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r4173 | j-jorge | 2011-01-20 08:12:00 +0100 (Thu, 20 Jan 2011) | 1 line

We can move the bounding box, but not resize it (temporarily).
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r4172 | j-jorge | 2011-01-19 21:27:51 +0100 (Wed, 19 Jan 2011) | 1 line

The text domain for the engine is set to ISO-8859-15 by default instead of UTF-8.
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r4171 | j-jorge | 2011-01-19 20:00:41 +0100 (Wed, 19 Jan 2011) | 1 line

The font plug-in for Gimp now adds the non-breakable space with the space. Thanks Sébastien Debrard.
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r4170 | j-jorge | 2011-01-19 19:30:39 +0100 (Wed, 19 Jan 2011) | 1 line

Allow to disable the rendering of the mark names.
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r4169 | j-jorge | 2011-01-19 19:24:02 +0100 (Wed, 19 Jan 2011) | 1 line

Display the name and the function of the marks in the view.
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r4168 | j-jorge | 2011-01-19 18:52:53 +0100 (Wed, 19 Jan 2011) | 1 line

Move the comments from model_mark.hpp to model_mark.cpp
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r4167 | j-jorge | 2011-01-19 18:49:01 +0100 (Wed, 19 Jan 2011) | 1 line

Renaming mark_selection as model_selection.
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r4166 | j-jorge | 2011-01-18 22:19:05 +0100 (Tue, 18 Jan 2011) | 1 line

Allow to select the bounding box.
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r4165 | j-jorge | 2011-01-18 21:14:10 +0100 (Tue, 18 Jan 2011) | 1 line

Allow to clear the selection in the model editor.
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r4164 | j-jorge | 2011-01-17 22:32:46 +0100 (Mon, 17 Jan 2011) | 1 line

Add a function to compute the handles around a box.
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r4163 | j-jorge | 2011-01-17 22:10:59 +0100 (Mon, 17 Jan 2011) | 2 lines

- Use the box of the marks to detect the selection.
- Save and read the size of the marks in the model file.
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r4162 | j-jorge | 2011-01-17 21:48:27 +0100 (Mon, 17 Jan 2011) | 1 line

Add an option to not render the sprites in the model editor.
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r4161 | j-jorge | 2011-01-16 22:57:15 +0100 (Sun, 16 Jan 2011) | 1 line

Display the box of the mark_placements in the model view.
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r4160 | j-jorge | 2011-01-16 22:25:10 +0100 (Sun, 16 Jan 2011) | 1 line

The collision function of the marks can now be set in the level editor.
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r4159 | j-jorge | 2011-01-16 22:05:32 +0100 (Sun, 16 Jan 2011) | 1 line

Simplifaction of the get_*_iterator functions in the snapshot class.
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r4158 | j-jorge | 2011-01-16 22:02:22 +0100 (Sun, 16 Jan 2011) | 1 line

Add some constness to the marks passed as arguments in the snapshot class.
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r4157 | j-jorge | 2011-01-16 21:56:56 +0100 (Sun, 16 Jan 2011) | 1 line

Copy the size of the mark_placement in the copy constructor.
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r4156 | j-jorge | 2011-01-16 20:01:56 +0100 (Sun, 16 Jan 2011) | 1 line

Code cleaning.
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r4155 | j-jorge | 2011-01-16 19:46:16 +0100 (Sun, 16 Jan 2011) | 1 line

Rename {get,set}_position_[xy] with {get,set}_position_[yx].
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r4154 | j-jorge | 2011-01-16 19:42:41 +0100 (Sun, 16 Jan 2011) | 1 line

Add an action to change the size of a mark placement.
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r4153 | j-jorge | 2011-01-16 19:17:16 +0100 (Sun, 16 Jan 2011) | 1 line

New placement of the controls in the snapshot frame.
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r4152 | j-jorge | 2011-01-16 18:44:57 +0100 (Sun, 16 Jan 2011) | 1 line

Code cleaning in the snapshot frame.
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r4151 | j-jorge | 2011-01-16 14:44:27 +0100 (Sun, 16 Jan 2011) | 1 line

Add controls to adjust the size of the marks and their collision function.
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r4150 | j-jorge | 2011-01-16 13:56:59 +0100 (Sun, 16 Jan 2011) | 1 line

Remove anything related to the item_class_pool in the model editor.
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r4149 | j-jorge | 2011-01-15 23:04:55 +0100 (Sat, 15 Jan 2011) | 1 line

Add the new speech font generated with the plugin of Sébastien D.
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r4148 | j-jorge | 2011-01-15 21:08:48 +0100 (Sat, 15 Jan 2011) | 1 line

Allow to add a layer in an empty level…
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r4147 | j-jorge | 2011-01-15 18:28:23 +0100 (Sat, 15 Jan 2011) | 1 line

Disable the buttons in the action list or in the mark list when they can't be used (thanks Sébastien Debrard).
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r4146 | j-jorge | 2011-01-15 18:12:00 +0100 (Sat, 15 Jan 2011) | 1 line

The items on the marks of the model now call a method of the model when a collision occurs.
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r4145 | j-jorge | 2011-01-14 23:13:12 +0100 (Fri, 14 Jan 2011) | 1 line

The scripts in the tutorial work again :)
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r4144 | s_angi | 2011-01-14 22:40:24 +0100 (Fri, 14 Jan 2011) | 2 lines

Start to display level bonus.

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r4143 | j-jorge | 2011-01-14 22:12:04 +0100 (Fri, 14 Jan 2011) | 1 line

No more segfault in the scripts but still not working in the tutorial.
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r4142 | s_angi | 2011-01-14 18:56:56 +0100 (Fri, 14 Jan 2011) | 3 lines

Start system of bonus.
The frame frame_play_story loads bonus object.

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r4141 | s_angi | 2011-01-14 16:01:09 +0100 (Fri, 14 Jan 2011) | 2 lines

Add message_box to confirm a profile deletion.

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r4140 | s_angi | 2011-01-14 15:20:38 +0100 (Fri, 14 Jan 2011) | 3 lines

last level exit variables are now persistent.

------------------------------------------------------------------------
r4139 | s_angi | 2011-01-14 14:52:09 +0100 (Fri, 14 Jan 2011) | 4 lines

Remove unused function in level_information class.
Delete horizontal_gauge_component class.
horizontal_gauge and vertical_gauge classes inherit from visual_component.

------------------------------------------------------------------------
r4138 | s_angi | 2011-01-14 14:09:42 +0100 (Fri, 14 Jan 2011) | 5 lines

Work on frame on which we choose the level.
Add a component to display a horizontal_gauge.
Remove unused function in horizontal_gauge.

------------------------------------------------------------------------
r4137 | j-jorge | 2011-01-14 08:44:37 +0100 (Fri, 14 Jan 2011) | 1 line

Still working on text_interface. Same state than yesterday.
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r4136 | j-jorge | 2011-01-13 23:58:55 +0100 (Thu, 13 Jan 2011) | 1 line

The scripts work again when passing a base_item as a parameter but not when passing a script_runner. I will comment the converted_argument class tomorow.
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r4135 | j-jorge | 2011-01-13 21:20:52 +0100 (Thu, 13 Jan 2011) | 1 line

Working on the new text_interface system, still not working.
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r4134 | j-jorge | 2011-01-12 23:17:53 +0100 (Wed, 12 Jan 2011) | 1 line

Working on base_exportable and the script contexts. The whole thing won't work for some days.
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r4133 | j-jorge | 2011-01-11 22:55:44 +0100 (Tue, 11 Jan 2011) | 1 line

Restoring assertions.
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r4132 | j-jorge | 2011-01-10 23:30:19 +0100 (Mon, 10 Jan 2011) | 1 line

The items on the mark of the models are of a single type and won't be edited as item_instances in the model editor. In the editor, we just consider a size and a collision function for each mark. This can be modified at any snapshot.
------------------------------------------------------------------------
r4131 | j-jorge | 2011-01-09 21:32:16 +0100 (Sun, 09 Jan 2011) | 2 lines

Add the new .xcf file for the speech font, with one layer per glyph. Thanks Sébastien Debrard.

------------------------------------------------------------------------
r4130 | j-jorge | 2011-01-09 18:55:52 +0100 (Sun, 09 Jan 2011) | 1 line

Rename util.[ch]pp as player_util.[ch]pp.
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r4129 | j-jorge | 2011-01-09 18:40:00 +0100 (Sun, 09 Jan 2011) | 1 line

Add a function to compute the path to the thumbnail of a level.
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r4128 | j-jorge | 2011-01-08 19:31:30 +0100 (Sat, 08 Jan 2011) | 1 line

base_item::build() is now called only once.
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r4127 | j-jorge | 2011-01-08 18:56:48 +0100 (Sat, 08 Jan 2011) | 1 line

Rendering takes items in four times the size of the screen, as expected. Previous code mistakenly took nine times the screen.
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r4126 | s_angi | 2011-01-08 17:18:35 +0100 (Sat, 08 Jan 2011) | 3 lines

Move player_setting objects in intro level.
Sort level names by a typologic sorting.

------------------------------------------------------------------------
r4125 | j-jorge | 2011-01-08 15:29:29 +0100 (Sat, 08 Jan 2011) | 2 lines

- Add an end to the infinite loops added a few days ago in the level_file_xml_reader.
- Remove the rabbits and the frogs at the end of the forest 1.
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r4124 | j-jorge | 2011-01-08 15:13:27 +0100 (Sat, 08 Jan 2011) | 1 line

Non static items can be added or removed from the layers at any time (but the build() function will be called at each insertion for now).
------------------------------------------------------------------------
r4123 | s_angi | 2011-01-08 14:46:44 +0100 (Sat, 08 Jan 2011) | 4 lines

Erase persistent last game variables when a profile is chosen.
Load new persistent game variables when a profile and the number of players are chosen.
Remove score in player_setting of level-1.

------------------------------------------------------------------------
r4122 | j-jorge | 2011-01-07 20:56:38 +0100 (Fri, 07 Jan 2011) | 1 line

Add missing files from the previous commit.
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r4121 | j-jorge | 2011-01-07 20:54:27 +0100 (Fri, 07 Jan 2011) | 1 line

Add the function game::erase_game_variables( pattern ) to erase the game variables whose name match a pattern.
------------------------------------------------------------------------
r4120 | j-jorge | 2011-01-07 20:20:26 +0100 (Fri, 07 Jan 2011) | 2 lines

- Check the svn revision of libclaw.
- Use a macro to avoid duplication of the test for libclaw.
------------------------------------------------------------------------
r4119 | s_angi | 2011-01-07 09:35:45 +0100 (Fri, 07 Jan 2011) | 2 lines

Do not refer to method .is_unlocked()

------------------------------------------------------------------------
r4118 | j-jorge | 2011-01-06 22:20:37 +0100 (Thu, 06 Jan 2011) | 1 line

Remove the throw() statement on std::swap specializations.
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r4117 | j-jorge | 2011-01-06 21:54:15 +0100 (Thu, 06 Jan 2011) | 1 line

Boring code cleaning :(
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r4116 | j-jorge | 2011-01-06 21:51:14 +0100 (Thu, 06 Jan 2011) | 1 line

Boring code cleaning :(
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r4115 | j-jorge | 2011-01-06 21:34:19 +0100 (Thu, 06 Jan 2011) | 1 line

game::set_game_variables(var_map m) now inserts m in the current set of game variables.
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r4114 | j-jorge | 2011-01-06 21:31:55 +0100 (Thu, 06 Jan 2011) | 1 line

Renaming frame_play_history as frame_play_story.
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r4113 | j-jorge | 2011-01-06 20:12:13 +0100 (Thu, 06 Jan 2011) | 1 line

The model editor reads the item instance associated with a mark.
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r4112 | j-jorge | 2011-01-06 19:08:02 +0100 (Thu, 06 Jan 2011) | 2 lines

- The scrollbars of the model editor are now updated when the zoom changes (thanks Sébastien Debrard).
- Remove a sprite of the wasp in the gorilla.
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r4111 | s_angi | 2011-01-06 11:58:11 +0100 (Thu, 06 Jan 2011) | 2 lines

Use filename of level for saving level's precedence.

------------------------------------------------------------------------
r4110 | j-jorge | 2011-01-05 23:02:03 +0100 (Wed, 05 Jan 2011) | 1 line

The model editor can write the items of the marks in the model file.
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r4109 | j-jorge | 2011-01-05 22:54:49 +0100 (Wed, 05 Jan 2011) | 1 line

Moving the code that reads and writes an item instance in the level files into independent classes.
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r4108 | s_angi | 2011-01-05 21:57:02 +0100 (Wed, 05 Jan 2011) | 2 lines

Start frame to select a level.

------------------------------------------------------------------------
r4107 | s_angi | 2011-01-05 20:48:31 +0100 (Wed, 05 Jan 2011) | 4 lines

Rename level_information class.
Set the focus on OK button in frame_profile.
Add game variables for precence of levels.

------------------------------------------------------------------------
r4106 | j-jorge | 2011-01-04 08:30:13 +0100 (Tue, 04 Jan 2011) | 2 lines

- Add missing link to intl in bear::input.
- Generate plee-the-bear as a dynamic library, not a module.
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r4105 | j-jorge | 2011-01-03 22:50:53 +0100 (Mon, 03 Jan 2011) | 1 line

Preparing the model editor to read model files containing an item associated with each mark.
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r4104 | j-jorge | 2011-01-03 22:10:58 +0100 (Mon, 03 Jan 2011) | 1 line

MacOSX port, thanks to auria.
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r4103 | j-jorge | 2011-01-03 20:21:55 +0100 (Mon, 03 Jan 2011) | 1 line

Fix incorrect function signature. Thanks Sébastien Debrard.
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r4102 | j-jorge | 2011-01-02 23:40:44 +0100 (Sun, 02 Jan 2011) | 1 line

The item instance associated with a mark is compiled with the mark. model_loader jump the definition for now.
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r4101 | j-jorge | 2011-01-02 22:59:38 +0100 (Sun, 02 Jan 2011) | 1 line

Associate an item_instance with the marks in the model_editor.
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r4100 | s_angi | 2011-01-02 22:04:16 +0100 (Sun, 02 Jan 2011) | 2 lines

save persistent game_variables.

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r4099 | j-jorge | 2011-01-02 21:44:35 +0100 (Sun, 02 Jan 2011) | 1 line

Renaming a function.
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r4098 | j-jorge | 2011-01-02 20:16:01 +0100 (Sun, 02 Jan 2011) | 1 line

Add the items of the marks in the world.
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r4097 | j-jorge | 2011-01-02 19:04:46 +0100 (Sun, 02 Jan 2011) | 2 lines

- Add the association of a base_item with each mark of a model.
- Add a forced movement that gets the position from any function.
------------------------------------------------------------------------
r4096 | j-jorge | 2011-01-02 12:54:43 +0100 (Sun, 02 Jan 2011) | 3 lines

- Add a script to create a .spritepos file from an xcf file (one sprite per layer).
- slope and straight_slope called super::set_u_integer_field instead of super::set_bool_field.
- Add a check in check-code.sh for this kind of error.
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r4095 | s_angi | 2011-01-02 12:36:30 +0100 (Sun, 02 Jan 2011) | 2 lines

Count several stones when the player has several powers.

------------------------------------------------------------------------
r4094 | j-jorge | 2011-01-02 00:38:48 +0100 (Sun, 02 Jan 2011) | 1 line

Set at run-time the path where the translations are stored.
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r4093 | j-jorge | 2011-01-01 18:36:46 +0100 (Sat, 01 Jan 2011) | 1 line

The main image of the boss is done.
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r4092 | j-jorge | 2010-12-30 21:52:31 +0100 (Thu, 30 Dec 2010) | 1 line

Starting the animations of the boss.
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r4091 | j-jorge | 2010-12-30 18:54:33 +0100 (Thu, 30 Dec 2010) | 1 line

A click on the screenshot shows the large-sized image.
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r4090 | j-jorge | 2010-12-28 21:52:03 +0100 (Tue, 28 Dec 2010) | 2 lines

- Some comment corrections by Sébastien Debrard.
- Remove the profiling-related variables in misc_layer.
------------------------------------------------------------------------
r4089 | j-jorge | 2010-12-26 09:37:48 +0100 (Sun, 26 Dec 2010) | 2 lines

- Correcting some comments.
- Patch from Sébastien Debrard: add an option to generate the space in font files.
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r4088 | j-jorge | 2010-12-25 22:27:31 +0100 (Sat, 25 Dec 2010) | 1 line

Disable OpenGL depth test.
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r4087 | j-jorge | 2010-12-24 09:08:52 +0100 (Fri, 24 Dec 2010) | 1 line

Auto fill the profile name with the user's system name.
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r4086 | s_angi | 2010-12-23 20:33:43 +0100 (Thu, 23 Dec 2010) | 2 lines

Better documentation.

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r4085 | s_angi | 2010-12-23 20:27:28 +0100 (Thu, 23 Dec 2010) | 2 lines

Use radio button sprites.

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r4084 | s_angi | 2010-12-23 16:28:16 +0100 (Thu, 23 Dec 2010) | 2 lines

Fix destruction of windows.

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r4083 | s_angi | 2010-12-23 16:12:23 +0100 (Thu, 23 Dec 2010) | 2 lines

We can choose a profile.

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r4082 | s_angi | 2010-12-23 10:28:19 +0100 (Thu, 23 Dec 2010) | 2 lines

Escape runs in frame_play_mini_game.

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r4081 | j-jorge | 2010-12-22 09:20:14 +0100 (Wed, 22 Dec 2010) | 1 line

Applying patches from Sébastien Debrard: use unicode representation of the name of the layers, plus cosmetic improvements.
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r4080 | j-jorge | 2010-12-21 23:00:20 +0100 (Tue, 21 Dec 2010) | 1 line

Fix the position of the glyphes in the bouncy font.
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r4079 | j-jorge | 2010-12-21 22:46:30 +0100 (Tue, 21 Dec 2010) | 1 line

Applying patches from Sébastien Debrard: use unicode representation of the name of the layers, plus cosmetic improvements.
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r4078 | j-jorge | 2010-12-20 22:01:42 +0100 (Mon, 20 Dec 2010) | 1 line

Use OpenGL depth buffer to skip hidden parts when rendering.
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r4077 | j-jorge | 2010-12-20 19:15:27 +0100 (Mon, 20 Dec 2010) | 1 line

The slider follows the mouse.
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r4076 | j-jorge | 2010-12-19 22:15:17 +0100 (Sun, 19 Dec 2010) | 1 line

Add a control to set the maximum size of the resulting images.
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r4075 | j-jorge | 2010-12-19 15:44:33 +0100 (Sun, 19 Dec 2010) | 1 line

Add sprites for the radio buttons.
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r4074 | j-jorge | 2010-12-19 14:56:55 +0100 (Sun, 19 Dec 2010) | 1 line

New sprites for the GUI.
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r4073 | j-jorge | 2010-12-18 22:49:07 +0100 (Sat, 18 Dec 2010) | 1 line

Use the auto_sprite function in the frames.
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r4072 | j-jorge | 2010-12-18 22:26:54 +0100 (Sat, 18 Dec 2010) | 4 lines

Patches from Sébastien Debrard:
- The menu entry to select no items in the level editor is disabled when there
is no selection.
- Add an option in the gimp's font plugin to generate capital letters.
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r4071 | s_angi | 2010-12-18 09:31:41 +0100 (Sat, 18 Dec 2010) | 2 lines

Remove unused include.

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r4070 | s_angi | 2010-12-18 09:28:15 +0100 (Sat, 18 Dec 2010) | 2 lines

Add play menu.

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r4069 | j-jorge | 2010-12-17 22:18:34 +0100 (Fri, 17 Dec 2010) | 1 line

Use the callback group everywhere the callbacks are used in bear::gui.
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r4068 | j-jorge | 2010-12-17 22:03:37 +0100 (Fri, 17 Dec 2010) | 1 line

Add a callback group that calls several callbacks and use it for the checkables.
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r4067 | j-jorge | 2010-12-17 21:50:46 +0100 (Fri, 17 Dec 2010) | 1 line

Add the radio group control to manage several radio buttons.
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r4066 | j-jorge | 2010-12-17 21:18:38 +0100 (Fri, 17 Dec 2010) | 1 line

Add a radio button in bear::gui.
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r4065 | s_angi | 2010-12-17 10:22:30 +0100 (Fri, 17 Dec 2010) | 2 lines

Fix item rendering with gap.

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r4064 | s_angi | 2010-12-17 09:44:22 +0100 (Fri, 17 Dec 2010) | 2 lines

Fix rendering when there is a gap and the item is mirrored or flipped.

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r4063 | j-jorge | 2010-12-16 18:56:57 +0100 (Thu, 16 Dec 2010) | 1 line

Use c_escape in level_loader::escape().
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r4062 | j-jorge | 2010-12-16 18:43:30 +0100 (Thu, 16 Dec 2010) | 1 line

Replace all calls to CLAW_EXCEPTION by a call to the constructor claw::exception.
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r4061 | j-jorge | 2010-12-15 22:04:22 +0100 (Wed, 15 Dec 2010) | 1 line

Add icons for the buttons in the mini-view.
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r4060 | j-jorge | 2010-12-15 21:12:44 +0100 (Wed, 15 Dec 2010) | 1 line

Code cleaning.
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r4059 | s_angi | 2010-12-15 19:07:28 +0100 (Wed, 15 Dec 2010) | 2 lines

Fix destruction of level overview.

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r4058 | j-jorge | 2010-12-14 22:38:40 +0100 (Tue, 14 Dec 2010) | 1 line

Renaming the icon, adding a comment to tell it comes from Gnome.
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r4057 | s_angi | 2010-12-14 20:37:00 +0100 (Tue, 14 Dec 2010) | 2 lines

Level Overview can be resized by keeping level size rate.

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r4056 | j-jorge | 2010-12-13 22:29:46 +0100 (Mon, 13 Dec 2010) | 1 line

In the new layer from image dialog, clicking on the browse button shows the dialog to select the source file.
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r4055 | j-jorge | 2010-12-13 21:02:55 +0100 (Mon, 13 Dec 2010) | 1 line

Test the length of the layer name via unicode.
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r4054 | j-jorge | 2010-12-13 08:55:29 +0100 (Mon, 13 Dec 2010) | 1 line

Simplified use of derived_item_handle.
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r4053 | j-jorge | 2010-12-12 22:53:14 +0100 (Sun, 12 Dec 2010) | 1 line

Simplified use of derived_item_handle.
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r4052 | j-jorge | 2010-12-12 22:42:13 +0100 (Sun, 12 Dec 2010) | 1 line

Simplified use of derived_item_handle.
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r4051 | j-jorge | 2010-12-12 22:23:52 +0100 (Sun, 12 Dec 2010) | 2 lines

- Carnage in the forests.
- handle lists are mutable, not dynamically allocated anymore.
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r4050 | j-jorge | 2010-12-12 22:08:43 +0100 (Sun, 12 Dec 2010) | 2 lines

- Add the bonus_all_dead and the bonus_carnage.
- Add an expression that counts the items of a given class in the world.
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r4049 | j-jorge | 2010-12-12 19:19:55 +0100 (Sun, 12 Dec 2010) | 1 line

Renaming a folder.
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r4048 | j-jorge | 2010-12-12 19:14:04 +0100 (Sun, 12 Dec 2010) | 2 lines

- Reviewing the bonus points, preparing the carnage.
- Add a lot of operators for linear expressions.
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r4047 | j-jorge | 2010-12-10 23:59:17 +0100 (Fri, 10 Dec 2010) | 1 line

We can select the item class and the field name in the new layer from image dialog.
------------------------------------------------------------------------
r4046 | j-jorge | 2010-12-10 22:24:16 +0100 (Fri, 10 Dec 2010) | 1 line

Do not update the translation file each time the make command is called. Only when necessary.
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r4045 | j-jorge | 2010-12-10 22:09:11 +0100 (Fri, 10 Dec 2010) | 1 line

Add the Gimp font plug-in from Sébastien Debrard to automatically create the .png and .fnt files.
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r4044 | s_angi | 2010-12-10 10:43:51 +0100 (Fri, 10 Dec 2010) | 2 lines

Fix record time.

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r4043 | s_angi | 2010-12-10 10:18:17 +0100 (Fri, 10 Dec 2010) | 2 lines

Remove unused function.

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r4042 | s_angi | 2010-12-10 10:08:22 +0100 (Fri, 10 Dec 2010) | 2 lines

Add missing pre_cache.

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r4041 | j-jorge | 2010-12-09 22:16:18 +0100 (Thu, 09 Dec 2010) | 1 line

Adding controls to set the class used to render the sprites and which field is used.
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r4040 | s_angi | 2010-12-09 21:36:56 +0100 (Thu, 09 Dec 2010) | 2 lines

Give one up in level_ending so.

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r4039 | j-jorge | 2010-12-09 21:30:55 +0100 (Thu, 09 Dec 2010) | 1 line

base_linear_expression == or != base_linear_expression creates a boolean_expresion.
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r4038 | s_angi | 2010-12-09 20:44:44 +0100 (Thu, 09 Dec 2010) | 2 lines

Fix initial power of players.

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r4037 | j-jorge | 2010-12-09 19:30:22 +0100 (Thu, 09 Dec 2010) | 1 line

Brighter decorative layer in the background.
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r4036 | j-jorge | 2010-12-09 19:17:45 +0100 (Thu, 09 Dec 2010) | 1 line

Brighter walls in the forests.
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r4035 | j-jorge | 2010-12-08 20:35:27 +0100 (Wed, 08 Dec 2010) | 1 line

Unify the binary_{linear,boolean}_expressions into a single binary_expression.
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r4034 | j-jorge | 2010-12-05 16:24:07 +0100 (Sun, 05 Dec 2010) | 1 line

Do not record the game by default….
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r4033 | j-jorge | 2010-12-05 16:07:40 +0100 (Sun, 05 Dec 2010) | 2 lines

- Add a game variable to start recording the game from the beginning.
- Use x264 for the video created by mencoder.
------------------------------------------------------------------------
r4032 | j-jorge | 2010-12-05 13:46:42 +0100 (Sun, 05 Dec 2010) | 1 line

Add the wxUNUSED macro in doxygen files.
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r4031 | j-jorge | 2010-12-05 12:27:56 +0100 (Sun, 05 Dec 2010) | 1 line

Adding Karl in the credits.
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r4030 | s_angi | 2010-12-05 10:26:19 +0100 (Sun, 05 Dec 2010) | 2 lines

Set bonus point in forest levels.

------------------------------------------------------------------------
r4029 | j-jorge | 2010-12-04 19:41:47 +0100 (Sat, 04 Dec 2010) | 1 line

Add a function in engine::game to set all the game variables.
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r4028 | j-jorge | 2010-12-04 19:18:54 +0100 (Sat, 04 Dec 2010) | 1 line

Add a class to read variables from an input stream.
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r4027 | j-jorge | 2010-12-04 09:53:44 +0100 (Sat, 04 Dec 2010) | 2 lines

- Add mini-game screenshots.
- Add ubuntu version in downloads.
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r4026 | j-jorge | 2010-12-03 19:43:07 +0100 (Fri, 03 Dec 2010) | 1 line

Protect the variable's name and value when saving.
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r4025 | s_angi | 2010-12-03 16:41:12 +0100 (Fri, 03 Dec 2010) | 2 lines

Remove item_with_bonus_point.

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r4024 | s_angi | 2010-12-03 15:41:42 +0100 (Fri, 03 Dec 2010) | 2 lines

Add class to give bonus point if all similar objects are killed.

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r4023 | s_angi | 2010-12-03 13:39:20 +0100 (Fri, 03 Dec 2010) | 2 lines

Add classes for general bonus point.

------------------------------------------------------------------------
r4022 | s_angi | 2010-12-03 12:14:08 +0100 (Fri, 03 Dec 2010) | 3 lines

Add missing xml file.
Hazelnut_bonus inherit from bonus_under_condition.

------------------------------------------------------------------------
r4021 | s_angi | 2010-12-03 11:40:36 +0100 (Fri, 03 Dec 2010) | 4 lines

Add a bonus for record time.
Add a bonus for remaining time.
Add a generic bonus with a counter.

------------------------------------------------------------------------
r4020 | s_angi | 2010-12-03 09:56:55 +0100 (Fri, 03 Dec 2010) | 2 lines

We can add bonus point according an equality condition on numbers.

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r4019 | j-jorge | 2010-12-02 22:58:42 +0100 (Thu, 02 Dec 2010) | 1 line

We have to provide expression_creator the type of the operands.
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r4018 | j-jorge | 2010-12-02 22:18:46 +0100 (Thu, 02 Dec 2010) | 1 line

Game and level variables can be saved in a file.
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r4017 | s_angi | 2010-12-02 21:31:19 +0100 (Thu, 02 Dec 2010) | 2 lines

Better hazelnut control.

------------------------------------------------------------------------
r4016 | s_angi | 2010-12-02 20:30:34 +0100 (Thu, 02 Dec 2010) | 2 lines

Add bonus point under condition.

------------------------------------------------------------------------
r4015 | s_angi | 2010-12-01 22:16:28 +0100 (Wed, 01 Dec 2010) | 3 lines

Generalize bonus points given at the end of level.
Hazelnut bonus runs.

------------------------------------------------------------------------
r4014 | s_angi | 2010-12-01 20:38:32 +0100 (Wed, 01 Dec 2010) | 2 lines

Prepare sandbox for testing bonus points.

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r4013 | s_angi | 2010-11-30 22:01:38 +0100 (Tue, 30 Nov 2010) | 2 lines

Set monster type of phantom in tutorial.

------------------------------------------------------------------------
r4012 | j-jorge | 2010-11-29 22:12:45 +0100 (Mon, 29 Nov 2010) | 1 line

Set the position of the controls in the "new layer from image" dialog.
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r4011 | j-jorge | 2010-11-29 20:29:49 +0100 (Mon, 29 Nov 2010) | 1 line

Started the dialog to create a layer from an image.
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r4010 | j-jorge | 2010-11-28 22:20:00 +0100 (Sun, 28 Nov 2010) | 1 line

Add a new menu entry to create a layer from an image.
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r4009 | j-jorge | 2010-11-28 20:25:25 +0100 (Sun, 28 Nov 2010) | 1 line

Cosmetic improvements in translations (thanks Sébastien Debrard).
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r4008 | s_angi | 2010-11-28 20:05:40 +0100 (Sun, 28 Nov 2010) | 2 lines

Generalize player and stone monster type.

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r4007 | j-jorge | 2010-11-28 16:35:40 +0100 (Sun, 28 Nov 2010) | 1 line

The player class exports his methods for his model.
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r4006 | j-jorge | 2010-11-28 15:10:27 +0100 (Sun, 28 Nov 2010) | 1 line

The stone exports her methods for her model.
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r4005 | j-jorge | 2010-11-28 15:04:25 +0100 (Sun, 28 Nov 2010) | 1 line

The air and fire stone exports her methods for her model.
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r4004 | j-jorge | 2010-11-28 15:01:27 +0100 (Sun, 28 Nov 2010) | 1 line

The air stone exports her methods for her model.
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r4003 | j-jorge | 2010-11-28 14:56:00 +0100 (Sun, 28 Nov 2010) | 1 line

God exports his methods for his model.
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r4002 | j-jorge | 2010-11-28 14:53:30 +0100 (Sun, 28 Nov 2010) | 1 line

Plee exports his methods for his model.
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r4001 | j-jorge | 2010-11-28 14:46:18 +0100 (Sun, 28 Nov 2010) | 1 line

The frog exports her methods for her model.
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r4000 | j-jorge | 2010-11-28 14:41:11 +0100 (Sun, 28 Nov 2010) | 1 line

Remove execute_function from the rabbit.
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r3999 | j-jorge | 2010-11-28 14:39:48 +0100 (Sun, 28 Nov 2010) | 1 line

The rabbit exports his methods for his model.
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r3998 | j-jorge | 2010-11-28 14:34:32 +0100 (Sun, 28 Nov 2010) | 1 line

The gorilla exports his methods for his model.
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r3997 | j-jorge | 2010-11-28 14:29:33 +0100 (Sun, 28 Nov 2010) | 1 line

The wasp exports her methods for her model.
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r3996 | j-jorge | 2010-11-28 14:21:12 +0100 (Sun, 28 Nov 2010) | 1 line

The woodpecker exports his methods for his model.
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r3995 | j-jorge | 2010-11-28 14:11:48 +0100 (Sun, 28 Nov 2010) | 1 line

Allow to execute functions via base_exportable without context.
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r3994 | j-jorge | 2010-11-28 12:24:07 +0100 (Sun, 28 Nov 2010) | 1 line

The option for a layer to fit the level is now saved. Level files are updated.
------------------------------------------------------------------------
r3993 | j-jorge | 2010-11-28 12:13:38 +0100 (Sun, 28 Nov 2010) | 1 line

Layer fits level works and can be read from the level files.
------------------------------------------------------------------------
r3992 | j-jorge | 2010-11-27 23:13:10 +0100 (Sat, 27 Nov 2010) | 1 line

Placing the controls in the layer properties frame.
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r3991 | j-jorge | 2010-11-27 19:08:42 +0100 (Sat, 27 Nov 2010) | 1 line

Adding Karl in the credits.
------------------------------------------------------------------------
r3990 | j-jorge | 2010-11-25 23:12:51 +0100 (Thu, 25 Nov 2010) | 1 line

Starting some code to indicate that a layer has the same size than the level.
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r3989 | s_angi | 2010-11-25 11:07:22 +0100 (Thu, 25 Nov 2010) | 2 lines

Rename and remove bad actor.

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r3988 | j-jorge | 2010-11-24 20:14:18 +0100 (Wed, 24 Nov 2010) | 1 line

Updating the website.
------------------------------------------------------------------------
r3987 | j-jorge | 2010-11-24 08:41:08 +0100 (Wed, 24 Nov 2010) | 1 line

Remove the declaration of a not implemented function.
------------------------------------------------------------------------
r3986 | j-jorge | 2010-11-22 22:54:43 +0100 (Mon, 22 Nov 2010) | 3 lines

Tagging release 0.5.1.

------------------------------------------------------------------------
r3985 | j-jorge | 2010-11-22 22:52:29 +0100 (Mon, 22 Nov 2010) | 1 line

Updating the changelog.
------------------------------------------------------------------------
r3984 | j-jorge | 2010-11-21 22:10:17 +0100 (Sun, 21 Nov 2010) | 3 lines

- Remove extra export macro.
- Change incorrect predeclarion from class to struct (thanks Sébastien Debrard).
- Add a script to check font files for iso8815-15 symbol table (thanks Sébastien Debrard).
------------------------------------------------------------------------
r3983 | j-jorge | 2010-11-21 20:44:34 +0100 (Sun, 21 Nov 2010) | 1 line

Fix typo in preprocessing.
------------------------------------------------------------------------
r3982 | j-jorge | 2010-11-21 20:22:50 +0100 (Sun, 21 Nov 2010) | 3 lines

- Link to boost system in bear-engine.
- Set include and lib dir of boost in plee-the-bear.
- Add missing export.
------------------------------------------------------------------------
r3981 | j-jorge | 2010-11-21 18:53:32 +0100 (Sun, 21 Nov 2010) | 1 line

Add missing files.
------------------------------------------------------------------------
r3980 | j-jorge | 2010-11-21 15:24:51 +0100 (Sun, 21 Nov 2010) | 8 lines

Changes to compile under Windows:
- Add missing exports for classes (check case included in script).
- Remove useless exports on predeclarations.
- Remove -ansi flag.
- Factories override the get_instance() method from the singleton.
- Fix type error on u_int.
- Use CMake's SDL macro to add the SDL library to targets.
- Set version to 0.5.1
------------------------------------------------------------------------
r3979 | j-jorge | 2010-11-21 01:43:54 +0100 (Sun, 21 Nov 2010) | 1 line

Removing the export macro from the predeclarations.
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r3978 | s_angi | 2010-11-19 16:43:59 +0100 (Fri, 19 Nov 2010) | 2 lines

Fix bug of z-position.

------------------------------------------------------------------------
r3977 | j-jorge | 2010-11-19 09:10:55 +0100 (Fri, 19 Nov 2010) | 1 line

Merging into the trunk the changes made in the tagged version.
------------------------------------------------------------------------
r3976 | j-jorge | 2010-11-19 08:19:00 +0100 (Fri, 19 Nov 2010) | 1 line

Updating the website in the tag.
------------------------------------------------------------------------
r3975 | j-jorge | 2010-11-18 21:35:35 +0100 (Thu, 18 Nov 2010) | 1 line

Updating the website.
------------------------------------------------------------------------
r3974 | j-jorge | 2010-11-17 23:14:38 +0100 (Wed, 17 Nov 2010) | 3 lines

Applying patches from Debian:
- Setting the rpath of the libraries.
- Setting the correct section in menus.
------------------------------------------------------------------------
r3973 | j-jorge | 2010-11-17 19:55:54 +0100 (Wed, 17 Nov 2010) | 1 line

Link to libintl under Windows.
------------------------------------------------------------------------
r3972 | j-jorge | 2010-11-17 19:44:45 +0100 (Wed, 17 Nov 2010) | 1 line

Code cleaning (thanks Sébastien Debrard).
------------------------------------------------------------------------
r3971 | j-jorge | 2010-11-16 19:47:19 +0100 (Tue, 16 Nov 2010) | 1 line

Do not check the svn revision number of libclaw in the tagged releases.
------------------------------------------------------------------------
r3970 | j-jorge | 2010-11-16 19:23:38 +0100 (Tue, 16 Nov 2010) | 1 line

Tagging new release 0.5.
------------------------------------------------------------------------
r3969 | s_angi | 2010-11-16 10:31:00 +0100 (Tue, 16 Nov 2010) | 2 lines

Return in mini-game menu when we finish a mini-game.

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r3968 | s_angi | 2010-11-16 10:08:21 +0100 (Tue, 16 Nov 2010) | 2 lines

Restore player_start_position item.

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r3967 | s_angi | 2010-11-16 09:50:42 +0100 (Tue, 16 Nov 2010) | 2 lines

Fix z_position.

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r3966 | s_angi | 2010-11-16 09:36:18 +0100 (Tue, 16 Nov 2010) | 3 lines

Fix z_position.
Better translation.

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r3965 | s_angi | 2010-11-16 09:03:02 +0100 (Tue, 16 Nov 2010) | 3 lines

Better script duration.
Fix wasp script.

------------------------------------------------------------------------
r3964 | j-jorge | 2010-11-16 07:55:39 +0100 (Tue, 16 Nov 2010) | 1 line

Mark unused parameters with WXUNUSED (thanks Sébastien Debrard).
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r3963 | j-jorge | 2010-11-16 07:52:31 +0100 (Tue, 16 Nov 2010) | 1 line

Updated Norwegian Nynorsk translation.
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r3962 | j-jorge | 2010-11-15 22:31:30 +0100 (Mon, 15 Nov 2010) | 1 line

Better script to check the code style.
------------------------------------------------------------------------
r3961 | j-jorge | 2010-11-15 22:18:54 +0100 (Mon, 15 Nov 2010) | 1 line

Code cleaning: No tabulations. Use spaces instead.
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r3960 | j-jorge | 2010-11-15 22:08:14 +0100 (Mon, 15 Nov 2010) | 1 line

Code cleaning: No spaces at the end of the lines.
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r3959 | j-jorge | 2010-11-15 22:01:45 +0100 (Mon, 15 Nov 2010) | 1 line

Code cleaning: No space after the exclamation mark.
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r3958 | j-jorge | 2010-11-15 21:55:33 +0100 (Mon, 15 Nov 2010) | 2 lines

- Code cleaning: The maximum line length is 80 characters.
- Better script to check the style of the code.
------------------------------------------------------------------------
r3957 | j-jorge | 2010-11-15 20:19:01 +0100 (Mon, 15 Nov 2010) | 2 lines

- Updating my email address.
- The zoom works well in the level editor.
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r3956 | j-jorge | 2010-11-15 19:17:54 +0100 (Mon, 15 Nov 2010) | 1 line

Add missing authors and AUTHORS files.
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r3955 | j-jorge | 2010-11-15 19:13:49 +0100 (Mon, 15 Nov 2010) | 1 line

Add missing glyph in level_name font.
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r3954 | j-jorge | 2010-11-06 22:05:13 +0100 (Sat, 06 Nov 2010) | 1 line

Updated man pages.
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r3953 | j-jorge | 2010-11-06 22:03:22 +0100 (Sat, 06 Nov 2010) | 1 line

Updated man pages.
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r3952 | j-jorge | 2010-11-06 15:59:01 +0100 (Sat, 06 Nov 2010) | 1 line

Add missing character 'ù' in the font file for the balloons.
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r3951 | j-jorge | 2010-11-06 15:33:56 +0100 (Sat, 06 Nov 2010) | 1 line

More trees in the second act of the forest.
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r3950 | j-jorge | 2010-11-06 12:24:04 +0100 (Sat, 06 Nov 2010) | 1 line

Random sprites for the walls in the forest 2.
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r3949 | j-jorge | 2010-11-06 11:11:25 +0100 (Sat, 06 Nov 2010) | 1 line

Reduce headers dependencies.
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r3948 | j-jorge | 2010-11-06 10:04:37 +0100 (Sat, 06 Nov 2010) | 2 lines

- Remove useless includes.
- Add a script to check some style rules in the source code.
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r3947 | j-jorge | 2010-11-06 09:41:15 +0100 (Sat, 06 Nov 2010) | 1 line

Update the description of the waterfall minigame.
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r3946 | j-jorge | 2010-11-06 09:23:05 +0100 (Sat, 06 Nov 2010) | 1 line

Mark unused arguments with WXUNUSED (thanks Sébastien Debrard).
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r3945 | j-jorge | 2010-11-06 00:07:16 +0100 (Sat, 06 Nov 2010) | 1 line

Apply the alignment in the descending ceiling.
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r3944 | j-jorge | 2010-11-05 23:59:19 +0100 (Fri, 05 Nov 2010) | 1 line

Remove the waterfall at the end of the forest 2.
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r3943 | j-jorge | 2010-11-05 23:28:40 +0100 (Fri, 05 Nov 2010) | 3 lines

- Updated changlog for the upcoming release
- Remove the forced centering forced movement.
- Remove duplicate command event macro in the action list frame (thanks Sébastien Debrard).
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r3942 | j-jorge | 2010-11-05 18:45:43 +0100 (Fri, 05 Nov 2010) | 1 line

Updating the French translation.
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r3941 | s_angi | 2010-11-05 17:04:21 +0100 (Fri, 05 Nov 2010) | 3 lines

Add some decoration.
Add player_combined in script to refuse wait state.

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r3940 | s_angi | 2010-11-05 13:01:21 +0100 (Fri, 05 Nov 2010) | 2 lines

Add option to control initialisation of timer when they are reactivated.

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r3939 | s_angi | 2010-11-05 12:31:23 +0100 (Fri, 05 Nov 2010) | 3 lines

Better grid in level-editor.
Work on forest-2.

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r3938 | s_angi | 2010-11-05 11:13:21 +0100 (Fri, 05 Nov 2010) | 4 lines

Add force_z_position in item_with_z_shift class.
Remove power-door.
Fix z_position of some items.

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r3937 | j-jorge | 2010-11-05 09:23:28 +0100 (Fri, 05 Nov 2010) | 1 line

The grid is well displayed, only if the zoom is < 90%.
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r3936 | j-jorge | 2010-11-05 07:49:05 +0100 (Fri, 05 Nov 2010) | 1 line

Model editor: Do not update the action list when receiving the model_frame does not change.
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r3935 | j-jorge | 2010-11-04 23:59:00 +0100 (Thu, 04 Nov 2010) | 1 line

Starting to update the changelog for the next release (up to rev 3402).
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r3934 | j-jorge | 2010-11-04 22:32:17 +0100 (Thu, 04 Nov 2010) | 1 line

Updated French translation.
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r3933 | j-jorge | 2010-11-04 22:08:21 +0100 (Thu, 04 Nov 2010) | 1 line

We can give the player to script_actor_player, instead of his index.
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r3932 | j-jorge | 2010-11-04 21:35:35 +0100 (Thu, 04 Nov 2010) | 1 line

Add a script for the combined powers.
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r3931 | s_angi | 2010-11-04 10:56:40 +0100 (Thu, 04 Nov 2010) | 4 lines

Set start_position of plee in script.
Remove player_1 and player_2 in some script.
Fix z-position of ground under player-wasp.

------------------------------------------------------------------------
r3930 | s_angi | 2010-11-04 08:50:36 +0100 (Thu, 04 Nov 2010) | 2 lines

Add player in introduction script to control the wait state.

------------------------------------------------------------------------
r3929 | j-jorge | 2010-11-03 22:51:51 +0100 (Wed, 03 Nov 2010) | 1 line

Filters are ignored when the level is saved or checked.
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r3928 | j-jorge | 2010-11-03 22:36:20 +0100 (Wed, 03 Nov 2010) | 1 line

Players are not global in the tutorial.
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r3927 | j-jorge | 2010-11-03 22:34:10 +0100 (Wed, 03 Nov 2010) | 1 line

Mark unused arguments with WXUNUSED (thanks Sébastien Debrard).
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r3926 | j-jorge | 2010-11-03 22:24:33 +0100 (Wed, 03 Nov 2010) | 1 line

Random textures on the walls of the tutorial.
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r3925 | j-jorge | 2010-11-03 22:11:11 +0100 (Wed, 03 Nov 2010) | 1 line

The players_present items are not global in the tutorial.
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r3924 | j-jorge | 2010-11-03 22:05:29 +0100 (Wed, 03 Nov 2010) | 1 line

Factorize the cloners.
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r3923 | j-jorge | 2010-11-03 21:55:37 +0100 (Wed, 03 Nov 2010) | 2 lines

Add a totem at the end of the tutorial to create some wasps.

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r3922 | j-jorge | 2010-11-03 21:25:35 +0100 (Wed, 03 Nov 2010) | 1 line

Add the script to explain the power of fire.
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r3921 | j-jorge | 2010-11-02 22:48:47 +0100 (Tue, 02 Nov 2010) | 2 lines

- No more loops in scripts.
- Better script for the air bonus.
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r3920 | j-jorge | 2010-11-02 22:11:06 +0100 (Tue, 02 Nov 2010) | 1 line

The script for the water can be repeated.
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r3919 | j-jorge | 2010-11-02 20:48:48 +0100 (Tue, 02 Nov 2010) | 1 line

Remove useless function.
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r3918 | j-jorge | 2010-11-02 20:25:30 +0100 (Tue, 02 Nov 2010) | 3 lines

Apply patches from Sébastien Debrard:
- Remove useless const.
- Immediately apply the changes made to the sound of a snapshot.
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r3917 | s_angi | 2010-11-01 19:28:16 +0100 (Mon, 01 Nov 2010) | 2 lines

Add decoration.

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r3916 | s_angi | 2010-11-01 19:24:45 +0100 (Mon, 01 Nov 2010) | 2 lines

Add script to create a kicker when there is two players.

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r3915 | j-jorge | 2010-10-29 21:59:57 +0200 (Fri, 29 Oct 2010) | 1 line

The hats are put off in the correct orientation and at a correct position.
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r3914 | j-jorge | 2010-10-29 21:32:58 +0200 (Fri, 29 Oct 2010) | 1 line

Better timing in the script of water.
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r3913 | j-jorge | 2010-10-29 08:37:00 +0200 (Fri, 29 Oct 2010) | 1 line

Removing a useless block in the tutorial.
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r3912 | s_angi | 2010-10-29 00:44:53 +0200 (Fri, 29 Oct 2010) | 2 lines

Add script ro explain air power.

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r3911 | j-jorge | 2010-10-28 23:40:58 +0200 (Thu, 28 Oct 2010) | 1 line

Remove useless script.
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r3910 | j-jorge | 2010-10-28 23:30:57 +0200 (Thu, 28 Oct 2010) | 1 line

The bonus of the script of the stones falls instead of coming from the ground.
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r3909 | j-jorge | 2010-10-28 23:16:58 +0200 (Thu, 28 Oct 2010) | 2 lines

- The "Save" and "Update image pool" menus in the model editor are disabled if there is no model.
- The button to zoom out is disabled when the zoom is minimum.
------------------------------------------------------------------------
r3908 | j-jorge | 2010-10-28 22:54:32 +0200 (Thu, 28 Oct 2010) | 1 line

Better script for the stone bonus.
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r3907 | j-jorge | 2010-10-28 22:22:23 +0200 (Thu, 28 Oct 2010) | 1 line

We can set the initial speed of the items in the level editor.
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r3906 | j-jorge | 2010-10-28 21:54:56 +0200 (Thu, 28 Oct 2010) | 1 line

Better script for the extra stones.
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r3905 | s_angi | 2010-10-28 21:29:42 +0200 (Thu, 28 Oct 2010) | 3 lines

Remove a chekpoint.
Fix z_position of some items.

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r3904 | s_angi | 2010-10-28 21:24:25 +0200 (Thu, 28 Oct 2010) | 3 lines

player_wasp cannot be in wait state.
Fix pos_z of items.

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r3903 | s_angi | 2010-10-28 21:06:37 +0200 (Thu, 28 Oct 2010) | 3 lines

Player_stones cannot be in wait state.
Fix action name in stone script.

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r3902 | j-jorge | 2010-10-27 22:39:56 +0200 (Wed, 27 Oct 2010) | 1 line

Use wxString::Format to display the undo and redo actions in the menus.
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r3901 | j-jorge | 2010-10-27 20:47:17 +0200 (Wed, 27 Oct 2010) | 4 lines

- The sentence is optional in mini_game_unlocked_item.
- export the text_interface for base_item::set_z_position.
- item_with_z_shift does not change the z position of the other item if it is already on the correct side.
- The script for the stones almost works (the stone is not thrown).
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r3900 | j-jorge | 2010-10-27 19:20:25 +0200 (Wed, 27 Oct 2010) | 1 line

Working on the script for the stones.
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r3899 | j-jorge | 2010-10-27 08:01:34 +0200 (Wed, 27 Oct 2010) | 1 line

Code cleaning (thanks Sébastien Debrard).
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r3898 | s_angi | 2010-10-26 23:17:42 +0200 (Tue, 26 Oct 2010) | 2 lines

Set delay for vertical_jump script_director.

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r3897 | s_angi | 2010-10-26 23:14:50 +0200 (Tue, 26 Oct 2010) | 3 lines

Init parameters in player class.
Work on jump and vertical_jump scripts in tutorial.

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r3896 | j-jorge | 2010-10-26 22:43:28 +0200 (Tue, 26 Oct 2010) | 1 line

The script of the wasp goes up to the end.
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r3895 | j-jorge | 2010-10-26 22:25:16 +0200 (Tue, 26 Oct 2010) | 1 line

Better script for the wasps.
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r3894 | j-jorge | 2010-10-26 21:26:46 +0200 (Tue, 26 Oct 2010) | 1 line

Add a message to explain to the user that he does not have to maintain any action while on the wall.
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r3893 | j-jorge | 2010-10-26 21:17:38 +0200 (Tue, 26 Oct 2010) | 2 lines

- Add a set_field in base_item to fix the item on the z-axis.
- Removing invisible blocs for the jump and the powerjump in the tutorial.
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r3892 | s_angi | 2010-10-26 20:56:39 +0200 (Tue, 26 Oct 2010) | 2 lines

Better script in tutorial.

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r3891 | j-jorge | 2010-10-26 19:45:01 +0200 (Tue, 26 Oct 2010) | 1 line

Automatically set the players as marionettes during the scripts.
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r3890 | j-jorge | 2010-10-26 07:57:12 +0200 (Tue, 26 Oct 2010) | 1 line

It is now clear that the fantom look upward for the powerjump.
------------------------------------------------------------------------
r3889 | j-jorge | 2010-10-25 22:19:16 +0200 (Mon, 25 Oct 2010) | 1 line

player_start_position will create the player if and only if the last level exit equals m_exit_name.
------------------------------------------------------------------------
r3888 | j-jorge | 2010-10-25 22:11:15 +0200 (Mon, 25 Oct 2010) | 1 line

Restore the initial player position in the tutorial.
------------------------------------------------------------------------
r3887 | j-jorge | 2010-10-25 22:08:04 +0200 (Mon, 25 Oct 2010) | 1 line

Use a better format to display the identifier in the status bar.
------------------------------------------------------------------------
r3886 | j-jorge | 2010-10-25 22:04:45 +0200 (Mon, 25 Oct 2010) | 2 lines

- Better script to show how to cling to the walls.
- Fix incorrect calls to wxString::Format.
------------------------------------------------------------------------
r3885 | j-jorge | 2010-10-25 21:19:41 +0200 (Mon, 25 Oct 2010) | 2 lines

- Better script for the powerjump.
- Update the CMakeLists files to check the new version of libclaw.
------------------------------------------------------------------------
r3884 | s_angi | 2010-10-25 15:28:19 +0200 (Mon, 25 Oct 2010) | 2 lines

Better script in tutorial.

------------------------------------------------------------------------
r3883 | s_angi | 2010-10-25 12:39:39 +0200 (Mon, 25 Oct 2010) | 3 lines

Better jump and vertical_jump script.
We can call set_center_of_mass function in script.

------------------------------------------------------------------------
r3882 | s_angi | 2010-10-25 11:03:03 +0200 (Mon, 25 Oct 2010) | 2 lines

Better script in tutorial to explain the jump.

------------------------------------------------------------------------
r3881 | s_angi | 2010-10-25 10:21:39 +0200 (Mon, 25 Oct 2010) | 2 lines

Better picture for player_present items.

------------------------------------------------------------------------
r3880 | s_angi | 2010-10-24 22:21:26 +0200 (Sun, 24 Oct 2010) | 3 lines

Plee shoots the wasp in tutorial.
Return to the previous version of monster.cpp.

------------------------------------------------------------------------
r3879 | j-jorge | 2010-10-24 22:02:35 +0200 (Sun, 24 Oct 2010) | 1 line

Remove logs about the physics.
------------------------------------------------------------------------
r3878 | j-jorge | 2010-10-24 21:58:16 +0200 (Sun, 24 Oct 2010) | 1 line

The script for the jump use a camera that follows the player. The player for this script has no power anymore. The trigger activating the script is the totem.
------------------------------------------------------------------------
r3877 | j-jorge | 2010-10-24 21:03:22 +0200 (Sun, 24 Oct 2010) | 1 line

Preparing the cmake files for the next release.
------------------------------------------------------------------------
r3876 | s_angi | 2010-10-23 12:58:18 +0200 (Sat, 23 Oct 2010) | 2 lines

Add script in tutorial to explain the water environment.

------------------------------------------------------------------------
r3875 | j-jorge | 2010-10-22 23:29:22 +0200 (Fri, 22 Oct 2010) | 1 line

The rabbit is always allowed to go toward his initial position.
------------------------------------------------------------------------
r3874 | s_angi | 2010-10-22 18:27:37 +0200 (Fri, 22 Oct 2010) | 4 lines

Better air_bubble.
Add script to explain the power door.
Work on forest-2.

------------------------------------------------------------------------
r3873 | s_angi | 2010-10-22 12:49:53 +0200 (Fri, 22 Oct 2010) | 2 lines

Better script with the wasp in tutorial.

------------------------------------------------------------------------
r3872 | s_angi | 2010-10-22 11:03:21 +0200 (Fri, 22 Oct 2010) | 2 lines

Give one point when a frog dies.

------------------------------------------------------------------------
r3871 | s_angi | 2010-10-22 10:45:09 +0200 (Fri, 22 Oct 2010) | 2 lines

Add rabbits in forest-2.

------------------------------------------------------------------------
r3870 | s_angi | 2010-10-21 22:02:10 +0200 (Thu, 21 Oct 2010) | 2 lines

Add script to explain how to see and kill the wasp.

------------------------------------------------------------------------
r3869 | s_angi | 2010-10-21 21:42:19 +0200 (Thu, 21 Oct 2010) | 2 lines

Add script in tutorial to explain how plee can take the second stone bonus.

------------------------------------------------------------------------
r3868 | s_angi | 2010-10-21 20:38:21 +0200 (Thu, 21 Oct 2010) | 2 lines

Add script in tutorial to explain how throw a stone.

------------------------------------------------------------------------
r3867 | s_angi | 2010-10-21 19:45:48 +0200 (Thu, 21 Oct 2010) | 2 lines

Add script in tutorial to breark the stone bonus.

------------------------------------------------------------------------
r3866 | j-jorge | 2010-10-21 19:11:54 +0200 (Thu, 21 Oct 2010) | 1 line

The rabbit dies and gives one point to the player.
------------------------------------------------------------------------
r3865 | j-jorge | 2010-10-20 23:44:20 +0200 (Wed, 20 Oct 2010) | 1 line

Rabbits do not go too far.
------------------------------------------------------------------------
r3864 | j-jorge | 2010-10-20 23:34:46 +0200 (Wed, 20 Oct 2010) | 1 line

Rabbits in the forest.
------------------------------------------------------------------------
r3863 | j-jorge | 2010-10-20 23:04:09 +0200 (Wed, 20 Oct 2010) | 1 line

Better introduction script in the tutorial.
------------------------------------------------------------------------
r3862 | j-jorge | 2010-10-20 22:57:33 +0200 (Wed, 20 Oct 2010) | 1 line

Example item description file validates the XMLSchema.
------------------------------------------------------------------------
r3861 | j-jorge | 2010-10-20 22:40:22 +0200 (Wed, 20 Oct 2010) | 1 line

Rename the attribute by .
------------------------------------------------------------------------
r3860 | j-jorge | 2010-10-20 22:31:48 +0200 (Wed, 20 Oct 2010) | 3 lines

Patches from Sébastien Debrard:
- Use const_cast instead of classic cast in item_selection.
- Turn menu entries off when there is no opened model.
------------------------------------------------------------------------
r3859 | j-jorge | 2010-10-20 22:25:20 +0200 (Wed, 20 Oct 2010) | 1 line

All item description files respect the new XMLSchema.
------------------------------------------------------------------------
r3858 | s_angi | 2010-10-20 21:03:50 +0200 (Wed, 20 Oct 2010) | 2 lines

Add scripts in tutorial.

------------------------------------------------------------------------
r3857 | j-jorge | 2010-10-20 19:55:39 +0200 (Wed, 20 Oct 2010) | 1 line

Use float versions of OpenGl functions in gl_screen (fix the problem of the black lines in the balloons).
------------------------------------------------------------------------
r3856 | j-jorge | 2010-10-20 19:42:28 +0200 (Wed, 20 Oct 2010) | 1 line

Do not display a balloon if its size is zero.
------------------------------------------------------------------------
r3855 | j-jorge | 2010-10-20 19:37:15 +0200 (Wed, 20 Oct 2010) | 1 line

Balloons are displayed during a maximum of 6 seconds.
------------------------------------------------------------------------
r3854 | j-jorge | 2010-10-20 19:33:05 +0200 (Wed, 20 Oct 2010) | 1 line

Level files, animation files and model files are valid XML files.
------------------------------------------------------------------------
r3853 | j-jorge | 2010-10-20 19:16:42 +0200 (Wed, 20 Oct 2010) | 1 line

Code cleaning.
------------------------------------------------------------------------
r3852 | j-jorge | 2010-10-19 22:34:09 +0200 (Tue, 19 Oct 2010) | 2 lines

- Better scripts in the tutorial.
- Fix claw version and the order of boost libraries in CMake files (thanks Sébastien Debrard).
------------------------------------------------------------------------
r3851 | j-jorge | 2010-10-19 19:39:57 +0200 (Tue, 19 Oct 2010) | 1 line

Better scripts in the tutorial.
------------------------------------------------------------------------
r3850 | j-jorge | 2010-10-19 18:35:13 +0200 (Tue, 19 Oct 2010) | 1 line

The rabbit eats a bigger carrot.
------------------------------------------------------------------------
r3849 | j-jorge | 2010-10-18 23:17:05 +0200 (Mon, 18 Oct 2010) | 3 lines

- model editor: Ignore left mouse button down event if the model has no active action (thanks Sébastien Debrard).
- model editor: Escape xml special characters in the name of the function called in snapshots (thanks Sébastien Debrard).
- model editor: Disable the controls at the creation of the application (patch from Sébastien Debrard.
------------------------------------------------------------------------
r3848 | j-jorge | 2010-10-18 23:00:43 +0200 (Mon, 18 Oct 2010) | 1 line

Animation of the rabbit eating a carrot.
------------------------------------------------------------------------
r3847 | j-jorge | 2010-10-17 21:51:52 +0200 (Sun, 17 Oct 2010) | 1 line

The entry to search in the class tree works in non English languages.
------------------------------------------------------------------------
r3846 | j-jorge | 2010-10-17 11:56:45 +0200 (Sun, 17 Oct 2010) | 1 line

Escape all strings in the level files.
------------------------------------------------------------------------
r3845 | s_angi | 2010-10-15 10:07:14 +0200 (Fri, 15 Oct 2010) | 2 lines

Fix starting position.

------------------------------------------------------------------------
r3844 | s_angi | 2010-10-15 00:14:07 +0200 (Fri, 15 Oct 2010) | 5 lines

Restore initial value of monster when a player gives a slap.
Add script in tutorial for cling on walls.
Fix level parameters in waterfall mini-game.
Add default values in xml files.

------------------------------------------------------------------------
r3843 | j-jorge | 2010-10-14 21:40:16 +0200 (Thu, 14 Oct 2010) | 1 line

The rabbit does not move horizontally when he is injured.
------------------------------------------------------------------------
r3842 | s_angi | 2010-10-14 21:38:11 +0200 (Thu, 14 Oct 2010) | 2 lines

Fix filename.

------------------------------------------------------------------------
r3841 | j-jorge | 2010-10-14 21:37:09 +0200 (Thu, 14 Oct 2010) | 1 line

Replace special XML characters in the strings of the model files with the adequate entities (thanks Sébastien Debrard).
------------------------------------------------------------------------
r3840 | s_angi | 2010-10-14 20:53:58 +0200 (Thu, 14 Oct 2010) | 2 lines

Fix thumb filename.

------------------------------------------------------------------------
r3839 | j-jorge | 2010-10-13 23:22:01 +0200 (Wed, 13 Oct 2010) | 1 line

The rabbit has a nice face when injured.
------------------------------------------------------------------------
r3838 | j-jorge | 2010-10-12 22:31:18 +0200 (Tue, 12 Oct 2010) | 1 line

The little plee has an animation when he falls.
------------------------------------------------------------------------
r3837 | j-jorge | 2010-10-11 21:43:19 +0200 (Mon, 11 Oct 2010) | 1 line

Code cleaning (thanks Sébastien Débrard).
------------------------------------------------------------------------
r3836 | j-jorge | 2010-10-10 19:56:09 +0200 (Sun, 10 Oct 2010) | 1 line

The rabbit walks better.
------------------------------------------------------------------------
r3835 | j-jorge | 2010-10-09 13:56:28 +0200 (Sat, 09 Oct 2010) | 1 line

Add missing wxGetTranslation calls.
------------------------------------------------------------------------
r3834 | j-jorge | 2010-10-09 13:19:01 +0200 (Sat, 09 Oct 2010) | 1 line

Completing translations in bear-factory's fr.po file.
------------------------------------------------------------------------
r3833 | j-jorge | 2010-10-09 00:16:38 +0200 (Sat, 09 Oct 2010) | 2 lines

- We can hide or show a mark in all snapshots of an action at once.
- Handle the stone_3_monster in ptb::monster::is_vulnerable (thanks Sébastien Débrard).
------------------------------------------------------------------------
r3832 | j-jorge | 2010-10-07 21:59:20 +0200 (Thu, 07 Oct 2010) | 1 line

Animation for the falling rabbit.
------------------------------------------------------------------------
r3831 | j-jorge | 2010-10-06 23:04:12 +0200 (Wed, 06 Oct 2010) | 1 line

Working on the French translation of the editors.
------------------------------------------------------------------------
r3830 | j-jorge | 2010-10-05 22:11:50 +0200 (Tue, 05 Oct 2010) | 1 line

Working on the French translation of the editors.
------------------------------------------------------------------------
r3829 | j-jorge | 2010-10-04 22:18:15 +0200 (Mon, 04 Oct 2010) | 1 line

The rabbit walks.
------------------------------------------------------------------------
r3828 | j-jorge | 2010-10-03 21:59:37 +0200 (Sun, 03 Oct 2010) | 1 line

The rabbit jumps well.
------------------------------------------------------------------------
r3827 | j-jorge | 2010-10-03 20:35:48 +0200 (Sun, 03 Oct 2010) | 1 line

Jumping rabbit.
------------------------------------------------------------------------
r3826 | j-jorge | 2010-10-03 19:12:27 +0200 (Sun, 03 Oct 2010) | 1 line

Replace the text "loading" with "plee" in the plumber-plee file.
------------------------------------------------------------------------
r3825 | j-jorge | 2010-10-03 18:15:35 +0200 (Sun, 03 Oct 2010) | 1 line

The traces behind the stones are transparent.
------------------------------------------------------------------------
r3824 | j-jorge | 2010-10-03 18:09:09 +0200 (Sun, 03 Oct 2010) | 1 line

Updated French translation for the editors.
------------------------------------------------------------------------
r3823 | j-jorge | 2010-10-01 22:56:33 +0200 (Fri, 01 Oct 2010) | 2 lines

- The engine plays properly the animations paused when their marks are hidden.
- Updated translation for the editors.
------------------------------------------------------------------------
r3822 | j-jorge | 2010-09-30 22:26:04 +0200 (Thu, 30 Sep 2010) | 1 line

Update of the translation of the editors, up to L.
------------------------------------------------------------------------
r3821 | j-jorge | 2010-09-30 22:07:20 +0200 (Thu, 30 Sep 2010) | 1 line

Add a button to come back to the beginning of the action in the model editor.
------------------------------------------------------------------------
r3820 | j-jorge | 2010-09-30 21:51:57 +0200 (Thu, 30 Sep 2010) | 1 line

Drawing the bounding box and the marks in the model editor is now optional.
------------------------------------------------------------------------
r3819 | j-jorge | 2010-09-29 21:34:56 +0200 (Wed, 29 Sep 2010) | 1 line

Use the real_number class of claw to compare the dates in the animation_player.
------------------------------------------------------------------------
r3818 | j-jorge | 2010-09-28 22:54:45 +0200 (Tue, 28 Sep 2010) | 1 line

Use epsilon to avoid numeric instability of real numbers when playing an animation.
------------------------------------------------------------------------
r3817 | j-jorge | 2010-09-28 09:11:25 +0200 (Tue, 28 Sep 2010) | 1 line

Always play the animations during their visible duration, even if they are currently hidden.
------------------------------------------------------------------------
r3816 | j-jorge | 2010-09-27 23:00:59 +0200 (Mon, 27 Sep 2010) | 1 line

Code cleaning.
------------------------------------------------------------------------
r3815 | j-jorge | 2010-09-27 22:42:21 +0200 (Mon, 27 Sep 2010) | 1 line

The model editor now displays the animations properly if they are paused when the mark is hidden.
------------------------------------------------------------------------
r3814 | j-jorge | 2010-09-26 22:41:19 +0200 (Sun, 26 Sep 2010) | 1 line

[model editor] The animations in the model can be paused if hidden.
------------------------------------------------------------------------
r3813 | j-jorge | 2010-09-26 19:40:51 +0200 (Sun, 26 Sep 2010) | 1 line

[engine] The animations in the model can be paused if hidden.
------------------------------------------------------------------------
r3812 | j-jorge | 2010-09-26 18:15:06 +0200 (Sun, 26 Sep 2010) | 1 line

The rabbit digs the ground.
------------------------------------------------------------------------
r3811 | j-jorge | 2010-09-26 15:56:07 +0200 (Sun, 26 Sep 2010) | 1 line

Use boost::spirit::classic when needed (thanks Sebastien Debrard).
------------------------------------------------------------------------
r3810 | j-jorge | 2010-09-24 22:16:21 +0200 (Fri, 24 Sep 2010) | 1 line

Add a "give all" password to get everything.
------------------------------------------------------------------------
r3809 | j-jorge | 2010-09-24 20:47:18 +0200 (Fri, 24 Sep 2010) | 2 lines

- Fix incorrect sprite for the woodlogs.
- Do not activate an the keyup SDL event, which was not processed.
------------------------------------------------------------------------
r3808 | s_angi | 2010-09-24 19:28:37 +0200 (Fri, 24 Sep 2010) | 2 lines

Remove unused script.

------------------------------------------------------------------------
r3807 | s_angi | 2010-09-24 19:23:25 +0200 (Fri, 24 Sep 2010) | 2 lines

Fix sprites of woodlog.

------------------------------------------------------------------------
r3806 | s_angi | 2010-09-24 18:55:10 +0200 (Fri, 24 Sep 2010) | 2 lines

Fix size of sprite.

------------------------------------------------------------------------
r3805 | s_angi | 2010-09-24 18:39:26 +0200 (Fri, 24 Sep 2010) | 2 lines

Better rotation for spike-ball.

------------------------------------------------------------------------
r3804 | j-jorge | 2010-09-24 18:33:16 +0200 (Fri, 24 Sep 2010) | 2 lines

- Remove the chain_creator class.
- Update the translation of the editors for letters D, E and F.
------------------------------------------------------------------------
r3803 | s_angi | 2010-09-24 18:31:21 +0200 (Fri, 24 Sep 2010) | 2 lines

A new enemy ?

------------------------------------------------------------------------
r3802 | s_angi | 2010-09-24 17:33:38 +0200 (Fri, 24 Sep 2010) | 2 lines

Better spike ball.

------------------------------------------------------------------------
r3801 | s_angi | 2010-09-24 16:41:26 +0200 (Fri, 24 Sep 2010) | 2 lines

Add script in tutorial.

------------------------------------------------------------------------
r3800 | j-jorge | 2010-09-23 22:36:44 +0200 (Thu, 23 Sep 2010) | 1 line

Restore correct sprite for the woodlog.
------------------------------------------------------------------------
r3799 | j-jorge | 2010-09-23 22:30:23 +0200 (Thu, 23 Sep 2010) | 1 line

New sprites for the woodguy.
------------------------------------------------------------------------
r3798 | j-jorge | 2010-09-23 20:21:54 +0200 (Thu, 23 Sep 2010) | 1 line

Renaming floating-log as woodlog.
------------------------------------------------------------------------
r3797 | j-jorge | 2010-09-23 08:33:13 +0200 (Thu, 23 Sep 2010) | 1 line

- Better positions for the links displayed by chain_link_visual.
------------------------------------------------------------------------
r3796 | j-jorge | 2010-09-22 21:21:58 +0200 (Wed, 22 Sep 2010) | 3 lines

- Add a link visual to display a chain between two items.
- Remove the useless pendulum class.

------------------------------------------------------------------------
r3795 | j-jorge | 2010-09-22 19:49:16 +0200 (Wed, 22 Sep 2010) | 1 line

Moving link classes in a link subfolder.
------------------------------------------------------------------------
r3794 | j-jorge | 2010-09-21 22:33:19 +0200 (Tue, 21 Sep 2010) | 1 line

Working on the links.
------------------------------------------------------------------------
r3793 | j-jorge | 2010-09-21 21:20:26 +0200 (Tue, 21 Sep 2010) | 1 line

Update of the French translation of the level editor.
------------------------------------------------------------------------
r3792 | j-jorge | 2010-09-21 19:40:20 +0200 (Tue, 21 Sep 2010) | 2 lines

- Code cleaning.
- Remove the virtual status of base_forced_movement::has_reference_item.
------------------------------------------------------------------------
r3791 | s_angi | 2010-09-21 10:33:42 +0200 (Tue, 21 Sep 2010) | 2 lines

Create a forced movement to force an object to be in the center of reference items.

------------------------------------------------------------------------
r3790 | j-jorge | 2010-09-19 22:39:31 +0200 (Sun, 19 Sep 2010) | 1 line

Translating some strings of the editors.
------------------------------------------------------------------------
r3789 | j-jorge | 2010-09-19 21:05:48 +0200 (Sun, 19 Sep 2010) | 1 line

Transating some strings of the editors.
------------------------------------------------------------------------
r3788 | j-jorge | 2010-09-19 19:32:24 +0200 (Sun, 19 Sep 2010) | 1 line

Little stone for the link of the spikeball.
------------------------------------------------------------------------
r3787 | s_angi | 2010-09-19 16:32:43 +0200 (Sun, 19 Sep 2010) | 2 lines

Class and variables are renamed.

------------------------------------------------------------------------
r3786 | j-jorge | 2010-09-18 22:36:46 +0200 (Sat, 18 Sep 2010) | 2 lines

- Moving the globalization algorithms in libclaw.
- Add a filter in the level editor to check if the class name matches a given pattern.
------------------------------------------------------------------------
r3785 | s_angi | 2010-09-18 09:59:08 +0200 (Sat, 18 Sep 2010) | 2 lines

Add an object that creates a line of link.

------------------------------------------------------------------------
r3784 | j-jorge | 2010-09-16 22:25:52 +0200 (Thu, 16 Sep 2010) | 1 line

å and ø in the font of the level name.
------------------------------------------------------------------------
r3783 | j-jorge | 2010-09-16 19:22:54 +0200 (Thu, 16 Sep 2010) | 1 line

Replace the "close" button by "discard".
------------------------------------------------------------------------
r3782 | s_angi | 2010-09-16 11:08:58 +0200 (Thu, 16 Sep 2010) | 2 lines

Add vertical_jump script in tutorial.

------------------------------------------------------------------------
r3781 | j-jorge | 2010-09-15 22:45:35 +0200 (Wed, 15 Sep 2010) | 1 line

Amazing spikeball (in the tutorial).
------------------------------------------------------------------------
r3780 | j-jorge | 2010-09-15 22:20:22 +0200 (Wed, 15 Sep 2010) | 1 line

Links are well displayed when F4 is pressed.
------------------------------------------------------------------------
r3779 | j-jorge | 2010-09-15 20:17:42 +0200 (Wed, 15 Sep 2010) | 1 line

The "clone" action now generates new identifiers.
------------------------------------------------------------------------
r3778 | j-jorge | 2010-09-14 23:26:26 +0200 (Tue, 14 Sep 2010) | 1 line

The frame asking for the player's name is now closed when pressing the enter key.
------------------------------------------------------------------------
r3777 | j-jorge | 2010-09-13 22:14:04 +0200 (Mon, 13 Sep 2010) | 1 line

Update of the French translation.
------------------------------------------------------------------------
r3776 | j-jorge | 2010-09-13 21:50:51 +0200 (Mon, 13 Sep 2010) | 1 line

Renaming "Throw him the First Stone" as "Target Practice".
------------------------------------------------------------------------
r3775 | j-jorge | 2010-09-13 20:43:15 +0200 (Mon, 13 Sep 2010) | 1 line

Replacing a string of the owl.
------------------------------------------------------------------------
r3774 | s_angi | 2010-09-13 18:50:44 +0200 (Mon, 13 Sep 2010) | 2 lines

Add set field to set persistent_balloon option.

------------------------------------------------------------------------
r3773 | s_angi | 2010-09-13 18:14:40 +0200 (Mon, 13 Sep 2010) | 2 lines

Fix set_real_field function.

------------------------------------------------------------------------
r3772 | s_angi | 2010-09-13 17:31:29 +0200 (Mon, 13 Sep 2010) | 2 lines

Fix platform parameters.

------------------------------------------------------------------------
r3771 | j-jorge | 2010-09-10 23:04:27 +0200 (Fri, 10 Sep 2010) | 1 line

Updating the script to extract the strings in the engine.
------------------------------------------------------------------------
r3770 | j-jorge | 2010-09-10 21:55:32 +0200 (Fri, 10 Sep 2010) | 1 line

Use utf-8 for the translations.
------------------------------------------------------------------------
r3769 | j-jorge | 2010-09-10 21:51:30 +0200 (Fri, 10 Sep 2010) | 1 line

Use the bear-engine domain for translations in the engine.
------------------------------------------------------------------------
r3768 | j-jorge | 2010-09-10 21:33:55 +0200 (Fri, 10 Sep 2010) | 1 line

updated strings.
------------------------------------------------------------------------
r3767 | j-jorge | 2010-09-09 22:54:06 +0200 (Thu, 09 Sep 2010) | 1 line

Moving the key_edit control in the gui folder.
------------------------------------------------------------------------
r3766 | j-jorge | 2010-09-09 22:43:23 +0200 (Thu, 09 Sep 2010) | 1 line

key names are translated on demand.
------------------------------------------------------------------------
r3765 | j-jorge | 2010-09-08 21:58:01 +0200 (Wed, 08 Sep 2010) | 1 line

Updated Norwegian Nynorsk translation.
------------------------------------------------------------------------
r3764 | j-jorge | 2010-09-06 22:54:27 +0200 (Mon, 06 Sep 2010) | 1 line

Set the players as marionettes when the high score frame is visible.
------------------------------------------------------------------------
r3763 | j-jorge | 2010-09-06 22:41:02 +0200 (Mon, 06 Sep 2010) | 1 line

Add a dot in the bouncy font.
------------------------------------------------------------------------
r3762 | j-jorge | 2010-09-05 23:01:37 +0200 (Sun, 05 Sep 2010) | 1 line

Use gettext to manage plurals.
------------------------------------------------------------------------
r3761 | j-jorge | 2010-09-04 22:35:21 +0200 (Sat, 04 Sep 2010) | 1 line

Updated French translation.
------------------------------------------------------------------------
r3760 | j-jorge | 2010-09-03 23:50:19 +0200 (Fri, 03 Sep 2010) | 1 line

French translation of the command line help.
------------------------------------------------------------------------
r3759 | j-jorge | 2010-09-03 23:39:50 +0200 (Fri, 03 Sep 2010) | 1 line

Use gettext in the engine to translate the strings.
------------------------------------------------------------------------
r3758 | j-jorge | 2010-09-03 22:50:23 +0200 (Fri, 03 Sep 2010) | 2 lines

- Simplified procedure to handle key events (thanks Sébastien Debrard)
- Code formatting (thanks Sébastien Debrard
------------------------------------------------------------------------
r3757 | j-jorge | 2010-09-02 22:18:45 +0200 (Thu, 02 Sep 2010) | 1 line

We can walk on the platforms on the left of the woodguy.
------------------------------------------------------------------------
r3756 | j-jorge | 2010-09-02 20:06:37 +0200 (Thu, 02 Sep 2010) | 1 line

Time can be translated
------------------------------------------------------------------------
r3755 | s_angi | 2010-09-02 18:19:15 +0200 (Thu, 02 Sep 2010) | 2 lines

Remove extra ";".

------------------------------------------------------------------------
r3754 | j-jorge | 2010-09-01 23:55:13 +0200 (Wed, 01 Sep 2010) | 3 lines

- Code cleaning.
- Add return statement in functions returning something (thanks Sébastien Debrard).
- Sliders follow the mouse when clicked (thanks Sébastien Debrard).
------------------------------------------------------------------------
r3753 | s_angi | 2010-09-01 21:03:59 +0200 (Wed, 01 Sep 2010) | 2 lines

Fix power filter door in tutorial and forest-2.

------------------------------------------------------------------------
r3752 | j-jorge | 2010-08-31 22:08:59 +0200 (Tue, 31 Aug 2010) | 1 line

One spike ball in the forest 2 is beautiful.
------------------------------------------------------------------------
r3751 | j-jorge | 2010-08-31 21:33:09 +0200 (Tue, 31 Aug 2010) | 2 lines

- Search the strings in the credits in the extract-strings.sh script (thanks Karl Ove Hufthammer).
- Add the transformed strings of the player's control frame in the extract-string.sh script.
------------------------------------------------------------------------
r3750 | j-jorge | 2010-08-31 19:40:49 +0200 (Tue, 31 Aug 2010) | 2 lines

- Replace all occurrences of "azelnut" with "hazelnut".
- Modify the extract-strings script to work with xpath without options.
------------------------------------------------------------------------
r3749 | s_angi | 2010-08-30 23:14:37 +0200 (Mon, 30 Aug 2010) | 3 lines

Phantom of Plee do not speak in tutorial.
We can unlock stone training minigame in tutorial.

------------------------------------------------------------------------
r3748 | s_angi | 2010-08-30 22:48:16 +0200 (Mon, 30 Aug 2010) | 2 lines

Player jumps vertically.

------------------------------------------------------------------------
r3747 | j-jorge | 2010-08-30 20:57:28 +0200 (Mon, 30 Aug 2010) | 1 line

Show a progress of the process when extracting the strings.
------------------------------------------------------------------------
r3746 | j-jorge | 2010-08-30 20:23:53 +0200 (Mon, 30 Aug 2010) | 1 line

The acceleration time for the forced rotation can be set in the level editor.
------------------------------------------------------------------------
r3745 | j-jorge | 2010-08-30 20:02:25 +0200 (Mon, 30 Aug 2010) | 1 line

Forced rotation uses the speed generator.
------------------------------------------------------------------------
r3744 | j-jorge | 2010-08-30 19:24:58 +0200 (Mon, 30 Aug 2010) | 1 line

Remove the -q option from xpath and redirect stderr to /dev/null.
------------------------------------------------------------------------
r3743 | j-jorge | 2010-08-30 19:03:30 +0200 (Mon, 30 Aug 2010) | 1 line

Automatically update the .po files when running extract-strings.sh.
------------------------------------------------------------------------
r3742 | j-jorge | 2010-08-29 19:38:30 +0200 (Sun, 29 Aug 2010) | 1 line

Extract also the strings from the minigames.
------------------------------------------------------------------------
r3741 | j-jorge | 2010-08-29 16:18:43 +0200 (Sun, 29 Aug 2010) | 1 line

Updating French translation.
------------------------------------------------------------------------
r3740 | j-jorge | 2010-08-29 09:26:46 +0200 (Sun, 29 Aug 2010) | 1 line

Extract also the name of the keyboard keys.
------------------------------------------------------------------------
r3739 | j-jorge | 2010-08-28 23:49:02 +0200 (Sat, 28 Aug 2010) | 1 line

Include the name of the levels in the .pot file.
------------------------------------------------------------------------
r3738 | j-jorge | 2010-08-28 22:52:26 +0200 (Sat, 28 Aug 2010) | 1 line

Add a script to extract strings in Plee the Bear.
------------------------------------------------------------------------
r3737 | j-jorge | 2010-08-28 21:29:39 +0200 (Sat, 28 Aug 2010) | 1 line

Text improvements and updated Norwegian Nynorsk translation.
------------------------------------------------------------------------
r3736 | j-jorge | 2010-08-27 23:35:35 +0200 (Fri, 27 Aug 2010) | 3 lines

- Typo in xml files.
- Replace "" strings with better values.
- Add a script to extract the strings in files related to the level editor and recreate the .pot file.
------------------------------------------------------------------------
r3735 | j-jorge | 2010-08-26 22:07:24 +0200 (Thu, 26 Aug 2010) | 1 line

Add tooltips to some buttons in the level editor.
------------------------------------------------------------------------
r3734 | j-jorge | 2010-08-26 21:15:52 +0200 (Thu, 26 Aug 2010) | 1 line

Remove unused variables and replace useless use of the TRUE macro, thanks Sébastien Debrard.
------------------------------------------------------------------------
r3733 | j-jorge | 2010-08-26 08:36:11 +0200 (Thu, 26 Aug 2010) | 1 line

Adding labels to the toolbars of the animation and model editors, thanks Sébastien Debrard.
------------------------------------------------------------------------
r3732 | j-jorge | 2010-08-24 22:00:50 +0200 (Tue, 24 Aug 2010) | 2 lines

- Activate buttons to delete filters.
- Fix segmentation faults occuring when clicking on some buttons when there is no layer in the level.
------------------------------------------------------------------------
r3731 | j-jorge | 2010-08-23 23:06:52 +0200 (Mon, 23 Aug 2010) | 1 line

The filters on the layers are displayed in the layers' panel.
------------------------------------------------------------------------
r3730 | j-jorge | 2010-08-23 20:42:51 +0200 (Mon, 23 Aug 2010) | 4 lines

Applying patches from Sébastien Debrard:
- Set the labels of the tools in the toolbar of the level editor.
- Remove unused variable.
- Use the prefixed increment operator.
------------------------------------------------------------------------
r3729 | s_angi | 2010-08-23 11:16:56 +0200 (Mon, 23 Aug 2010) | 2 lines

Remove unused function.

------------------------------------------------------------------------
r3728 | j-jorge | 2010-08-22 22:12:14 +0200 (Sun, 22 Aug 2010) | 1 line

Applying patch from Sébastien D. Variable length arrays are not part of the C++ standard.
------------------------------------------------------------------------
r3727 | j-jorge | 2010-08-22 20:40:13 +0200 (Sun, 22 Aug 2010) | 1 line

Recent filters are stored in the dropdown list.
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r3726 | j-jorge | 2010-08-22 19:11:17 +0200 (Sun, 22 Aug 2010) | 1 line

Adding a text entry in the level editor to filter the items considered in the view.
------------------------------------------------------------------------
r3725 | j-jorge | 2010-08-22 17:26:35 +0200 (Sun, 22 Aug 2010) | 1 line

Move Ray one stair up to avoid the black stripes on the characters in the forest 1.
------------------------------------------------------------------------
r3724 | j-jorge | 2010-08-22 17:16:54 +0200 (Sun, 22 Aug 2010) | 2 lines

- Icons for the action of moving the selection from one layer to an other.
- Use ptb::script_director for the script with Ray in the forest 1.
------------------------------------------------------------------------
r3723 | j-jorge | 2010-08-22 15:16:27 +0200 (Sun, 22 Aug 2010) | 2 lines

- Align, offset and clone tools appear in the toolbar.
- The zoom tools appear in the View menu.
------------------------------------------------------------------------
r3722 | j-jorge | 2010-08-21 22:05:12 +0200 (Sat, 21 Aug 2010) | 2 lines

- Add icons for the "clone" and "offset" commands of the level editor.
- Improve the icons in the toolbar.
------------------------------------------------------------------------
r3721 | j-jorge | 2010-08-20 23:40:39 +0200 (Fri, 20 Aug 2010) | 1 line

Icon for the "Compile" entry in the menu of the level editor.
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r3720 | j-jorge | 2010-08-20 23:14:22 +0200 (Fri, 20 Aug 2010) | 2 lines

- Add icons for the alignments in the level editor.
- Add a function to easily create menu entries with icons.
------------------------------------------------------------------------
r3719 | j-jorge | 2010-08-20 22:24:33 +0200 (Fri, 20 Aug 2010) | 4 lines

Applying patches from Sébastien Debrard:
- Use the prefixed increment operator instead of postfixed.
- Remove dead code in gorilla.
- Fix duplicate variable declaration in player.
------------------------------------------------------------------------
r3718 | j-jorge | 2010-08-20 22:14:26 +0200 (Fri, 20 Aug 2010) | 4 lines

Applying patches from Sébastien Debrard:
- Remove empty "View" menu in the model editor.
- Better zoom functions in the level editor.
- Fix incorrect drawing of the grid in the level editor.
------------------------------------------------------------------------
r3717 | j-jorge | 2010-08-17 22:50:48 +0200 (Tue, 17 Aug 2010) | 2 lines

- Finishing the spike ball.
- Replacing one red wood log in the forest 2 with the spike ball.
------------------------------------------------------------------------
r3716 | j-jorge | 2010-08-16 23:33:33 +0200 (Mon, 16 Aug 2010) | 1 line

Starting a picture of a ball full of spikes.
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r3715 | s_angi | 2010-08-16 22:46:19 +0200 (Mon, 16 Aug 2010) | 2 lines

Work on menu navigation.

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r3714 | j-jorge | 2010-08-16 20:46:44 +0200 (Mon, 16 Aug 2010) | 1 line

Temporary restore the old boost::spirit usage until Sébastien has updated his system.
------------------------------------------------------------------------
r3713 | j-jorge | 2010-08-15 20:50:14 +0200 (Sun, 15 Aug 2010) | 3 lines

Patches from Sébastien Debrard:
- Better comments.
- Better translations in some item description XML files.
------------------------------------------------------------------------
r3712 | j-jorge | 2010-08-14 23:29:05 +0200 (Sat, 14 Aug 2010) | 4 lines

Patches from Sébastien Debrard:
- Replace the use of deprecated headers of boost::spirit.
- Remove not used variables.
- Replace the call of usleep by nanosleep.
------------------------------------------------------------------------
r3711 | j-jorge | 2010-08-12 23:08:44 +0200 (Thu, 12 Aug 2010) | 2 lines

- Restoring the light bulb in the level.
- Clearer error messages in cmake.
------------------------------------------------------------------------
r3710 | j-jorge | 2010-08-12 22:48:18 +0200 (Thu, 12 Aug 2010) | 1 line

Update the level files to use the class names prefixed by their namespace.
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r3709 | j-jorge | 2010-08-12 22:12:20 +0200 (Thu, 12 Aug 2010) | 1 line

Applying the patch from Sébastien Debrard: remove not used variables and fix comments.
------------------------------------------------------------------------
r3708 | j-jorge | 2010-08-12 17:12:21 +0200 (Thu, 12 Aug 2010) | 2 lines

- Remove boring foreground layer in the secret level of the forest 1.
- Add a spring above the plants at the end of the forest 1.
------------------------------------------------------------------------
r3707 | j-jorge | 2010-08-12 16:06:18 +0200 (Thu, 12 Aug 2010) | 1 line

level editor: Group the actions of moving the selection when done in a relatively short time.
------------------------------------------------------------------------
r3706 | j-jorge | 2010-08-12 00:03:24 +0200 (Thu, 12 Aug 2010) | 1 line

Add accelerators to change the active layer.
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r3705 | j-jorge | 2010-08-11 23:33:05 +0200 (Wed, 11 Aug 2010) | 2 lines

- Restore the timer in the forest 2.
- Set the margins of the buttons in the message boxes.
------------------------------------------------------------------------
r3704 | j-jorge | 2010-08-11 23:21:03 +0200 (Wed, 11 Aug 2010) | 1 line

Bug fix: the mini-game frame could not be closed with escape.
------------------------------------------------------------------------
r3703 | j-jorge | 2010-08-11 23:04:59 +0200 (Wed, 11 Aug 2010) | 1 line

Updated Norvegian translation from Karl.
------------------------------------------------------------------------
r3702 | j-jorge | 2010-08-10 23:52:17 +0200 (Tue, 10 Aug 2010) | 2 lines

- ctrl+direction is handled via the accelerator table in the level_view_frame.
- Move the blocs around the wasp and the stakes to make the path easier.
------------------------------------------------------------------------
r3701 | j-jorge | 2010-08-10 22:35:18 +0200 (Tue, 10 Aug 2010) | 1 line

Update the documentation of the level information file for the mini-games and add a field to tell if the game is unlocked by default.
------------------------------------------------------------------------
r3700 | j-jorge | 2010-08-10 21:35:51 +0200 (Tue, 10 Aug 2010) | 1 line

- item_with_toggle::set_real_field Set the delay with the given parameter (fix the never ending rain and similar problems.
------------------------------------------------------------------------
r3699 | j-jorge | 2010-08-08 19:01:39 +0200 (Sun, 08 Aug 2010) | 2 lines

- level editor: Show the distance between the item under the cursor and the main selection.
- Add two platforms in the forest 1 to reach the hole where we were disapointed to fall.
------------------------------------------------------------------------
r3698 | j-jorge | 2010-08-05 23:26:01 +0200 (Thu, 05 Aug 2010) | 1 line

New favicon uses the new logo.
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r3697 | j-jorge | 2010-08-01 18:28:50 +0200 (Sun, 01 Aug 2010) | 1 line

Little change on the movement of the focus in the frames.
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r3696 | j-jorge | 2010-07-31 23:10:59 +0200 (Sat, 31 Jul 2010) | 1 line

Remove the old button class.
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r3695 | j-jorge | 2010-07-31 23:08:52 +0200 (Sat, 31 Jul 2010) | 1 line

frame_play_mini_game uses the new highlighting system and the new buttons.
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r3694 | j-jorge | 2010-07-30 22:28:54 +0200 (Fri, 30 Jul 2010) | 3 lines

- Add the class bear::input::controller_button to represent a button of any controller.
- Add a visual component in ptb to read a controller button.
- frame_player_controls uses the new highlighting system and the new buttons.
------------------------------------------------------------------------
r3693 | j-jorge | 2010-07-26 19:54:19 +0200 (Mon, 26 Jul 2010) | 1 line

Smaller logo
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r3692 | j-jorge | 2010-07-26 18:12:38 +0200 (Mon, 26 Jul 2010) | 1 line

Add a link to the shop.
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r3691 | j-jorge | 2010-07-26 14:14:50 +0200 (Mon, 26 Jul 2010) | 1 line

thumbnail for the arena.
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r3690 | j-jorge | 2010-07-26 10:16:44 +0200 (Mon, 26 Jul 2010) | 1 line

message_box uses the new highlighting system and the new buttons.
------------------------------------------------------------------------
r3689 | j-jorge | 2010-07-25 22:20:47 +0200 (Sun, 25 Jul 2010) | 1 line

frame_talk uses the new highlighting system and the new buttons.
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r3688 | j-jorge | 2010-07-25 22:03:05 +0200 (Sun, 25 Jul 2010) | 1 line

frame_screen uses the new highlighting system and the new buttons.
------------------------------------------------------------------------
r3687 | j-jorge | 2010-07-25 21:46:17 +0200 (Sun, 25 Jul 2010) | 1 line

frame_password uses the new highlighting system and the new buttons, also there is no history anymore.
------------------------------------------------------------------------
r3686 | j-jorge | 2010-07-25 20:37:36 +0200 (Sun, 25 Jul 2010) | 1 line

visual_components are informed when they receive the focus.
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r3685 | j-jorge | 2010-07-25 18:05:50 +0200 (Sun, 25 Jul 2010) | 1 line

frame_level_score uses the new highlighting system and the new buttons.
------------------------------------------------------------------------
r3684 | j-jorge | 2010-07-25 17:06:51 +0200 (Sun, 25 Jul 2010) | 1 line

Use the new focus system and the new buttons in ptb::frame_game_options.
------------------------------------------------------------------------
r3683 | j-jorge | 2010-07-25 16:38:17 +0200 (Sun, 25 Jul 2010) | 1 line

Remove ptb::menu and bear::gui::menu, use the new button control instead.
------------------------------------------------------------------------
r3682 | j-jorge | 2010-07-25 14:48:19 +0200 (Sun, 25 Jul 2010) | 1 line

Add a button control in bear::gui and use it for the audio frame.
------------------------------------------------------------------------
r3681 | j-jorge | 2010-07-24 23:48:16 +0200 (Sat, 24 Jul 2010) | 1 line

Add a delta in the sliders.
------------------------------------------------------------------------
r3680 | j-jorge | 2010-07-24 23:20:16 +0200 (Sat, 24 Jul 2010) | 1 line

The checkbox uses the callback and deals with the inputs.
------------------------------------------------------------------------
r3679 | j-jorge | 2010-07-24 23:03:01 +0200 (Sat, 24 Jul 2010) | 1 line

frame_audio uses the automatic highlighting.
------------------------------------------------------------------------
r3678 | j-jorge | 2010-07-23 23:31:59 +0200 (Fri, 23 Jul 2010) | 1 line

Simplified system for the callbacks of bear::gui::slider and other gui components.
------------------------------------------------------------------------
r3677 | j-jorge | 2010-07-23 22:47:20 +0200 (Fri, 23 Jul 2010) | 1 line

Added a system in ptb::frame to automatically manage the highlighted controls.
------------------------------------------------------------------------
r3676 | j-jorge | 2010-07-21 18:38:06 +0200 (Wed, 21 Jul 2010) | 2 lines

- ptb::frame::m_owning_layer is private.
- Display the score of the waterfall as a time.
------------------------------------------------------------------------
r3675 | j-jorge | 2010-07-21 17:07:19 +0200 (Wed, 21 Jul 2010) | 1 line

Fix returned value in score_table::is_good_candidate.
------------------------------------------------------------------------
r3674 | s_angi | 2010-07-21 13:47:19 +0200 (Wed, 21 Jul 2010) | 2 lines

Better position of distance text.

------------------------------------------------------------------------
r3673 | j-jorge | 2010-07-20 18:54:42 +0200 (Tue, 20 Jul 2010) | 1 line

Better thumbnails for the mini-games.
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r3672 | j-jorge | 2010-07-19 20:28:46 +0200 (Mon, 19 Jul 2010) | 1 line

Better pictures for the sequencer.
------------------------------------------------------------------------
r3671 | j-jorge | 2010-07-19 12:09:55 +0200 (Mon, 19 Jul 2010) | 1 line

Add missing return statement in linear_function::clone.
------------------------------------------------------------------------
r3670 | j-jorge | 2010-07-19 09:46:38 +0200 (Mon, 19 Jul 2010) | 3 lines

- Better formula for the score of the sequencer.
- Add missing item to compute the score of the waterfall.
- Remove items outside the layers.
------------------------------------------------------------------------
r3669 | j-jorge | 2010-07-19 09:38:03 +0200 (Mon, 19 Jul 2010) | 1 line

Restore missing items in the levels.
------------------------------------------------------------------------
r3668 | j-jorge | 2010-07-19 09:15:50 +0200 (Mon, 19 Jul 2010) | 2 lines

- Add a base class for items receiving boolean/linear expressions.
- level_score_value is a receiver of a linear expression. It breaks the dependency loop in the sequencer mini-game.
------------------------------------------------------------------------
r3667 | j-jorge | 2010-07-18 21:56:57 +0200 (Sun, 18 Jul 2010) | 1 line

The sequencer is a linear expression creator for the performance of the player.
------------------------------------------------------------------------
r3666 | j-jorge | 2010-07-18 17:21:39 +0200 (Sun, 18 Jul 2010) | 1 line

Show the medal in the frame at the end of the mini-games.
------------------------------------------------------------------------
r3665 | j-jorge | 2010-07-18 15:59:12 +0200 (Sun, 18 Jul 2010) | 1 line

Remove static values s_margin and use the margin returned by ptb::frame::get_margin().
------------------------------------------------------------------------
r3664 | j-jorge | 2010-07-18 15:55:09 +0200 (Sun, 18 Jul 2010) | 1 line

gui::picture inherit from gui::scene_element.
------------------------------------------------------------------------
r3663 | j-jorge | 2010-07-18 15:48:14 +0200 (Sun, 18 Jul 2010) | 1 line

Do not dereference a NULL pointer.
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r3662 | j-jorge | 2010-07-18 14:32:58 +0200 (Sun, 18 Jul 2010) | 1 line

Show the score in the frame at the end of the mini-games.
------------------------------------------------------------------------
r3661 | j-jorge | 2010-07-18 12:43:31 +0200 (Sun, 18 Jul 2010) | 1 line

Scheme script and spritepos file for the medals.
------------------------------------------------------------------------
r3660 | j-jorge | 2010-07-18 11:45:37 +0200 (Sun, 18 Jul 2010) | 1 line

Move timer_value in generic_items.
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r3659 | j-jorge | 2010-07-18 11:33:54 +0200 (Sun, 18 Jul 2010) | 2 lines

- Add a fit() method in visual_component.
- Working on the frame_level_score.
------------------------------------------------------------------------
r3658 | j-jorge | 2010-07-17 21:49:52 +0200 (Sat, 17 Jul 2010) | 1 line

Working on the frame for the scores.
------------------------------------------------------------------------
r3657 | j-jorge | 2010-07-17 09:02:09 +0200 (Sat, 17 Jul 2010) | 1 line

Remove the rmll stuff from the website.
------------------------------------------------------------------------
r3656 | s_angi | 2010-07-16 21:45:58 +0200 (Fri, 16 Jul 2010) | 4 lines

Remove condition in search_player function.
We can loop a script.
Work on script in tutorial.

------------------------------------------------------------------------
r3655 | j-jorge | 2010-07-16 19:04:05 +0200 (Fri, 16 Jul 2010) | 5 lines

- Add a toggle that kills a player.
- timer_kill_players now inherit from bear::timer.
- The level timer is not a messageable anymore but is passed to the items needing it.
- The players are set to be a marionette by level_exit.
- Remove now useless game/level variables.
------------------------------------------------------------------------
r3654 | j-jorge | 2010-07-15 23:29:31 +0200 (Thu, 15 Jul 2010) | 1 line

Add missing virtual destructor.
------------------------------------------------------------------------
r3653 | j-jorge | 2010-07-15 22:58:15 +0200 (Thu, 15 Jul 2010) | 2 lines

- Simplified method to get the instance of a player.
- Starting a boolean expression to evaluate the result of a boolean function of a player instance.
------------------------------------------------------------------------
r3652 | s_angi | 2010-07-15 22:28:27 +0200 (Thu, 15 Jul 2010) | 2 lines

Better script in tutorial.

------------------------------------------------------------------------
r3651 | j-jorge | 2010-07-14 18:19:33 +0200 (Wed, 14 Jul 2010) | 1 line

Preparing the status layer for the new timer system.
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r3650 | j-jorge | 2010-07-14 17:39:58 +0200 (Wed, 14 Jul 2010) | 2 lines

- Adding a generic timer class.
- Removing obsolete classes.
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r3649 | j-jorge | 2010-07-14 14:48:21 +0200 (Wed, 14 Jul 2010) | 1 line

Using boolean or linear expressions does not require to clone the whole item anymore.
------------------------------------------------------------------------
r3648 | j-jorge | 2010-07-12 21:23:11 +0200 (Mon, 12 Jul 2010) | 1 line

Code formating.
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r3647 | j-jorge | 2010-07-12 20:36:01 +0200 (Mon, 12 Jul 2010) | 1 line

Initialize variables potentially used without initialization.
------------------------------------------------------------------------
r3646 | s_angi | 2010-07-12 18:19:22 +0200 (Mon, 12 Jul 2010) | 2 lines

Last logs do not injure in left and right side.

------------------------------------------------------------------------
r3645 | s_angi | 2010-07-12 16:27:15 +0200 (Mon, 12 Jul 2010) | 2 lines

Add plee xml file.

------------------------------------------------------------------------
r3644 | s_angi | 2010-07-12 16:27:00 +0200 (Mon, 12 Jul 2010) | 2 lines

Add help in tutorial.

------------------------------------------------------------------------
r3643 | j-jorge | 2010-07-11 15:05:45 +0200 (Sun, 11 Jul 2010) | 1 line

Do not fail when adding an anonymous object in the post office, just print a warning and ignore.
------------------------------------------------------------------------
r3642 | j-jorge | 2010-07-11 12:52:10 +0200 (Sun, 11 Jul 2010) | 1 line

Do not access to members to NULL pointer.
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r3641 | j-jorge | 2010-07-11 12:35:48 +0200 (Sun, 11 Jul 2010) | 1 line

Translations.
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r3640 | s_angi | 2010-07-11 12:31:35 +0200 (Sun, 11 Jul 2010) | 2 lines

Fix object status color.

------------------------------------------------------------------------
r3639 | s_angi | 2010-07-11 12:05:29 +0200 (Sun, 11 Jul 2010) | 2 lines

Fix search_player function.

------------------------------------------------------------------------
r3638 | j-jorge | 2010-07-11 12:02:49 +0200 (Sun, 11 Jul 2010) | 1 line

Both players begin the forest-1 with the same score.
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r3637 | s_angi | 2010-07-11 11:20:06 +0200 (Sun, 11 Jul 2010) | 2 lines

Hand halo is displayed only when player throw stone.

------------------------------------------------------------------------
r3636 | s_angi | 2010-07-11 10:53:30 +0200 (Sun, 11 Jul 2010) | 2 lines

Work on level.

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r3635 | s_angi | 2010-07-11 10:47:48 +0200 (Sun, 11 Jul 2010) | 2 lines

Set density of decoration.

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r3634 | s_angi | 2010-07-11 10:37:12 +0200 (Sun, 11 Jul 2010) | 2 lines

Add decoration when a bonus box is broken.

------------------------------------------------------------------------
r3633 | j-jorge | 2010-07-11 10:26:24 +0200 (Sun, 11 Jul 2010) | 2 lines

- Items to create linear expressions.
- Save the scores at the end of the waterfall.
------------------------------------------------------------------------
r3632 | j-jorge | 2010-07-10 18:00:35 +0200 (Sat, 10 Jul 2010) | 3 lines

- The player can give his name at the end of stone_training.
- Add an item to create a linear expression from a game variable or a level variable.
- Better jump from the wall.
------------------------------------------------------------------------
r3631 | s_angi | 2010-07-09 16:15:15 +0200 (Fri, 09 Jul 2010) | 2 lines

Work on waterfall mini-game.

------------------------------------------------------------------------
r3630 | s_angi | 2010-07-09 15:26:45 +0200 (Fri, 09 Jul 2010) | 2 lines

BEtter script.

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r3629 | s_angi | 2010-07-09 14:43:51 +0200 (Fri, 09 Jul 2010) | 2 lines

Add intro in mini-game.

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r3628 | s_angi | 2010-07-09 14:11:33 +0200 (Fri, 09 Jul 2010) | 2 lines

Fix stone_target to count all of them.

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r3627 | s_angi | 2010-07-09 11:52:26 +0200 (Fri, 09 Jul 2010) | 2 lines

Fix switch_to_model_action function when date is greater than duration.

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r3626 | s_angi | 2010-07-09 10:45:56 +0200 (Fri, 09 Jul 2010) | 2 lines

Add stone xml file.

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r3625 | s_angi | 2010-07-09 10:45:43 +0200 (Fri, 09 Jul 2010) | 3 lines

We can create a stone in level editor.
Work on arena mini-game.

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r3624 | s_angi | 2010-07-08 17:56:31 +0200 (Thu, 08 Jul 2010) | 2 lines

Fixlittle plee.

------------------------------------------------------------------------
r3623 | j-jorge | 2010-07-08 17:39:48 +0200 (Thu, 08 Jul 2010) | 1 line

Bonus box loops well among the bonus.
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r3622 | s_angi | 2010-07-08 17:30:19 +0200 (Thu, 08 Jul 2010) | 2 lines

BEtter bonus box

------------------------------------------------------------------------
r3621 | s_angi | 2010-07-08 17:20:39 +0200 (Thu, 08 Jul 2010) | 2 lines

Work on arena.

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r3620 | j-jorge | 2010-07-08 17:13:25 +0200 (Thu, 08 Jul 2010) | 1 line

Added the boolean_constant_creator item.
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r3619 | s_angi | 2010-07-08 16:52:23 +0200 (Thu, 08 Jul 2010) | 2 lines

Fix fire_stone.

------------------------------------------------------------------------
r3618 | j-jorge | 2010-07-08 16:11:50 +0200 (Thu, 08 Jul 2010) | 1 line

Better position for the first stones in the forest 1.
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r3617 | s_angi | 2010-07-08 15:24:11 +0200 (Thu, 08 Jul 2010) | 2 lines

Add friendly_fire option.

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r3616 | s_angi | 2010-07-08 15:22:18 +0200 (Thu, 08 Jul 2010) | 2 lines

remove information code.

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r3615 | s_angi | 2010-07-08 15:21:23 +0200 (Thu, 08 Jul 2010) | 2 lines

We can set the friendly_fire status in level.

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r3614 | j-jorge | 2010-07-08 14:59:04 +0200 (Thu, 08 Jul 2010) | 1 line

Add an toggle that clones a list of items.
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r3613 | s_angi | 2010-07-08 14:26:23 +0200 (Thu, 08 Jul 2010) | 2 lines

Remove status_picture.

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r3612 | s_angi | 2010-07-08 14:18:06 +0200 (Thu, 08 Jul 2010) | 2 lines

Fix mass of bonus box.

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r3611 | s_angi | 2010-07-08 13:32:53 +0200 (Thu, 08 Jul 2010) | 2 lines

Better orientation.

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r3610 | j-jorge | 2010-07-08 12:20:09 +0200 (Thu, 08 Jul 2010) | 1 line

Add clingable walls in the forest 1.
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r3609 | j-jorge | 2010-07-08 11:58:06 +0200 (Thu, 08 Jul 2010) | 1 line

Alternative model for the second player.
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r3608 | s_angi | 2010-07-08 11:55:50 +0200 (Thu, 08 Jul 2010) | 2 lines

Better camera position.

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r3607 | s_angi | 2010-07-08 10:11:14 +0200 (Thu, 08 Jul 2010) | 2 lines

Fix arena level.

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r3606 | s_angi | 2010-07-08 10:01:37 +0200 (Thu, 08 Jul 2010) | 2 lines

medal picture.

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r3605 | s_angi | 2010-07-08 10:00:39 +0200 (Thu, 08 Jul 2010) | 3 lines

Camera can be activated.
Add arena mini-game.

------------------------------------------------------------------------
r3604 | j-jorge | 2010-07-08 09:59:50 +0200 (Thu, 08 Jul 2010) | 2 lines

- Forced movement toggle does not apply the movement if the item has been deleted.
- The bonus box can take several bonus and loop among them.
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r3603 | s_angi | 2010-07-08 09:56:36 +0200 (Thu, 08 Jul 2010) | 2 lines

Add the arena level.

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r3602 | s_angi | 2010-07-08 09:55:58 +0200 (Thu, 08 Jul 2010) | 2 lines

Better camera_on_object class.

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r3601 | s_angi | 2010-07-07 18:29:42 +0200 (Wed, 07 Jul 2010) | 2 lines

Fix xml files.

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r3600 | j-jorge | 2010-07-07 18:28:11 +0200 (Wed, 07 Jul 2010) | 1 line

medals.
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r3599 | s_angi | 2010-07-07 18:23:07 +0200 (Wed, 07 Jul 2010) | 2 lines

Add an object to give player to the camera.

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r3598 | j-jorge | 2010-07-07 16:59:43 +0200 (Wed, 07 Jul 2010) | 1 line

Thumbnail for the stone mini-game.
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r3597 | j-jorge | 2010-07-07 16:32:46 +0200 (Wed, 07 Jul 2010) | 1 line

Better demo for the forest.
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r3596 | s_angi | 2010-07-07 16:14:57 +0200 (Wed, 07 Jul 2010) | 2 lines

Plee roars.

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r3595 | j-jorge | 2010-07-07 16:11:02 +0200 (Wed, 07 Jul 2010) | 1 line

Better titles in the mini-games frame.
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r3594 | s_angi | 2010-07-07 15:38:58 +0200 (Wed, 07 Jul 2010) | 3 lines

Work on waterfall mini-game.
Better records.

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r3593 | j-jorge | 2010-07-07 11:48:52 +0200 (Wed, 07 Jul 2010) | 1 line

Working on the digging rabbit.
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r3592 | s_angi | 2010-07-07 10:59:21 +0200 (Wed, 07 Jul 2010) | 2 lines

Add actor in dependent_item of script_director.

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r3591 | j-jorge | 2010-07-06 17:35:50 +0200 (Tue, 06 Jul 2010) | 1 line

Translation.
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r3590 | j-jorge | 2010-07-06 17:20:15 +0200 (Tue, 06 Jul 2010) | 1 line

Go to the title screen at the end of the game over.
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r3589 | s_angi | 2010-07-06 17:18:35 +0200 (Tue, 06 Jul 2010) | 3 lines

Fix wood.
Remove power_doors.

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r3588 | j-jorge | 2010-07-06 17:16:15 +0200 (Tue, 06 Jul 2010) | 1 line

Better font for the balloons.
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r3587 | j-jorge | 2010-07-06 15:49:18 +0200 (Tue, 06 Jul 2010) | 1 line

Add an exit for the sequencer minigame.
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r3586 | s_angi | 2010-07-06 15:47:55 +0200 (Tue, 06 Jul 2010) | 2 lines

Fix bonus_box.

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r3585 | j-jorge | 2010-07-06 15:15:57 +0200 (Tue, 06 Jul 2010) | 1 line

Add a missing call to gettext.
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r3584 | s_angi | 2010-07-06 15:05:24 +0200 (Tue, 06 Jul 2010) | 2 lines

Fix bonus box.

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r3583 | j-jorge | 2010-07-06 15:02:02 +0200 (Tue, 06 Jul 2010) | 1 line

More translations in French.
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r3582 | s_angi | 2010-07-06 14:39:04 +0200 (Tue, 06 Jul 2010) | 2 lines

Fix invalid button of joystick.

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r3581 | j-jorge | 2010-07-06 13:15:50 +0200 (Tue, 06 Jul 2010) | 1 line

More French translations.
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r3580 | j-jorge | 2010-07-06 12:28:39 +0200 (Tue, 06 Jul 2010) | 1 line

More French translations.
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r3579 | s_angi | 2010-07-06 11:43:51 +0200 (Tue, 06 Jul 2010) | 2 lines

Fix decorations.

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r3578 | s_angi | 2010-07-06 11:30:25 +0200 (Tue, 06 Jul 2010) | 2 lines

English errors.

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r3577 | s_angi | 2010-07-06 11:19:36 +0200 (Tue, 06 Jul 2010) | 2 lines

Fix power doors.

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r3576 | j-jorge | 2010-07-06 11:19:23 +0200 (Tue, 06 Jul 2010) | 1 line

Typo
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r3575 | s_angi | 2010-07-06 11:18:22 +0200 (Tue, 06 Jul 2010) | 2 lines

english error.

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r3574 | j-jorge | 2010-07-06 11:11:03 +0200 (Tue, 06 Jul 2010) | 1 line

typo
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r3573 | j-jorge | 2010-07-06 10:36:42 +0200 (Tue, 06 Jul 2010) | 3 lines

- More translations in French.
- Add missing symbols in fonts.
- Disallow to open several "talk" frames.
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r3572 | s_angi | 2010-07-06 10:34:08 +0200 (Tue, 06 Jul 2010) | 4 lines

Add wait action.
Add musics.
Better thumb in mini-game frames.

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r3571 | j-jorge | 2010-07-05 13:59:04 +0200 (Mon, 05 Jul 2010) | 1 line

Add some translations for French language.
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r3570 | j-jorge | 2010-07-05 13:31:16 +0200 (Mon, 05 Jul 2010) | 1 line

Update the state of the joysticks before reading the buttons.
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r3569 | j-jorge | 2010-07-05 11:31:25 +0200 (Mon, 05 Jul 2010) | 1 line

Install the mini-game folder and the credits.
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r3568 | j-jorge | 2010-07-02 22:31:54 +0200 (Fri, 02 Jul 2010) | 1 line

Starting the digging rabbit.
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r3567 | s_angi | 2010-07-02 16:37:08 +0200 (Fri, 02 Jul 2010) | 2 lines

Work on rabbit model.

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r3566 | j-jorge | 2010-07-02 16:04:51 +0200 (Fri, 02 Jul 2010) | 1 line

Walking rabbit.
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r3565 | j-jorge | 2010-06-25 23:32:47 +0200 (Fri, 25 Jun 2010) | 1 line

Working on the rabbit.
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r3564 | j-jorge | 2010-06-25 16:14:37 +0200 (Fri, 25 Jun 2010) | 1 line

Better colors.
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r3563 | s_angi | 2010-06-25 15:18:45 +0200 (Fri, 25 Jun 2010) | 2 lines

Work on poster : background color and position.

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r3562 | j-jorge | 2010-06-25 15:05:40 +0200 (Fri, 25 Jun 2010) | 1 line

New colors.
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r3561 | j-jorge | 2010-06-22 09:36:32 +0200 (Tue, 22 Jun 2010) | 1 line

Importing the poster.
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r3560 | s_angi | 2010-06-15 15:59:55 +0200 (Tue, 15 Jun 2010) | 2 lines

Work on stone_training mini-game.

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r3559 | s_angi | 2010-06-10 16:10:43 +0200 (Thu, 10 Jun 2010) | 2 lines

better air_fire_water_stone.

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r3558 | j-jorge | 2010-06-10 15:41:29 +0200 (Thu, 10 Jun 2010) | 1 line

Working on the rabbit.
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r3557 | s_angi | 2010-06-08 17:26:49 +0200 (Tue, 08 Jun 2010) | 2 lines

Work on stone_training.

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r3556 | s_angi | 2010-06-08 17:04:33 +0200 (Tue, 08 Jun 2010) | 2 lines

Work on stone_training mini-game.

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r3555 | j-jorge | 2010-06-08 17:00:39 +0200 (Tue, 08 Jun 2010) | 1 line

Remove \n and \t from the description of the classes.
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r3554 | j-jorge | 2010-06-08 16:53:26 +0200 (Tue, 08 Jun 2010) | 1 line

Remove the use of an invalid iterator when replacing the fields after changing the class of an item.
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r3553 | j-jorge | 2010-06-08 16:37:48 +0200 (Tue, 08 Jun 2010) | 1 line

Add the prefix to the class names used in set restriction of fields.
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r3552 | j-jorge | 2010-06-08 14:56:10 +0200 (Tue, 08 Jun 2010) | 1 line

Remove extra parenthesis in output.
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r3551 | j-jorge | 2010-06-08 14:51:23 +0200 (Tue, 08 Jun 2010) | 1 line

Add an item to create several lines linking a set of items.
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r3550 | j-jorge | 2010-06-07 22:09:21 +0200 (Mon, 07 Jun 2010) | 1 line

Working on the rabbit.
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r3549 | j-jorge | 2010-06-07 18:05:30 +0200 (Mon, 07 Jun 2010) | 1 line

Add an item to draw a line linking several items.
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r3548 | s_angi | 2010-06-07 17:41:53 +0200 (Mon, 07 Jun 2010) | 2 lines

add missing files.

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r3547 | s_angi | 2010-06-07 17:41:18 +0200 (Mon, 07 Jun 2010) | 3 lines

stone_target are monster.
Work on stone_training.

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r3546 | s_angi | 2010-06-07 13:49:48 +0200 (Mon, 07 Jun 2010) | 2 lines

Work on stone_training level.

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r3545 | s_angi | 2010-06-07 11:51:24 +0200 (Mon, 07 Jun 2010) | 2 lines

Work on forest-2.

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r3544 | s_angi | 2010-06-07 11:45:59 +0200 (Mon, 07 Jun 2010) | 2 lines

Set the script name.

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r3543 | s_angi | 2010-06-07 11:36:25 +0200 (Mon, 07 Jun 2010) | 2 lines

Use ptb::script_director.

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r3542 | s_angi | 2010-06-07 10:46:37 +0200 (Mon, 07 Jun 2010) | 2 lines

Rename class.

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r3541 | j-jorge | 2010-06-06 16:56:11 +0200 (Sun, 06 Jun 2010) | 1 line

Add missing method calls.
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r3540 | j-jorge | 2010-06-06 16:48:42 +0200 (Sun, 06 Jun 2010) | 1 line

We can display several effects simultaneously.
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r3539 | j-jorge | 2010-06-06 12:45:41 +0200 (Sun, 06 Jun 2010) | 1 line

Use the new icons from Julien.
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r3538 | j-jorge | 2010-06-05 18:44:23 +0200 (Sat, 05 Jun 2010) | 1 line

Add a sound to emit when the stone target breaks.
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r3537 | j-jorge | 2010-06-04 16:55:39 +0200 (Fri, 04 Jun 2010) | 2 lines

- More checks for non artificial items in the collisions.
- bear::path trace is phantom, artificial and can not move items.
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r3536 | j-jorge | 2010-06-04 16:01:29 +0200 (Fri, 04 Jun 2010) | 1 line

Add the namespace of the items in their exported name.
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r3535 | s_angi | 2010-06-04 14:59:44 +0200 (Fri, 04 Jun 2010) | 2 lines

Remove unused function.

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r3534 | s_angi | 2010-06-04 14:58:32 +0200 (Fri, 04 Jun 2010) | 2 lines

Start a specific script_director.

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r3533 | s_angi | 2010-06-03 17:15:23 +0200 (Thu, 03 Jun 2010) | 2 lines

Fix density.

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r3532 | s_angi | 2010-06-03 17:09:38 +0200 (Thu, 03 Jun 2010) | 2 lines

Better decoration position.

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r3531 | s_angi | 2010-06-03 16:43:53 +0200 (Thu, 03 Jun 2010) | 2 lines

Remove outside items.

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r3530 | s_angi | 2010-06-03 16:27:12 +0200 (Thu, 03 Jun 2010) | 3 lines

Count only visible targets.
Work on stone_target mini-game.

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r3529 | s_angi | 2010-06-03 15:09:27 +0200 (Thu, 03 Jun 2010) | 3 lines

Work on stone_training.
Add missing default values.

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r3528 | s_angi | 2010-06-03 14:09:40 +0200 (Thu, 03 Jun 2010) | 2 lines

Do not kill stone when target is hit.

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r3527 | j-jorge | 2010-06-03 13:34:03 +0200 (Thu, 03 Jun 2010) | 1 line

Show a trace behind the stones.
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r3526 | s_angi | 2010-06-03 12:01:09 +0200 (Thu, 03 Jun 2010) | 2 lines

Work on stone_training.

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r3525 | j-jorge | 2010-06-03 11:11:35 +0200 (Thu, 03 Jun 2010) | 1 line

Items have an angular speed.
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r3524 | s_angi | 2010-06-03 11:04:28 +0200 (Thu, 03 Jun 2010) | 2 lines

Work on stone_training.

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r3523 | j-jorge | 2010-06-02 23:16:57 +0200 (Wed, 02 Jun 2010) | 1 line

Add a flag to set weak collision detection on items.
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r3522 | s_angi | 2010-06-02 22:38:39 +0200 (Wed, 02 Jun 2010) | 3 lines

Add decoration.
Work on stone_training.

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r3521 | j-jorge | 2010-06-02 21:51:29 +0200 (Wed, 02 Jun 2010) | 1 line

Add the '/' character in the "bouncy" font.
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r3520 | s_angi | 2010-06-02 21:50:52 +0200 (Wed, 02 Jun 2010) | 2 lines

Work on stone_training.

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r3519 | s_angi | 2010-06-02 21:28:28 +0200 (Wed, 02 Jun 2010) | 2 lines

Work on stone_traning.

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r3518 | s_angi | 2010-06-02 21:09:48 +0200 (Wed, 02 Jun 2010) | 3 lines

Better english.
Work on stone_training mini-game.

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r3517 | j-jorge | 2010-06-02 20:43:36 +0200 (Wed, 02 Jun 2010) | 1 line

Add a spritepos file for the stones mini-game.
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r3516 | j-jorge | 2010-06-02 20:22:32 +0200 (Wed, 02 Jun 2010) | 1 line

English.
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r3515 | j-jorge | 2010-06-02 19:54:04 +0200 (Wed, 02 Jun 2010) | 1 line

Add a picture for the targets in the mini-game of the stones.
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r3514 | s_angi | 2010-06-02 10:55:20 +0200 (Wed, 02 Jun 2010) | 2 lines

Add targets count.

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r3513 | s_angi | 2010-06-02 10:22:34 +0200 (Wed, 02 Jun 2010) | 2 lines

Add a target for stones.

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r3512 | j-jorge | 2010-06-02 08:06:43 +0200 (Wed, 02 Jun 2010) | 1 line

Pre-cache the model of the little Plee.
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r3511 | j-jorge | 2010-06-01 23:12:03 +0200 (Tue, 01 Jun 2010) | 1 line

Remove everything related to the previous animations of the little plee.
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r3510 | j-jorge | 2010-06-01 23:07:42 +0200 (Tue, 01 Jun 2010) | 2 lines

- Give a model to the little plee.
- Check that the version of the model files can be read.
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r3509 | j-jorge | 2010-06-01 19:22:33 +0200 (Tue, 01 Jun 2010) | 1 line

Code cleaning.
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r3508 | s_angi | 2010-06-01 17:02:41 +0200 (Tue, 01 Jun 2010) | 2 lines

Player can be oriented on both side even if the player cannot walk.

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r3507 | s_angi | 2010-06-01 16:46:34 +0200 (Tue, 01 Jun 2010) | 2 lines

Add a toggle to authorize or refuse a given action.

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r3506 | s_angi | 2010-06-01 16:17:14 +0200 (Tue, 01 Jun 2010) | 2 lines

Add missing macros.

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r3505 | s_angi | 2010-06-01 15:38:53 +0200 (Tue, 01 Jun 2010) | 4 lines

We can set forbidden action.
Start a practice level for stone.
Work on waterfall level.

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r3504 | s_angi | 2010-06-01 10:58:27 +0200 (Tue, 01 Jun 2010) | 2 lines

Add decorations.

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r3503 | s_angi | 2010-06-01 08:41:13 +0200 (Tue, 01 Jun 2010) | 2 lines

Better gorilla.

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r3502 | j-jorge | 2010-05-31 19:37:39 +0200 (Mon, 31 May 2010) | 1 line

Put a cap on the head of the running rabbit.
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r3501 | s_angi | 2010-05-31 15:01:15 +0200 (Mon, 31 May 2010) | 2 lines

Fix gorilla.

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r3500 | s_angi | 2010-05-31 14:36:52 +0200 (Mon, 31 May 2010) | 2 lines

Add level name.

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r3499 | s_angi | 2010-05-31 14:33:36 +0200 (Mon, 31 May 2010) | 2 lines

Better script in forest-2.

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r3498 | s_angi | 2010-05-31 14:05:21 +0200 (Mon, 31 May 2010) | 2 lines

Work on forest-2.

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r3497 | j-jorge | 2010-05-29 12:56:36 +0200 (Sat, 29 May 2010) | 1 line

The filter on the item classes checks the category too.
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r3496 | s_angi | 2010-05-28 14:34:15 +0200 (Fri, 28 May 2010) | 2 lines

Work on forest.

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r3495 | s_angi | 2010-05-28 10:56:10 +0200 (Fri, 28 May 2010) | 2 lines

Add decorzations.

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r3494 | j-jorge | 2010-05-26 20:39:35 +0200 (Wed, 26 May 2010) | 1 line

Use a beautiful toolbar instead of ugly buttons in the level editor.
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r3493 | j-jorge | 2010-05-25 18:48:25 +0200 (Tue, 25 May 2010) | 1 line

Boolean fields are toggled when double-clicked.
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r3492 | j-jorge | 2010-05-25 18:23:48 +0200 (Tue, 25 May 2010) | 2 lines

- Replace the bridge near the woodguy by a moving platform.
- Fix incorrect markup name.
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r3491 | j-jorge | 2010-05-24 23:54:05 +0200 (Mon, 24 May 2010) | 1 line

Use the new logger of claw to not output lines recently output.
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r3490 | j-jorge | 2010-05-24 16:54:13 +0200 (Mon, 24 May 2010) | 1 line

path_trace is artificial, phantom and cannot move items.
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r3489 | j-jorge | 2010-05-23 21:06:34 +0200 (Sun, 23 May 2010) | 1 line

Add a tracer for all type of stones.
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r3488 | j-jorge | 2010-05-22 14:51:44 +0200 (Sat, 22 May 2010) | 1 line

The path tracer works.
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r3487 | j-jorge | 2010-05-21 18:07:07 +0200 (Fri, 21 May 2010) | 1 line

item_with_trigger and with_trigger are more generic.
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r3486 | j-jorge | 2010-05-21 17:05:33 +0200 (Fri, 21 May 2010) | 2 lines

- Add a class in bear::visual for easier use of the colors.
- Add a class that creates traces under a given condition.
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r3485 | j-jorge | 2010-05-21 15:28:34 +0200 (Fri, 21 May 2010) | 2 lines

- Add an item to show a trace behind an other item.
- Add a function to change the bounding box of an item.
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r3484 | s_angi | 2010-05-20 18:43:54 +0200 (Thu, 20 May 2010) | 2 lines

Work on forest-2 and waterfall minigame.

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r3483 | j-jorge | 2010-05-19 22:41:30 +0200 (Wed, 19 May 2010) | 1 line

Working on the running rabbit.
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r3482 | j-jorge | 2010-05-15 22:55:25 +0200 (Sat, 15 May 2010) | 1 line

Starting the running rabbit.
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r3481 | j-jorge | 2010-05-13 20:17:01 +0200 (Thu, 13 May 2010) | 1 line

Starting an XML Schema for the animation files.
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r3480 | s_angi | 2010-05-12 09:45:51 +0200 (Wed, 12 May 2010) | 2 lines

Set hot spot parameters.

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r3479 | j-jorge | 2010-05-12 09:01:54 +0200 (Wed, 12 May 2010) | 1 line

Music in the quick end credits.
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r3478 | s_angi | 2010-05-11 16:59:24 +0200 (Tue, 11 May 2010) | 2 lines

Better hot_spot ?

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r3477 | j-jorge | 2010-05-07 22:59:32 +0200 (Fri, 07 May 2010) | 1 line

Add the source file of the latest music from Florian, to be used for the quick end.
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r3476 | s_angi | 2010-05-07 14:28:35 +0200 (Fri, 07 May 2010) | 3 lines

Display if the mini-game has been already finished.
Work on waterfall mini-game.

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r3475 | s_angi | 2010-05-07 11:30:25 +0200 (Fri, 07 May 2010) | 2 lines

Better mini-game ending.

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r3474 | s_angi | 2010-05-06 17:19:36 +0200 (Thu, 06 May 2010) | 2 lines

Work on waterfall mini-game.

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r3473 | s_angi | 2010-05-06 17:14:48 +0200 (Thu, 06 May 2010) | 3 lines

Remove game variables.
Work on record saving.

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r3472 | j-jorge | 2010-05-05 12:06:37 +0200 (Wed, 05 May 2010) | 1 line

Level shots have a white background.
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r3471 | s_angi | 2010-05-04 16:09:45 +0200 (Tue, 04 May 2010) | 2 lines

Work on records.

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r3470 | s_angi | 2010-05-03 22:19:32 +0200 (Mon, 03 May 2010) | 2 lines

Start to save all records.

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r3469 | s_angi | 2010-05-03 17:45:32 +0200 (Mon, 03 May 2010) | 3 lines

Work on record saving.
Work on waterfall mini-game.

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r3468 | s_angi | 2010-05-03 11:50:23 +0200 (Mon, 03 May 2010) | 6 lines

Better variable names in timer_kill_players.
Start an object to control ending of waterfall mini-game.
Remember the last selected mini-game.
Return in mini-games list when a mini-game is finish.

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r3467 | j-jorge | 2010-05-02 21:31:40 +0200 (Sun, 02 May 2010) | 1 line

The link to the wiki on the English page links to the English main page of the wiki.
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r3466 | j-jorge | 2010-05-02 10:17:17 +0200 (Sun, 02 May 2010) | 1 line

Check the svn revision of Claw.
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r3465 | j-jorge | 2010-05-02 09:38:58 +0200 (Sun, 02 May 2010) | 1 line

Fix incorrecte return type.
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r3464 | j-jorge | 2010-05-02 00:41:10 +0200 (Sun, 02 May 2010) | 1 line

Back to the type_list_maker.
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r3463 | j-jorge | 2010-05-02 00:09:52 +0200 (Sun, 02 May 2010) | 1 line

Fix incorrect return type.
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r3462 | j-jorge | 2010-05-01 23:53:59 +0200 (Sat, 01 May 2010) | 1 line

Use type_lists for multi_type_map.
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r3461 | s_angi | 2010-04-29 17:23:03 +0200 (Thu, 29 Apr 2010) | 3 lines

Fix slope margin.
Display good margin in wireframe layer.

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r3460 | s_angi | 2010-04-29 16:41:33 +0200 (Thu, 29 Apr 2010) | 2 lines

Do not resize slope.

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r3459 | j-jorge | 2010-04-29 16:37:26 +0200 (Thu, 29 Apr 2010) | 1 line

When an item with an id is removed, his references in other items are removed too.
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r3458 | s_angi | 2010-04-29 15:45:09 +0200 (Thu, 29 Apr 2010) | 2 lines

Fix name of unlocked mini-game.

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r3457 | s_angi | 2010-04-29 15:30:58 +0200 (Thu, 29 Apr 2010) | 3 lines

Fix name of secret level in forest-1.
Set animation of player_present item.

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r3456 | s_angi | 2010-04-29 14:57:57 +0200 (Thu, 29 Apr 2010) | 3 lines

Fix name of mini-game name.
Fiw number of players when starting a level.

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r3455 | s_angi | 2010-04-29 14:23:52 +0200 (Thu, 29 Apr 2010) | 2 lines

Fix field of items.

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r3454 | s_angi | 2010-04-29 10:54:55 +0200 (Thu, 29 Apr 2010) | 2 lines

Display corrupting-bonus decreasing.

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r3453 | j-jorge | 2010-04-28 22:50:57 +0200 (Wed, 28 Apr 2010) | 1 line

We can do level shots by pressing F10.
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r3452 | j-jorge | 2010-04-28 17:38:27 +0200 (Wed, 28 Apr 2010) | 1 line

When an item with an id is removed, his references in other items are removed too.
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r3451 | j-jorge | 2010-04-28 11:59:18 +0200 (Wed, 28 Apr 2010) | 1 line

When changing the identifier of an item, only the other items of the same layer are looked up for update.
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r3450 | s_angi | 2010-04-28 10:08:33 +0200 (Wed, 28 Apr 2010) | 2 lines

Test the hand position to attack the rabbit.

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r3449 | s_angi | 2010-04-28 09:47:17 +0200 (Wed, 28 Apr 2010) | 3 lines

Fix bug : items are now informed when they enter in the active region.
Better rabbit.

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r3448 | j-jorge | 2010-04-27 22:36:54 +0200 (Tue, 27 Apr 2010) | 1 line

Start the rabbit eating a carrot.
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r3447 | s_angi | 2010-04-27 22:31:55 +0200 (Tue, 27 Apr 2010) | 2 lines

Start the rabbit.

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r3446 | j-jorge | 2010-04-27 21:43:46 +0200 (Tue, 27 Apr 2010) | 1 line

Remove invalid item from sandbox.lvl.
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r3445 | j-jorge | 2010-04-27 21:10:13 +0200 (Tue, 27 Apr 2010) | 1 line

rolling_credits uses visual::scene_element for the lines.
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r3444 | j-jorge | 2010-04-27 20:59:29 +0200 (Tue, 27 Apr 2010) | 1 line

rolling_credits use gettext.
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r3443 | j-jorge | 2010-04-27 14:27:07 +0200 (Tue, 27 Apr 2010) | 1 line

Shorter webpages.
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r3442 | j-jorge | 2010-04-26 21:33:52 +0200 (Mon, 26 Apr 2010) | 2 lines

- Rolling credits are slower in the quick-end level.
- The quick-end level starts at the end of the script in the secret place with Ray.
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r3441 | s_angi | 2010-04-26 16:28:42 +0200 (Mon, 26 Apr 2010) | 3 lines

Work on forest-2.
Remove unused member.

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r3440 | j-jorge | 2010-04-25 22:41:15 +0200 (Sun, 25 Apr 2010) | 1 line

Add a crying ray in the quick end.
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r3439 | j-jorge | 2010-04-25 22:34:26 +0200 (Sun, 25 Apr 2010) | 1 line

Rolling credits with fading.
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r3438 | j-jorge | 2010-04-25 22:15:27 +0200 (Sun, 25 Apr 2010) | 1 line

Rolling credits!
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r3437 | j-jorge | 2010-04-25 20:45:44 +0200 (Sun, 25 Apr 2010) | 1 line

Do not allow to pause a level launched in demo mode.
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r3436 | j-jorge | 2010-04-25 19:28:47 +0200 (Sun, 25 Apr 2010) | 1 line

Starting a class to display rolling credits.
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r3435 | j-jorge | 2010-04-25 17:34:39 +0200 (Sun, 25 Apr 2010) | 2 lines

- Add missing spritepos file.
- Better font for the menus.
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r3434 | j-jorge | 2010-04-24 22:55:28 +0200 (Sat, 24 Apr 2010) | 1 line

Use factories instead of C-like functions to instanciate items and layers.
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r3433 | j-jorge | 2010-04-24 12:04:34 +0200 (Sat, 24 Apr 2010) | 1 line

Add an effect to add a strip at the top and the bottom of the screen.
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r3432 | j-jorge | 2010-04-23 11:02:05 +0200 (Fri, 23 Apr 2010) | 1 line

Reformulation of the description of the mini-games.
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r3431 | j-jorge | 2010-04-23 10:52:26 +0200 (Fri, 23 Apr 2010) | 1 line

Add missing friction on the top of some blocks.
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r3430 | j-jorge | 2010-04-23 09:57:59 +0200 (Fri, 23 Apr 2010) | 1 line

Set the top friction of a block.
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r3429 | j-jorge | 2010-04-22 23:20:51 +0200 (Thu, 22 Apr 2010) | 1 line

Remove the useless parameter in DECLARE_BASE_ITEM macro.
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r3428 | j-jorge | 2010-04-22 23:04:18 +0200 (Thu, 22 Apr 2010) | 1 line

Remove useless parameter in DECLARE_BASE_ITEM macro.
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r3427 | j-jorge | 2010-04-22 22:39:52 +0200 (Thu, 22 Apr 2010) | 1 line

A level with the light_bulb.
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r3426 | s_angi | 2010-04-22 20:18:21 +0200 (Thu, 22 Apr 2010) | 2 lines

work on the forest.

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r3425 | s_angi | 2010-04-22 20:05:57 +0200 (Thu, 22 Apr 2010) | 2 lines

Work on forest-2.

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r3424 | j-jorge | 2010-04-22 09:44:32 +0200 (Thu, 22 Apr 2010) | 1 line

XML class description for the light_bulb.
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r3423 | j-jorge | 2010-04-21 23:13:41 +0200 (Wed, 21 Apr 2010) | 1 line

Link to the forums.
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r3422 | j-jorge | 2010-04-21 17:48:16 +0200 (Wed, 21 Apr 2010) | 1 line

Adjust the line of the slopes according to their position when checking for collisions.
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r3421 | s_angi | 2010-04-21 12:55:18 +0200 (Wed, 21 Apr 2010) | 2 lines

Work on (finish) the forest-2.

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r3420 | s_angi | 2010-04-20 23:00:35 +0200 (Tue, 20 Apr 2010) | 2 lines

Work on forest-2

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r3419 | s_angi | 2010-04-20 21:41:36 +0200 (Tue, 20 Apr 2010) | 2 lines

Commit compiled level.

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r3418 | s_angi | 2010-04-20 21:39:31 +0200 (Tue, 20 Apr 2010) | 2 lines

Work on forest-2.

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r3417 | j-jorge | 2010-04-20 20:10:24 +0200 (Tue, 20 Apr 2010) | 1 line

Adjust the scroolbars when an ingame_view_frame is activated.
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r3416 | j-jorge | 2010-04-20 19:59:27 +0200 (Tue, 20 Apr 2010) | 1 line

Double-click in class_tree_ctrl throw an event used to change the item class or add a new item in the current layer.
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r3415 | j-jorge | 2010-04-20 14:06:04 +0200 (Tue, 20 Apr 2010) | 1 line

Bad alignment in straight_slope as ceilings.
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r3414 | j-jorge | 2010-04-19 23:11:53 +0200 (Mon, 19 Apr 2010) | 1 line

Fixing some paths in the script.
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r3413 | j-jorge | 2010-04-19 18:37:18 +0200 (Mon, 19 Apr 2010) | 1 line

Add a threshold in bear::block for the collision in a corner, to avoid being aligned mid-air.
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r3412 | j-jorge | 2010-04-19 16:42:03 +0200 (Mon, 19 Apr 2010) | 1 line

Little modification of the music for the 1-up.
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r3411 | j-jorge | 2010-04-19 16:33:35 +0200 (Mon, 19 Apr 2010) | 1 line

Add some blocks in the level.
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r3410 | j-jorge | 2010-04-19 15:09:29 +0200 (Mon, 19 Apr 2010) | 1 line

Starting the level for the tutorial "How to create a level".
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r3409 | j-jorge | 2010-04-19 15:07:37 +0200 (Mon, 19 Apr 2010) | 1 line

- Do not try to get the current selection in a level without layers.
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r3408 | j-jorge | 2010-04-18 19:50:59 +0200 (Sun, 18 Apr 2010) | 1 line

Update documentation.
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r3407 | j-jorge | 2010-04-18 19:50:20 +0200 (Sun, 18 Apr 2010) | 1 line

No more level file in run-game.sh.
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r3406 | j-jorge | 2010-04-17 17:22:11 +0200 (Sat, 17 Apr 2010) | 1 line

Add a field in the mini-game file to give the path of the level file.
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r3405 | j-jorge | 2010-04-16 22:06:28 +0200 (Fri, 16 Apr 2010) | 1 line

Play a music when a player wins a new try.
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r3404 | j-jorge | 2010-04-16 21:33:20 +0200 (Fri, 16 Apr 2010) | 1 line

Give one more try to the player each 50000 points.
------------------------------------------------------------------------
r3403 | j-jorge | 2010-04-16 19:44:45 +0200 (Fri, 16 Apr 2010) | 1 line

Give a name to some levels.
------------------------------------------------------------------------
r3402 | j-jorge | 2010-04-16 19:16:20 +0200 (Fri, 16 Apr 2010) | 1 line

Remove the need of a file listing the levels.
------------------------------------------------------------------------
r3401 | j-jorge | 2010-04-16 10:01:54 +0200 (Fri, 16 Apr 2010) | 1 line

Better straight_slope
------------------------------------------------------------------------
r3400 | j-jorge | 2010-04-14 11:58:45 +0200 (Wed, 14 Apr 2010) | 1 line

Add comments.
------------------------------------------------------------------------
r3399 | j-jorge | 2010-04-13 23:03:54 +0200 (Tue, 13 Apr 2010) | 1 line

Add the sprite of the idling rabbit.
------------------------------------------------------------------------
r3398 | s_angi | 2010-04-13 14:45:45 +0200 (Tue, 13 Apr 2010) | 2 lines

Selected button is emphasized.

------------------------------------------------------------------------
r3397 | j-jorge | 2010-04-13 11:42:12 +0200 (Tue, 13 Apr 2010) | 2 lines

No more pointer in bear::gui::picture.

------------------------------------------------------------------------
r3396 | s_angi | 2010-04-13 11:37:17 +0200 (Tue, 13 Apr 2010) | 3 lines

Fix number of players for level.
Fix unlocked mini-game saving.

------------------------------------------------------------------------
r3395 | j-jorge | 2010-04-13 11:25:18 +0200 (Tue, 13 Apr 2010) | 1 line

Use the file iterator of claw::configuration_file to get the names of the levels.
------------------------------------------------------------------------
r3394 | s_angi | 2010-04-13 11:22:35 +0200 (Tue, 13 Apr 2010) | 2 lines

We can specify the number of required players (for mini-games).

------------------------------------------------------------------------
r3393 | s_angi | 2010-04-13 10:48:33 +0200 (Tue, 13 Apr 2010) | 2 lines

Delete file containing list of mini-games.

------------------------------------------------------------------------
r3392 | s_angi | 2010-04-13 10:25:43 +0200 (Tue, 13 Apr 2010) | 2 lines

Fix mistakes.

------------------------------------------------------------------------
r3391 | j-jorge | 2010-04-12 19:42:39 +0200 (Mon, 12 Apr 2010) | 1 line

Working on the light bulb.
------------------------------------------------------------------------
r3390 | s_angi | 2010-04-12 17:15:02 +0200 (Mon, 12 Apr 2010) | 2 lines

Add thumb for waterfall mini-game.

------------------------------------------------------------------------
r3389 | s_angi | 2010-04-12 17:01:55 +0200 (Mon, 12 Apr 2010) | 2 lines

Better position of text.

------------------------------------------------------------------------
r3388 | s_angi | 2010-04-12 16:42:38 +0200 (Mon, 12 Apr 2010) | 2 lines

Delete old folder.

------------------------------------------------------------------------
r3387 | s_angi | 2010-04-12 16:40:21 +0200 (Mon, 12 Apr 2010) | 2 lines

Change class name.

------------------------------------------------------------------------
r3386 | s_angi | 2010-04-12 16:26:15 +0200 (Mon, 12 Apr 2010) | 2 lines

Work on frame to start a mini-game.

------------------------------------------------------------------------
r3385 | j-jorge | 2010-04-11 20:02:47 +0200 (Sun, 11 Apr 2010) | 1 line

Add the pictures for the light bulb.
------------------------------------------------------------------------
r3384 | j-jorge | 2010-04-11 18:38:00 +0200 (Sun, 11 Apr 2010) | 1 line

Adding the source code for the tutorials of the wiki.
------------------------------------------------------------------------
r3383 | j-jorge | 2010-04-11 16:08:31 +0200 (Sun, 11 Apr 2010) | 1 line

Avoid some segfaults.
------------------------------------------------------------------------
r3382 | j-jorge | 2010-04-11 11:36:39 +0200 (Sun, 11 Apr 2010) | 1 line

Add a tool program to create PNG and FNT files from a TTF font.
------------------------------------------------------------------------
r3381 | j-jorge | 2010-04-10 21:58:01 +0200 (Sat, 10 Apr 2010) | 1 line

Better font.
------------------------------------------------------------------------
r3380 | j-jorge | 2010-04-10 17:51:05 +0200 (Sat, 10 Apr 2010) | 1 line

Add a method to get the total duration of the decorative effect.
------------------------------------------------------------------------
r3379 | j-jorge | 2010-04-10 17:13:19 +0200 (Sat, 10 Apr 2010) | 1 line

- New decoration for the forest (daisy in tree_2.png).
------------------------------------------------------------------------
r3378 | j-jorge | 2010-04-10 13:11:48 +0200 (Sat, 10 Apr 2010) | 1 line

Allow bear::decorative_effect to kill the item when the effect is finished.
------------------------------------------------------------------------
r3377 | j-jorge | 2010-04-10 12:36:06 +0200 (Sat, 10 Apr 2010) | 2 lines

- bear::decorative_effect applies the effect to an other item.
- ptb::floating_score disapears in a one second fade out.
------------------------------------------------------------------------
r3376 | j-jorge | 2010-04-09 18:24:04 +0200 (Fri, 09 Apr 2010) | 2 lines

- Add a thumbnail for the mini-game "bears on fire".
- Add a thumbnail for locked mini-games.
------------------------------------------------------------------------
r3375 | s_angi | 2010-04-09 10:03:09 +0200 (Fri, 09 Apr 2010) | 2 lines

Display name of mini-game.

------------------------------------------------------------------------
r3374 | s_angi | 2010-04-08 17:07:20 +0200 (Thu, 08 Apr 2010) | 2 lines

Work on mini-game interface.

------------------------------------------------------------------------
r3373 | j-jorge | 2010-04-08 08:34:34 +0200 (Thu, 08 Apr 2010) | 2 lines

- Fixing bad field name in crossfade_sequence.
- Use the totem in the secret level of the forest and in the sequencer mini-game.
------------------------------------------------------------------------
r3372 | j-jorge | 2010-04-07 22:16:56 +0200 (Wed, 07 Apr 2010) | 2 lines

- Rename linker as totem.
- Remove default values in link_on_players.
------------------------------------------------------------------------
r3371 | j-jorge | 2010-04-07 22:01:05 +0200 (Wed, 07 Apr 2010) | 2 lines

- New totems.
- Remove the sprite fields in item_waiting_for_players.
------------------------------------------------------------------------
r3370 | s_angi | 2010-04-07 16:33:32 +0200 (Wed, 07 Apr 2010) | 3 lines

Better visual for mini_game_unlock_item.
Display animations for players_present objects.

------------------------------------------------------------------------
r3369 | j-jorge | 2010-04-06 21:48:49 +0200 (Tue, 06 Apr 2010) | 1 line

W3C compliant.
------------------------------------------------------------------------
r3368 | j-jorge | 2010-04-06 21:33:37 +0200 (Tue, 06 Apr 2010) | 1 line

Add a link to the RMLL and some images.
------------------------------------------------------------------------
r3367 | j-jorge | 2010-04-03 16:06:30 +0200 (Sat, 03 Apr 2010) | 1 line

Add a cap to the rabbit.
------------------------------------------------------------------------
r3366 | j-jorge | 2010-04-02 16:51:30 +0200 (Fri, 02 Apr 2010) | 1 line

Renaming some fields of the crossfade_sequence.
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r3365 | j-jorge | 2010-04-02 15:47:22 +0200 (Fri, 02 Apr 2010) | 1 line

sed s/client_pointer/socket_pointer/
------------------------------------------------------------------------
r3364 | j-jorge | 2010-04-02 15:43:29 +0200 (Fri, 02 Apr 2010) | 2 lines

The game works again.

------------------------------------------------------------------------
r3363 | j-jorge | 2010-04-01 22:33:30 +0200 (Thu, 01 Apr 2010) | 1 line

Better sed explession to match the class name.
------------------------------------------------------------------------
r3362 | j-jorge | 2010-04-01 22:12:31 +0200 (Thu, 01 Apr 2010) | 1 line

Use the loading level for the fast end.
------------------------------------------------------------------------
r3361 | j-jorge | 2010-04-01 22:06:43 +0200 (Thu, 01 Apr 2010) | 1 line

Toggles and suicide for all game_variable_setters.
------------------------------------------------------------------------
r3360 | s_angi | 2010-04-01 18:43:18 +0200 (Thu, 01 Apr 2010) | 4 lines

Fix default parameter in bool_game_variable_setter.
Add a visual in debug for trigger.
Fix in pick_item function in word.

------------------------------------------------------------------------
r3359 | j-jorge | 2010-04-01 16:22:33 +0200 (Thu, 01 Apr 2010) | 4 lines

- Add a class to easily create items that kill themselves in their build.
- Add a class to easily create toggles from existing classes.
- Replace bool_game_variable_setter with bool_game_variable_setter_suicide.
- Use the new utility classes for bool_game_variable_setter_toggle.
------------------------------------------------------------------------
r3358 | j-jorge | 2010-03-31 23:00:36 +0200 (Wed, 31 Mar 2010) | 2 lines

- Add a toggle to load a level.
- Finish the script of Ray at the beginning of the forest 1.
------------------------------------------------------------------------
r3357 | j-jorge | 2010-03-31 18:54:47 +0200 (Wed, 31 Mar 2010) | 1 line

The sample network program can can start a game on the server and ask for the availables games.
------------------------------------------------------------------------
r3356 | j-jorge | 2010-03-31 17:31:26 +0200 (Wed, 31 Mar 2010) | 1 line

The server can keep clients for a short time before they are added in a game.
------------------------------------------------------------------------
r3355 | s_angi | 2010-03-31 10:19:11 +0200 (Wed, 31 Mar 2010) | 2 lines

Remove with_text_interface.

------------------------------------------------------------------------
r3354 | j-jorge | 2010-03-30 22:41:42 +0200 (Tue, 30 Mar 2010) | 1 line

Use the new server instead of server_app.
------------------------------------------------------------------------
r3353 | j-jorge | 2010-03-30 14:08:51 +0200 (Tue, 30 Mar 2010) | 1 line

New directory structure.
------------------------------------------------------------------------
r3352 | j-jorge | 2010-03-30 12:11:27 +0200 (Tue, 30 Mar 2010) | 1 line

Manage sockets via traits in the future server.
------------------------------------------------------------------------
r3351 | s_angi | 2010-03-29 11:44:51 +0200 (Mon, 29 Mar 2010) | 3 lines

Base_item inherits from with_text_interface.
Work on script.

------------------------------------------------------------------------
r3350 | j-jorge | 2010-03-28 23:31:24 +0200 (Sun, 28 Mar 2010) | 1 line

Add a class to manage several clients of one game.
------------------------------------------------------------------------
r3349 | j-jorge | 2010-03-28 20:16:06 +0200 (Sun, 28 Mar 2010) | 1 line

- Prepare the server to manage several games.
------------------------------------------------------------------------
r3348 | j-jorge | 2010-03-28 18:28:29 +0200 (Sun, 28 Mar 2010) | 1 line

Working on the rabbit.
------------------------------------------------------------------------
r3347 | j-jorge | 2010-03-27 19:22:36 +0100 (Sat, 27 Mar 2010) | 1 line

Try the methods for the delay of the sockets in claw.
------------------------------------------------------------------------
r3346 | j-jorge | 2010-03-27 18:41:36 +0100 (Sat, 27 Mar 2010) | 1 line

Add a system to tell the server to filter some messages.
------------------------------------------------------------------------
r3345 | j-jorge | 2010-03-26 22:10:34 +0100 (Fri, 26 Mar 2010) | 1 line

We can remove a listener from a socket.
------------------------------------------------------------------------
r3344 | j-jorge | 2010-03-26 18:34:31 +0100 (Fri, 26 Mar 2010) | 1 line

Working on the rabbit.
------------------------------------------------------------------------
r3343 | j-jorge | 2010-03-26 16:09:59 +0100 (Fri, 26 Mar 2010) | 1 line

We can export methods of the parent classes via TEXT_INTERFACE_CONNECT_PARENT_METHOD_[0-3] in bear::text_interface.
------------------------------------------------------------------------
r3342 | j-jorge | 2010-03-26 10:40:35 +0100 (Fri, 26 Mar 2010) | 1 line

No more sets of items in universe::world nor universe::static_map.
------------------------------------------------------------------------
r3341 | j-jorge | 2010-03-26 09:18:30 +0100 (Fri, 26 Mar 2010) | 1 line

Get the static_items in the correct list.
------------------------------------------------------------------------
r3340 | j-jorge | 2010-03-25 19:12:33 +0100 (Thu, 25 Mar 2010) | 1 line

Add two methods in static_map to get the items from a range of areas.
------------------------------------------------------------------------
r3339 | j-jorge | 2010-03-25 16:49:47 +0100 (Thu, 25 Mar 2010) | 1 line

The server only knows messages init, progress and sync.
------------------------------------------------------------------------
r3338 | s_angi | 2010-03-25 15:32:03 +0100 (Thu, 25 Mar 2010) | 2 lines

Better game.

------------------------------------------------------------------------
r3337 | s_angi | 2010-03-25 15:13:47 +0100 (Thu, 25 Mar 2010) | 2 lines

New game.

------------------------------------------------------------------------
r3336 | j-jorge | 2010-03-24 15:54:08 +0100 (Wed, 24 Mar 2010) | 1 line

The client main loop is more like the one of the bear engine.
------------------------------------------------------------------------
r3335 | j-jorge | 2010-03-24 14:41:31 +0100 (Wed, 24 Mar 2010) | 1 line

Removing useless file.
------------------------------------------------------------------------
r3334 | j-jorge | 2010-03-23 22:50:07 +0100 (Tue, 23 Mar 2010) | 1 line

Easier way to add listeners.
------------------------------------------------------------------------
r3333 | j-jorge | 2010-03-23 22:33:42 +0100 (Tue, 23 Mar 2010) | 1 line

Mesages can be listened with their final type.
------------------------------------------------------------------------
r3332 | j-jorge | 2010-03-23 21:47:08 +0100 (Tue, 23 Mar 2010) | 1 line

Working on the rabbit.
------------------------------------------------------------------------
r3331 | j-jorge | 2010-03-23 20:58:23 +0100 (Tue, 23 Mar 2010) | 1 line

Better end message.
------------------------------------------------------------------------
r3330 | j-jorge | 2010-03-23 19:38:26 +0100 (Tue, 23 Mar 2010) | 1 line

Add a listener for message_winner
------------------------------------------------------------------------
r3329 | j-jorge | 2010-03-23 18:02:57 +0100 (Tue, 23 Mar 2010) | 1 line

The network seems to work.
------------------------------------------------------------------------
r3328 | j-jorge | 2010-03-23 16:58:31 +0100 (Tue, 23 Mar 2010) | 1 line

Add messages to init the game and to check the winner.
------------------------------------------------------------------------
r3327 | j-jorge | 2010-03-23 16:37:33 +0100 (Tue, 23 Mar 2010) | 1 line

Add the client messages.
------------------------------------------------------------------------
r3326 | j-jorge | 2010-03-23 16:07:39 +0100 (Tue, 23 Mar 2010) | 1 line

Add a program to test the network.
------------------------------------------------------------------------
r3325 | j-jorge | 2010-03-20 16:02:42 +0100 (Sat, 20 Mar 2010) | 1 line

Use claw::pattern instead of claw::concept.
------------------------------------------------------------------------
r3324 | j-jorge | 2010-03-20 00:30:42 +0100 (Sat, 20 Mar 2010) | 1 line

When editing a field, initialise the dialog with the current value of the field.
------------------------------------------------------------------------
r3323 | j-jorge | 2010-03-20 00:02:11 +0100 (Sat, 20 Mar 2010) | 1 line

Use the same system for the level variables than for the game variables.
------------------------------------------------------------------------
r3322 | j-jorge | 2010-03-19 21:53:01 +0100 (Fri, 19 Mar 2010) | 2 lines

- Reducing header dependencies by splitting engine::game in two classes.
- Preparing network game by not returning the game_variables from engine::game (replaced with getters and setters).
------------------------------------------------------------------------
r3321 | j-jorge | 2010-03-19 18:13:48 +0100 (Fri, 19 Mar 2010) | 1 line

Working on the scene of Ray in the forest 1.
------------------------------------------------------------------------
r3320 | j-jorge | 2010-03-19 11:44:37 +0100 (Fri, 19 Mar 2010) | 1 line

Little work on the activation of script with ray in the forest 1.
------------------------------------------------------------------------
r3319 | s_angi | 2010-03-19 10:05:15 +0100 (Fri, 19 Mar 2010) | 3 lines

Work on forest-2.
Fix bug in script in forest-1.

------------------------------------------------------------------------
r3318 | j-jorge | 2010-03-18 21:59:30 +0100 (Thu, 18 Mar 2010) | 2 lines

- Bug fix: segfault when changing the class of the selected items in the level editor.
- Add a structure to control the final place of Plee in the secret place with Ray in the forest 1.
------------------------------------------------------------------------
r3317 | j-jorge | 2010-03-18 19:31:06 +0100 (Thu, 18 Mar 2010) | 1 line

Plee says several sentences in one talk() in encounter_with_ray.
------------------------------------------------------------------------
r3316 | j-jorge | 2010-03-18 19:29:12 +0100 (Thu, 18 Mar 2010) | 1 line

Try to avoid changing the place of a balloon while increasing.
------------------------------------------------------------------------
r3315 | j-jorge | 2010-03-18 16:40:43 +0100 (Thu, 18 Mar 2010) | 2 lines

- Reducing header dependencies in bear-factory/
- Removing useless action class in the model editor.
------------------------------------------------------------------------
r3314 | j-jorge | 2010-03-18 15:27:43 +0100 (Thu, 18 Mar 2010) | 1 line

Reducing header dependencies in bear-engine/
------------------------------------------------------------------------
r3313 | j-jorge | 2010-03-18 15:15:58 +0100 (Thu, 18 Mar 2010) | 1 line

Reducing header dependencies in plee-the-bear/
------------------------------------------------------------------------
r3312 | s_angi | 2010-03-17 16:47:47 +0100 (Wed, 17 Mar 2010) | 3 lines

Better scripts in forest-2.
Control if item exist before open or close curtains.

------------------------------------------------------------------------
r3311 | s_angi | 2010-03-17 10:46:24 +0100 (Wed, 17 Mar 2010) | 3 lines

Ajust parameter.
Work on forest.

------------------------------------------------------------------------
r3310 | j-jorge | 2010-03-16 18:26:11 +0100 (Tue, 16 Mar 2010) | 1 line

Better plumber.
------------------------------------------------------------------------
r3309 | s_angi | 2010-03-16 16:32:46 +0100 (Tue, 16 Mar 2010) | 3 lines

Player cannot take a power twice.
Player wait 3 seconds before turn in wait state. :-(

------------------------------------------------------------------------
r3308 | s_angi | 2010-03-16 15:51:19 +0100 (Tue, 16 Mar 2010) | 2 lines

We can set that Ray cries in level editor.

------------------------------------------------------------------------
r3307 | s_angi | 2010-03-16 15:19:58 +0100 (Tue, 16 Mar 2010) | 2 lines

Set parameters in Plee and Ray.

------------------------------------------------------------------------
r3306 | j-jorge | 2010-03-16 15:13:28 +0100 (Tue, 16 Mar 2010) | 1 line

Better plumber.
------------------------------------------------------------------------
r3305 | j-jorge | 2010-03-16 09:41:03 +0100 (Tue, 16 Mar 2010) | 1 line

Add plumber plee for the loading screen.
------------------------------------------------------------------------
r3304 | j-jorge | 2010-03-16 08:33:21 +0100 (Tue, 16 Mar 2010) | 1 line

Remove useless dynamic allocation.
------------------------------------------------------------------------
r3303 | j-jorge | 2010-03-15 17:49:12 +0100 (Mon, 15 Mar 2010) | 1 line

The model editor's open dialog show the directory of the active model by default.
------------------------------------------------------------------------
r3302 | s_angi | 2010-03-15 17:47:22 +0100 (Mon, 15 Mar 2010) | 3 lines

We can choose the character in player_start_position.
Only player can take a small honeypot.

------------------------------------------------------------------------
r3301 | j-jorge | 2010-03-15 17:45:32 +0100 (Mon, 15 Mar 2010) | 1 line

The animation editor's open dialog show the directory of the active animation by default.
------------------------------------------------------------------------
r3300 | j-jorge | 2010-03-15 17:41:29 +0100 (Mon, 15 Mar 2010) | 1 line

The level editor's open dialog show the directory of the active level by default.
------------------------------------------------------------------------
r3299 | j-jorge | 2010-03-15 15:54:10 +0100 (Mon, 15 Mar 2010) | 1 line

The field list shows the new (selected) item when copying an item.
------------------------------------------------------------------------
r3298 | j-jorge | 2010-03-14 18:58:53 +0100 (Sun, 14 Mar 2010) | 1 line

Start a script for the secret exit in the forest-1.
------------------------------------------------------------------------
r3297 | j-jorge | 2010-03-14 18:22:37 +0100 (Sun, 14 Mar 2010) | 1 line

Add the animation of Ray injured.
------------------------------------------------------------------------
r3296 | j-jorge | 2010-03-12 19:11:35 +0100 (Fri, 12 Mar 2010) | 1 line

Add the animation of Ray falling.
------------------------------------------------------------------------
r3295 | s_angi | 2010-03-12 15:21:00 +0100 (Fri, 12 Mar 2010) | 3 lines

Work on ray.
Script_actor_player can add instance of player in the script.

------------------------------------------------------------------------
r3294 | j-jorge | 2010-03-11 15:52:38 +0100 (Thu, 11 Mar 2010) | 1 line

Create a new level or model for non existent files passed as command line arguments.
------------------------------------------------------------------------
r3293 | j-jorge | 2010-03-11 15:34:45 +0100 (Thu, 11 Mar 2010) | 1 line

Create a new animation for non existent files passed as command line arguments.
------------------------------------------------------------------------
r3292 | j-jorge | 2010-03-10 23:10:54 +0100 (Wed, 10 Mar 2010) | 1 line

Add the animation of Ray jumping.
------------------------------------------------------------------------
r3291 | j-jorge | 2010-03-09 19:50:13 +0100 (Tue, 09 Mar 2010) | 1 line

Update authors file.
------------------------------------------------------------------------
r3290 | j-jorge | 2010-03-09 19:43:42 +0100 (Tue, 09 Mar 2010) | 1 line

Add the animations of Ray crying.
------------------------------------------------------------------------
r3289 | j-jorge | 2010-03-09 18:17:15 +0100 (Tue, 09 Mar 2010) | 1 line

Revert previous commit: not a solution.
------------------------------------------------------------------------
r3288 | s_angi | 2010-03-09 17:03:53 +0100 (Tue, 09 Mar 2010) | 3 lines

Fix model.
Better plee model.

------------------------------------------------------------------------
r3287 | j-jorge | 2010-03-09 10:00:41 +0100 (Tue, 09 Mar 2010) | 2 lines

- Tell the SDL to not generate the events we don't process.
- The game view is stretched to fit the window.
------------------------------------------------------------------------
r3286 | j-jorge | 2010-03-08 22:22:52 +0100 (Mon, 08 Mar 2010) | 1 line

item_field_edit send an event to request the item identifiers for the fields. The ugly "proxy" does not exist anymore.
------------------------------------------------------------------------
r3285 | j-jorge | 2010-03-08 19:21:44 +0100 (Mon, 08 Mar 2010) | 1 line

Changing the value of a field is now done with an event.
------------------------------------------------------------------------
r3284 | j-jorge | 2010-03-08 18:02:10 +0100 (Mon, 08 Mar 2010) | 1 line

item_field_edit send an event to delete a field, instead of using a "proxy".
------------------------------------------------------------------------
r3283 | s_angi | 2010-03-08 11:49:04 +0100 (Mon, 08 Mar 2010) | 2 lines

Fix set field in linear_movement_sequence_loop.

------------------------------------------------------------------------
r3282 | j-jorge | 2010-03-08 10:41:48 +0100 (Mon, 08 Mar 2010) | 1 line

model_mark check the validity of the animation before telling she effectively has an animation.
------------------------------------------------------------------------
r3281 | j-jorge | 2010-03-07 11:29:04 +0100 (Sun, 07 Mar 2010) | 1 line

Add the animation of Ray looking up.
------------------------------------------------------------------------
r3280 | j-jorge | 2010-03-07 01:03:47 +0100 (Sun, 07 Mar 2010) | 2 lines

-Add the "walking" animation in the model of Ray.
- Set the correct duration for the action of Plee walking.
------------------------------------------------------------------------
r3279 | j-jorge | 2010-03-06 15:39:46 +0100 (Sat, 06 Mar 2010) | 1 line

Started an animation of Ray walking.
------------------------------------------------------------------------
r3278 | j-jorge | 2010-03-06 10:25:55 +0100 (Sat, 06 Mar 2010) | 1 line

Sprite of Ray looking upward.
------------------------------------------------------------------------
r3277 | j-jorge | 2010-03-05 19:54:43 +0100 (Fri, 05 Mar 2010) | 1 line

Ray is a bit lighter.
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r3276 | j-jorge | 2010-03-05 19:37:04 +0100 (Fri, 05 Mar 2010) | 1 line

Better splash screen.
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r3275 | j-jorge | 2010-03-05 17:23:38 +0100 (Fri, 05 Mar 2010) | 1 line

item_field_edit is less often cleared and filled.
------------------------------------------------------------------------
r3274 | j-jorge | 2010-03-05 16:46:49 +0100 (Fri, 05 Mar 2010) | 1 line

The item_field_edit control remembers the name of the last edited field.
------------------------------------------------------------------------
r3273 | j-jorge | 2010-03-05 16:37:31 +0100 (Fri, 05 Mar 2010) | 1 line

Remove the old code of the single selection.
------------------------------------------------------------------------
r3272 | j-jorge | 2010-03-05 16:28:05 +0100 (Fri, 05 Mar 2010) | 1 line

We can edit several items simultaneously.
------------------------------------------------------------------------
r3271 | j-jorge | 2010-03-05 11:21:33 +0100 (Fri, 05 Mar 2010) | 1 line

Better class name.
------------------------------------------------------------------------
r3270 | j-jorge | 2010-03-05 11:19:08 +0100 (Fri, 05 Mar 2010) | 1 line

Replace two switches of item_instance by simpler code.
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r3269 | s_angi | 2010-03-05 09:43:11 +0100 (Fri, 05 Mar 2010) | 2 lines

Work on waterfall minigame

------------------------------------------------------------------------
r3268 | j-jorge | 2010-03-04 23:41:04 +0100 (Thu, 04 Mar 2010) | 4 lines

Multiple selection: add the following methods:
- Get a field common to all items from its name.
- Tell if all items in the group has a value for a given field.
- Get the value common to all items for a given field.
------------------------------------------------------------------------
r3267 | j-jorge | 2010-03-04 16:55:40 +0100 (Thu, 04 Mar 2010) | 1 line

Started some code to allow multiple selection in the level editor.
------------------------------------------------------------------------
r3266 | s_angi | 2010-03-04 15:31:02 +0100 (Thu, 04 Mar 2010) | 2 lines

Fix using get_layout function.

------------------------------------------------------------------------
r3265 | j-jorge | 2010-03-03 22:45:45 +0100 (Wed, 03 Mar 2010) | 1 line

Better color for the pants of Ray.
------------------------------------------------------------------------
r3264 | j-jorge | 2010-03-03 21:35:22 +0100 (Wed, 03 Mar 2010) | 2 lines

- Start the animation of Ray idling.
- Remove the field messageable_item.name from player.xml.
------------------------------------------------------------------------
r3263 | j-jorge | 2010-03-03 09:45:14 +0100 (Wed, 03 Mar 2010) | 1 line

Starting an image of Ray doing nothing.
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r3262 | s_angi | 2010-03-01 18:26:31 +0100 (Mon, 01 Mar 2010) | 2 lines

Air stone create bubble in water in "deflate" state.

------------------------------------------------------------------------
r3261 | s_angi | 2010-03-01 18:14:22 +0100 (Mon, 01 Mar 2010) | 2 lines

Plee throws air_bubble in water when he has air and water powers.

------------------------------------------------------------------------
r3260 | s_angi | 2010-03-01 17:31:38 +0100 (Mon, 01 Mar 2010) | 3 lines

Air_bubble checks its position according the mouth.
Work on forest-2.

------------------------------------------------------------------------
r3259 | s_angi | 2010-03-01 10:56:34 +0100 (Mon, 01 Mar 2010) | 3 lines

Better field descrition.
Fix bloc z_coordinate.

------------------------------------------------------------------------
r3258 | j-jorge | 2010-02-28 14:34:22 +0100 (Sun, 28 Feb 2010) | 1 line

We can close the game by closing the window.
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r3257 | j-jorge | 2010-02-27 19:56:31 +0100 (Sat, 27 Feb 2010) | 1 line

Moving walls are clingable in the forest 1.
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r3256 | j-jorge | 2010-02-27 19:51:04 +0100 (Sat, 27 Feb 2010) | 1 line

Working on the forest-1.
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r3255 | j-jorge | 2010-02-27 19:25:14 +0100 (Sat, 27 Feb 2010) | 1 line

The user can make Plee to say something.
------------------------------------------------------------------------
r3254 | j-jorge | 2010-02-26 16:11:47 +0100 (Fri, 26 Feb 2010) | 3 lines

- Add sounds for the gorilla.
- Update authors files.
- Better algorithm for reducing the volume of the samples (no more noise).
------------------------------------------------------------------------
r3253 | j-jorge | 2010-02-26 11:28:31 +0100 (Fri, 26 Feb 2010) | 1 line

frame_player_controls shows better names for the actions.
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r3252 | j-jorge | 2010-02-25 18:05:52 +0100 (Thu, 25 Feb 2010) | 1 line

Add missing key names.
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r3251 | j-jorge | 2010-02-25 17:44:31 +0100 (Thu, 25 Feb 2010) | 1 line

All commands are saved.
------------------------------------------------------------------------
r3250 | j-jorge | 2010-02-25 17:37:44 +0100 (Thu, 25 Feb 2010) | 1 line

Review of the player's control frame to allow to edit the GUI commands.
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r3249 | j-jorge | 2010-02-25 15:10:53 +0100 (Thu, 25 Feb 2010) | 1 line

Code cleaning.
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r3248 | j-jorge | 2010-02-25 09:22:23 +0100 (Thu, 25 Feb 2010) | 1 line

Do not start the demo level if the mouse is moving.
------------------------------------------------------------------------
r3247 | j-jorge | 2010-02-24 22:42:24 +0100 (Wed, 24 Feb 2010) | 1 line

We can pause the game with the joystick.
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r3246 | j-jorge | 2010-02-24 17:29:01 +0100 (Wed, 24 Feb 2010) | 2 lines

- Start some code to allow to configure the keys to pause the game and to talk.
- The controllers' files become understandable (the old syntax is not valid anymore).
------------------------------------------------------------------------
r3245 | j-jorge | 2010-02-24 10:58:24 +0100 (Wed, 24 Feb 2010) | 1 line

Started some code to allow to configure the keys for pausing the game or talking.
------------------------------------------------------------------------
r3244 | j-jorge | 2010-02-23 21:08:05 +0100 (Tue, 23 Feb 2010) | 1 line

Code cleaning.
------------------------------------------------------------------------
r3243 | j-jorge | 2010-02-23 19:36:40 +0100 (Tue, 23 Feb 2010) | 1 line

Reverting previous commit.
------------------------------------------------------------------------
r3242 | j-jorge | 2010-02-23 19:14:43 +0100 (Tue, 23 Feb 2010) | 1 line

Better placement of the balloons.
------------------------------------------------------------------------
r3241 | j-jorge | 2010-02-23 18:50:45 +0100 (Tue, 23 Feb 2010) | 1 line

Better placement of the balloons.
------------------------------------------------------------------------
r3240 | j-jorge | 2010-02-23 11:15:07 +0100 (Tue, 23 Feb 2010) | 2 lines

- Better placement of the balloons.
- scene_rectangle draw a rectangle when not filled.
------------------------------------------------------------------------
r3239 | j-jorge | 2010-02-23 10:21:02 +0100 (Tue, 23 Feb 2010) | 1 line

All speakers are added in the balloon layer, even if they are not speaking.
------------------------------------------------------------------------
r3238 | j-jorge | 2010-02-23 09:43:48 +0100 (Tue, 23 Feb 2010) | 1 line

Keep the order of the elements rendered by the gui layers.
------------------------------------------------------------------------
r3237 | j-jorge | 2010-02-23 09:38:40 +0100 (Tue, 23 Feb 2010) | 1 line

Display the balloons for offscreen speakers.
------------------------------------------------------------------------
r3236 | j-jorge | 2010-02-22 23:35:00 +0100 (Mon, 22 Feb 2010) | 1 line

Better placement of the balloons.
------------------------------------------------------------------------
r3235 | j-jorge | 2010-02-22 22:58:36 +0100 (Mon, 22 Feb 2010) | 1 line

Add a penalty to some candidate positions for the balloons.
------------------------------------------------------------------------
r3234 | j-jorge | 2010-02-22 22:47:58 +0100 (Mon, 22 Feb 2010) | 2 lines

Use the new procedure to place the balloons (the balloons for offscreen speakers have still to be placed.)

------------------------------------------------------------------------
r3233 | j-jorge | 2010-02-22 21:47:32 +0100 (Mon, 22 Feb 2010) | 1 line

The progress() of the balloons is done by item_that_speak, not by balloon_layer.
------------------------------------------------------------------------
r3232 | j-jorge | 2010-02-22 21:40:28 +0100 (Mon, 22 Feb 2010) | 1 line

Started a new algorithm to set the position of the balloons.
------------------------------------------------------------------------
r3231 | s_angi | 2010-02-22 16:22:05 +0100 (Mon, 22 Feb 2010) | 3 lines

Add class description.
Add xml file.

------------------------------------------------------------------------
r3230 | j-jorge | 2010-02-22 10:35:53 +0100 (Mon, 22 Feb 2010) | 2 lines

- Remove useless sample allocation.
- Remove the mutex of sound_manager, must be replaced.
------------------------------------------------------------------------
r3229 | j-jorge | 2010-02-21 17:11:08 +0100 (Sun, 21 Feb 2010) | 1 line

Set copyright year to 2010.
------------------------------------------------------------------------
r3228 | j-jorge | 2010-02-21 14:47:22 +0100 (Sun, 21 Feb 2010) | 2 lines

- The animation of the frog is finite.
- Code cleaning.
------------------------------------------------------------------------
r3227 | j-jorge | 2010-02-21 13:29:37 +0100 (Sun, 21 Feb 2010) | 1 line

Add sounds for the frog.
------------------------------------------------------------------------
r3226 | j-jorge | 2010-02-21 12:15:13 +0100 (Sun, 21 Feb 2010) | 1 line

Add a sound for the woodpecker pecking.
------------------------------------------------------------------------
r3225 | j-jorge | 2010-02-21 11:42:29 +0100 (Sun, 21 Feb 2010) | 2 lines

- Allow the camera_toggle to set the camera when its initial state is "on"
- Add a camera in all levels.
------------------------------------------------------------------------
r3224 | j-jorge | 2010-02-21 11:25:53 +0100 (Sun, 21 Feb 2010) | 1 line

The level starting effect is correctly displayed when the screen's size is not 800x600.
------------------------------------------------------------------------
r3223 | j-jorge | 2010-02-21 10:24:59 +0100 (Sun, 21 Feb 2010) | 1 line

Remove full paths from the compiled level files.
------------------------------------------------------------------------
r3222 | j-jorge | 2010-02-20 23:33:06 +0100 (Sat, 20 Feb 2010) | 1 line

Remove full paths from the compiled level of the forest 1.
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r3221 | j-jorge | 2010-02-20 23:28:52 +0100 (Sat, 20 Feb 2010) | 1 line

Use the new scene_rectangle class.
------------------------------------------------------------------------
r3220 | j-jorge | 2010-02-20 23:12:10 +0100 (Sat, 20 Feb 2010) | 1 line

Add a class to draw simple rectangles on the screen.
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r3219 | j-jorge | 2010-02-20 19:23:56 +0100 (Sat, 20 Feb 2010) | 1 line

The balloons of the players are always visible.
------------------------------------------------------------------------
r3218 | j-jorge | 2010-02-20 19:22:05 +0100 (Sat, 20 Feb 2010) | 1 line

Balloons can be half off-screen.
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r3217 | j-jorge | 2010-02-20 19:03:18 +0100 (Sat, 20 Feb 2010) | 1 line

bear::gui uses real numbers instead of integers.
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r3216 | j-jorge | 2010-02-20 18:09:15 +0100 (Sat, 20 Feb 2010) | 1 line

Add a boolean in speaker_item to tell if the balloon must always be visible.
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r3215 | j-jorge | 2010-02-20 14:45:57 +0100 (Sat, 20 Feb 2010) | 1 line

Code cleaning.
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r3214 | j-jorge | 2010-02-20 14:29:54 +0100 (Sat, 20 Feb 2010) | 1 line

Add a generic class to scan directories.
------------------------------------------------------------------------
r3213 | j-jorge | 2010-02-20 10:37:48 +0100 (Sat, 20 Feb 2010) | 3 lines

- Adding a general splash screen class.
- Adding labels in the splash screen.
- Update the instructions in the sequencer mini-game.
------------------------------------------------------------------------
r3212 | j-jorge | 2010-02-19 19:45:15 +0100 (Fri, 19 Feb 2010) | 1 line

Reverting the previous commit.
------------------------------------------------------------------------
r3211 | j-jorge | 2010-02-19 17:28:44 +0100 (Fri, 19 Feb 2010) | 1 line

Starting some code to write XML files via wxWidgets.
------------------------------------------------------------------------
r3210 | j-jorge | 2010-02-19 09:24:04 +0100 (Fri, 19 Feb 2010) | 1 line

Reducing the compilation time of the levels when using random files.
------------------------------------------------------------------------
r3209 | j-jorge | 2010-02-18 22:52:14 +0100 (Thu, 18 Feb 2010) | 1 line

Add a namespace in the XML Schema.
------------------------------------------------------------------------
r3208 | j-jorge | 2010-02-18 19:52:22 +0100 (Thu, 18 Feb 2010) | 1 line

Pop pending levels in game::clear().
------------------------------------------------------------------------
r3207 | j-jorge | 2010-02-18 19:46:14 +0100 (Thu, 18 Feb 2010) | 1 line

The owl inherits from item_that_speaks.
------------------------------------------------------------------------
r3206 | j-jorge | 2010-02-18 09:17:51 +0100 (Thu, 18 Feb 2010) | 1 line

Add an owl in the sandbox.
------------------------------------------------------------------------
r3205 | j-jorge | 2010-02-17 18:00:43 +0100 (Wed, 17 Feb 2010) | 1 line

Use graphviz in the documentation.
------------------------------------------------------------------------
r3204 | j-jorge | 2010-02-17 14:59:18 +0100 (Wed, 17 Feb 2010) | 1 line

The balloons are shown even if they contain only one sentence.
------------------------------------------------------------------------
r3203 | s_angi | 2010-02-17 14:44:27 +0100 (Wed, 17 Feb 2010) | 3 lines

Add class description.
Remove default parameter.

------------------------------------------------------------------------
r3202 | j-jorge | 2010-02-17 08:36:31 +0100 (Wed, 17 Feb 2010) | 1 line

The "pause" frame should work again, again.
------------------------------------------------------------------------
r3201 | j-jorge | 2010-02-17 00:25:42 +0100 (Wed, 17 Feb 2010) | 3 lines

- The balloon layer uses item handles.
- speaker_item does not know his "speaker" item.
- remove some pointers.
------------------------------------------------------------------------
r3200 | j-jorge | 2010-02-16 22:18:44 +0100 (Tue, 16 Feb 2010) | 1 line

Move in a separate file the message to add a speaker in the balloon layer.
------------------------------------------------------------------------
r3199 | j-jorge | 2010-02-16 21:53:16 +0100 (Tue, 16 Feb 2010) | 1 line

Remove a now useless control from the balloon.
------------------------------------------------------------------------
r3198 | j-jorge | 2010-02-16 21:38:21 +0100 (Tue, 16 Feb 2010) | 1 line

The balloon does not show its frame anymore.
------------------------------------------------------------------------
r3197 | j-jorge | 2010-02-16 20:46:25 +0100 (Tue, 16 Feb 2010) | 2 lines

- Restore a correct layout in the message boxes.
- The message box shown when returning to the title screen works as expected.
------------------------------------------------------------------------
r3196 | j-jorge | 2010-02-16 17:45:20 +0100 (Tue, 16 Feb 2010) | 1 line

The message dialog of the pause menu should work better.
------------------------------------------------------------------------
r3195 | j-jorge | 2010-02-16 17:37:17 +0100 (Tue, 16 Feb 2010) | 1 line

Add a script to check if the headers are self sufficient.
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r3194 | j-jorge | 2010-02-16 17:22:43 +0100 (Tue, 16 Feb 2010) | 1 line

Set the correct parent control in the subcontrols of the message_box.
------------------------------------------------------------------------
r3193 | j-jorge | 2010-02-16 17:07:12 +0100 (Tue, 16 Feb 2010) | 1 line

Move the balloon class outside of speaker item.
------------------------------------------------------------------------
r3192 | j-jorge | 2010-02-16 16:45:41 +0100 (Tue, 16 Feb 2010) | 1 line

Show a confirmation dialog in the "pause" frame, before returning to the title screen.
------------------------------------------------------------------------
r3191 | s_angi | 2010-02-16 15:34:25 +0100 (Tue, 16 Feb 2010) | 3 lines

Add set_field functions.
Add class description.

------------------------------------------------------------------------
r3190 | s_angi | 2010-02-16 14:05:45 +0100 (Tue, 16 Feb 2010) | 3 lines

Add xml file.
Add set_field functions.

------------------------------------------------------------------------
r3189 | s_angi | 2010-02-16 13:51:54 +0100 (Tue, 16 Feb 2010) | 2 lines

Add class description.

------------------------------------------------------------------------
r3188 | j-jorge | 2010-02-16 08:50:24 +0100 (Tue, 16 Feb 2010) | 1 line

Add missing file.
------------------------------------------------------------------------
r3187 | j-jorge | 2010-02-15 22:44:22 +0100 (Mon, 15 Feb 2010) | 1 line

Balloons are back.
------------------------------------------------------------------------
r3186 | j-jorge | 2010-02-15 18:01:01 +0100 (Mon, 15 Feb 2010) | 1 line

Indicate a removed field in the description of the 'player' class.
------------------------------------------------------------------------
r3185 | j-jorge | 2010-02-15 17:56:45 +0100 (Mon, 15 Feb 2010) | 1 line

Remove dependencies from ptb.
------------------------------------------------------------------------
r3184 | j-jorge | 2010-02-15 17:44:30 +0100 (Mon, 15 Feb 2010) | 1 line

Remove dependencies from visual.
------------------------------------------------------------------------
r3183 | j-jorge | 2010-02-15 17:20:42 +0100 (Mon, 15 Feb 2010) | 1 line

Remove dependencies from universe.
------------------------------------------------------------------------
r3182 | j-jorge | 2010-02-15 16:42:22 +0100 (Mon, 15 Feb 2010) | 1 line

Reduce include dependencies.
------------------------------------------------------------------------
r3181 | j-jorge | 2010-02-15 16:28:46 +0100 (Mon, 15 Feb 2010) | 2 lines

- Add a script to detect some #include directives that can be replaced by pre-declarations.
- Remove some #include directives.
------------------------------------------------------------------------
r3180 | j-jorge | 2010-02-15 14:50:57 +0100 (Mon, 15 Feb 2010) | 1 line

Add margins in the entries of the menus.
------------------------------------------------------------------------
r3179 | j-jorge | 2010-02-15 14:10:11 +0100 (Mon, 15 Feb 2010) | 2 lines

- Rename a field of save_player_position with the correct prefix.
- Fields can be removed from item classes with the XML node .
------------------------------------------------------------------------
r3178 | j-jorge | 2010-02-14 22:35:52 +0100 (Sun, 14 Feb 2010) | 1 line

Remove the obsolete gui::window control.
------------------------------------------------------------------------
r3177 | j-jorge | 2010-02-14 22:33:07 +0100 (Sun, 14 Feb 2010) | 1 line

Set a white background in the balloons.
------------------------------------------------------------------------
r3176 | j-jorge | 2010-02-14 22:20:34 +0100 (Sun, 14 Feb 2010) | 1 line

Bug fixes in the interface.
------------------------------------------------------------------------
r3175 | j-jorge | 2010-02-14 20:24:21 +0100 (Sun, 14 Feb 2010) | 2 lines

- Add titles in the frames.
- Bug: there are no borders around the balloons.
------------------------------------------------------------------------
r3174 | j-jorge | 2010-02-14 18:21:06 +0100 (Sun, 14 Feb 2010) | 1 line

Better colors for the menu.
------------------------------------------------------------------------
r3173 | s_angi | 2010-02-14 17:23:30 +0100 (Sun, 14 Feb 2010) | 2 lines

Add description.

------------------------------------------------------------------------
r3172 | s_angi | 2010-02-14 14:48:10 +0100 (Sun, 14 Feb 2010) | 2 lines

Better description.

------------------------------------------------------------------------
r3171 | j-jorge | 2010-02-14 09:42:18 +0100 (Sun, 14 Feb 2010) | 1 line

Remove bad sizes in static_text.
------------------------------------------------------------------------
r3170 | j-jorge | 2010-02-13 20:50:56 +0100 (Sat, 13 Feb 2010) | 1 line

The text is displayed in the text_input controls.
------------------------------------------------------------------------
r3169 | j-jorge | 2010-02-13 18:34:24 +0100 (Sat, 13 Feb 2010) | 1 line

Add margins around the text in static_text.
------------------------------------------------------------------------
r3168 | j-jorge | 2010-02-13 17:08:11 +0100 (Sat, 13 Feb 2010) | 2 lines

- Set a background color to the buttons.
- The visual components can have different colors for their top-left and bottom-right borders.
------------------------------------------------------------------------
r3167 | j-jorge | 2010-02-13 16:28:38 +0100 (Sat, 13 Feb 2010) | 3 lines

- Set a background color to the selected item in the menus.
- Better interface in the player control frame.
- Allow to disable the visual components.
------------------------------------------------------------------------
r3166 | j-jorge | 2010-02-13 16:25:44 +0100 (Sat, 13 Feb 2010) | 2 lines

- Set a background color to the selected item in the menus.
- Better interface in the player control frame.
------------------------------------------------------------------------
r3165 | j-jorge | 2010-02-13 15:11:52 +0100 (Sat, 13 Feb 2010) | 2 lines

- Use a typedef for the colors.
- Add a backround color to the visual coponents.
------------------------------------------------------------------------
r3164 | j-jorge | 2010-02-13 12:28:54 +0100 (Sat, 13 Feb 2010) | 1 line

Working on the splash screen.
------------------------------------------------------------------------
r3163 | j-jorge | 2010-02-12 19:36:34 +0100 (Fri, 12 Feb 2010) | 2 lines

- Removing a test model.
- Adding the level of Laurent.
------------------------------------------------------------------------
r3162 | j-jorge | 2010-02-12 19:33:59 +0100 (Fri, 12 Feb 2010) | 1 line

Better interface to edit the animation of a mark in a model.
------------------------------------------------------------------------
r3161 | j-jorge | 2010-02-12 19:12:19 +0100 (Fri, 12 Feb 2010) | 1 line

The models use the new animations.
------------------------------------------------------------------------
r3160 | j-jorge | 2010-02-12 18:22:13 +0100 (Fri, 12 Feb 2010) | 1 line

All levels and the level loader use the new animation description, with content type indicator.
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r3159 | j-jorge | 2010-02-12 17:12:37 +0100 (Fri, 12 Feb 2010) | 1 line

Add an edit dialog for the fields of type any_animation.
------------------------------------------------------------------------
r3158 | j-jorge | 2010-02-12 16:21:08 +0100 (Fri, 12 Feb 2010) | 1 line

Replaced animation_file_type with any_animation in item_instance and everywhere in the level-editor related stuff.
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r3157 | j-jorge | 2010-02-12 15:37:40 +0100 (Fri, 12 Feb 2010) | 1 line

any_animation in human_readable.
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r3156 | j-jorge | 2010-02-12 15:05:26 +0100 (Fri, 12 Feb 2010) | 1 line

Moving the animation_edit control from the animation editor to the editors'' library.
------------------------------------------------------------------------
r3155 | j-jorge | 2010-02-12 08:42:27 +0100 (Fri, 12 Feb 2010) | 1 line

Working on the splash screen.
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r3154 | j-jorge | 2010-02-11 16:56:28 +0100 (Thu, 11 Feb 2010) | 1 line

Starting a class to allow the use of an animation or an animation file where animations are required.
------------------------------------------------------------------------
r3153 | j-jorge | 2010-02-10 22:09:30 +0100 (Wed, 10 Feb 2010) | 1 line

Review of the screenshot sequence code for the videos. The frames are saved in separate threads.
------------------------------------------------------------------------
r3152 | s_angi | 2010-02-10 17:47:48 +0100 (Wed, 10 Feb 2010) | 2 lines

Better ToolTip.

------------------------------------------------------------------------
r3151 | s_angi | 2010-02-10 17:11:39 +0100 (Wed, 10 Feb 2010) | 2 lines

Better ToolTip.

------------------------------------------------------------------------
r3150 | j-jorge | 2010-02-10 17:10:07 +0100 (Wed, 10 Feb 2010) | 1 line

Use a separate thread to save the screenshots.
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r3149 | s_angi | 2010-02-10 14:06:48 +0100 (Wed, 10 Feb 2010) | 2 lines

Add ToolTip in tree controol.

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r3148 | s_angi | 2010-02-10 10:18:48 +0100 (Wed, 10 Feb 2010) | 3 lines

Better description of camera_shaker.
Show class description in editors.

------------------------------------------------------------------------
r3147 | j-jorge | 2010-02-10 09:07:44 +0100 (Wed, 10 Feb 2010) | 1 line

Working on the splash screen.
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r3146 | j-jorge | 2010-02-09 19:59:43 +0100 (Tue, 09 Feb 2010) | 1 line

No error message if the splash image does not exists.
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r3145 | s_angi | 2010-02-09 17:05:29 +0100 (Tue, 09 Feb 2010) | 2 lines

Start to display class descrition.

------------------------------------------------------------------------
r3144 | j-jorge | 2010-02-09 16:42:27 +0100 (Tue, 09 Feb 2010) | 1 line

Separate search in the class name and the description.
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r3143 | j-jorge | 2010-02-09 16:18:56 +0100 (Tue, 09 Feb 2010) | 1 line

Add a pattern search box in the item class tree.
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r3142 | j-jorge | 2010-02-09 14:12:52 +0100 (Tue, 09 Feb 2010) | 2 lines

- Add a script to set a random color to an item.
- Set a random color to all items without color.
------------------------------------------------------------------------
r3141 | j-jorge | 2010-02-09 10:43:08 +0100 (Tue, 09 Feb 2010) | 1 line

Working on the splash screen.
------------------------------------------------------------------------
r3140 | j-jorge | 2010-02-09 08:27:59 +0100 (Tue, 09 Feb 2010) | 1 line

Set the value of the phantom/can_move_items/artificial attributes of some items.
------------------------------------------------------------------------
r3139 | j-jorge | 2010-02-08 21:48:46 +0100 (Mon, 08 Feb 2010) | 1 line

The description is after the hierarchy in the item description files.
------------------------------------------------------------------------
r3138 | j-jorge | 2010-02-08 20:00:25 +0100 (Mon, 08 Feb 2010) | 2 lines

- Add a script to extract the description of the items from their .hpp file.
- Set the description of the items in some XML files.
------------------------------------------------------------------------
r3137 | j-jorge | 2010-02-08 19:05:50 +0100 (Mon, 08 Feb 2010) | 2 lines

- Set the URL for the items of plee.
- Don't open empty URLs.
------------------------------------------------------------------------
r3136 | j-jorge | 2010-02-08 19:00:27 +0100 (Mon, 08 Feb 2010) | 1 line

Set the url for the generic items.
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r3135 | j-jorge | 2010-02-08 18:50:30 +0100 (Mon, 08 Feb 2010) | 1 line

Add the description and the url in item_class.
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r3134 | j-jorge | 2010-02-08 17:02:17 +0100 (Mon, 08 Feb 2010) | 1 line

New schema including an url for the documentation and a description of the item.
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r3133 | s_angi | 2010-02-08 10:35:29 +0100 (Mon, 08 Feb 2010) | 2 lines

Work on level.

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r3132 | j-jorge | 2010-02-08 08:41:19 +0100 (Mon, 08 Feb 2010) | 1 line

Working on the splash screen.
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r3131 | j-jorge | 2010-02-07 22:22:23 +0100 (Sun, 07 Feb 2010) | 1 line

Working on the splash screen.
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r3130 | j-jorge | 2010-02-07 13:12:42 +0100 (Sun, 07 Feb 2010) | 2 lines

- Adding a splash screen for the level editor.
- Adding a cmake option to not create the manpages.
------------------------------------------------------------------------
r3129 | j-jorge | 2010-02-06 19:19:41 +0100 (Sat, 06 Feb 2010) | 1 line

Code cleaning.
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r3128 | j-jorge | 2010-02-05 08:18:46 +0100 (Fri, 05 Feb 2010) | 1 line

Item selection in the level view works far better.
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r3127 | j-jorge | 2010-02-04 22:14:45 +0100 (Thu, 04 Feb 2010) | 1 line

The sequencer works with two players.
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r3126 | j-jorge | 2010-02-04 19:23:16 +0100 (Thu, 04 Feb 2010) | 1 line

Put the message of the minigame in the middle of the screen.
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r3125 | j-jorge | 2010-02-04 16:47:24 +0100 (Thu, 04 Feb 2010) | 1 line

The polygons use the color intensity and the opacity of the scene element.
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r3124 | j-jorge | 2010-02-04 12:00:42 +0100 (Thu, 04 Feb 2010) | 1 line

The level list file is passed on the command line arguments.
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r3123 | s_angi | 2010-02-04 11:28:01 +0100 (Thu, 04 Feb 2010) | 2 lines

Fix camera_toggle.

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r3122 | j-jorge | 2010-02-04 10:42:38 +0100 (Thu, 04 Feb 2010) | 1 line

The models work with the new animation files system.
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r3121 | s_angi | 2010-02-04 09:26:20 +0100 (Thu, 04 Feb 2010) | 2 lines

Fix saving of mini-game unlocked status.

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r3120 | j-jorge | 2010-02-04 09:18:21 +0100 (Thu, 04 Feb 2010) | 1 line

Small workaround to make de animation files working with the models.
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r3119 | j-jorge | 2010-02-03 19:12:29 +0100 (Wed, 03 Feb 2010) | 1 line

Add the mini-game with the sequencer.
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r3118 | s_angi | 2010-02-03 15:43:38 +0100 (Wed, 03 Feb 2010) | 2 lines

Fix bug in model.

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r3117 | s_angi | 2010-02-03 15:13:24 +0100 (Wed, 03 Feb 2010) | 3 lines

Add arm animation.
Better plee model.

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r3116 | s_angi | 2010-02-03 14:30:52 +0100 (Wed, 03 Feb 2010) | 2 lines

Add field descriptions.

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r3115 | j-jorge | 2010-02-03 09:23:25 +0100 (Wed, 03 Feb 2010) | 1 line

Fix bad spritepos.
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r3114 | j-jorge | 2010-02-03 09:11:47 +0100 (Wed, 03 Feb 2010) | 2 lines

Replacing bad block

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r3113 | j-jorge | 2010-02-02 10:16:04 +0100 (Tue, 02 Feb 2010) | 1 line

Do not count errors before the first note.
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r3112 | j-jorge | 2010-02-02 08:26:59 +0100 (Tue, 02 Feb 2010) | 1 line

Working on the first secret level.
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r3111 | j-jorge | 2010-02-01 20:17:32 +0100 (Mon, 01 Feb 2010) | 1 line

Scripted sequence at the beginning of the first secret level
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r3110 | j-jorge | 2010-02-01 19:58:20 +0100 (Mon, 01 Feb 2010) | 1 line

Print a warning when a field has not been set.
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r3109 | j-jorge | 2010-02-01 15:23:21 +0100 (Mon, 01 Feb 2010) | 1 line

Add the reference to the XMLSchema in the item description XML files.
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r3108 | j-jorge | 2010-02-01 14:10:46 +0100 (Mon, 01 Feb 2010) | 1 line

The description is required.
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r3107 | j-jorge | 2010-02-01 14:09:18 +0100 (Mon, 01 Feb 2010) | 2 lines

- Add the XMLSchema for the item description files.
- Update some item description files according to the schema.
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r3106 | s_angi | 2010-02-01 11:37:05 +0100 (Mon, 01 Feb 2010) | 3 lines

Add cheatcode for mini-game unlock.
Work mini_game_unlock_item class.

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r3105 | j-jorge | 2010-02-01 09:36:22 +0100 (Mon, 01 Feb 2010) | 1 line

Better music for the invincibility.
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r3104 | j-jorge | 2010-02-01 08:27:15 +0100 (Mon, 01 Feb 2010) | 1 line

Replace bad sprite.
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r3103 | j-jorge | 2010-02-01 08:19:22 +0100 (Mon, 01 Feb 2010) | 1 line

Do not set the value of a field when it is his default value.
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r3102 | j-jorge | 2010-01-31 23:29:20 +0100 (Sun, 31 Jan 2010) | 1 line

Add a toggle that activates a camera.
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r3101 | j-jorge | 2010-01-31 15:37:58 +0100 (Sun, 31 Jan 2010) | 1 line

Add a boolean expression that returns the status of a toggle.
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r3100 | j-jorge | 2010-01-31 14:37:14 +0100 (Sun, 31 Jan 2010) | 1 line

Increase the volume of the sequencer's music.
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r3099 | j-jorge | 2010-01-31 14:27:54 +0100 (Sun, 31 Jan 2010) | 2 lines

- Add the sequencer at the end of the first secret level.
- Add missing spritepos files.
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r3098 | j-jorge | 2010-01-31 11:27:14 +0100 (Sun, 31 Jan 2010) | 1 line

Renaming the mini-game directory.
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r3097 | j-jorge | 2010-01-31 11:12:57 +0100 (Sun, 31 Jan 2010) | 1 line

Sequencer tracks and musics for the secret level of the forest-1.
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r3096 | j-jorge | 2010-01-30 17:20:26 +0100 (Sat, 30 Jan 2010) | 2 lines

- Sound samples can be copied via the sound_manager.
- The sequencer works well.
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r3095 | j-jorge | 2010-01-30 15:47:03 +0100 (Sat, 30 Jan 2010) | 6 lines

- Add an item that controls two sequencers.
- Add missing xml files.
- Allow to stop the music of the level.
- Move the failure sound of the sequencers in an appropriate directory.
- The failure sound of the sequencers is not a parameter anymore.
- item_with_player_control_reader is not abstract anymore. Nothing is done by default.
------------------------------------------------------------------------
r3094 | s_angi | 2010-01-29 18:12:01 +0100 (Fri, 29 Jan 2010) | 3 lines

Delete items in destructor.
Clone objects to create.

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r3093 | j-jorge | 2010-01-29 08:06:47 +0100 (Fri, 29 Jan 2010) | 1 line

The rendering attributes of the animations can be replaced.
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r3092 | j-jorge | 2010-01-28 21:02:34 +0100 (Thu, 28 Jan 2010) | 1 line

Code cleaning.
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r3091 | j-jorge | 2010-01-28 20:46:36 +0100 (Thu, 28 Jan 2010) | 1 line

animation_file_edit seems to work.
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r3090 | j-jorge | 2010-01-28 19:41:14 +0100 (Thu, 28 Jan 2010) | 1 line

animation_file_type can load the animation.
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r3089 | j-jorge | 2010-01-28 17:00:21 +0100 (Thu, 28 Jan 2010) | 1 line

animation_file_type has the set of bitmap rendering attributes.
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r3088 | j-jorge | 2010-01-28 15:44:14 +0100 (Thu, 28 Jan 2010) | 1 line

[Ed] The sprites and animations are searched in the parent classes too.
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r3087 | j-jorge | 2010-01-27 23:04:46 +0100 (Wed, 27 Jan 2010) | 1 line

Log is colored.
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r3086 | j-jorge | 2010-01-27 22:43:10 +0100 (Wed, 27 Jan 2010) | 1 line

Output the logs in the console, using the new stream of claw.
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r3085 | j-jorge | 2010-01-27 18:42:33 +0100 (Wed, 27 Jan 2010) | 1 line

item_waiting_for_players has "toggle-like" and "progress-like" methods.
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r3084 | s_angi | 2010-01-27 11:00:54 +0100 (Wed, 27 Jan 2010) | 2 lines

Fix field name.

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r3083 | j-jorge | 2010-01-27 07:40:46 +0100 (Wed, 27 Jan 2010) | 1 line

Code cleaning.
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r3082 | j-jorge | 2010-01-26 22:15:52 +0100 (Tue, 26 Jan 2010) | 3 lines

- The sequencer displays a smaller score.
- The level does not replace the scale factor of the rendered elements.
- item_with_text can stretch his text to fit his bounding box.
------------------------------------------------------------------------
r3081 | j-jorge | 2010-01-26 22:12:49 +0100 (Tue, 26 Jan 2010) | 3 lines

- The sequencer displays a smaller score.
- The level does not replace the scale factor of the rendered elements.
- item_with_text can stretch his text to fit his bounding box.
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r3080 | j-jorge | 2010-01-26 21:33:54 +0100 (Tue, 26 Jan 2010) | 1 line

Display the score given or taken at each note.
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r3079 | j-jorge | 2010-01-26 20:50:28 +0100 (Tue, 26 Jan 2010) | 1 line

Move the musics of the sequencer in the music directory.
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r3078 | j-jorge | 2010-01-26 18:40:32 +0100 (Tue, 26 Jan 2010) | 1 line

Set the score threshold of the sequencers.
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r3077 | j-jorge | 2010-01-26 18:37:30 +0100 (Tue, 26 Jan 2010) | 1 line

Add the bass track for the 2nd sequencer.
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r3076 | s_angi | 2010-01-25 18:24:30 +0100 (Mon, 25 Jan 2010) | 3 lines

Active the new layer when the selection changes its layer.
Set selection in actions moving selection.

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r3075 | s_angi | 2010-01-25 17:25:51 +0100 (Mon, 25 Jan 2010) | 2 lines

Add actions to move the layer of the selection.

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r3074 | s_angi | 2010-01-25 14:30:40 +0100 (Mon, 25 Jan 2010) | 2 lines

Better documentation.

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r3073 | s_angi | 2010-01-25 14:15:40 +0100 (Mon, 25 Jan 2010) | 2 lines

Better error messages.

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r3072 | s_angi | 2010-01-25 12:03:02 +0100 (Mon, 25 Jan 2010) | 2 lines

Better messages of error.

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r3071 | s_angi | 2010-01-25 12:01:13 +0100 (Mon, 25 Jan 2010) | 2 lines

Better error messages.

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r3070 | s_angi | 2010-01-25 11:43:15 +0100 (Mon, 25 Jan 2010) | 3 lines

linear_movement_sequence_loop class in in bear and not ptb.
Create item_creator class.

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r3069 | j-jorge | 2010-01-25 07:56:47 +0100 (Mon, 25 Jan 2010) | 1 line

Background music is louder.
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r3068 | j-jorge | 2010-01-23 20:57:17 +0100 (Sat, 23 Jan 2010) | 1 line

Add a toggle that toggles a group of toggles.
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r3067 | j-jorge | 2010-01-23 18:07:35 +0100 (Sat, 23 Jan 2010) | 1 line

Add a toggle to toggle different items in a single or two players game.
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r3066 | s_angi | 2010-01-23 18:05:23 +0100 (Sat, 23 Jan 2010) | 3 lines

work on mini-game.
Copy constructor or physical_item_state sets global status.

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r3065 | j-jorge | 2010-01-23 17:29:45 +0100 (Sat, 23 Jan 2010) | 1 line

The sequencer can be cancelled by doing a jump.
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r3064 | j-jorge | 2010-01-23 16:42:07 +0100 (Sat, 23 Jan 2010) | 2 lines

Better position for the score.

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r3063 | j-jorge | 2010-01-23 16:33:46 +0100 (Sat, 23 Jan 2010) | 1 line

Add the toggles in the sequencer.
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r3062 | j-jorge | 2010-01-23 15:42:19 +0100 (Sat, 23 Jan 2010) | 1 line

Remove the lines of the sequencer.
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r3061 | j-jorge | 2010-01-23 15:39:36 +0100 (Sat, 23 Jan 2010) | 1 line

Larger acceptation for the notes of the sequencer.
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r3060 | s_angi | 2010-01-23 15:34:48 +0100 (Sat, 23 Jan 2010) | 2 lines

Fix linear_movement_sequence_loop.

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r3059 | s_angi | 2010-01-23 15:31:19 +0100 (Sat, 23 Jan 2010) | 2 lines

Test linear_movement_sequence_loop.

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r3058 | s_angi | 2010-01-23 15:25:44 +0100 (Sat, 23 Jan 2010) | 2 lines

Rename waterfall into linear_movement_sequence_loop.

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r3057 | j-jorge | 2010-01-23 15:09:47 +0100 (Sat, 23 Jan 2010) | 3 lines

- sample_edit uses the file selection dialog.
- The effects on the samples can be set before playing them.
- Add a sound played when the player fails at the sequencer game.
------------------------------------------------------------------------
r3056 | j-jorge | 2010-01-23 13:51:15 +0100 (Sat, 23 Jan 2010) | 2 lines

- ambient_sound is a toggle.
- Toggles have different initialisation methods, called according to their initial state: build_on() and build_off().
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r3055 | s_angi | 2010-01-22 17:44:21 +0100 (Fri, 22 Jan 2010) | 2 lines

Create the object waterfall.

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r3054 | s_angi | 2010-01-22 15:19:03 +0100 (Fri, 22 Jan 2010) | 2 lines

Fix z-position.

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r3053 | s_angi | 2010-01-22 15:04:33 +0100 (Fri, 22 Jan 2010) | 2 lines

Rename minigame into mini_game.

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r3052 | s_angi | 2010-01-22 11:48:01 +0100 (Fri, 22 Jan 2010) | 3 lines

Move loading and saving of minigames in init.hpp and end.hpp.
Better frame to start a minigame.

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r3051 | j-jorge | 2010-01-21 22:12:25 +0100 (Thu, 21 Jan 2010) | 1 line

Split the tracks of the music for the sequencer.
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r3050 | j-jorge | 2010-01-21 15:43:00 +0100 (Thu, 21 Jan 2010) | 1 line

Better sprites for the sequencer's notes.
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r3049 | j-jorge | 2010-01-20 22:47:22 +0100 (Wed, 20 Jan 2010) | 1 line

The sequencer give and takes some points to the player.
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r3048 | s_angi | 2010-01-20 17:30:42 +0100 (Wed, 20 Jan 2010) | 3 lines

Add frame to play a minni-game.
Work on forest-2.

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r3047 | j-jorge | 2010-01-20 08:48:13 +0100 (Wed, 20 Jan 2010) | 1 line

Remove useless resources.
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r3046 | j-jorge | 2010-01-20 08:12:32 +0100 (Wed, 20 Jan 2010) | 1 line

Do not fail when the player maintains a button.
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r3045 | j-jorge | 2010-01-19 23:17:25 +0100 (Tue, 19 Jan 2010) | 1 line

Update the fields coments, add a field for the view distance.
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r3044 | s_angi | 2010-01-19 19:44:59 +0100 (Tue, 19 Jan 2010) | 2 lines

Start the item that unlocks a minigame.

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r3043 | j-jorge | 2010-01-19 08:19:06 +0100 (Tue, 19 Jan 2010) | 1 line

Increase the height of the sequencer.
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r3042 | j-jorge | 2010-01-18 22:22:20 +0100 (Mon, 18 Jan 2010) | 2 lines

- Better pictures for the sequencer's bridge.
- Change the order of the buttons of the sequencer.
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r3041 | j-jorge | 2010-01-17 21:03:18 +0100 (Sun, 17 Jan 2010) | 1 line

Remove debugging output from the sequencer.
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r3040 | j-jorge | 2010-01-17 19:29:19 +0100 (Sun, 17 Jan 2010) | 1 line

Pictures for the sequencer's bridge.
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r3039 | j-jorge | 2010-01-17 17:37:22 +0100 (Sun, 17 Jan 2010) | 1 line

basic_decorative_item does not need to set the z position of the visual.
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r3038 | j-jorge | 2010-01-16 18:36:18 +0100 (Sat, 16 Jan 2010) | 1 line

Review of the text_interface module. Should be cleaner.
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r3037 | j-jorge | 2010-01-16 16:20:34 +0100 (Sat, 16 Jan 2010) | 2 lines

- Add a sign for the entry of the secret level in the forest-1.
- The sequencer takes the player's actions into account.
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r3036 | j-jorge | 2010-01-16 00:07:37 +0100 (Sat, 16 Jan 2010) | 1 line

The sequencer displays the sequence well.
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r3035 | j-jorge | 2010-01-15 21:24:52 +0100 (Fri, 15 Jan 2010) | 1 line

Restore the intro of the forest.
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r3034 | s_angi | 2010-01-15 15:38:39 +0100 (Fri, 15 Jan 2010) | 3 lines

Fix script.
Work on forest.

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r3033 | s_angi | 2010-01-15 14:17:43 +0100 (Fri, 15 Jan 2010) | 2 lines

Fix clingable.

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r3032 | s_angi | 2010-01-15 11:59:52 +0100 (Fri, 15 Jan 2010) | 2 lines

Plee can cling ob object taht moves.

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r3031 | j-jorge | 2010-01-13 21:56:24 +0100 (Wed, 13 Jan 2010) | 1 line

Jump is smoother.
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r3030 | s_angi | 2010-01-13 15:32:40 +0100 (Wed, 13 Jan 2010) | 2 lines

Better jump ?

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r3029 | j-jorge | 2010-01-12 20:33:06 +0100 (Tue, 12 Jan 2010) | 1 line

Fields of type 'sample' work well.
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r3028 | j-jorge | 2010-01-11 22:24:18 +0100 (Mon, 11 Jan 2010) | 1 line

Set the level code value for the sample fields.
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r3027 | j-jorge | 2010-01-11 20:56:14 +0100 (Mon, 11 Jan 2010) | 1 line

Use the new sample class where sample_file was.
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r3026 | j-jorge | 2010-01-11 19:55:16 +0100 (Mon, 11 Jan 2010) | 1 line

Add a class for the samples in the editor.
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r3025 | j-jorge | 2010-01-10 22:25:00 +0100 (Sun, 10 Jan 2010) | 1 line

Start a diablog to edit samples.
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r3024 | j-jorge | 2010-01-10 17:37:10 +0100 (Sun, 10 Jan 2010) | 2 lines

- Use set_sample_field.
- Write the loading of a tracker file.
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r3023 | s_angi | 2010-01-10 15:25:22 +0100 (Sun, 10 Jan 2010) | 2 lines

Work on forest game.

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r3022 | j-jorge | 2010-01-09 20:12:52 +0100 (Sat, 09 Jan 2010) | 1 line

Add a set_field for a sample in base_item.
------------------------------------------------------------------------
r3021 | j-jorge | 2010-01-09 19:33:00 +0100 (Sat, 09 Jan 2010) | 1 line

Add some set_field() and some comments to describe the procedure.
------------------------------------------------------------------------
r3020 | j-jorge | 2010-01-09 18:45:52 +0100 (Sat, 09 Jan 2010) | 2 lines

- Starting the "sequencer" mini-game.
- Replacing pure virtual methods of item_with_single_player_control_reader with empty ones.
------------------------------------------------------------------------
r3019 | s_angi | 2010-01-08 17:50:34 +0100 (Fri, 08 Jan 2010) | 2 lines

Start a new game level.

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r3018 | s_angi | 2010-01-08 16:45:49 +0100 (Fri, 08 Jan 2010) | 2 lines

Work on the forest-2.

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r3017 | s_angi | 2010-01-08 15:41:18 +0100 (Fri, 08 Jan 2010) | 2 lines

Fix bug in action_list.

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r3016 | s_angi | 2010-01-08 15:20:10 +0100 (Fri, 08 Jan 2010) | 2 lines

Fix owl.

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r3015 | s_angi | 2010-01-08 11:34:20 +0100 (Fri, 08 Jan 2010) | 2 lines

Fix bug in dead_state.

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r3014 | s_angi | 2010-01-07 18:39:50 +0100 (Thu, 07 Jan 2010) | 3 lines

Add camera_on_object class.
Work on forest-2.

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r3013 | s_angi | 2010-01-07 15:24:58 +0100 (Thu, 07 Jan 2010) | 4 lines

Work on forest-2.
Camera is artificial.
Fix default values.

------------------------------------------------------------------------
r3012 | j-jorge | 2010-01-06 19:45:41 +0100 (Wed, 06 Jan 2010) | 1 line

Bug fix: segfault caused by inserting some items in the world, then deleting them.
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r3011 | j-jorge | 2010-01-06 19:03:25 +0100 (Wed, 06 Jan 2010) | 1 line

Ensure the layer has a world before returning it.
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r3010 | s_angi | 2010-01-06 15:12:11 +0100 (Wed, 06 Jan 2010) | 2 lines

Add get_world and has_world functions in layer class.

------------------------------------------------------------------------
r3009 | j-jorge | 2010-01-05 22:53:23 +0100 (Tue, 05 Jan 2010) | 1 line

Fix bad operator in base_item::set_z_fixed.
------------------------------------------------------------------------
r3008 | j-jorge | 2010-01-05 20:28:09 +0100 (Tue, 05 Jan 2010) | 1 line

Items are not fixed before calling the build() method.
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r3007 | s_angi | 2010-01-05 15:54:00 +0100 (Tue, 05 Jan 2010) | 4 lines

Fix bug about items sorting.
Work on forest-2.
Work on bool_variable_getter.

------------------------------------------------------------------------
r3006 | j-jorge | 2009-12-24 13:59:31 +0100 (Thu, 24 Dec 2009) | 2 lines

- Specialisation of text_interface::string_to_arg for const base_item&.
- Smooth transitions when activating cameras.
------------------------------------------------------------------------
r3005 | j-jorge | 2009-12-24 12:26:30 +0100 (Thu, 24 Dec 2009) | 1 line

Add a method to do smooth transitions among cameras.
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r3004 | s_angi | 2009-12-22 12:57:18 +0100 (Tue, 22 Dec 2009) | 2 lines

Better script.

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r3003 | s_angi | 2009-12-21 12:51:50 +0100 (Mon, 21 Dec 2009) | 2 lines

Work on forest-2.

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r3002 | s_angi | 2009-12-21 11:51:29 +0100 (Mon, 21 Dec 2009) | 2 lines

Add camera in scripts.

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r3001 | j-jorge | 2009-12-20 11:18:38 +0100 (Sun, 20 Dec 2009) | 1 line

Do not fill the actions list if the user cancel the properties dialog.
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r3000 | j-jorge | 2009-12-20 10:47:24 +0100 (Sun, 20 Dec 2009) | 1 line

Better position of the marks for Plee changing its hat.
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r2999 | j-jorge | 2009-12-20 10:32:59 +0100 (Sun, 20 Dec 2009) | 1 line

Fix bad sizes in animations of plee.
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r2998 | j-jorge | 2009-12-19 20:05:13 +0100 (Sat, 19 Dec 2009) | 1 line

Add background decorations.
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r2997 | j-jorge | 2009-12-18 22:45:08 +0100 (Fri, 18 Dec 2009) | 1 line

Animation of god as a big hand to kidnap the kid.
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r2996 | j-jorge | 2009-12-18 18:49:15 +0100 (Fri, 18 Dec 2009) | 1 line

Better Z-position for a decoration.
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r2995 | s_angi | 2009-12-18 15:05:12 +0100 (Fri, 18 Dec 2009) | 2 lines

Work on the forest-2

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r2994 | s_angi | 2009-12-18 14:18:47 +0100 (Fri, 18 Dec 2009) | 2 lines

Work on forest-2.

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r2993 | s_angi | 2009-12-18 14:11:06 +0100 (Fri, 18 Dec 2009) | 2 lines

Delete some log.

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r2992 | s_angi | 2009-12-18 11:52:59 +0100 (Fri, 18 Dec 2009) | 2 lines

Move fixable settings.

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r2991 | s_angi | 2009-12-17 19:42:27 +0100 (Thu, 17 Dec 2009) | 3 lines

Better script.
Add new type of monster.

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r2990 | j-jorge | 2009-12-17 18:19:52 +0100 (Thu, 17 Dec 2009) | 1 line

Review of the english in the scripts.
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r2989 | j-jorge | 2009-12-17 18:12:48 +0100 (Thu, 17 Dec 2009) | 1 line

- Bug fix: the derived item handles are now considered NULL as soon as m_item is NULL.
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r2988 | s_angi | 2009-12-17 16:51:41 +0100 (Thu, 17 Dec 2009) | 2 lines

Better positionb

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r2987 | s_angi | 2009-12-17 16:48:58 +0100 (Thu, 17 Dec 2009) | 2 lines

Add missing files.

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r2986 | s_angi | 2009-12-17 16:39:48 +0100 (Thu, 17 Dec 2009) | 3 lines

Work on player.
Work on forest-2.

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r2985 | s_angi | 2009-12-16 18:54:46 +0100 (Wed, 16 Dec 2009) | 2 lines

Better position of snapshot.

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r2984 | s_angi | 2009-12-16 18:39:21 +0100 (Wed, 16 Dec 2009) | 4 lines

Add ray.
Move gauge file.

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r2983 | s_angi | 2009-12-16 18:12:13 +0100 (Wed, 16 Dec 2009) | 2 lines

Delete unused files.

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r2982 | s_angi | 2009-12-16 18:09:50 +0100 (Wed, 16 Dec 2009) | 2 lines

Move some files.

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r2981 | s_angi | 2009-12-16 17:53:44 +0100 (Wed, 16 Dec 2009) | 2 lines

Hat is only for Plee.

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r2980 | s_angi | 2009-12-14 15:34:46 +0100 (Mon, 14 Dec 2009) | 2 lines

Better soul decoration.

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r2979 | s_angi | 2009-12-14 11:58:36 +0100 (Mon, 14 Dec 2009) | 2 lines

Add soul decoration.

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r2978 | j-jorge | 2009-12-13 22:45:42 +0100 (Sun, 13 Dec 2009) | 1 line

Decorative_effect is completed.
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r2977 | j-jorge | 2009-12-13 21:59:08 +0100 (Sun, 13 Dec 2009) | 1 line

Starting an item for temporary decorations.
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r2976 | j-jorge | 2009-12-13 20:29:37 +0100 (Sun, 13 Dec 2009) | 1 line

Add an image for an effect of Plee taking a soul.
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r2975 | s_angi | 2009-12-12 18:37:33 +0100 (Sat, 12 Dec 2009) | 2 lines

Fix little bugs.

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r2974 | s_angi | 2009-12-06 12:44:44 +0100 (Sun, 06 Dec 2009) | 4 lines

Fix bug in Gorilla.
Work on forest-2.
Delete bad code in players_present.

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r2973 | j-jorge | 2009-12-05 17:40:35 +0100 (Sat, 05 Dec 2009) | 1 line

All snapshots in the time interval are executed in the progress of the model.
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r2972 | j-jorge | 2009-12-05 00:26:56 +0100 (Sat, 05 Dec 2009) | 1 line

Update the image pool when starting the level editor.
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r2971 | s_angi | 2009-12-04 15:26:27 +0100 (Fri, 04 Dec 2009) | 3 lines

Work on forest.
Fix bug in item_waiting_for_players.

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r2970 | s_angi | 2009-12-04 14:37:53 +0100 (Fri, 04 Dec 2009) | 3 lines

Work on level.
Fix bug of power_restriction_zone.

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r2969 | s_angi | 2009-12-04 11:38:09 +0100 (Fri, 04 Dec 2009) | 2 lines

Fix bug of script in forest-2.

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r2968 | s_angi | 2009-12-04 11:24:54 +0100 (Fri, 04 Dec 2009) | 2 lines

Plee takes new hat.

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r2967 | s_angi | 2009-12-04 10:26:20 +0100 (Fri, 04 Dec 2009) | 3 lines

Work on forest-2.
Fix bug of oxygen gauge.

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r2966 | j-jorge | 2009-12-04 09:33:02 +0100 (Fri, 04 Dec 2009) | 1 line

Use iterators on the snapshots instead of pointers.
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r2965 | j-jorge | 2009-12-03 21:26:39 +0100 (Thu, 03 Dec 2009) | 1 line

Use the constructor from sprite of visual::animation.
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r2964 | j-jorge | 2009-12-03 21:18:36 +0100 (Thu, 03 Dec 2009) | 1 line

Add a constructor to visual::animation to create an animation from a single sprite.
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r2963 | j-jorge | 2009-12-03 21:01:12 +0100 (Thu, 03 Dec 2009) | 1 line

Don't render invalid sprites.
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r2962 | s_angi | 2009-12-03 19:47:45 +0100 (Thu, 03 Dec 2009) | 2 lines

Add player class.

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r2961 | s_angi | 2009-12-03 15:41:58 +0100 (Thu, 03 Dec 2009) | 4 lines

Add a trigger that activates toggles when players are present.
Better oxygen gauge.

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r2960 | s_angi | 2009-12-03 11:16:19 +0100 (Thu, 03 Dec 2009) | 2 lines

Better air_bubble.

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r2959 | s_angi | 2009-12-03 10:14:09 +0100 (Thu, 03 Dec 2009) | 2 lines

Air bubble can be poisoned.

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r2958 | j-jorge | 2009-12-02 22:53:14 +0100 (Wed, 02 Dec 2009) | 1 line

Animation of drowning Plee
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r2957 | s_angi | 2009-12-02 21:34:29 +0100 (Wed, 02 Dec 2009) | 4 lines

Add visual in item_waiting_for_players.
Remove visual in link_on_players.

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r2956 | s_angi | 2009-12-01 17:09:22 +0100 (Tue, 01 Dec 2009) | 3 lines

Better model of plee.
Work on forest-2.

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r2955 | s_angi | 2009-12-01 14:16:50 +0100 (Tue, 01 Dec 2009) | 2 lines

Add comments.

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r2954 | s_angi | 2009-12-01 11:32:23 +0100 (Tue, 01 Dec 2009) | 2 lines

Better swimming.

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r2953 | s_angi | 2009-11-30 17:43:25 +0100 (Mon, 30 Nov 2009) | 2 lines

Work on forest-2.

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r2952 | s_angi | 2009-11-30 17:13:11 +0100 (Mon, 30 Nov 2009) | 2 lines

Better swimming.

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r2951 | s_angi | 2009-11-30 17:00:08 +0100 (Mon, 30 Nov 2009) | 4 lines

Work on forest-2.
Better swimming.
Add air_bubble_generator animation.

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r2950 | s_angi | 2009-11-29 19:21:03 +0100 (Sun, 29 Nov 2009) | 3 lines

Fix position of mouth.
Better position of Plee in float state.

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r2949 | j-jorge | 2009-11-29 09:48:37 +0100 (Sun, 29 Nov 2009) | 1 line

Plee breathes when floating and have big cheeks when in water.
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r2948 | s_angi | 2009-11-28 15:07:52 +0100 (Sat, 28 Nov 2009) | 3 lines

Little plee walks on water.
Work on forest-2.

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r2947 | s_angi | 2009-11-28 13:59:04 +0100 (Sat, 28 Nov 2009) | 3 lines

Plee swims.
Better animation when plee sinks.

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r2946 | s_angi | 2009-11-28 12:40:19 +0100 (Sat, 28 Nov 2009) | 3 lines

Better stone in watter.
Better bonus_box in water.

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r2945 | j-jorge | 2009-11-27 19:55:09 +0100 (Fri, 27 Nov 2009) | 1 line

invalid images have no transparency.
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r2944 | s_angi | 2009-11-26 18:10:27 +0100 (Thu, 26 Nov 2009) | 2 lines

Work on the water.

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r2943 | j-jorge | 2009-11-25 22:48:24 +0100 (Wed, 25 Nov 2009) | 2 lines

- Fixed: set the correct size of the bubble in the build.
- The size of the bubbles is adjusted linearly with the time.
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r2942 | j-jorge | 2009-11-25 22:00:31 +0100 (Wed, 25 Nov 2009) | 1 line

Better bath cap.
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r2941 | s_angi | 2009-11-25 13:56:42 +0100 (Wed, 25 Nov 2009) | 3 lines

Work on model of plee.
Add bath-cap.

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r2940 | j-jorge | 2009-11-25 10:07:18 +0100 (Wed, 25 Nov 2009) | 3 lines

- Add a bath cap for Plee.
- Add an animation of Plee changing its cap.
- The editors search file in the data directories using the last ones first.
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r2939 | s_angi | 2009-11-24 18:01:23 +0100 (Tue, 24 Nov 2009) | 3 lines

Work on water.
Plee float.

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r2938 | j-jorge | 2009-11-24 09:26:22 +0100 (Tue, 24 Nov 2009) | 1 line

Animations of Plee floating and swimming.
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r2937 | s_angi | 2009-11-23 14:34:58 +0100 (Mon, 23 Nov 2009) | 2 lines

Better frog.

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r2936 | j-jorge | 2009-11-22 11:35:30 +0100 (Sun, 22 Nov 2009) | 1 line

Remove obsolete files.
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r2935 | j-jorge | 2009-11-22 11:31:09 +0100 (Sun, 22 Nov 2009) | 1 line

Add some frogs in the forest.
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r2934 | j-jorge | 2009-11-21 22:44:53 +0100 (Sat, 21 Nov 2009) | 1 line

Swimming Plee :)
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r2933 | s_angi | 2009-11-20 14:25:08 +0100 (Fri, 20 Nov 2009) | 2 lines

Work on forest.

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r2932 | s_angi | 2009-11-20 11:53:41 +0100 (Fri, 20 Nov 2009) | 3 lines

Better gorilla.
Work on forest.

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r2931 | s_angi | 2009-11-19 09:10:57 +0100 (Thu, 19 Nov 2009) | 2 lines

Display energy of enemy when there are injured.

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r2930 | j-jorge | 2009-11-19 09:08:04 +0100 (Thu, 19 Nov 2009) | 2 lines

- Move the classes of the bars from the status_layer to individual files.
- Add a bar in level_ending_effect showing the sum of the scores.
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r2929 | j-jorge | 2009-11-17 11:52:06 +0100 (Tue, 17 Nov 2009) | 2 lines

- Remove useless attributes and methods in universe::world_progress_structure.
- Update old comments in world.cpp.
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r2928 | s_angi | 2009-11-17 11:19:43 +0100 (Tue, 17 Nov 2009) | 2 lines

Better frog.

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r2927 | j-jorge | 2009-11-16 21:34:00 +0100 (Mon, 16 Nov 2009) | 1 line

save_player_position saves the player's position at its top middle.
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r2926 | j-jorge | 2009-11-16 20:42:40 +0100 (Mon, 16 Nov 2009) | 2 lines

- Start the method to check if two items are colliding.
- Little change in the color of the second Plee.
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r2925 | j-jorge | 2009-11-16 19:25:19 +0100 (Mon, 16 Nov 2009) | 1 line

Better animations for the frog.
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r2924 | s_angi | 2009-11-16 09:33:45 +0100 (Mon, 16 Nov 2009) | 2 lines

Better progress for frog.

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r2923 | s_angi | 2009-11-16 09:18:30 +0100 (Mon, 16 Nov 2009) | 2 lines

Better frog animation.

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r2922 | j-jorge | 2009-11-16 09:14:44 +0100 (Mon, 16 Nov 2009) | 2 lines

- Animations of the jumping and falling frog.
- Bug fix: clicking on an item pops up the informations about the item.
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r2921 | s_angi | 2009-11-13 16:54:20 +0100 (Fri, 13 Nov 2009) | 3 lines

Add explose animation.
Better frog.

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r2920 | j-jorge | 2009-11-12 22:46:44 +0100 (Thu, 12 Nov 2009) | 1 line

Frames for the spattering frog.
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r2919 | j-jorge | 2009-11-05 22:13:26 +0100 (Thu, 05 Nov 2009) | 2 lines

- Forbidden position in item_picking_filter.
- Remove useless (?) distance in frog::scan_no_wall_in_direction.
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r2918 | s_angi | 2009-11-05 10:01:52 +0100 (Thu, 05 Nov 2009) | 2 lines

Better frog.

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r2917 | s_angi | 2009-11-03 11:54:14 +0100 (Tue, 03 Nov 2009) | 2 lines

Better frog.

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r2916 | j-jorge | 2009-11-02 20:27:21 +0100 (Mon, 02 Nov 2009) | 1 line

The corrupting bonus is smaller in the status layer.
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r2915 | j-jorge | 2009-11-02 20:19:13 +0100 (Mon, 02 Nov 2009) | 1 line

The energy bar does not flash with the clamps.
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r2914 | j-jorge | 2009-11-02 13:50:30 +0100 (Mon, 02 Nov 2009) | 1 line

Sprites for the frog, idling.
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r2913 | s_angi | 2009-11-01 20:38:29 +0100 (Sun, 01 Nov 2009) | 2 lines

Start frog.

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r2912 | j-jorge | 2009-10-31 20:31:44 +0100 (Sat, 31 Oct 2009) | 1 line

Render the visuals grouped by items.
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r2911 | j-jorge | 2009-10-28 20:36:45 +0100 (Wed, 28 Oct 2009) | 1 line

Draft for the little rabbit.
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r2910 | j-jorge | 2009-10-27 16:16:40 +0100 (Tue, 27 Oct 2009) | 1 line

Remove an useless file and update the documentation of the editors.
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r2909 | j-jorge | 2009-10-26 21:04:54 +0100 (Mon, 26 Oct 2009) | 1 line

We can set the background color of the screen.
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r2908 | j-jorge | 2009-10-26 20:46:55 +0100 (Mon, 26 Oct 2009) | 1 line

Avoid negative opacity in fade_effect.
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r2907 | s_angi | 2009-10-26 14:28:30 +0100 (Mon, 26 Oct 2009) | 2 lines

Energy bar flashes.

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r2906 | s_angi | 2009-10-23 14:48:12 +0200 (Fri, 23 Oct 2009) | 2 lines

Rename script files.

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r2905 | s_angi | 2009-10-23 11:08:07 +0200 (Fri, 23 Oct 2009) | 2 lines

Simplify camera_shaker.

------------------------------------------------------------------------
r2904 | s_angi | 2009-10-23 10:57:35 +0200 (Fri, 23 Oct 2009) | 3 lines

Shaker_item inherits from item_with_toggle.
encouter_with_god is a beautifull script.

------------------------------------------------------------------------
r2903 | s_angi | 2009-10-23 10:15:56 +0200 (Fri, 23 Oct 2009) | 3 lines

Trigger inherits of item_with_text_interface.
Add encounter_with_god level.

------------------------------------------------------------------------
r2902 | j-jorge | 2009-10-22 21:50:51 +0200 (Thu, 22 Oct 2009) | 1 line

Spaces are allowet between the date and the id.
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r2901 | s_angi | 2009-10-22 16:06:29 +0200 (Thu, 22 Oct 2009) | 2 lines

Script_runner takes actor that inherits from base_item or with_text_interface.

------------------------------------------------------------------------
r2900 | s_angi | 2009-10-22 14:31:50 +0200 (Thu, 22 Oct 2009) | 3 lines

Better code in item_with_toggle.
Plee can talk in script.

------------------------------------------------------------------------
r2899 | s_angi | 2009-10-22 14:15:16 +0200 (Thu, 22 Oct 2009) | 2 lines

Add script for demo.

------------------------------------------------------------------------
r2898 | j-jorge | 2009-10-21 22:21:59 +0200 (Wed, 21 Oct 2009) | 1 line

Escape the characters in strings arguments used in the scripts.
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r2897 | s_angi | 2009-10-21 17:34:02 +0200 (Wed, 21 Oct 2009) | 2 lines

Add script for demo.

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r2896 | s_angi | 2009-10-21 13:02:04 +0200 (Wed, 21 Oct 2009) | 2 lines

Add script in levels (except for demo).

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r2895 | j-jorge | 2009-10-20 20:33:09 +0200 (Tue, 20 Oct 2009) | 1 line

Add a specialisation of string_to_arg for lists.
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r2894 | s_angi | 2009-10-20 20:07:58 +0200 (Tue, 20 Oct 2009) | 2 lines

Work on script.

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r2893 | j-jorge | 2009-10-20 19:59:20 +0200 (Tue, 20 Oct 2009) | 1 line

Add minimal support for std::vector used as arguments in scripts.
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r2892 | s_angi | 2009-10-20 17:39:40 +0200 (Tue, 20 Oct 2009) | 2 lines

Add script_actor_player class.

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r2891 | s_angi | 2009-10-20 15:32:40 +0200 (Tue, 20 Oct 2009) | 2 lines

Better code.

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r2890 | s_angi | 2009-10-20 15:20:50 +0200 (Tue, 20 Oct 2009) | 2 lines

Fix bug in valid classes for reference_item setting.

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r2889 | s_angi | 2009-10-20 15:18:08 +0200 (Tue, 20 Oct 2009) | 2 lines

Fix bug in valid classes for reference_item setting.

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r2888 | s_angi | 2009-10-20 14:50:41 +0200 (Tue, 20 Oct 2009) | 2 lines

Work on scripts.

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r2887 | j-jorge | 2009-10-19 20:57:20 +0200 (Mon, 19 Oct 2009) | 1 line

The scripts work, even with a single line.
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r2886 | j-jorge | 2009-10-19 20:30:24 +0200 (Mon, 19 Oct 2009) | 1 line

Set the trigger for the script in the sandbox, plus minor bug fixes.
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r2885 | s_angi | 2009-10-19 19:05:50 +0200 (Mon, 19 Oct 2009) | 2 lines

Work on script.

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r2884 | s_angi | 2009-10-19 17:34:03 +0200 (Mon, 19 Oct 2009) | 2 lines

Add god xml file.

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r2883 | s_angi | 2009-10-19 16:44:39 +0200 (Mon, 19 Oct 2009) | 2 lines

Fix gap in secret_level-2

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r2882 | s_angi | 2009-10-19 16:07:59 +0200 (Mon, 19 Oct 2009) | 2 lines

Call progress_speaker().

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r2881 | s_angi | 2009-10-19 10:59:01 +0200 (Mon, 19 Oct 2009) | 2 lines

Remove unused function.

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r2880 | s_angi | 2009-10-19 10:52:57 +0200 (Mon, 19 Oct 2009) | 2 lines

Better speaker_item.

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r2879 | j-jorge | 2009-10-18 22:20:59 +0200 (Sun, 18 Oct 2009) | 1 line

Add a item class to play a script.
------------------------------------------------------------------------
r2878 | j-jorge | 2009-10-17 19:11:22 +0200 (Sat, 17 Oct 2009) | 1 line

Add a class that executes a script.
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r2877 | j-jorge | 2009-10-17 16:32:55 +0200 (Sat, 17 Oct 2009) | 1 line

Store the calls in a sequence.
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r2876 | j-jorge | 2009-10-17 15:55:52 +0200 (Sat, 17 Oct 2009) | 1 line

Print an error if the date is missing in a script.
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r2875 | j-jorge | 2009-10-17 15:52:34 +0200 (Sat, 17 Oct 2009) | 1 line

Scripts can be loaded and parsed.
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r2874 | j-jorge | 2009-10-17 12:05:50 +0200 (Sat, 17 Oct 2009) | 1 line

Implement method_call.
------------------------------------------------------------------------
r2873 | j-jorge | 2009-10-17 10:55:25 +0200 (Sat, 17 Oct 2009) | 1 line

Start the class that stores the data of a method call, for the scripts.
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r2872 | j-jorge | 2009-10-15 22:02:23 +0200 (Thu, 15 Oct 2009) | 1 line

Add an initial grammar for the scripts.
------------------------------------------------------------------------
r2871 | s_angi | 2009-10-14 15:19:06 +0200 (Wed, 14 Oct 2009) | 3 lines

Fix bug in speaker_item.
Start a model for god.

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r2870 | s_angi | 2009-10-13 16:50:22 +0200 (Tue, 13 Oct 2009) | 2 lines

Start god class.

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r2869 | s_angi | 2009-10-13 16:49:27 +0200 (Tue, 13 Oct 2009) | 2 lines

Start class "god".

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r2868 | s_angi | 2009-10-13 16:21:16 +0200 (Tue, 13 Oct 2009) | 2 lines

Fix positions of decorations.

------------------------------------------------------------------------
r2867 | s_angi | 2009-10-13 15:53:08 +0200 (Tue, 13 Oct 2009) | 2 lines

Work on level. Add decorations.

------------------------------------------------------------------------
r2866 | s_angi | 2009-10-13 14:33:13 +0200 (Tue, 13 Oct 2009) | 2 lines

Better status_layer for throwable_item.

------------------------------------------------------------------------
r2865 | s_angi | 2009-10-13 14:18:54 +0200 (Tue, 13 Oct 2009) | 2 lines

Work on parameters setting.

------------------------------------------------------------------------
r2864 | s_angi | 2009-10-13 11:54:59 +0200 (Tue, 13 Oct 2009) | 2 lines

Set time record.

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r2863 | s_angi | 2009-10-13 11:52:15 +0200 (Tue, 13 Oct 2009) | 2 lines

Add level_settings and game_settings classes.

------------------------------------------------------------------------
r2862 | s_angi | 2009-10-13 10:22:07 +0200 (Tue, 13 Oct 2009) | 2 lines

Add an item to set a player.

------------------------------------------------------------------------
r2861 | j-jorge | 2009-10-12 22:01:50 +0200 (Mon, 12 Oct 2009) | 1 line

Add the template item brick bear::engine::item_with_text_interface.
------------------------------------------------------------------------
r2860 | j-jorge | 2009-10-12 19:28:49 +0200 (Mon, 12 Oct 2009) | 1 line

W3C compliant.
------------------------------------------------------------------------
r2859 | j-jorge | 2009-10-11 20:41:09 +0200 (Sun, 11 Oct 2009) | 1 line

- Non template classes for item_handle for a easier use of derived_item_handle.
------------------------------------------------------------------------
r2858 | j-jorge | 2009-10-11 20:04:54 +0200 (Sun, 11 Oct 2009) | 1 line

Base class for the items that can be used in scripts.
------------------------------------------------------------------------
r2857 | j-jorge | 2009-10-11 18:46:23 +0200 (Sun, 11 Oct 2009) | 1 line

License
------------------------------------------------------------------------
r2856 | j-jorge | 2009-10-11 18:05:10 +0200 (Sun, 11 Oct 2009) | 1 line

Rename the script module as "text_interface".
------------------------------------------------------------------------
r2855 | j-jorge | 2009-10-11 16:43:42 +0200 (Sun, 11 Oct 2009) | 1 line

Add the images needed for the donation system. Replace the download links with a link to the donation page.
------------------------------------------------------------------------
r2854 | j-jorge | 2009-10-11 15:51:04 +0200 (Sun, 11 Oct 2009) | 1 line

Starting a page to request donations.
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r2853 | s_angi | 2009-10-11 10:52:53 +0200 (Sun, 11 Oct 2009) | 2 lines

Propagate identifier modification.

------------------------------------------------------------------------
r2852 | j-jorge | 2009-10-11 09:03:04 +0200 (Sun, 11 Oct 2009) | 1 line

Use the default list of new items instead of maintaining a copy.
------------------------------------------------------------------------
r2851 | j-jorge | 2009-10-10 23:41:57 +0200 (Sat, 10 Oct 2009) | 2 lines

- Avoid code duplication.
- Generate the identifiers of the copied items from their previous identifiers.
------------------------------------------------------------------------
r2850 | j-jorge | 2009-10-10 22:43:30 +0200 (Sat, 10 Oct 2009) | 1 line

Move the classes of the linear and boolean expressions out of the "engine" module, in a new "expr" module.
------------------------------------------------------------------------
r2849 | j-jorge | 2009-10-10 22:17:11 +0200 (Sat, 10 Oct 2009) | 1 line

Remove no more used files.
------------------------------------------------------------------------
r2848 | j-jorge | 2009-10-10 22:10:38 +0200 (Sat, 10 Oct 2009) | 1 line

Context independent scripting system.
------------------------------------------------------------------------
r2847 | s_angi | 2009-10-10 12:48:48 +0200 (Sat, 10 Oct 2009) | 2 lines

Generate and rename identifiers when we copy items.

------------------------------------------------------------------------
r2846 | j-jorge | 2009-10-06 13:48:09 +0200 (Tue, 06 Oct 2009) | 1 line

Add the code and the ressources for the meter of the website.
------------------------------------------------------------------------
r2845 | j-jorge | 2009-10-02 20:20:44 +0200 (Fri, 02 Oct 2009) | 1 line

Fix typos and infinite loop in the module for the script.
------------------------------------------------------------------------
r2844 | j-jorge | 2009-10-01 22:37:09 +0200 (Thu, 01 Oct 2009) | 1 line

Adding the remaining classes for the script: member_function_maker and method_caller_implement.
------------------------------------------------------------------------
r2843 | j-jorge | 2009-09-29 21:24:13 +0200 (Tue, 29 Sep 2009) | 1 line

Add the argument_list classes and the specialisation of string_to_arg for the characters.
------------------------------------------------------------------------
r2842 | j-jorge | 2009-09-29 18:37:38 +0200 (Tue, 29 Sep 2009) | 1 line

Replace script_context by context and method_executor by method_caller.
------------------------------------------------------------------------
r2841 | j-jorge | 2009-09-25 23:08:01 +0200 (Fri, 25 Sep 2009) | 1 line

Add string_to_type, method_caller, typed_method_caller and get_inner_type in the module for scripts.
------------------------------------------------------------------------
r2840 | j-jorge | 2009-09-24 22:43:32 +0200 (Thu, 24 Sep 2009) | 1 line

Starting to add the script system in the engine, in the new module named "script".
------------------------------------------------------------------------
r2839 | j-jorge | 2009-09-24 21:06:32 +0200 (Thu, 24 Sep 2009) | 1 line

The script context is not a base_character.
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r2838 | s_angi | 2009-09-23 17:15:15 +0200 (Wed, 23 Sep 2009) | 2 lines

Friendly fire option is available.

------------------------------------------------------------------------
r2837 | j-jorge | 2009-09-23 07:58:42 +0200 (Wed, 23 Sep 2009) | 1 line

Use the new type_list_maker from claw.
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r2836 | j-jorge | 2009-09-22 22:31:20 +0200 (Tue, 22 Sep 2009) | 1 line

Use the new type_list_maker from libclaw.
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r2835 | j-jorge | 2009-09-22 19:43:12 +0200 (Tue, 22 Sep 2009) | 1 line

Use lower case syntax and version 2.6 in CMakeLists.txt
------------------------------------------------------------------------
r2834 | j-jorge | 2009-09-21 22:48:34 +0200 (Mon, 21 Sep 2009) | 1 line

Updated man pages.
------------------------------------------------------------------------
r2833 | j-jorge | 2009-09-21 22:45:25 +0200 (Mon, 21 Sep 2009) | 2 lines

- The level files contain the version of the editors.
- The levels can be compiled on the command line.
------------------------------------------------------------------------
r2832 | j-jorge | 2009-09-21 22:29:42 +0200 (Mon, 21 Sep 2009) | 1 line

The level editor inherit from base_editor_application.
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r2831 | j-jorge | 2009-09-21 21:41:10 +0200 (Mon, 21 Sep 2009) | 1 line

Add a base class for editors. Animation and model editors inherit from it.
------------------------------------------------------------------------
r2830 | j-jorge | 2009-09-21 21:10:27 +0200 (Mon, 21 Sep 2009) | 1 line

The configuration and the item class pool are stored in the class of the application, not in the main frame.
------------------------------------------------------------------------
r2829 | j-jorge | 2009-09-20 20:50:27 +0200 (Sun, 20 Sep 2009) | 1 line

Add a control to apply a factor to the duration of the frames while playing.
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r2828 | j-jorge | 2009-09-20 20:32:48 +0200 (Sun, 20 Sep 2009) | 1 line

Add a version in the animation files.
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r2827 | j-jorge | 2009-09-20 20:21:35 +0200 (Sun, 20 Sep 2009) | 1 line

Add command line options to the animation editor.
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r2826 | j-jorge | 2009-09-20 19:53:15 +0200 (Sun, 20 Sep 2009) | 1 line

Add a dialog to change the duration of all frames at once.
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r2825 | s_angi | 2009-09-19 10:46:54 +0200 (Sat, 19 Sep 2009) | 2 lines

Add buttons to select all items and inverse selection.

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r2824 | s_angi | 2009-09-19 10:00:18 +0200 (Sat, 19 Sep 2009) | 2 lines

Better line on stock text.

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r2823 | j-jorge | 2009-09-17 22:46:36 +0200 (Thu, 17 Sep 2009) | 1 line

spin_ctrl does not requires to press enter anymore.
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r2822 | j-jorge | 2009-09-17 19:53:47 +0200 (Thu, 17 Sep 2009) | 1 line

A short example for a script reader.
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r2821 | j-jorge | 2009-09-16 22:43:13 +0200 (Wed, 16 Sep 2009) | 1 line

check the version of libclaw.
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r2820 | j-jorge | 2009-09-16 22:03:44 +0200 (Wed, 16 Sep 2009) | 1 line

A solution where we can pass pointers to items in methods arguments.
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r2819 | s_angi | 2009-09-16 20:15:05 +0200 (Wed, 16 Sep 2009) | 2 lines

Better throwable_item.

------------------------------------------------------------------------
r2818 | s_angi | 2009-09-16 19:12:50 +0200 (Wed, 16 Sep 2009) | 2 lines

Do not jump when plee receives an attack.

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r2817 | s_angi | 2009-09-16 18:59:11 +0200 (Wed, 16 Sep 2009) | 2 lines

Fix position of bubble.

------------------------------------------------------------------------
r2816 | j-jorge | 2009-09-16 15:29:18 +0200 (Wed, 16 Sep 2009) | 1 line

Const parameters are allowed now.
------------------------------------------------------------------------
r2815 | j-jorge | 2009-09-16 15:28:31 +0200 (Wed, 16 Sep 2009) | 1 line

Const parameters are allowed now.
------------------------------------------------------------------------
r2814 | s_angi | 2009-09-16 11:22:29 +0200 (Wed, 16 Sep 2009) | 2 lines

Add pre_cache function.

------------------------------------------------------------------------
r2813 | s_angi | 2009-09-16 11:14:38 +0200 (Wed, 16 Sep 2009) | 2 lines

Rename object into throwable_item.

------------------------------------------------------------------------
r2812 | j-jorge | 2009-09-16 00:40:25 +0200 (Wed, 16 Sep 2009) | 1 line

No more dynamic allocation. Add comments.
------------------------------------------------------------------------
r2811 | j-jorge | 2009-09-15 23:10:50 +0200 (Tue, 15 Sep 2009) | 1 line

Method calls similar to wxWidgets. The code for the items would start line #267.
------------------------------------------------------------------------
r2810 | j-jorge | 2009-09-15 21:49:06 +0200 (Tue, 15 Sep 2009) | 1 line

With macros.
------------------------------------------------------------------------
r2809 | j-jorge | 2009-09-15 21:36:25 +0200 (Tue, 15 Sep 2009) | 1 line

Add a test program for a potential scriptable item.
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r2808 | j-jorge | 2009-09-15 18:52:54 +0200 (Tue, 15 Sep 2009) | 1 line

Removing the files used for the RMLL. Already stored in tags/0.4 and not relevant for the next releases.
------------------------------------------------------------------------
r2807 | j-jorge | 2009-09-12 19:05:16 +0200 (Sat, 12 Sep 2009) | 1 line

Faster hideout revealing.
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r2806 | s_angi | 2009-09-12 18:35:55 +0200 (Sat, 12 Sep 2009) | 2 lines

Plee can throw anything, nearly.

------------------------------------------------------------------------
r2805 | j-jorge | 2009-09-12 12:54:24 +0200 (Sat, 12 Sep 2009) | 2 lines

- Remove the not used class "log_layer".
- Replace the bitmap_font::get_size() method with get_em(), get_ex() and similar methods.
------------------------------------------------------------------------
r2804 | s_angi | 2009-09-10 20:03:22 +0200 (Thu, 10 Sep 2009) | 2 lines

Better hideout_reveling ?

------------------------------------------------------------------------
r2803 | s_angi | 2009-09-10 18:22:11 +0200 (Thu, 10 Sep 2009) | 2 lines

Plee cannot jump on a spring or on a kicker.

------------------------------------------------------------------------
r2802 | s_angi | 2009-09-10 08:47:49 +0200 (Thu, 10 Sep 2009) | 2 lines

Update opacity when Plee dies.

------------------------------------------------------------------------
r2801 | s_angi | 2009-09-10 08:42:51 +0200 (Thu, 10 Sep 2009) | 2 lines

Fix game_over state.

------------------------------------------------------------------------
r2800 | j-jorge | 2009-09-10 08:08:29 +0200 (Thu, 10 Sep 2009) | 1 line

Do not change the volume of the music when changing the volume of the sounds.
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r2799 | j-jorge | 2009-09-09 15:30:56 +0200 (Wed, 09 Sep 2009) | 1 line

Deleting the reverse-visual-y-axis branch.
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r2798 | j-jorge | 2009-09-09 15:17:56 +0200 (Wed, 09 Sep 2009) | 1 line

Merge the reverse-visual-y-axis branch into the trunk.
------------------------------------------------------------------------
r2797 | j-jorge | 2009-09-09 15:09:46 +0200 (Wed, 09 Sep 2009) | 1 line

Merge the reverse-visual-y-axis branch into the trunk.
------------------------------------------------------------------------
r2796 | j-jorge | 2009-09-09 15:04:53 +0200 (Wed, 09 Sep 2009) | 1 line

Merge the reverse-visual-y-axis branch into the trunk.
------------------------------------------------------------------------
r2795 | j-jorge | 2009-09-09 14:51:56 +0200 (Wed, 09 Sep 2009) | 1 line

Merge the reverse-visual-y-axis branch into the trunk.
------------------------------------------------------------------------
r2794 | j-jorge | 2009-09-08 23:32:28 +0200 (Tue, 08 Sep 2009) | 1 line

Rendering procedure is concise.
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r2793 | j-jorge | 2009-09-08 23:18:52 +0200 (Tue, 08 Sep 2009) | 1 line

Restore the positions in the recent path layer.
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r2792 | j-jorge | 2009-09-08 23:16:54 +0200 (Tue, 08 Sep 2009) | 1 line

Restore the position of the arrows.
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r2791 | j-jorge | 2009-09-08 23:14:01 +0200 (Tue, 08 Sep 2009) | 1 line

Restore the correct positions in the status layer.
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r2790 | j-jorge | 2009-09-08 22:22:25 +0200 (Tue, 08 Sep 2009) | 2 lines

- Restore the correct size for the balloons.
- Bug fix: gui::static_text::expand_vertically did not work with the new axis.
------------------------------------------------------------------------
r2789 | j-jorge | 2009-09-08 20:08:33 +0200 (Tue, 08 Sep 2009) | 1 line

Restoring correct positions for the game over transition effect.
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r2788 | j-jorge | 2009-09-08 19:52:27 +0200 (Tue, 08 Sep 2009) | 1 line

Position of the elements of the level_ending_effect.
------------------------------------------------------------------------
r2787 | j-jorge | 2009-09-07 22:25:11 +0200 (Mon, 07 Sep 2009) | 2 lines

- Flip the corner and horizontal border of the balloon.
- Restore the position of the elements of the level starting effect.
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r2786 | j-jorge | 2009-09-07 21:53:55 +0200 (Mon, 07 Sep 2009) | 1 line

Restore the cursor of gui::text_input.
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r2785 | j-jorge | 2009-09-07 21:12:43 +0200 (Mon, 07 Sep 2009) | 1 line

Fix the order of all menus.
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r2784 | j-jorge | 2009-09-07 21:02:41 +0200 (Mon, 07 Sep 2009) | 1 line

Fix the position of the widgets in the game option frame.
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r2783 | j-jorge | 2009-09-06 22:59:40 +0200 (Sun, 06 Sep 2009) | 1 line

Order entries of the frame for the audio.
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r2782 | j-jorge | 2009-09-06 22:44:23 +0200 (Sun, 06 Sep 2009) | 1 line

Order the entries of the Player control frame.
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r2781 | j-jorge | 2009-09-06 22:18:10 +0200 (Sun, 06 Sep 2009) | 1 line

Order the main menu.
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r2780 | j-jorge | 2009-09-06 22:10:26 +0200 (Sun, 06 Sep 2009) | 1 line

Reversed Y-axis in bear::gui.
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r2779 | j-jorge | 2009-09-06 21:02:00 +0200 (Sun, 06 Sep 2009) | 1 line

Display the cursor at the correct position
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r2778 | j-jorge | 2009-09-06 17:30:44 +0200 (Sun, 06 Sep 2009) | 1 line

Correct position for the halos.
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r2777 | j-jorge | 2009-09-06 17:14:01 +0200 (Sun, 06 Sep 2009) | 1 line

Burst the sprites.
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r2776 | j-jorge | 2009-09-06 15:23:48 +0200 (Sun, 06 Sep 2009) | 1 line

Models are displayed.
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r2775 | j-jorge | 2009-09-06 12:47:35 +0200 (Sun, 06 Sep 2009) | 1 line

Display the sprites at the correct position in the level editor.
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r2774 | j-jorge | 2009-09-06 12:30:32 +0200 (Sun, 06 Sep 2009) | 1 line

Adjust the gap of the items, now that the reference point is the bottom left position.
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r2773 | j-jorge | 2009-09-06 10:22:44 +0200 (Sun, 06 Sep 2009) | 2 lines

- No gap when resizing the straight slopes.
- Correct Y-axis in the placement of the visual of the models.
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r2772 | j-jorge | 2009-09-06 00:08:11 +0200 (Sun, 06 Sep 2009) | 1 line

Position of the fps and version texts.
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r2771 | j-jorge | 2009-09-06 00:02:30 +0200 (Sun, 06 Sep 2009) | 1 line

Draw the wireframe at the correct positions.
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r2770 | j-jorge | 2009-09-05 21:24:49 +0200 (Sat, 05 Sep 2009) | 1 line

Sprites are displayed in the correct order.
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r2769 | j-jorge | 2009-09-05 20:48:34 +0200 (Sat, 05 Sep 2009) | 1 line

Text are well displayed.
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r2768 | j-jorge | 2009-09-05 20:35:57 +0200 (Sat, 05 Sep 2009) | 4 lines

- The axis of the screen is reversed.
- Some sprites are well displayed.
- Sprite splitting is off.
- Status layer uses auto_sprite().
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r2767 | j-jorge | 2009-09-05 18:59:56 +0200 (Sat, 05 Sep 2009) | 3 lines

Creating a branch for reversing the y-axis on the screen."

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r2766 | j-jorge | 2009-09-02 23:14:42 +0200 (Wed, 02 Sep 2009) | 2 lines

- Merge the changes made in the trunk.
- Update the changelog and the version.
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r2765 | s_angi | 2009-09-02 21:33:43 +0200 (Wed, 02 Sep 2009) | 2 lines

Work on forest.

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r2764 | s_angi | 2009-09-02 21:28:07 +0200 (Wed, 02 Sep 2009) | 2 lines

Better game_over state.

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r2763 | j-jorge | 2009-09-02 21:18:15 +0200 (Wed, 02 Sep 2009) | 1 line

Free replacement of the checkpoint sliding sound.
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r2762 | j-jorge | 2009-09-02 21:06:02 +0200 (Wed, 02 Sep 2009) | 1 line

Free replacement of the sound of the sting.
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r2761 | j-jorge | 2009-09-02 20:52:25 +0200 (Wed, 02 Sep 2009) | 1 line

Free replacement of the checkpoint bell.
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r2760 | j-jorge | 2009-09-02 19:41:33 +0200 (Wed, 02 Sep 2009) | 1 line

Free replacement for the tick sound.
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r2759 | j-jorge | 2009-09-02 18:22:37 +0200 (Wed, 02 Sep 2009) | 1 line

Free sound replacement for Plee snoring.
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r2758 | j-jorge | 2009-09-02 17:54:17 +0200 (Wed, 02 Sep 2009) | 1 line

Free sound replacement for the rain.
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r2757 | s_angi | 2009-09-02 17:49:31 +0200 (Wed, 02 Sep 2009) | 2 lines

Stop the timer when the level is finished.

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r2756 | s_angi | 2009-09-02 17:22:18 +0200 (Wed, 02 Sep 2009) | 2 lines

Add decoration.

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r2755 | s_angi | 2009-09-02 17:18:05 +0200 (Wed, 02 Sep 2009) | 2 lines

Better power_filter_door.

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r2754 | s_angi | 2009-09-02 14:26:31 +0200 (Wed, 02 Sep 2009) | 3 lines

Better power_filter_door.
Better documentation.

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r2753 | j-jorge | 2009-09-02 14:01:07 +0200 (Wed, 02 Sep 2009) | 1 line

Repale non-free corrupting-bonus sound by homemade one.
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r2752 | s_angi | 2009-09-02 12:28:40 +0200 (Wed, 02 Sep 2009) | 3 lines

Remove set_field.
Add comments.

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r2751 | j-jorge | 2009-09-02 10:18:21 +0200 (Wed, 02 Sep 2009) | 1 line

Minor modifications to compile under Windows.
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r2750 | j-jorge | 2009-09-02 09:30:25 +0200 (Wed, 02 Sep 2009) | 1 line

Minor modifications to compile under Windows.
------------------------------------------------------------------------
r2749 | j-jorge | 2009-09-01 00:47:14 +0200 (Tue, 01 Sep 2009) | 1 line

Windows release on the website.
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r2748 | j-jorge | 2009-09-01 00:46:21 +0200 (Tue, 01 Sep 2009) | 1 line

Windows release on the website.
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r2747 | j-jorge | 2009-08-26 23:06:14 +0200 (Wed, 26 Aug 2009) | 1 line

Merging tag 0.4 into the trunk.
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r2746 | j-jorge | 2009-08-26 19:56:24 +0200 (Wed, 26 Aug 2009) | 1 line

Do not crash when clicking on an empty level.
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r2745 | j-jorge | 2009-08-22 23:32:42 +0200 (Sat, 22 Aug 2009) | 1 line

URL of the documentation.
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r2744 | j-jorge | 2009-08-22 19:17:12 +0200 (Sat, 22 Aug 2009) | 1 line

Fix bad number of screenshots.
------------------------------------------------------------------------
r2743 | j-jorge | 2009-08-22 18:43:25 +0200 (Sat, 22 Aug 2009) | 1 line

Update the website for the release.
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r2742 | j-jorge | 2009-08-22 14:56:40 +0200 (Sat, 22 Aug 2009) | 1 line

Correct category in .desktop files.
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r2741 | s_angi | 2009-08-22 14:10:19 +0200 (Sat, 22 Aug 2009) | 2 lines

Add documentation.

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r2740 | j-jorge | 2009-08-22 13:37:53 +0200 (Sat, 22 Aug 2009) | 1 line

Remove .anim and .bz2 files from installation.
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r2739 | j-jorge | 2009-08-22 12:12:38 +0200 (Sat, 22 Aug 2009) | 1 line

remove min_z_for_collision on a straight_slope.
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r2738 | s_angi | 2009-08-22 11:07:25 +0200 (Sat, 22 Aug 2009) | 2 lines

Fix pos-z.

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r2737 | j-jorge | 2009-08-22 11:06:14 +0200 (Sat, 22 Aug 2009) | 1 line

Screenshots
------------------------------------------------------------------------
r2736 | s_angi | 2009-08-22 11:02:06 +0200 (Sat, 22 Aug 2009) | 2 lines

Fix color of a block.

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r2735 | s_angi | 2009-08-22 09:53:34 +0200 (Sat, 22 Aug 2009) | 2 lines

Fix color of block.

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r2734 | j-jorge | 2009-08-22 09:42:58 +0200 (Sat, 22 Aug 2009) | 1 line

Updating English web page.
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r2733 | j-jorge | 2009-08-22 08:06:26 +0200 (Sat, 22 Aug 2009) | 1 line

Updating French web page.
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r2732 | j-jorge | 2009-08-22 00:21:03 +0200 (Sat, 22 Aug 2009) | 2 lines

- Update of the French web page.
- Remove "svn" from version numbers.
------------------------------------------------------------------------
r2731 | j-jorge | 2009-08-21 22:49:47 +0200 (Fri, 21 Aug 2009) | 2 lines

Tagging release 0.4.

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r2730 | j-jorge | 2009-08-21 22:37:35 +0200 (Fri, 21 Aug 2009) | 1 line

Desktop files and icons for the editors.
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r2729 | j-jorge | 2009-08-21 22:23:55 +0200 (Fri, 21 Aug 2009) | 1 line

Manpages for the editors.
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r2728 | j-jorge | 2009-08-21 21:53:46 +0200 (Fri, 21 Aug 2009) | 1 line

Manpage for plee-the-bear.
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r2727 | j-jorge | 2009-08-21 20:18:09 +0200 (Fri, 21 Aug 2009) | 1 line

Manpage for running-bear.
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r2726 | j-jorge | 2009-08-21 18:22:41 +0200 (Fri, 21 Aug 2009) | 1 line

typo
------------------------------------------------------------------------
r2725 | s_angi | 2009-08-21 16:23:03 +0200 (Fri, 21 Aug 2009) | 2 lines

translation for transition level.

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r2724 | s_angi | 2009-08-21 16:09:22 +0200 (Fri, 21 Aug 2009) | 3 lines

Add translation for demo level.
Work on forest.

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r2723 | s_angi | 2009-08-21 15:35:23 +0200 (Fri, 21 Aug 2009) | 2 lines

The stone mass is 1.

------------------------------------------------------------------------
r2722 | s_angi | 2009-08-21 15:15:25 +0200 (Fri, 21 Aug 2009) | 2 lines

Better scripts for forest-2.

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r2721 | s_angi | 2009-08-21 15:01:55 +0200 (Fri, 21 Aug 2009) | 2 lines

Add translation for level names.

------------------------------------------------------------------------
r2720 | s_angi | 2009-08-21 14:56:37 +0200 (Fri, 21 Aug 2009) | 2 lines

Remove bounding_box in action.

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r2719 | j-jorge | 2009-08-21 14:20:33 +0200 (Fri, 21 Aug 2009) | 1 line

Update of the man page of the engine.
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r2718 | s_angi | 2009-08-21 11:58:45 +0200 (Fri, 21 Aug 2009) | 2 lines

Better air stone.

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r2717 | j-jorge | 2009-08-21 11:43:00 +0200 (Fri, 21 Aug 2009) | 1 line

Update the bounding box before executing the snapshot function.
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r2716 | j-jorge | 2009-08-21 11:07:59 +0200 (Fri, 21 Aug 2009) | 1 line

Export macro used for all classes.
------------------------------------------------------------------------
r2715 | s_angi | 2009-08-21 08:59:21 +0200 (Fri, 21 Aug 2009) | 2 lines

Add script to start the tutorial.

------------------------------------------------------------------------
r2714 | s_angi | 2009-08-20 21:38:21 +0200 (Thu, 20 Aug 2009) | 2 lines

Fix bug in snapshot_frame.

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r2713 | s_angi | 2009-08-20 21:12:08 +0200 (Thu, 20 Aug 2009) | 2 lines

better stones.

------------------------------------------------------------------------
r2712 | s_angi | 2009-08-20 20:03:55 +0200 (Thu, 20 Aug 2009) | 2 lines

Fix bug in air_water_stone.

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r2711 | s_angi | 2009-08-20 16:19:08 +0200 (Thu, 20 Aug 2009) | 2 lines

Better butterfly movement.

------------------------------------------------------------------------
r2710 | s_angi | 2009-08-20 16:12:44 +0200 (Thu, 20 Aug 2009) | 2 lines

better butterfly.

------------------------------------------------------------------------
r2709 | s_angi | 2009-08-20 16:04:48 +0200 (Thu, 20 Aug 2009) | 2 lines

Better translation.

------------------------------------------------------------------------
r2708 | s_angi | 2009-08-20 16:02:33 +0200 (Thu, 20 Aug 2009) | 2 lines

Better translation.

------------------------------------------------------------------------
r2707 | j-jorge | 2009-08-20 12:41:37 +0200 (Thu, 20 Aug 2009) | 1 line

Update installation instructions.
------------------------------------------------------------------------
r2706 | j-jorge | 2009-08-20 12:37:59 +0200 (Thu, 20 Aug 2009) | 1 line

'make uninstall' works now.
------------------------------------------------------------------------
r2705 | s_angi | 2009-08-20 12:34:21 +0200 (Thu, 20 Aug 2009) | 3 lines

Add decorations.
Fix sample.

------------------------------------------------------------------------
r2704 | j-jorge | 2009-08-20 12:28:38 +0200 (Thu, 20 Aug 2009) | 1 line

Work on the translations.
------------------------------------------------------------------------
r2703 | j-jorge | 2009-08-20 12:19:41 +0200 (Thu, 20 Aug 2009) | 1 line

Work on the translations.
------------------------------------------------------------------------
r2702 | j-jorge | 2009-08-20 11:52:28 +0200 (Thu, 20 Aug 2009) | 2 lines

- Add a method to compute automatically the size of a decorative item.
- Remove the mirror of the back waves of the power filter door.
------------------------------------------------------------------------
r2701 | j-jorge | 2009-08-20 11:07:19 +0200 (Thu, 20 Aug 2009) | 1 line

Updated changelog.
------------------------------------------------------------------------
r2700 | j-jorge | 2009-08-19 23:31:08 +0200 (Wed, 19 Aug 2009) | 1 line

Add missing file for the transition level.
------------------------------------------------------------------------
r2699 | j-jorge | 2009-08-19 23:29:08 +0200 (Wed, 19 Aug 2009) | 1 line

Add a level to make the transition with the following release.
------------------------------------------------------------------------
r2698 | j-jorge | 2009-08-18 12:03:40 +0200 (Tue, 18 Aug 2009) | 1 line

The script for the static package does not call svn if not in a svn copy.
------------------------------------------------------------------------
r2697 | s_angi | 2009-08-16 14:17:18 +0200 (Sun, 16 Aug 2009) | 2 lines

Add wav format.

------------------------------------------------------------------------
r2696 | s_angi | 2009-08-16 14:11:42 +0200 (Sun, 16 Aug 2009) | 2 lines

Start sample_edit.

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r2695 | s_angi | 2009-08-16 12:44:23 +0200 (Sun, 16 Aug 2009) | 2 lines

Add font_edit.

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r2694 | s_angi | 2009-08-16 10:47:20 +0200 (Sun, 16 Aug 2009) | 2 lines

Better spin control.

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r2693 | s_angi | 2009-08-14 18:30:58 +0200 (Fri, 14 Aug 2009) | 2 lines

The bounding_box can change during an action.

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r2692 | s_angi | 2009-08-14 17:29:59 +0200 (Fri, 14 Aug 2009) | 2 lines

We can resize bounding box with the mouse.

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r2691 | s_angi | 2009-08-14 12:42:06 +0200 (Fri, 14 Aug 2009) | 2 lines

We can change bounding_box by the mouse.

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r2690 | s_angi | 2009-08-12 20:33:29 +0200 (Wed, 12 Aug 2009) | 2 lines

Remove old comments.

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r2689 | s_angi | 2009-08-12 20:09:45 +0200 (Wed, 12 Aug 2009) | 2 lines

We can move and select mark with mouse.

------------------------------------------------------------------------
r2688 | j-jorge | 2009-08-12 18:53:48 +0200 (Wed, 12 Aug 2009) | 1 line

The animation of the air stone deflates in 0.9 seconds and does not loop.
------------------------------------------------------------------------
r2687 | j-jorge | 2009-08-12 18:09:20 +0200 (Wed, 12 Aug 2009) | 1 line

Bug fix: removed muted musics were not removed.
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r2686 | s_angi | 2009-08-12 17:06:16 +0200 (Wed, 12 Aug 2009) | 2 lines

add missing files.

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r2685 | s_angi | 2009-08-12 12:47:36 +0200 (Wed, 12 Aug 2009) | 2 lines

Work on grip.

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r2684 | s_angi | 2009-08-12 12:33:45 +0200 (Wed, 12 Aug 2009) | 2 lines

display grip.

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r2683 | s_angi | 2009-08-12 11:38:29 +0200 (Wed, 12 Aug 2009) | 2 lines

Size and alignment option can be setted.

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r2682 | s_angi | 2009-08-11 15:48:34 +0200 (Tue, 11 Aug 2009) | 2 lines

Add a bounding box for each snapshot.

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r2681 | s_angi | 2009-08-11 12:50:45 +0200 (Tue, 11 Aug 2009) | 2 lines

Better comments.

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r2680 | s_angi | 2009-08-11 12:40:58 +0200 (Tue, 11 Aug 2009) | 2 lines

Better gorilla.

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r2679 | s_angi | 2009-08-11 11:48:20 +0200 (Tue, 11 Aug 2009) | 2 lines

Better status_layer for the second player.

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r2678 | s_angi | 2009-08-11 11:06:03 +0200 (Tue, 11 Aug 2009) | 2 lines

better power_filter_door.

------------------------------------------------------------------------
r2677 | s_angi | 2009-08-11 10:38:22 +0200 (Tue, 11 Aug 2009) | 2 lines

better air stone.

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r2676 | s_angi | 2009-08-11 09:18:12 +0200 (Tue, 11 Aug 2009) | 2 lines

Work on air stone.

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r2675 | s_angi | 2009-08-10 19:16:31 +0200 (Mon, 10 Aug 2009) | 2 lines

Add power_filter_door

------------------------------------------------------------------------
r2674 | j-jorge | 2009-08-09 18:11:56 +0200 (Sun, 09 Aug 2009) | 1 line

Remove an old image. Add the shape of Plee and an arrow on the checkpoints. Add the spritepos file of the checkpoint.
------------------------------------------------------------------------
r2673 | j-jorge | 2009-08-08 15:50:21 +0200 (Sat, 08 Aug 2009) | 1 line

Add the sprites of the doors in the tutorial.
------------------------------------------------------------------------
r2672 | j-jorge | 2009-08-06 19:15:51 +0200 (Thu, 06 Aug 2009) | 2 lines

- Links have an identifier.
- base_link_visual can be removed automatically if the items are not linked by a given link.
------------------------------------------------------------------------
r2671 | j-jorge | 2009-08-06 14:37:11 +0200 (Thu, 06 Aug 2009) | 1 line

link_on_players add a link visual between the players.
------------------------------------------------------------------------
r2670 | j-jorge | 2009-08-06 13:49:31 +0200 (Thu, 06 Aug 2009) | 1 line

link_on_players displays its visual.
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r2669 | j-jorge | 2009-08-05 14:48:17 +0200 (Wed, 05 Aug 2009) | 1 line

Add an image for the link-on-players item.
------------------------------------------------------------------------
r2668 | j-jorge | 2009-08-04 12:21:03 +0200 (Tue, 04 Aug 2009) | 1 line

Add a plinth to put at the bottom of the power-filter-door.
------------------------------------------------------------------------
r2667 | j-jorge | 2009-08-04 11:51:01 +0200 (Tue, 04 Aug 2009) | 1 line

Add a animation of a wave effect to put next the power-filter-doors when something goes through
------------------------------------------------------------------------
r2666 | j-jorge | 2009-08-04 00:20:09 +0200 (Tue, 04 Aug 2009) | 1 line

Add some animations for the doors of the tutorial.
------------------------------------------------------------------------
r2665 | j-jorge | 2009-08-01 19:05:55 +0200 (Sat, 01 Aug 2009) | 1 line

- Replace the loading animation with a static hourglass.
------------------------------------------------------------------------
r2664 | j-jorge | 2009-08-01 16:40:21 +0200 (Sat, 01 Aug 2009) | 2 lines

- Add an animation of god "talking" as a human body.
- Bug fix: the animation players sometime tries to acces non existing frames.
------------------------------------------------------------------------
r2663 | s_angi | 2009-07-31 22:03:36 +0200 (Fri, 31 Jul 2009) | 2 lines

Plee slap in front of him.

------------------------------------------------------------------------
r2662 | s_angi | 2009-07-31 20:04:42 +0200 (Fri, 31 Jul 2009) | 2 lines

Add wig of woodpecker.

------------------------------------------------------------------------
r2661 | j-jorge | 2009-07-31 18:39:36 +0200 (Fri, 31 Jul 2009) | 1 line

Started the frames of god talking.
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r2660 | j-jorge | 2009-07-31 17:03:49 +0200 (Fri, 31 Jul 2009) | 1 line

Animation of god appearing as a human.
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r2659 | s_angi | 2009-07-31 16:53:36 +0200 (Fri, 31 Jul 2009) | 2 lines

remove stop_on_bottom_contact option.

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r2658 | s_angi | 2009-07-31 16:01:59 +0200 (Fri, 31 Jul 2009) | 3 lines

Better air stone.
better feather movment.

------------------------------------------------------------------------
r2657 | j-jorge | 2009-07-30 14:11:39 +0200 (Thu, 30 Jul 2009) | 1 line

Initialise the joystick sooner.
------------------------------------------------------------------------
r2656 | j-jorge | 2009-07-30 13:46:18 +0200 (Thu, 30 Jul 2009) | 2 lines

- physical_item::progress is renamed physical_item::time_step().
- The progress of kill()'ed items is not done any more.
------------------------------------------------------------------------
r2655 | j-jorge | 2009-07-30 12:54:26 +0200 (Thu, 30 Jul 2009) | 2 lines

- Allow to remove an effect from the transition_layer.
- New system for killing items: base_item::kill() is not virtual anymore and calls the new virtual method base_item::destroy().
------------------------------------------------------------------------
r2654 | s_angi | 2009-07-30 11:40:40 +0200 (Thu, 30 Jul 2009) | 3 lines

Work on tutorial.
Remove angle setting when the decorative_item has a bottom contact.

------------------------------------------------------------------------
r2653 | s_angi | 2009-07-30 11:14:47 +0200 (Thu, 30 Jul 2009) | 2 lines

Add feathers when a woddpecker dies.

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r2652 | j-jorge | 2009-07-30 10:54:22 +0200 (Thu, 30 Jul 2009) | 1 line

Adjusting the music of the invincibility.
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r2651 | s_angi | 2009-07-29 19:23:53 +0200 (Wed, 29 Jul 2009) | 2 lines

Better jump with air power.

------------------------------------------------------------------------
r2650 | s_angi | 2009-07-29 01:14:23 +0200 (Wed, 29 Jul 2009) | 2 lines

Work on tutorial.

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r2649 | s_angi | 2009-07-29 01:03:28 +0200 (Wed, 29 Jul 2009) | 2 lines

Better power of air.

------------------------------------------------------------------------
r2648 | s_angi | 2009-07-29 00:51:50 +0200 (Wed, 29 Jul 2009) | 2 lines

Plee floats in air.

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r2647 | s_angi | 2009-07-28 23:52:47 +0200 (Tue, 28 Jul 2009) | 2 lines

Gorilla look further when he is injured

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r2646 | s_angi | 2009-07-28 23:18:34 +0200 (Tue, 28 Jul 2009) | 2 lines

Work on levels.

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r2645 | s_angi | 2009-07-28 22:35:44 +0200 (Tue, 28 Jul 2009) | 2 lines

Add a state for game over.

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r2644 | s_angi | 2009-07-28 19:56:42 +0200 (Tue, 28 Jul 2009) | 2 lines

Woodpecker looks the second player.

------------------------------------------------------------------------
r2643 | j-jorge | 2009-07-28 01:11:59 +0200 (Tue, 28 Jul 2009) | 1 line

Start the images for God.
------------------------------------------------------------------------
r2642 | j-jorge | 2009-07-27 00:02:09 +0200 (Mon, 27 Jul 2009) | 2 lines

- Add an item to start the demo levels.
- A demo starts after 30 seconds of inactivity in the title screen.
------------------------------------------------------------------------
r2641 | j-jorge | 2009-07-26 22:20:24 +0200 (Sun, 26 Jul 2009) | 3 lines

- level_loader_item always preload the level and starts him as soon as he's loaded.
- delayed_level_loading does not preload the level anymore.
- delayed_level_loading applies a fade-to-black effect before starting the level.
------------------------------------------------------------------------
r2640 | j-jorge | 2009-07-26 20:09:35 +0200 (Sun, 26 Jul 2009) | 1 line

transition_layer, transition_effect and fade_effect are in bear::engine.
------------------------------------------------------------------------
r2639 | j-jorge | 2009-07-26 19:28:06 +0200 (Sun, 26 Jul 2009) | 1 line

The level_starting_effect is added by add_ingame_layers.
------------------------------------------------------------------------
r2638 | j-jorge | 2009-07-26 19:06:45 +0200 (Sun, 26 Jul 2009) | 1 line

Copy constructor for level_loader_item.
------------------------------------------------------------------------
r2637 | j-jorge | 2009-07-26 18:46:44 +0200 (Sun, 26 Jul 2009) | 1 line

Bug fix: delayed_level_loading, non preloaded levels can be started by pressing a key.
------------------------------------------------------------------------
r2636 | j-jorge | 2009-07-26 12:35:19 +0200 (Sun, 26 Jul 2009) | 1 line

Allow not to preload the level in level_loader_item.
------------------------------------------------------------------------
r2635 | j-jorge | 2009-07-24 18:30:19 +0200 (Fri, 24 Jul 2009) | 2 lines

- Add a class to draw filled polygons on the screen.
- Remove the old sdl_screen and sdl_image.
------------------------------------------------------------------------
r2634 | j-jorge | 2009-07-23 12:44:15 +0200 (Thu, 23 Jul 2009) | 1 line

ingame_view_frame::update_menu() updates the relationship checkbox.
------------------------------------------------------------------------
r2633 | j-jorge | 2009-07-23 11:37:14 +0200 (Thu, 23 Jul 2009) | 3 lines

- Display the relationship among the items in the level editor.
- Remove the layer-sized black background (now the whole frame is black).
- Display the identifiers below the items.
------------------------------------------------------------------------
r2632 | j-jorge | 2009-07-23 09:19:13 +0200 (Thu, 23 Jul 2009) | 1 line

Run the script of the demo in the forest-1.
------------------------------------------------------------------------
r2631 | j-jorge | 2009-07-22 22:17:24 +0200 (Wed, 22 Jul 2009) | 2 lines

- Add the logical_not_creator.
- Add a demo script for the forest.
------------------------------------------------------------------------
r2630 | j-jorge | 2009-07-22 11:51:10 +0200 (Wed, 22 Jul 2009) | 2 lines

- Add a toggle that kills items.
- Bug fix: research of parent classes did not search in the whole tree.
------------------------------------------------------------------------
r2629 | j-jorge | 2009-07-22 10:38:22 +0200 (Wed, 22 Jul 2009) | 1 line

bool_game_variable_getter is a boolean expression.
------------------------------------------------------------------------
r2628 | j-jorge | 2009-07-22 10:35:24 +0200 (Wed, 22 Jul 2009) | 2 lines

- Creators for simple boolean expressions.
- Generic base class for binary boolean expressions and binary expression creators.
------------------------------------------------------------------------
r2627 | j-jorge | 2009-07-21 23:02:24 +0200 (Tue, 21 Jul 2009) | 1 line

A bridge between the tree-houses.
------------------------------------------------------------------------
r2626 | j-jorge | 2009-07-21 11:55:38 +0200 (Tue, 21 Jul 2009) | 2 lines

- Rename the game_variable_setter folder as game_variable.
- Add the xml file for bool_game_variable_getter.
------------------------------------------------------------------------
r2625 | j-jorge | 2009-07-21 11:38:43 +0200 (Tue, 21 Jul 2009) | 2 lines

- Rename the game_variable_setter folder as game_variable.
- Add a boolean expression made of a game variable.
------------------------------------------------------------------------
r2624 | j-jorge | 2009-07-21 09:44:06 +0200 (Tue, 21 Jul 2009) | 1 line

Add a frame to configure the friendly fire option.
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r2623 | j-jorge | 2009-07-21 09:21:09 +0200 (Tue, 21 Jul 2009) | 1 line

Add the friendly fire option in the configuration file.
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r2622 | j-jorge | 2009-07-21 09:03:39 +0200 (Tue, 21 Jul 2009) | 1 line

Show the cursor in gui::text_input.
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r2621 | j-jorge | 2009-07-15 17:06:08 +0200 (Wed, 15 Jul 2009) | 1 line

Remove old documentation.
------------------------------------------------------------------------
r2620 | j-jorge | 2009-07-14 21:41:57 +0200 (Tue, 14 Jul 2009) | 2 lines

- Auto flip/mirror use the acceleration.
Automirror the butterflies.
------------------------------------------------------------------------
r2619 | j-jorge | 2009-07-14 21:00:01 +0200 (Tue, 14 Jul 2009) | 2 lines

- The acceleration is stored at the end of physical_item::update_position() (for information).
- Replace zero speed and infinite mass by a call to fix() in air related stones.
------------------------------------------------------------------------
r2618 | j-jorge | 2009-07-14 20:50:05 +0200 (Tue, 14 Jul 2009) | 1 line

Add setters for the auto flip and auto mirror.
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r2617 | j-jorge | 2009-07-14 20:10:26 +0200 (Tue, 14 Jul 2009) | 1 line

Basic_renderable_item can automatically flip according to the speed of the item.
------------------------------------------------------------------------
r2616 | j-jorge | 2009-07-14 19:23:05 +0200 (Tue, 14 Jul 2009) | 1 line

Fix the noise of the ceilings and slopes.
------------------------------------------------------------------------
r2615 | j-jorge | 2009-07-14 19:11:29 +0200 (Tue, 14 Jul 2009) | 3 lines

- Faster procedure to find a random file.
- Remove random files from the engine.
- Randomise the walls of the forest.
------------------------------------------------------------------------
r2614 | j-jorge | 2009-07-14 16:57:44 +0200 (Tue, 14 Jul 2009) | 1 line

Random files can be used in the sprites.
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r2613 | j-jorge | 2009-07-14 15:44:57 +0200 (Tue, 14 Jul 2009) | 1 line

Random files are selected at compilation time.
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r2612 | j-jorge | 2009-07-13 09:45:53 +0200 (Mon, 13 Jul 2009) | 1 line

Execute CMake and remove useless files.
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r2611 | j-jorge | 2009-07-13 09:01:56 +0200 (Mon, 13 Jul 2009) | 1 line

Bug fix: dereferencing a NULL pointer when no sound card is available.
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r2610 | j-jorge | 2009-07-13 08:33:38 +0200 (Mon, 13 Jul 2009) | 1 line

Remove big files from the static package, and the development levels.
------------------------------------------------------------------------
r2609 | j-jorge | 2009-07-12 23:14:18 +0200 (Sun, 12 Jul 2009) | 1 line

Use the revision instead of the date.
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r2608 | j-jorge | 2009-07-12 16:47:38 +0200 (Sun, 12 Jul 2009) | 2 lines

- The checkpoints emit the sound from their position.
- The level ending effect is now ten times faster.
------------------------------------------------------------------------
r2607 | j-jorge | 2009-07-12 16:34:49 +0200 (Sun, 12 Jul 2009) | 5 lines

- Several musics can finish at the same time.
- The invincibility effect stops its music if the player dies.

boost::thread is now required by bear::audio.
I repeat: boost::thread is now *required* by bear::audio.
------------------------------------------------------------------------
r2606 | j-jorge | 2009-07-12 15:10:22 +0200 (Sun, 12 Jul 2009) | 2 lines

- Musics for the invincibility and the game over are not played anymore if the music is muted.
- Remove the distinction between music and sounds in the audio engine.
------------------------------------------------------------------------
r2605 | j-jorge | 2009-07-12 10:59:48 +0200 (Sun, 12 Jul 2009) | 1 line

Fix incorrect z-position.
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r2604 | j-jorge | 2009-07-12 10:46:55 +0200 (Sun, 12 Jul 2009) | 1 line

Butterflies in the forest.
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r2603 | j-jorge | 2009-07-12 09:48:49 +0200 (Sun, 12 Jul 2009) | 2 lines

- Add missing field "target" in forced_aiming_creator.
- Add a forced movement to stay somewhere around an item.
------------------------------------------------------------------------
r2602 | j-jorge | 2009-07-12 01:03:57 +0200 (Sun, 12 Jul 2009) | 1 line

We can use wildcards in file names to select a random file.
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r2601 | j-jorge | 2009-07-11 23:20:01 +0200 (Sat, 11 Jul 2009) | 1 line

A butterfly.
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r2600 | j-jorge | 2009-07-11 21:59:40 +0200 (Sat, 11 Jul 2009) | 1 line

Each key can be associated only with a single action of a single player.
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r2599 | j-jorge | 2009-07-11 21:27:35 +0200 (Sat, 11 Jul 2009) | 1 line

The checkpoint always saves the player's position.
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r2598 | j-jorge | 2009-07-11 20:40:46 +0200 (Sat, 11 Jul 2009) | 1 line

The owl works with two players.
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r2597 | j-jorge | 2009-07-11 11:31:18 +0200 (Sat, 11 Jul 2009) | 2 lines

- Save player position saves the middle top.
- item_with_text use gettext.
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r2596 | s_angi | 2009-07-11 11:28:05 +0200 (Sat, 11 Jul 2009) | 2 lines

Better translation.

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r2595 | s_angi | 2009-07-11 11:06:15 +0200 (Sat, 11 Jul 2009) | 2 lines

Better translation.

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r2594 | s_angi | 2009-07-11 10:47:04 +0200 (Sat, 11 Jul 2009) | 2 lines

Work on tutorial.

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r2593 | s_angi | 2009-07-11 10:46:39 +0200 (Sat, 11 Jul 2009) | 3 lines

Better traduction.

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r2592 | s_angi | 2009-07-11 10:37:02 +0200 (Sat, 11 Jul 2009) | 2 lines

Better translation.

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r2591 | j-jorge | 2009-07-11 10:35:25 +0200 (Sat, 11 Jul 2009) | 1 line

Send to button actions for diagonal axis, and increase the threshold.
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r2590 | s_angi | 2009-07-11 10:27:59 +0200 (Sat, 11 Jul 2009) | 2 lines

Better translation.

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r2589 | s_angi | 2009-07-11 10:18:02 +0200 (Sat, 11 Jul 2009) | 2 lines

Work on traduction.

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r2588 | j-jorge | 2009-07-11 00:02:41 +0200 (Sat, 11 Jul 2009) | 1 line

Add missing files at installation time.
------------------------------------------------------------------------
r2587 | j-jorge | 2009-07-10 23:59:24 +0200 (Fri, 10 Jul 2009) | 3 lines

- Language files in UTF-8.
- Patch to find the correct boost library (thanks PulkoMandy).
- Set the correct initial level in the launcher script.
------------------------------------------------------------------------
r2586 | j-jorge | 2009-07-10 23:39:55 +0200 (Fri, 10 Jul 2009) | 1 line

Play a sound when a corrupting-bonus is taken.
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r2585 | s_angi | 2009-07-10 23:23:19 +0200 (Fri, 10 Jul 2009) | 2 lines

Add translation.

------------------------------------------------------------------------
r2584 | j-jorge | 2009-07-10 23:16:02 +0200 (Fri, 10 Jul 2009) | 1 line

Minimal work on the secret place of the forest-1.
------------------------------------------------------------------------
r2583 | j-jorge | 2009-07-10 22:43:51 +0200 (Fri, 10 Jul 2009) | 2 lines

- Restore the timer in the forest, and add some decoration.
- Fix a typo in the xml of timer_kill_players.
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r2582 | j-jorge | 2009-07-10 22:10:36 +0200 (Fri, 10 Jul 2009) | 1 line

All numbers in the level name font.
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r2581 | j-jorge | 2009-07-10 21:52:11 +0200 (Fri, 10 Jul 2009) | 1 line

Get the correct variables from bear-engine in plee-the-bear.
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r2580 | j-jorge | 2009-07-10 19:28:11 +0200 (Fri, 10 Jul 2009) | 1 line

All letters in the level name font.
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r2579 | j-jorge | 2009-07-10 16:57:21 +0200 (Fri, 10 Jul 2009) | 1 line

Add a script to create an independant archive for Linux.
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r2578 | s_angi | 2009-07-09 22:33:23 +0200 (Thu, 09 Jul 2009) | 2 lines

Work on the forest.

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r2577 | j-jorge | 2009-07-09 20:12:27 +0200 (Thu, 09 Jul 2009) | 1 line

Minor changes in the music of the invincibility.
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r2576 | s_angi | 2009-07-09 17:20:36 +0200 (Thu, 09 Jul 2009) | 2 lines

Plee runs more slowly.

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r2575 | j-jorge | 2009-07-08 13:31:40 +0200 (Wed, 08 Jul 2009) | 1 line

Switch two images.
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r2574 | j-jorge | 2009-07-06 23:35:10 +0200 (Mon, 06 Jul 2009) | 1 line

Play the music of the invincibility.
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r2573 | j-jorge | 2009-07-06 22:07:51 +0200 (Mon, 06 Jul 2009) | 1 line

Add a music for the invincibility.
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r2572 | j-jorge | 2009-07-06 20:11:44 +0200 (Mon, 06 Jul 2009) | 1 line

Correct directory for generic-items documentation.
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r2571 | s_angi | 2009-07-06 19:24:18 +0200 (Mon, 06 Jul 2009) | 2 lines

better slap.

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r2570 | j-jorge | 2009-07-05 23:29:28 +0200 (Sun, 05 Jul 2009) | 1 line

Contributors come after future work.
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r2569 | j-jorge | 2009-07-05 21:10:16 +0200 (Sun, 05 Jul 2009) | 1 line

outline, split a big introduction slide.
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r2568 | j-jorge | 2009-07-05 20:40:46 +0200 (Sun, 05 Jul 2009) | 1 line

Some videos.
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r2567 | j-jorge | 2009-07-05 19:13:01 +0200 (Sun, 05 Jul 2009) | 1 line

Missing credit.
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r2566 | j-jorge | 2009-07-05 19:08:10 +0200 (Sun, 05 Jul 2009) | 1 line

Hi-res images.
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r2565 | j-jorge | 2009-07-05 18:29:13 +0200 (Sun, 05 Jul 2009) | 1 line

More about the game. Reception and conclusion.
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r2564 | j-jorge | 2009-07-05 16:55:36 +0200 (Sun, 05 Jul 2009) | 1 line

Slides about the game.
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r2563 | j-jorge | 2009-07-04 23:58:24 +0200 (Sat, 04 Jul 2009) | 1 line

Some words on all parts of the engine.
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r2562 | j-jorge | 2009-07-04 18:43:43 +0200 (Sat, 04 Jul 2009) | 1 line

vspace and typo
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r2561 | j-jorge | 2009-07-04 18:30:19 +0200 (Sat, 04 Jul 2009) | 1 line

Start talking about the engine.
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r2560 | j-jorge | 2009-07-04 16:15:29 +0200 (Sat, 04 Jul 2009) | 1 line

Basis of the project.
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r2559 | j-jorge | 2009-07-04 14:33:18 +0200 (Sat, 04 Jul 2009) | 1 line

Better colors.
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r2558 | s_angi | 2009-07-04 11:17:21 +0200 (Sat, 04 Jul 2009) | 3 lines

Better cap position.
Work on forest.

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r2557 | j-jorge | 2009-07-04 10:43:29 +0200 (Sat, 04 Jul 2009) | 1 line

Custom colors.
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r2556 | j-jorge | 2009-07-03 23:24:41 +0200 (Fri, 03 Jul 2009) | 1 line

Better bug fix: Mix_FadeOutChannel seems to not finish if Mix_Volume is zero.
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r2555 | j-jorge | 2009-07-03 23:16:24 +0200 (Fri, 03 Jul 2009) | 2 lines

- Give points for the remaining time.
- Bug fix: Mix_FadeOutChannel seems to not finish if Mix_Volume is zero.
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r2554 | j-jorge | 2009-07-03 22:12:43 +0200 (Fri, 03 Jul 2009) | 1 line

Play a sound at the end of the level, while increasing the scores.
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r2553 | j-jorge | 2009-07-03 21:25:18 +0200 (Fri, 03 Jul 2009) | 1 line

Give the points to the players.
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r2552 | j-jorge | 2009-07-03 19:46:01 +0200 (Fri, 03 Jul 2009) | 1 line

Better movement of the score lines.
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r2551 | j-jorge | 2009-07-03 19:15:52 +0200 (Fri, 03 Jul 2009) | 1 line

Add a level variable to avoid starting several level_ending_effect at the same time.
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r2550 | s_angi | 2009-07-03 18:53:15 +0200 (Fri, 03 Jul 2009) | 3 lines

Delete timer_item.
The timer stop when all players are marionette.

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r2549 | s_angi | 2009-07-03 17:35:34 +0200 (Fri, 03 Jul 2009) | 2 lines

Add "time_exceeded" boolean in game_variable.

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r2548 | s_angi | 2009-07-03 17:11:49 +0200 (Fri, 03 Jul 2009) | 3 lines

Do not display the time if there is no timer.
Set game parameter in demo and tutorial level.

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r2547 | s_angi | 2009-07-03 15:33:43 +0200 (Fri, 03 Jul 2009) | 3 lines

Add picture.
Remove unused packages.

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r2546 | j-jorge | 2009-07-03 00:03:58 +0200 (Fri, 03 Jul 2009) | 3 lines

- Add missing input methods in gui_layers.
- Remove the "use loading level" option in level_exit (always use it).
- Add a layer effect to count the points at the end of the level.
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r2545 | s_angi | 2009-07-02 22:48:02 +0200 (Thu, 02 Jul 2009) | 2 lines

Work on level.

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r2544 | s_angi | 2009-07-02 22:03:33 +0200 (Thu, 02 Jul 2009) | 3 lines

Work on forest.
Fix orientation of woodpecker.

------------------------------------------------------------------------
r2543 | j-jorge | 2009-07-01 22:50:07 +0200 (Wed, 01 Jul 2009) | 2 lines

- Remove useless game_variable_setters in the level.
- The azelnut take her size from the animation.
------------------------------------------------------------------------
r2542 | j-jorge | 2009-07-01 22:42:15 +0200 (Wed, 01 Jul 2009) | 2 lines

- The player index of ptb::save_player_position can be selected from the level editor.
- Add two ptb::save_player_position at the beginning of the forest-1.
------------------------------------------------------------------------
r2541 | j-jorge | 2009-07-01 22:27:37 +0200 (Wed, 01 Jul 2009) | 3 lines

- Add an item to save the position of a player.
- ptb::checkpoint inherit from him.
- The position saved is the previous position.
------------------------------------------------------------------------
r2540 | j-jorge | 2009-07-01 22:00:38 +0200 (Wed, 01 Jul 2009) | 1 line

Adding an effect in the transition_layer removes the current one.
------------------------------------------------------------------------
r2539 | j-jorge | 2009-07-01 18:29:37 +0200 (Wed, 01 Jul 2009) | 1 line

Remove some const_casts.
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r2538 | j-jorge | 2009-07-01 17:54:03 +0200 (Wed, 01 Jul 2009) | 1 line

Use mutable keyword instead of a const_cast for the fps
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r2537 | j-jorge | 2009-06-30 23:07:11 +0200 (Tue, 30 Jun 2009) | 1 line

Rename the actions discuss/speak by speak/say.
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r2536 | j-jorge | 2009-06-30 22:35:13 +0200 (Tue, 30 Jun 2009) | 1 line

The button for the music selection works.
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r2535 | j-jorge | 2009-06-30 18:58:46 +0200 (Tue, 30 Jun 2009) | 1 line

Better script to get the documentation from the wiki.
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r2534 | j-jorge | 2009-06-30 14:49:04 +0200 (Tue, 30 Jun 2009) | 1 line

Copy of the skin of the wiki.
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r2533 | j-jorge | 2009-06-29 22:40:53 +0200 (Mon, 29 Jun 2009) | 1 line

Remove useless item handles.
------------------------------------------------------------------------
r2532 | j-jorge | 2009-06-29 22:32:02 +0200 (Mon, 29 Jun 2009) | 1 line

The gorilla scans in the direction of the player and stops if there is a wall.
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r2531 | j-jorge | 2009-06-29 19:25:36 +0200 (Mon, 29 Jun 2009) | 1 line

Bug fix: use of a NULL pointer.
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r2530 | j-jorge | 2009-06-29 18:32:32 +0200 (Mon, 29 Jun 2009) | 1 line

Add a method to find the first item in a given direction.
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r2529 | j-jorge | 2009-06-29 17:49:36 +0200 (Mon, 29 Jun 2009) | 1 line

New procedures to pick items in the world.
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r2528 | j-jorge | 2009-06-29 15:45:43 +0200 (Mon, 29 Jun 2009) | 1 line

Add a minimal level as a base for the level editor.
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r2527 | s_angi | 2009-06-28 21:04:39 +0200 (Sun, 28 Jun 2009) | 2 lines

Start presentation.

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r2526 | j-jorge | 2009-06-25 18:33:56 +0200 (Thu, 25 Jun 2009) | 1 line

Add more trees.
------------------------------------------------------------------------
r2525 | j-jorge | 2009-06-25 11:58:25 +0200 (Thu, 25 Jun 2009) | 1 line

The activate_on_players in on_players_activator are in his dependent items.
------------------------------------------------------------------------
r2524 | s_angi | 2009-06-25 10:51:53 +0200 (Thu, 25 Jun 2009) | 2 lines

Add owl in forest-2.

------------------------------------------------------------------------
r2523 | j-jorge | 2009-06-25 07:47:00 +0200 (Thu, 25 Jun 2009) | 1 line

owl in the forest.
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r2522 | j-jorge | 2009-06-24 23:45:58 +0200 (Wed, 24 Jun 2009) | 1 line

Avoid restarting the secret level over and over.
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r2521 | s_angi | 2009-06-24 23:29:58 +0200 (Wed, 24 Jun 2009) | 3 lines

Better force for throwing an azelnut.

------------------------------------------------------------------------
r2520 | j-jorge | 2009-06-24 23:20:49 +0200 (Wed, 24 Jun 2009) | 1 line

The sentences of the owl can be customized.
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r2519 | s_angi | 2009-06-24 23:15:29 +0200 (Wed, 24 Jun 2009) | 2 lines

Display an azelnut when plee throw an azelnut.

------------------------------------------------------------------------
r2518 | s_angi | 2009-06-24 23:05:26 +0200 (Wed, 24 Jun 2009) | 3 lines

Plee can throw an azelnut.
Work on forest.

------------------------------------------------------------------------
r2517 | j-jorge | 2009-06-24 22:48:55 +0200 (Wed, 24 Jun 2009) | 1 line

Remove the marionette flag on the second player too.
------------------------------------------------------------------------
r2516 | j-jorge | 2009-06-24 22:41:21 +0200 (Wed, 24 Jun 2009) | 1 line

Better owl.
------------------------------------------------------------------------
r2515 | s_angi | 2009-06-24 22:30:56 +0200 (Wed, 24 Jun 2009) | 4 lines

Work on tutorial.
Add score when Plee takes a corrupting bonus.
Add décoration when Plee takes a honeypot.

------------------------------------------------------------------------
r2514 | j-jorge | 2009-06-24 22:11:58 +0200 (Wed, 24 Jun 2009) | 1 line

Starting the owl.
------------------------------------------------------------------------
r2513 | s_angi | 2009-06-24 21:35:24 +0200 (Wed, 24 Jun 2009) | 2 lines

Work on tutorial.

------------------------------------------------------------------------
r2512 | j-jorge | 2009-06-24 17:49:07 +0200 (Wed, 24 Jun 2009) | 1 line

Fields of type item_reference can be restricted to a set of class names.
------------------------------------------------------------------------
r2511 | j-jorge | 2009-06-24 17:14:54 +0200 (Wed, 24 Jun 2009) | 1 line

Add the XML files for the new classes of previous commits.
------------------------------------------------------------------------
r2510 | j-jorge | 2009-06-24 17:06:45 +0200 (Wed, 24 Jun 2009) | 1 line

Add an item brick activated by the players, and add the corresponding activator.
------------------------------------------------------------------------
r2509 | j-jorge | 2009-06-24 16:38:04 +0200 (Wed, 24 Jun 2009) | 1 line

Add an item brick that activates the item when colliding with all players.
------------------------------------------------------------------------
r2508 | j-jorge | 2009-06-21 14:18:43 +0200 (Sun, 21 Jun 2009) | 1 line

Stop the platform of the secret place from going too far up.
------------------------------------------------------------------------
r2507 | j-jorge | 2009-06-21 13:42:14 +0200 (Sun, 21 Jun 2009) | 1 line

Work on the forest-1.
------------------------------------------------------------------------
r2506 | j-jorge | 2009-06-19 17:33:24 +0200 (Fri, 19 Jun 2009) | 1 line

Scheme script for the woodlog thrower.
------------------------------------------------------------------------
r2505 | j-jorge | 2009-06-19 17:18:56 +0200 (Fri, 19 Jun 2009) | 2 lines

- Add the animation of the thing that throws the woodlog in the forest-1.
- Fixed items are phantom by default.
------------------------------------------------------------------------
r2504 | j-jorge | 2009-06-18 22:54:28 +0200 (Thu, 18 Jun 2009) | 1 line

Start an animation of something that will throw the woodlog.
------------------------------------------------------------------------
r2503 | j-jorge | 2009-06-18 09:12:10 +0200 (Thu, 18 Jun 2009) | 3 lines

Animation editor:
- Bug fix: the rendering attributes were ignored when clicking on the refresh button.
- When creating the first frame, the size of the animation is set equal its size.
------------------------------------------------------------------------
r2502 | j-jorge | 2009-06-18 07:55:11 +0200 (Thu, 18 Jun 2009) | 1 line

Better default controls.
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r2501 | j-jorge | 2009-06-18 00:50:36 +0200 (Thu, 18 Jun 2009) | 1 line

Set copyright year to 2009.
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r2500 | j-jorge | 2009-06-18 00:39:53 +0200 (Thu, 18 Jun 2009) | 1 line

Set copyright year to 2009.
------------------------------------------------------------------------
r2499 | j-jorge | 2009-06-18 00:35:47 +0200 (Thu, 18 Jun 2009) | 1 line

Set copyright year to 2009.
------------------------------------------------------------------------
r2498 | j-jorge | 2009-06-18 00:32:21 +0200 (Thu, 18 Jun 2009) | 1 line

Set copyright year to 2009.
------------------------------------------------------------------------
r2497 | j-jorge | 2009-06-18 00:30:10 +0200 (Thu, 18 Jun 2009) | 1 line

Set copyright year to 2009.
------------------------------------------------------------------------
r2496 | j-jorge | 2009-06-18 00:29:16 +0200 (Thu, 18 Jun 2009) | 1 line

Set copyright year to 2009.
------------------------------------------------------------------------
r2495 | j-jorge | 2009-06-18 00:25:43 +0200 (Thu, 18 Jun 2009) | 1 line

Set copyright year to 2009.
------------------------------------------------------------------------
r2494 | j-jorge | 2009-06-17 21:32:29 +0200 (Wed, 17 Jun 2009) | 3 lines

- Add the xml file for the player_stop_block item.
- base_train only moves the items on him (not the ones on its sides).
- Bug fix, new items on the base_train where not moved.
------------------------------------------------------------------------
r2493 | j-jorge | 2009-06-17 08:06:47 +0200 (Wed, 17 Jun 2009) | 1 line

New keyboard configuration.
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r2492 | j-jorge | 2009-06-16 21:50:33 +0200 (Tue, 16 Jun 2009) | 2 lines

- Give more time to jump on the woodlog.
- Base train gives its horizontal speed to the items that were on it.
------------------------------------------------------------------------
r2491 | j-jorge | 2009-06-16 21:50:10 +0200 (Tue, 16 Jun 2009) | 2 lines

- Give more time to jump on the woodlog.
- Base train gives its horizontal speed to the items that were on it.
------------------------------------------------------------------------
r2490 | j-jorge | 2009-06-16 10:53:26 +0200 (Tue, 16 Jun 2009) | 1 line

move the "contact" link in the menu.
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r2489 | j-jorge | 2009-06-15 23:33:17 +0200 (Mon, 15 Jun 2009) | 1 line

Work on the forest-1.
------------------------------------------------------------------------
r2488 | s_angi | 2009-06-15 18:03:14 +0200 (Mon, 15 Jun 2009) | 4 lines

Work on forest.
Better headstone.
Better gorilla.

------------------------------------------------------------------------
r2487 | j-jorge | 2009-06-14 21:47:30 +0200 (Sun, 14 Jun 2009) | 2 lines

- Increase the duration of the invincibility.
- Add an effect during the invincibility.
------------------------------------------------------------------------
r2486 | j-jorge | 2009-06-14 20:17:21 +0200 (Sun, 14 Jun 2009) | 1 line

Fix the annoying bug of the level editor, the proporties are listed too often.
------------------------------------------------------------------------
r2485 | j-jorge | 2009-06-14 19:03:31 +0200 (Sun, 14 Jun 2009) | 1 line

Work on the forest-1
------------------------------------------------------------------------
r2484 | j-jorge | 2009-06-14 17:23:24 +0200 (Sun, 14 Jun 2009) | 2 lines

- Better picture for the waterfall.
- Work on the forest-1.
------------------------------------------------------------------------
r2483 | j-jorge | 2009-06-11 22:52:28 +0200 (Thu, 11 Jun 2009) | 1 line

Update authors.
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r2482 | j-jorge | 2009-06-11 22:49:58 +0200 (Thu, 11 Jun 2009) | 1 line

A littre slope and wall to stop the gorilla.
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r2481 | j-jorge | 2009-06-11 21:41:53 +0200 (Thu, 11 Jun 2009) | 1 line

Add an item that remove the links on the colliding items.
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r2480 | s_angi | 2009-06-11 21:21:55 +0200 (Thu, 11 Jun 2009) | 2 lines

Better woodpecker.

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r2479 | s_angi | 2009-06-11 20:44:07 +0200 (Thu, 11 Jun 2009) | 2 lines

remove carrot.

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r2478 | s_angi | 2009-06-11 20:40:32 +0200 (Thu, 11 Jun 2009) | 2 lines

Other parameter.

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r2477 | j-jorge | 2009-06-11 19:32:27 +0200 (Thu, 11 Jun 2009) | 1 line

White flash when Plee dies.
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r2476 | s_angi | 2009-06-11 19:05:10 +0200 (Thu, 11 Jun 2009) | 4 lines

Better woodpecker.
action_file_player_item kills itself when the script is finished.
Work on level.

------------------------------------------------------------------------
r2475 | j-jorge | 2009-06-11 19:02:16 +0200 (Thu, 11 Jun 2009) | 2 lines

- Force the camera to stay within the bounds of the level.
- The status layer should not render null data.
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r2474 | j-jorge | 2009-06-11 18:03:16 +0200 (Thu, 11 Jun 2009) | 1 line

Force the position of the camera the first time a player is found.
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r2473 | s_angi | 2009-06-11 11:43:27 +0200 (Thu, 11 Jun 2009) | 2 lines

Better woodpecker.

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r2472 | s_angi | 2009-06-10 17:40:32 +0200 (Wed, 10 Jun 2009) | 3 lines

Work on level.
Set system_angle in base_train and passive_enemy.

------------------------------------------------------------------------
r2471 | s_angi | 2009-06-10 16:57:25 +0200 (Wed, 10 Jun 2009) | 2 lines

Change appear in roar.

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r2470 | j-jorge | 2009-06-10 16:46:40 +0200 (Wed, 10 Jun 2009) | 1 line

bear::straight_slope set the system angle of the colliding item to zero.
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r2469 | j-jorge | 2009-06-10 16:33:24 +0200 (Wed, 10 Jun 2009) | 1 line

bear::block set the system angle of the colliding item to zero.
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r2468 | j-jorge | 2009-06-09 23:45:42 +0200 (Tue, 09 Jun 2009) | 1 line

Script for the player 2 in the introduction of the forest-1.
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r2467 | s_angi | 2009-06-09 23:40:49 +0200 (Tue, 09 Jun 2009) | 2 lines

add state to come back with an attack

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r2466 | s_angi | 2009-06-09 23:16:35 +0200 (Tue, 09 Jun 2009) | 2 lines

Bad error message.

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r2465 | j-jorge | 2009-06-09 23:13:06 +0200 (Tue, 09 Jun 2009) | 1 line

Better pictures of Plee.
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r2464 | s_angi | 2009-06-09 23:12:46 +0200 (Tue, 09 Jun 2009) | 3 lines

Fix bug in game/plee-the-bear/src/ptb/item/code/two_players_only.cpp

------------------------------------------------------------------------
r2463 | s_angi | 2009-06-09 23:10:51 +0200 (Tue, 09 Jun 2009) | 3 lines

Fix bug in action_file_player_item on field.
Change functions in public in item_with_toggle.

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r2462 | s_angi | 2009-06-09 22:46:50 +0200 (Tue, 09 Jun 2009) | 2 lines

Fix status_layer.

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r2461 | j-jorge | 2009-06-09 22:35:42 +0200 (Tue, 09 Jun 2009) | 1 line

Better name for the script.
------------------------------------------------------------------------
r2460 | s_angi | 2009-06-09 22:26:45 +0200 (Tue, 09 Jun 2009) | 3 lines

action_file_player_item inherits of item_with_toggle.
action_file_player_item follows plee.

------------------------------------------------------------------------
r2459 | j-jorge | 2009-06-09 22:26:31 +0200 (Tue, 09 Jun 2009) | 1 line

Better name for the script.
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r2458 | j-jorge | 2009-06-09 22:12:19 +0200 (Tue, 09 Jun 2009) | 1 line

Add a script for the intro of the forest-1.
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r2457 | j-jorge | 2009-06-09 21:56:18 +0200 (Tue, 09 Jun 2009) | 2 lines

- Do not set the angle to zero at each iteration.
- Add an azelnut in the forest-1.
------------------------------------------------------------------------
r2456 | j-jorge | 2009-06-09 21:47:18 +0200 (Tue, 09 Jun 2009) | 2 lines

- The forced movements set the speed of the item to zero if it did not move.
- Add something for the two-players mode in the forest-1.
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r2455 | s_angi | 2009-06-09 21:13:36 +0200 (Tue, 09 Jun 2009) | 2 lines

Plee start in idle state.

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r2454 | j-jorge | 2009-06-09 20:00:59 +0200 (Tue, 09 Jun 2009) | 1 line

Add the shiny honey pots in the forest-1.
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r2453 | j-jorge | 2009-06-09 17:47:04 +0200 (Tue, 09 Jun 2009) | 1 line

Doxyfile for the generic items.
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r2452 | j-jorge | 2009-06-09 17:25:34 +0200 (Tue, 09 Jun 2009) | 1 line

A script that works if find does not find anything.
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r2451 | j-jorge | 2009-06-09 16:48:49 +0200 (Tue, 09 Jun 2009) | 1 line

Move the item bricks in the item_brick folder.
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r2450 | j-jorge | 2009-06-09 10:46:11 +0200 (Tue, 09 Jun 2009) | 1 line

Structure for the intro of the forest.
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r2449 | j-jorge | 2009-06-08 23:35:46 +0200 (Mon, 08 Jun 2009) | 1 line

Add an item to move the wood log.
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r2448 | j-jorge | 2009-06-08 22:49:09 +0200 (Mon, 08 Jun 2009) | 1 line

Add a proxy class for the forced movements.
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r2447 | j-jorge | 2009-06-08 21:46:36 +0200 (Mon, 08 Jun 2009) | 1 line

Add an toggle that applies a forced movement to an item.
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r2446 | j-jorge | 2009-06-08 20:56:02 +0200 (Mon, 08 Jun 2009) | 3 lines

- Add a mode to the trigger where the toggles are turned on only if the condition is true, ignored otherwise.
- Replace tabs and newlines by spaces in the description of the fields.
- Avoid overlapping sprites of the woodpecker.
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r2445 | j-jorge | 2009-06-08 14:00:06 +0200 (Mon, 08 Jun 2009) | 1 line

The woodpecker watchs on the right too.
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r2444 | j-jorge | 2009-06-07 23:24:41 +0200 (Sun, 07 Jun 2009) | 2 lines

- Put a cap on the head of Plee in the status layer.
- Delete a no more used file.
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r2443 | j-jorge | 2009-06-07 22:57:17 +0200 (Sun, 07 Jun 2009) | 1 line

The soul of the woodpecker.
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r2442 | j-jorge | 2009-06-07 21:36:45 +0200 (Sun, 07 Jun 2009) | 1 line

Set the animations in the model of the woodpecker.
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r2441 | j-jorge | 2009-06-07 21:30:01 +0200 (Sun, 07 Jun 2009) | 1 line

A flying woodpecker, and a dying one.
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r2440 | j-jorge | 2009-06-07 16:36:17 +0200 (Sun, 07 Jun 2009) | 1 line

Add some single feathers for the woodpecker.
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r2439 | j-jorge | 2009-06-07 16:06:44 +0200 (Sun, 07 Jun 2009) | 1 line

The soul of the gorilla with separated layers.
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r2438 | j-jorge | 2009-06-06 23:34:01 +0200 (Sat, 06 Jun 2009) | 1 line

A watching woodpecker.
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r2437 | j-jorge | 2009-06-06 19:53:47 +0200 (Sat, 06 Jun 2009) | 1 line

Things can be toggled in the levels.
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r2436 | j-jorge | 2009-06-06 18:09:55 +0200 (Sat, 06 Jun 2009) | 1 line

Attacking woodpecker.
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r2435 | j-jorge | 2009-06-06 17:23:56 +0200 (Sat, 06 Jun 2009) | 1 line

Pecking woodpecker.
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r2434 | j-jorge | 2009-06-06 15:50:12 +0200 (Sat, 06 Jun 2009) | 1 line

Starting the woodpecker.
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r2433 | j-jorge | 2009-06-06 13:51:02 +0200 (Sat, 06 Jun 2009) | 1 line

Better colors for the gorilla.
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r2432 | j-jorge | 2009-06-06 13:29:39 +0200 (Sat, 06 Jun 2009) | 2 lines

- The bonus box for the invincibility.
- Add a missing spritepos file.
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r2431 | j-jorge | 2009-06-06 11:56:39 +0200 (Sat, 06 Jun 2009) | 1 line

Start the little statue of Plee.
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r2430 | j-jorge | 2009-06-05 23:34:38 +0200 (Fri, 05 Jun 2009) | 1 line

Add the bridge of the treehouse.
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r2429 | j-jorge | 2009-06-05 18:48:18 +0200 (Fri, 05 Jun 2009) | 1 line

Add a script that finds all item classes and item bricks.
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r2428 | j-jorge | 2009-06-05 17:04:47 +0200 (Fri, 05 Jun 2009) | 1 line

The item that activates a toggle is passed to the toggle.
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r2427 | j-jorge | 2009-06-05 16:22:04 +0200 (Fri, 05 Jun 2009) | 2 lines

- Add a system to include the colliding item in the expressions for the triggers.
- Add a boolean expression that checks if the colliding item has a given class.
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r2426 | s_angi | 2009-06-05 14:11:46 +0200 (Fri, 05 Jun 2009) | 2 lines

Better gorilla.

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r2425 | j-jorge | 2009-06-05 11:02:46 +0200 (Fri, 05 Jun 2009) | 3 lines

- Add an animation of the scanning gorilla.
- Add a missing authors file.

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r2424 | j-jorge | 2009-06-05 09:12:47 +0200 (Fri, 05 Jun 2009) | 1 line

Add the animation of the soul of the gorilla.
------------------------------------------------------------------------
r2423 | j-jorge | 2009-06-04 23:13:25 +0200 (Thu, 04 Jun 2009) | 1 line

Remove a duplicated layer and add the stars in the soul of the gorilla.
------------------------------------------------------------------------
r2422 | j-jorge | 2009-06-04 23:00:07 +0200 (Thu, 04 Jun 2009) | 1 line

Recursive call becomes a loop without bugs.
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r2421 | s_angi | 2009-06-04 22:43:32 +0200 (Thu, 04 Jun 2009) | 2 lines

Better woodpecker.

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r2420 | j-jorge | 2009-06-04 22:17:42 +0200 (Thu, 04 Jun 2009) | 1 line

Code cleaning
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r2419 | j-jorge | 2009-06-04 20:48:03 +0200 (Thu, 04 Jun 2009) | 1 line

Code cleaning.
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r2418 | s_angi | 2009-06-04 19:00:23 +0200 (Thu, 04 Jun 2009) | 2 lines

Start woodpecker.

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r2417 | j-jorge | 2009-06-04 18:01:51 +0200 (Thu, 04 Jun 2009) | 1 line

Do not move an item if the reference of its movement has not been moved.
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r2416 | s_angi | 2009-06-04 14:40:34 +0200 (Thu, 04 Jun 2009) | 2 lines

Better action_file.

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r2415 | s_angi | 2009-06-04 11:52:32 +0200 (Thu, 04 Jun 2009) | 2 lines

Fix Gorilla.

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r2414 | s_angi | 2009-06-04 10:27:46 +0200 (Thu, 04 Jun 2009) | 2 lines

Replace reference_item into dependent_item in action_file_player.

------------------------------------------------------------------------
r2413 | j-jorge | 2009-06-04 09:24:30 +0200 (Thu, 04 Jun 2009) | 2 lines

- Remove the repetition of the song in bonus.ogg.
- List the authors of the Gorilla.
------------------------------------------------------------------------
r2412 | s_angi | 2009-06-04 09:12:27 +0200 (Thu, 04 Jun 2009) | 2 lines

Beautiful script.

------------------------------------------------------------------------
r2411 | j-jorge | 2009-06-04 09:12:16 +0200 (Thu, 04 Jun 2009) | 2 lines

- +M in the font of the level name.
- Correct size for the thumbnails.
------------------------------------------------------------------------
r2410 | j-jorge | 2009-06-03 23:37:12 +0200 (Wed, 03 Jun 2009) | 1 line

No type on the edges of the graph in stabilize_dependent_items.
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r2409 | j-jorge | 2009-06-03 22:11:56 +0200 (Wed, 03 Jun 2009) | 1 line

The dependencies among the items are respected in universe::world.
------------------------------------------------------------------------
r2408 | s_angi | 2009-06-03 17:44:46 +0200 (Wed, 03 Jun 2009) | 2 lines

Do not do a progress when the level is paused.

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r2407 | s_angi | 2009-06-03 17:38:37 +0200 (Wed, 03 Jun 2009) | 4 lines

Fix bug in player_arrow_status.
Do progress of souls.
Better gorilla.

------------------------------------------------------------------------
r2406 | j-jorge | 2009-06-03 15:19:54 +0200 (Wed, 03 Jun 2009) | 1 line

Move the animations of item_with_toggle in decorated_item_with_toggle.
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r2405 | s_angi | 2009-06-02 23:19:25 +0200 (Tue, 02 Jun 2009) | 2 lines

Better scripts.

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r2404 | j-jorge | 2009-06-02 23:08:56 +0200 (Tue, 02 Jun 2009) | 1 line

Add the actions for the angry gorilla.
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r2403 | j-jorge | 2009-06-02 22:48:08 +0200 (Tue, 02 Jun 2009) | 1 line

Add an animation of an angry gorilla.
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r2402 | s_angi | 2009-06-02 18:10:32 +0200 (Tue, 02 Jun 2009) | 3 lines

Add action "roar".
Better status layer.

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r2401 | j-jorge | 2009-06-02 17:13:13 +0200 (Tue, 02 Jun 2009) | 1 line

swap the s and the t.
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r2400 | s_angi | 2009-06-02 12:02:12 +0200 (Tue, 02 Jun 2009) | 2 lines

Add effect when Plee receives a life.

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r2399 | s_angi | 2009-06-02 10:43:31 +0200 (Tue, 02 Jun 2009) | 2 lines

Fix bug. Plee loses a life when he is crushed.

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r2398 | j-jorge | 2009-06-01 22:56:52 +0200 (Mon, 01 Jun 2009) | 1 line

Animation for an idling.
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r2397 | j-jorge | 2009-06-01 22:11:05 +0200 (Mon, 01 Jun 2009) | 1 line

Animation for the running gorilla.
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r2396 | j-jorge | 2009-06-01 22:09:16 +0200 (Mon, 01 Jun 2009) | 1 line

Animation for the running gorilla.
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r2395 | s_angi | 2009-06-01 22:06:18 +0200 (Mon, 01 Jun 2009) | 2 lines

Fix a bug in action_file_player.

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r2394 | j-jorge | 2009-06-01 21:36:27 +0200 (Mon, 01 Jun 2009) | 1 line

Add a music to the game over effect.
------------------------------------------------------------------------
r2393 | s_angi | 2009-06-01 20:52:13 +0200 (Mon, 01 Jun 2009) | 2 lines

Display honeypot.

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r2392 | s_angi | 2009-06-01 19:09:28 +0200 (Mon, 01 Jun 2009) | 3 lines

Add honeypot class.
Move azelnut status in level_variables.

------------------------------------------------------------------------
r2391 | s_angi | 2009-06-01 17:59:25 +0200 (Mon, 01 Jun 2009) | 2 lines

Clean code.

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r2390 | s_angi | 2009-06-01 17:57:19 +0200 (Mon, 01 Jun 2009) | 2 lines

Remove some include

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r2389 | s_angi | 2009-06-01 17:56:32 +0200 (Mon, 01 Jun 2009) | 2 lines

rename scripts into script

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r2388 | j-jorge | 2009-06-01 17:18:13 +0200 (Mon, 01 Jun 2009) | 1 line

Animation of the gorilla walking.
------------------------------------------------------------------------
r2387 | j-jorge | 2009-06-01 14:30:06 +0200 (Mon, 01 Jun 2009) | 1 line

rename player_action::string_to_action as player_action::from_string.
------------------------------------------------------------------------
r2386 | j-jorge | 2009-06-01 14:25:14 +0200 (Mon, 01 Jun 2009) | 1 line

rename the script folder.
------------------------------------------------------------------------
r2385 | s_angi | 2009-06-01 12:20:27 +0200 (Mon, 01 Jun 2009) | 2 lines

Add scripts entry.

------------------------------------------------------------------------
r2384 | s_angi | 2009-06-01 12:18:36 +0200 (Mon, 01 Jun 2009) | 3 lines

Add action_file_player_item class.
Add a little script in tutorial.

------------------------------------------------------------------------
r2383 | j-jorge | 2009-06-01 10:52:30 +0200 (Mon, 01 Jun 2009) | 1 line

Add the xcf files for the gorilla.
------------------------------------------------------------------------
r2382 | j-jorge | 2009-05-31 23:45:50 +0200 (Sun, 31 May 2009) | 1 line

The game over message appears when one of the Plee has no more tries.
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r2381 | j-jorge | 2009-05-31 23:07:38 +0200 (Sun, 31 May 2009) | 1 line

Add a game over effect that fades out and start the title screen.
------------------------------------------------------------------------
r2380 | j-jorge | 2009-05-30 22:57:02 +0200 (Sat, 30 May 2009) | 1 line

Add a fade effect.
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r2379 | j-jorge | 2009-05-30 21:54:48 +0200 (Sat, 30 May 2009) | 1 line

Good intro for the levels.
------------------------------------------------------------------------
r2378 | j-jorge | 2009-05-30 21:45:29 +0200 (Sat, 30 May 2009) | 1 line

level_starting_effect can be safely copied.
------------------------------------------------------------------------
r2377 | j-jorge | 2009-05-30 19:48:45 +0200 (Sat, 30 May 2009) | 1 line

Better intro in the levels.
------------------------------------------------------------------------
r2376 | j-jorge | 2009-05-30 19:26:12 +0200 (Sat, 30 May 2009) | 1 line

Missing include.
------------------------------------------------------------------------
r2375 | j-jorge | 2009-05-29 23:47:19 +0200 (Fri, 29 May 2009) | 2 lines

- Better intro in the levels.
- Do not allow to show the menu in the abovementioned intro.
------------------------------------------------------------------------
r2374 | s_angi | 2009-05-29 23:03:59 +0200 (Fri, 29 May 2009) | 2 lines

Better action_file_recorder

------------------------------------------------------------------------
r2373 | s_angi | 2009-05-29 21:55:24 +0200 (Fri, 29 May 2009) | 2 lines

Plee can be a marionette.

------------------------------------------------------------------------
r2372 | s_angi | 2009-05-29 19:28:58 +0200 (Fri, 29 May 2009) | 3 lines

Add enemies counter in level_variables.
Give score at the attacker.

------------------------------------------------------------------------
r2371 | s_angi | 2009-05-29 18:00:24 +0200 (Fri, 29 May 2009) | 2 lines

Fix bug of wasp and gorilla death.

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r2370 | s_angi | 2009-05-29 17:42:46 +0200 (Fri, 29 May 2009) | 2 lines

Plee can attack when he start to cling.

------------------------------------------------------------------------
r2369 | s_angi | 2009-05-29 17:14:16 +0200 (Fri, 29 May 2009) | 2 lines

Move creation of floating_score.

------------------------------------------------------------------------
r2368 | j-jorge | 2009-05-28 23:56:01 +0200 (Thu, 28 May 2009) | 1 line

Move the level starting procedure in level_starting_effect.
------------------------------------------------------------------------
r2367 | j-jorge | 2009-05-28 22:17:08 +0200 (Thu, 28 May 2009) | 1 line

Base class for transition effects.
------------------------------------------------------------------------
r2366 | j-jorge | 2009-05-28 21:36:49 +0200 (Thu, 28 May 2009) | 1 line

Rename the level_starting_layer as transition_layer.
------------------------------------------------------------------------
r2365 | j-jorge | 2009-05-28 20:26:54 +0200 (Thu, 28 May 2009) | 1 line

Better loading sequence.
------------------------------------------------------------------------
r2364 | j-jorge | 2009-05-28 17:40:16 +0200 (Thu, 28 May 2009) | 1 line

Do not preload the forest in the intro.
------------------------------------------------------------------------
r2363 | j-jorge | 2009-05-27 23:29:04 +0200 (Wed, 27 May 2009) | 1 line

Install missing files.
------------------------------------------------------------------------
r2362 | j-jorge | 2009-05-27 23:05:10 +0200 (Wed, 27 May 2009) | 1 line

Use auto_sprite in arrows_layer.
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r2361 | j-jorge | 2009-05-27 22:57:33 +0200 (Wed, 27 May 2009) | 1 line

Scheme script for status.png. Add a small version of the shiny jar.
------------------------------------------------------------------------
r2360 | j-jorge | 2009-05-27 22:37:06 +0200 (Wed, 27 May 2009) | 1 line

A shiny honey jar.
------------------------------------------------------------------------
r2359 | j-jorge | 2009-05-25 22:14:02 +0200 (Mon, 25 May 2009) | 1 line

Bug fix: elastic link on players creates the link if all players are colliding with it at the same time.
------------------------------------------------------------------------
r2358 | j-jorge | 2009-05-25 21:40:13 +0200 (Mon, 25 May 2009) | 1 line

Better rain.
------------------------------------------------------------------------
r2357 | j-jorge | 2009-05-25 21:25:11 +0200 (Mon, 25 May 2009) | 1 line

Remove the 'omni' attribute in ambient_sound.
------------------------------------------------------------------------
r2356 | j-jorge | 2009-05-25 21:20:20 +0200 (Mon, 25 May 2009) | 1 line

The samles fade out when stopped.
------------------------------------------------------------------------
r2355 | j-jorge | 2009-05-25 20:36:47 +0200 (Mon, 25 May 2009) | 1 line

Add a sound for the rain in the forest.
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r2354 | j-jorge | 2009-05-25 20:22:35 +0200 (Mon, 25 May 2009) | 1 line

Typo
------------------------------------------------------------------------
r2353 | j-jorge | 2009-05-25 20:10:19 +0200 (Mon, 25 May 2009) | 1 line

Bigger textures to make the game rendering faster.
------------------------------------------------------------------------
r2352 | j-jorge | 2009-05-24 23:20:02 +0200 (Sun, 24 May 2009) | 5 lines

- Add a minimal item with a toggle.
- Add some rain in the forest.
- Update the xml item class files.
- Add the spritepos files for the rain.
- Add the animations of the rain.
------------------------------------------------------------------------
r2351 | j-jorge | 2009-05-20 22:45:10 +0200 (Wed, 20 May 2009) | 1 line

Add a boolean function that returns the result of a function applied to a class instance.
------------------------------------------------------------------------
r2350 | j-jorge | 2009-05-20 22:38:25 +0200 (Wed, 20 May 2009) | 1 line

Add a linear function that returns the result of a function applied to a class instance.
------------------------------------------------------------------------
r2349 | j-jorge | 2009-05-20 21:08:06 +0200 (Wed, 20 May 2009) | 1 line

Turn the toggle on/off when its delay is zero.
------------------------------------------------------------------------
r2348 | j-jorge | 2009-05-19 19:33:39 +0200 (Tue, 19 May 2009) | 1 line

Add some classes for the linear expressions (variable, constant and equality).
------------------------------------------------------------------------
r2347 | s_angi | 2009-05-19 17:15:20 +0200 (Tue, 19 May 2009) | 2 lines

Plee remove its link when he dies.

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r2346 | j-jorge | 2009-05-19 17:13:47 +0200 (Tue, 19 May 2009) | 2 lines

- Start a class for the linear expressions.
- Add the cast-to-bool operator in boolean_expression.
------------------------------------------------------------------------
r2345 | s_angi | 2009-05-19 16:52:48 +0200 (Tue, 19 May 2009) | 2 lines

better model of Plee.

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r2344 | j-jorge | 2009-05-19 16:03:33 +0200 (Tue, 19 May 2009) | 1 line

Add the item_with_trigger class.
------------------------------------------------------------------------
r2343 | s_angi | 2009-05-19 15:54:46 +0200 (Tue, 19 May 2009) | 3 lines

Passive_enemy has friction on its sides.
Add friction in forest.

------------------------------------------------------------------------
r2342 | j-jorge | 2009-05-19 15:34:27 +0200 (Tue, 19 May 2009) | 1 line

Add a base class for triggers.
------------------------------------------------------------------------
r2341 | j-jorge | 2009-05-19 14:50:05 +0200 (Tue, 19 May 2009) | 1 line

Add a boolean expression made off a boolean constant.
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r2340 | j-jorge | 2009-05-19 14:42:48 +0200 (Tue, 19 May 2009) | 2 lines

- Add an item class with a toggle.
- Red background for the warnings in the wiki.
------------------------------------------------------------------------
r2339 | s_angi | 2009-05-19 11:38:04 +0200 (Tue, 19 May 2009) | 2 lines

Fix bug of wasp orientation.

------------------------------------------------------------------------
r2338 | j-jorge | 2009-05-19 11:31:03 +0200 (Tue, 19 May 2009) | 1 line

Interface for the toggles.
------------------------------------------------------------------------
r2337 | j-jorge | 2009-05-18 23:05:36 +0200 (Mon, 18 May 2009) | 1 line

boolean variable has a const member.
------------------------------------------------------------------------
r2336 | s_angi | 2009-05-18 22:51:28 +0200 (Mon, 18 May 2009) | 2 lines

Work on walk state.

------------------------------------------------------------------------
r2335 | j-jorge | 2009-05-18 22:06:37 +0200 (Mon, 18 May 2009) | 1 line

Add a boolean expression made of a boolean variable.
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r2334 | j-jorge | 2009-05-18 22:06:12 +0200 (Mon, 18 May 2009) | 1 line

throw an exception if a boolean expression is NULL.
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r2333 | j-jorge | 2009-05-18 22:00:55 +0200 (Mon, 18 May 2009) | 1 line

Add a boolean expression made of a boolean variable.
------------------------------------------------------------------------
r2332 | j-jorge | 2009-05-18 21:50:46 +0200 (Mon, 18 May 2009) | 1 line

Classes to create boolean expressions.
------------------------------------------------------------------------
r2331 | s_angi | 2009-05-18 21:36:10 +0200 (Mon, 18 May 2009) | 2 lines

Add sound.

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r2330 | s_angi | 2009-05-18 21:17:03 +0200 (Mon, 18 May 2009) | 2 lines

Add edition of sound in snapshot.

------------------------------------------------------------------------
r2329 | j-jorge | 2009-05-18 20:28:58 +0200 (Mon, 18 May 2009) | 1 line

Move all .tpp files in a directory named "impl".
------------------------------------------------------------------------
r2328 | j-jorge | 2009-05-18 18:48:11 +0200 (Mon, 18 May 2009) | 1 line

Cleaning the code of the joystick class.
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r2327 | j-jorge | 2009-05-18 18:20:53 +0200 (Mon, 18 May 2009) | 1 line

Add a margin to the slopes.
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r2326 | s_angi | 2009-05-18 18:06:20 +0200 (Mon, 18 May 2009) | 2 lines

Switch the action in slap_state state.

------------------------------------------------------------------------
r2325 | s_angi | 2009-05-18 18:02:17 +0200 (Mon, 18 May 2009) | 2 lines

Better model of Plee.

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r2324 | j-jorge | 2009-05-18 17:49:58 +0200 (Mon, 18 May 2009) | 1 line

Move basic_renderable_item out of item_with_decoration.
------------------------------------------------------------------------
r2323 | s_angi | 2009-05-18 17:32:16 +0200 (Mon, 18 May 2009) | 2 lines

switch action in states maintain_state and throw_state.

------------------------------------------------------------------------
r2322 | j-jorge | 2009-05-18 13:53:57 +0200 (Mon, 18 May 2009) | 1 line

Switching to a new action does not execute the snapshot.
------------------------------------------------------------------------
r2321 | j-jorge | 2009-05-18 11:51:42 +0200 (Mon, 18 May 2009) | 1 line

Add a method to switch the action in a model.
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r2320 | s_angi | 2009-05-18 11:38:58 +0200 (Mon, 18 May 2009) | 2 lines

Add conditions to run.

------------------------------------------------------------------------
r2319 | s_angi | 2009-05-16 12:55:09 +0200 (Sat, 16 May 2009) | 2 lines

work on the forest.

------------------------------------------------------------------------
r2318 | j-jorge | 2009-05-15 20:37:12 +0200 (Fri, 15 May 2009) | 1 line

Larger margin on some straight slopes.
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r2317 | j-jorge | 2009-05-15 19:29:46 +0200 (Fri, 15 May 2009) | 1 line

Work on the secret level of the forest 1.
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r2316 | j-jorge | 2009-05-15 19:13:15 +0200 (Fri, 15 May 2009) | 1 line

- Add some decorations in the forest.
------------------------------------------------------------------------
r2315 | j-jorge | 2009-05-15 19:03:01 +0200 (Fri, 15 May 2009) | 2 lines

- Add a spritepos file for the springs of the forest.
- Add some decorations in the forest.
------------------------------------------------------------------------
r2314 | j-jorge | 2009-05-15 18:32:25 +0200 (Fri, 15 May 2009) | 1 line

The spikes are more visibles.
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r2313 | j-jorge | 2009-05-15 18:22:59 +0200 (Fri, 15 May 2009) | 1 line

Add some wasps in the forest.
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r2312 | s_angi | 2009-05-15 14:20:27 +0200 (Fri, 15 May 2009) | 2 lines

Work on the forest

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r2311 | s_angi | 2009-05-15 11:20:54 +0200 (Fri, 15 May 2009) | 2 lines

work on secret level.

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r2310 | s_angi | 2009-05-15 10:36:47 +0200 (Fri, 15 May 2009) | 2 lines

work on the scret level.

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r2309 | j-jorge | 2009-05-15 00:04:31 +0200 (Fri, 15 May 2009) | 1 line

Remove some visual artefacts.
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r2308 | j-jorge | 2009-05-14 23:30:09 +0200 (Thu, 14 May 2009) | 1 line

Restore the good order of the frames of plee sleeping.
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r2307 | j-jorge | 2009-05-14 22:56:46 +0200 (Thu, 14 May 2009) | 1 line

Resize the sprites of Plee to a correct size.
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r2306 | j-jorge | 2009-05-14 20:57:35 +0200 (Thu, 14 May 2009) | 1 line

Add the character V.
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r2305 | j-jorge | 2009-05-14 19:50:51 +0200 (Thu, 14 May 2009) | 2 lines

- Better loop for the music of the secret levels.
- Rename the secret levels.
------------------------------------------------------------------------
r2304 | s_angi | 2009-05-14 18:38:51 +0200 (Thu, 14 May 2009) | 3 lines

Better little plee.
Start bonus level.

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r2303 | s_angi | 2009-05-14 16:39:41 +0200 (Thu, 14 May 2009) | 2 lines

Fix bug about the invincibility.

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r2302 | j-jorge | 2009-05-14 16:02:50 +0200 (Thu, 14 May 2009) | 1 line

Check that the page exists, otherwise show the devel one.
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r2301 | j-jorge | 2009-05-14 15:58:39 +0200 (Thu, 14 May 2009) | 1 line

Class documentation retrieved from the url.
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r2300 | j-jorge | 2009-05-13 23:02:37 +0200 (Wed, 13 May 2009) | 2 lines

- Colors and opacity of the halo of the hand.
- Use the new animation in loading.lvl.
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r2299 | j-jorge | 2009-05-13 22:39:15 +0200 (Wed, 13 May 2009) | 1 line

Adjust the volume of castle-1
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r2298 | j-jorge | 2009-05-13 22:25:57 +0200 (Wed, 13 May 2009) | 3 lines

- Title screen's music is louder.
- Change the instruments of the music of the secret levels.
- castle-1 loops well.
------------------------------------------------------------------------
r2297 | s_angi | 2009-05-13 22:10:18 +0200 (Wed, 13 May 2009) | 3 lines

Better invincibility rendering.
Set intensity on hand halo.

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r2296 | s_angi | 2009-05-13 20:23:29 +0200 (Wed, 13 May 2009) | 2 lines

Render invincibility.

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r2295 | j-jorge | 2009-05-13 19:28:22 +0200 (Wed, 13 May 2009) | 1 line

Each copy of a visual::scene_element has its own instance of base_scene_element.
------------------------------------------------------------------------
r2294 | j-jorge | 2009-05-12 16:57:51 +0200 (Tue, 12 May 2009) | 1 line

Transparent background in the tables.
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r2293 | j-jorge | 2009-05-12 16:47:52 +0200 (Tue, 12 May 2009) | 1 line

All lights on when the level is ready.
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r2292 | j-jorge | 2009-05-11 23:45:21 +0200 (Mon, 11 May 2009) | 1 line

Better font.
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r2291 | j-jorge | 2009-05-11 22:49:57 +0200 (Mon, 11 May 2009) | 1 line

Delay of 0 s. in loading.lvl instead of infinity.
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r2290 | j-jorge | 2009-05-11 22:31:44 +0200 (Mon, 11 May 2009) | 1 line

delayed_level_loading now loads the level in the background and display an animation while loading.
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r2289 | j-jorge | 2009-05-11 18:50:31 +0200 (Mon, 11 May 2009) | 1 line

Betten placement of the sprites in bonus-box-extra.png
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r2288 | j-jorge | 2009-05-10 21:21:22 +0200 (Sun, 10 May 2009) | 1 line

Add an epsilon in default alignments to avoid being stuck in corners.
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r2287 | s_angi | 2009-05-10 19:46:28 +0200 (Sun, 10 May 2009) | 3 lines

Work on forest.
Fix bug when plee is invincible.

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r2286 | j-jorge | 2009-05-10 19:46:14 +0200 (Sun, 10 May 2009) | 1 line

- Add an item that records the actions sent to Plee by the player.
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r2285 | s_angi | 2009-05-10 19:02:42 +0200 (Sun, 10 May 2009) | 2 lines

Rename killing_items into items_killed.

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r2284 | s_angi | 2009-05-10 18:53:00 +0200 (Sun, 10 May 2009) | 2 lines

Remove output in little_plee.

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r2283 | j-jorge | 2009-05-10 18:37:06 +0200 (Sun, 10 May 2009) | 2 lines

- Start the secret level of the forest.
- Ensure the music is playing at the end of sdl_music::resume().
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r2282 | j-jorge | 2009-05-10 12:04:59 +0200 (Sun, 10 May 2009) | 1 line

Fix bad rendering of the wireframes and the links when a zoom is applied.
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r2281 | j-jorge | 2009-05-10 12:04:37 +0200 (Sun, 10 May 2009) | 1 line

Fix bad rendering of the wireframes and the links when a zoom is applied.
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r2280 | j-jorge | 2009-05-10 11:55:49 +0200 (Sun, 10 May 2009) | 1 line

Elastic link on players in the forest.
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r2279 | j-jorge | 2009-05-10 11:32:40 +0200 (Sun, 10 May 2009) | 1 line

Woodguy in the forest.
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r2278 | j-jorge | 2009-05-10 10:22:07 +0200 (Sun, 10 May 2009) | 1 line

The hot spot of Plee stays constant among all actions.
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r2277 | j-jorge | 2009-05-09 21:30:40 +0200 (Sat, 09 May 2009) | 2 lines

- The music and the sound can be paused.
- The old level is paused when pushed, and resumed when popped.
------------------------------------------------------------------------
r2276 | j-jorge | 2009-05-09 20:44:37 +0200 (Sat, 09 May 2009) | 1 line

Proof of concept. Temporary items to push and pop a level.
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r2275 | j-jorge | 2009-05-09 18:51:00 +0200 (Sat, 09 May 2009) | 1 line

Fix minor type conversion problems.
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r2274 | j-jorge | 2009-05-09 15:26:35 +0200 (Sat, 09 May 2009) | 1 line

Adjust the place of the energy bar
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r2273 | j-jorge | 2009-05-09 15:13:46 +0200 (Sat, 09 May 2009) | 1 line

Some signs.
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r2272 | s_angi | 2009-05-09 12:44:29 +0200 (Sat, 09 May 2009) | 2 lines

Set gap for bonus_box.

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r2271 | s_angi | 2009-05-09 12:30:46 +0200 (Sat, 09 May 2009) | 2 lines

Better invincibility.

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r2270 | s_angi | 2009-05-09 11:41:14 +0200 (Sat, 09 May 2009) | 3 lines

Work on levels.
Better little plee.

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r2269 | j-jorge | 2009-05-09 11:30:33 +0200 (Sat, 09 May 2009) | 1 line

Updated authors files.
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r2268 | j-jorge | 2009-05-09 10:21:25 +0200 (Sat, 09 May 2009) | 1 line

Mark the --set-game-var- allowed for each type.
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r2267 | j-jorge | 2009-05-09 10:05:28 +0200 (Sat, 09 May 2009) | 2 lines

- Remove a cymbal from the title screen.
- Do not share the animations among the copies of a model_actor.
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r2266 | j-jorge | 2009-05-09 01:03:08 +0200 (Sat, 09 May 2009) | 1 line

Initialise the not initialised members.
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r2265 | j-jorge | 2009-05-08 23:54:58 +0200 (Fri, 08 May 2009) | 4 lines

- Bug fix: basic_renderable_item does not change the size of the scene_visual passed to him.
- Add the texts in the intro level.
- Set the default value of crossfade_sequence.
- Allow the items to call get_level_globals in their set_*_field() methods.
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r2264 | s_angi | 2009-05-08 22:35:02 +0200 (Fri, 08 May 2009) | 2 lines

Better crossfade_sequence.

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r2263 | j-jorge | 2009-05-08 22:02:32 +0200 (Fri, 08 May 2009) | 3 lines

- Add the music in the intro level.
- Bug fix: check the inputs in delayed_level loading.
- Add an entry in the main menu to start the game.
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r2262 | j-jorge | 2009-05-08 21:36:59 +0200 (Fri, 08 May 2009) | 1 line

Add the intro level and the images from Julien L.
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r2261 | j-jorge | 2009-05-08 19:59:43 +0200 (Fri, 08 May 2009) | 2 lines

- Add the heart next to the energy bar.
- Add a method in level_globals to create a sprite from its name in the spritepos file.
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r2260 | j-jorge | 2009-05-08 19:08:30 +0200 (Fri, 08 May 2009) | 1 line

Bug fix: Plee does not walk any more when stopped on a slope.
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r2259 | j-jorge | 2009-05-08 18:44:59 +0200 (Fri, 08 May 2009) | 2 lines

- Improved image quality for the title screen.
- New colors for the title screen.
------------------------------------------------------------------------
r2258 | j-jorge | 2009-05-08 16:41:47 +0200 (Fri, 08 May 2009) | 1 line

Add an animation for the power up that increases the energy bar.
------------------------------------------------------------------------
r2257 | j-jorge | 2009-05-08 15:28:56 +0200 (Fri, 08 May 2009) | 1 line

Less drums in the title screen
------------------------------------------------------------------------
r2256 | j-jorge | 2009-05-08 15:09:29 +0200 (Fri, 08 May 2009) | 1 line

Better animation for Plee running.
------------------------------------------------------------------------
r2255 | s_angi | 2009-05-08 13:28:38 +0200 (Fri, 08 May 2009) | 2 lines

Add option to control fadeout for first and last sprites.

------------------------------------------------------------------------
r2254 | s_angi | 2009-05-08 12:45:30 +0200 (Fri, 08 May 2009) | 2 lines

Add decorative item when the corrupting_bonus is taken.

------------------------------------------------------------------------
r2253 | j-jorge | 2009-05-08 12:34:48 +0200 (Fri, 08 May 2009) | 1 line

Add an animation for a corrupting bonus disapearing.
------------------------------------------------------------------------
r2252 | s_angi | 2009-05-08 12:27:17 +0200 (Fri, 08 May 2009) | 2 lines

Add crossfade_sequence item.

------------------------------------------------------------------------
r2251 | j-jorge | 2009-05-08 12:05:41 +0200 (Fri, 08 May 2009) | 1 line

Bug fix: in the level loader, the sprite list fields and animation list fields were not passed to the item.
------------------------------------------------------------------------
r2250 | j-jorge | 2009-05-08 11:33:44 +0200 (Fri, 08 May 2009) | 1 line

The carrot rotates slower.
------------------------------------------------------------------------
r2249 | j-jorge | 2009-05-08 11:27:46 +0200 (Fri, 08 May 2009) | 2 lines

- Add the music of the title screen.
- Brighter carrot.
------------------------------------------------------------------------
r2248 | j-jorge | 2009-05-08 10:46:15 +0200 (Fri, 08 May 2009) | 1 line

New music for the title screen.
------------------------------------------------------------------------
r2247 | s_angi | 2009-05-08 10:43:10 +0200 (Fri, 08 May 2009) | 2 lines

Rename more_max_energy into increase_max_energy.

------------------------------------------------------------------------
r2246 | s_angi | 2009-05-08 10:35:37 +0200 (Fri, 08 May 2009) | 2 lines

Add max_energy bonus.

------------------------------------------------------------------------
r2245 | s_angi | 2009-05-08 09:44:32 +0200 (Fri, 08 May 2009) | 2 lines

No azelnut when we start a level.

------------------------------------------------------------------------
r2244 | s_angi | 2009-05-08 09:23:22 +0200 (Fri, 08 May 2009) | 2 lines

Add azelnut.

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r2243 | j-jorge | 2009-05-08 00:41:40 +0200 (Fri, 08 May 2009) | 1 line

Minor changes in the forest-1.
------------------------------------------------------------------------
r2242 | j-jorge | 2009-05-08 00:21:07 +0200 (Fri, 08 May 2009) | 1 line

decorative items can die when leaving the active region.
------------------------------------------------------------------------
r2241 | j-jorge | 2009-05-08 00:10:38 +0200 (Fri, 08 May 2009) | 1 line

The writings can be resized.
------------------------------------------------------------------------
r2240 | j-jorge | 2009-05-07 23:53:10 +0200 (Thu, 07 May 2009) | 1 line

Colored text in the status layer.
------------------------------------------------------------------------
r2239 | s_angi | 2009-05-07 23:29:41 +0200 (Thu, 07 May 2009) | 2 lines

Render stone and honeypot in the hand.

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r2238 | j-jorge | 2009-05-07 22:40:12 +0200 (Thu, 07 May 2009) | 1 line

New font for the status layer.
------------------------------------------------------------------------
r2237 | j-jorge | 2009-05-07 19:39:21 +0200 (Thu, 07 May 2009) | 2 lines

- Components of bear::gui do not draw on the screen anymore but returns a list of scene_visual instead.
- Bug fix: item_with_text did not call get_visuals on its parent class.
------------------------------------------------------------------------
r2236 | j-jorge | 2009-05-07 16:50:14 +0200 (Thu, 07 May 2009) | 1 line

decorative_item inherit from item_with_text.
------------------------------------------------------------------------
r2235 | s_angi | 2009-05-07 13:52:30 +0200 (Thu, 07 May 2009) | 3 lines

Add collision in middle.
Better water stone.

------------------------------------------------------------------------
r2234 | s_angi | 2009-05-07 10:08:21 +0200 (Thu, 07 May 2009) | 4 lines

We can do nothing when Plee is in injured state.
Remove ejection_force in passive_ennemy.
Fix bug of cling state. Plee is statinary.

------------------------------------------------------------------------
r2233 | j-jorge | 2009-05-07 08:33:45 +0200 (Thu, 07 May 2009) | 1 line

Better categories.
------------------------------------------------------------------------
r2232 | j-jorge | 2009-05-06 23:06:39 +0200 (Wed, 06 May 2009) | 1 line

Allow delayed_level_loading to start the level on an user input.
------------------------------------------------------------------------
r2231 | j-jorge | 2009-05-06 22:29:40 +0200 (Wed, 06 May 2009) | 1 line

The delay of delayed_level_loading is given in seconds in the xml too.
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r2230 | j-jorge | 2009-05-06 22:28:02 +0200 (Wed, 06 May 2009) | 1 line

The delay of delayed_level_loading is given in seconds.
------------------------------------------------------------------------
r2229 | j-jorge | 2009-05-06 21:17:50 +0200 (Wed, 06 May 2009) | 1 line

The delay of level_loader_item is given in seconds.
------------------------------------------------------------------------
r2228 | j-jorge | 2009-05-06 17:44:15 +0200 (Wed, 06 May 2009) | 1 line

Comments
------------------------------------------------------------------------
r2227 | j-jorge | 2009-05-06 17:29:52 +0200 (Wed, 06 May 2009) | 1 line

Add missing item class xml file.
------------------------------------------------------------------------
r2226 | j-jorge | 2009-05-06 15:27:53 +0200 (Wed, 06 May 2009) | 1 line

Passive_enemy can move items. Update of the xml item class files.
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r2225 | s_angi | 2009-05-06 10:34:56 +0200 (Wed, 06 May 2009) | 2 lines

Better start_cling state.

------------------------------------------------------------------------
r2224 | j-jorge | 2009-05-06 09:29:22 +0200 (Wed, 06 May 2009) | 1 line

Bad colors in the sprites of Plee.
------------------------------------------------------------------------
r2223 | j-jorge | 2009-05-05 22:39:57 +0200 (Tue, 05 May 2009) | 2 lines

- link_on_players is applied only if colliding with both players.
- Add a method to check if two items are linked.
------------------------------------------------------------------------
r2222 | s_angi | 2009-05-05 21:52:13 +0200 (Tue, 05 May 2009) | 2 lines

Better injured state and start_cling state.

------------------------------------------------------------------------
r2221 | j-jorge | 2009-05-04 23:39:45 +0200 (Mon, 04 May 2009) | 1 line

Add a music for the title screen.
------------------------------------------------------------------------
r2220 | j-jorge | 2009-05-04 16:36:48 +0200 (Mon, 04 May 2009) | 1 line

Give a mass to the floating score.
------------------------------------------------------------------------
r2219 | j-jorge | 2009-05-04 10:02:05 +0200 (Mon, 04 May 2009) | 2 lines

- New density of the floating score.
- Heart icon for the energy bar.
------------------------------------------------------------------------
r2218 | j-jorge | 2009-05-04 09:45:48 +0200 (Mon, 04 May 2009) | 1 line

Add an item that add some points to the score of a player.
------------------------------------------------------------------------
r2217 | s_angi | 2009-05-03 20:43:56 +0200 (Sun, 03 May 2009) | 2 lines

Add injured state.

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r2216 | j-jorge | 2009-05-03 19:18:09 +0200 (Sun, 03 May 2009) | 1 line

const
------------------------------------------------------------------------
r2215 | j-jorge | 2009-05-02 20:00:47 +0200 (Sat, 02 May 2009) | 1 line

Start an item that can contain some text.
------------------------------------------------------------------------
r2214 | j-jorge | 2009-05-02 18:34:00 +0200 (Sat, 02 May 2009) | 1 line

Use intensity to create colors from a white texture.
------------------------------------------------------------------------
r2213 | j-jorge | 2009-05-02 15:24:48 +0200 (Sat, 02 May 2009) | 1 line

Recreate the writing of the static_text each time the text changes.
------------------------------------------------------------------------
r2212 | j-jorge | 2009-05-02 15:14:47 +0200 (Sat, 02 May 2009) | 1 line

Group the algorithms related to the layout of the text in static_text.
------------------------------------------------------------------------
r2211 | j-jorge | 2009-04-30 14:46:21 +0200 (Thu, 30 Apr 2009) | 1 line

scene_writing applies the mirror and flip effects.
------------------------------------------------------------------------
r2210 | j-jorge | 2009-04-30 11:59:17 +0200 (Thu, 30 Apr 2009) | 1 line

Bug fix: the balloons were overfull of text.
------------------------------------------------------------------------
r2209 | j-jorge | 2009-04-30 10:16:09 +0200 (Thu, 30 Apr 2009) | 1 line

Fix some warnings.
------------------------------------------------------------------------
r2208 | j-jorge | 2009-04-30 09:35:03 +0200 (Thu, 30 Apr 2009) | 1 line

gui::static_text update the writing when its size change (and autosizing is off).
------------------------------------------------------------------------
r2207 | j-jorge | 2009-04-30 09:13:51 +0200 (Thu, 30 Apr 2009) | 1 line

add missing files.
------------------------------------------------------------------------
r2206 | j-jorge | 2009-04-30 09:01:12 +0200 (Thu, 30 Apr 2009) | 1 line

Avoid deep copy of the writing in scene_writing.
------------------------------------------------------------------------
r2205 | j-jorge | 2009-04-29 17:54:18 +0200 (Wed, 29 Apr 2009) | 1 line

Bug fix: the player was in a bad position when restored at checkpoint position.
------------------------------------------------------------------------
r2204 | s_angi | 2009-04-29 15:53:29 +0200 (Wed, 29 Apr 2009) | 2 lines

Work on state of Plee.

------------------------------------------------------------------------
r2203 | j-jorge | 2009-04-29 15:10:36 +0200 (Wed, 29 Apr 2009) | 1 line

Bug fix: the player was in a bad position when restored at checkpoint position.
------------------------------------------------------------------------
r2202 | s_angi | 2009-04-29 11:34:55 +0200 (Wed, 29 Apr 2009) | 2 lines

Work on appear state.

------------------------------------------------------------------------
r2201 | j-jorge | 2009-04-28 23:49:09 +0200 (Tue, 28 Apr 2009) | 1 line

Good english.
------------------------------------------------------------------------
r2200 | j-jorge | 2009-04-28 23:44:09 +0200 (Tue, 28 Apr 2009) | 1 line

Use the new “writing” class to render the text in gui::static_text.
------------------------------------------------------------------------
r2199 | j-jorge | 2009-04-28 23:17:17 +0200 (Tue, 28 Apr 2009) | 1 line

Add some classes to render some text on the screen from anywhere.
------------------------------------------------------------------------
r2198 | j-jorge | 2009-04-28 19:58:53 +0200 (Tue, 28 Apr 2009) | 1 line

Make the items that can move items to actually not move them.
------------------------------------------------------------------------
r2197 | j-jorge | 2009-04-28 19:34:24 +0200 (Tue, 28 Apr 2009) | 1 line

Give a single loop to the animations of Plee.
------------------------------------------------------------------------
r2196 | j-jorge | 2009-04-28 19:22:16 +0200 (Tue, 28 Apr 2009) | 1 line

Add an animation for Plee injured.
------------------------------------------------------------------------
r2195 | s_angi | 2009-04-28 18:50:37 +0200 (Tue, 28 Apr 2009) | 3 lines

Work on Plee model.
Corrupting_bonus are phantom and cannot move items.

------------------------------------------------------------------------
r2194 | j-jorge | 2009-04-28 18:19:44 +0200 (Tue, 28 Apr 2009) | 1 line

Fix bad spritepos.
------------------------------------------------------------------------
r2193 | j-jorge | 2009-04-28 18:09:51 +0200 (Tue, 28 Apr 2009) | 1 line

Do not make the main animations looping in looping actions.
------------------------------------------------------------------------
r2192 | j-jorge | 2009-04-27 23:54:03 +0200 (Mon, 27 Apr 2009) | 1 line

Add the action of appearing (roaring).
------------------------------------------------------------------------
r2191 | j-jorge | 2009-04-27 23:47:20 +0200 (Mon, 27 Apr 2009) | 1 line

Add an animation for Plee roaring.
------------------------------------------------------------------------
r2190 | j-jorge | 2009-04-27 21:59:13 +0200 (Mon, 27 Apr 2009) | 1 line

Remove game::current_level_globals.
------------------------------------------------------------------------
r2189 | j-jorge | 2009-04-27 20:35:48 +0200 (Mon, 27 Apr 2009) | 1 line

Screen coordinates use float values.
------------------------------------------------------------------------
r2188 | j-jorge | 2009-04-26 21:50:32 +0200 (Sun, 26 Apr 2009) | 1 line

Uniform interface to render things on the screen.
------------------------------------------------------------------------
r2187 | s_angi | 2009-04-26 21:29:40 +0200 (Sun, 26 Apr 2009) | 2 lines

Work on plee model.

------------------------------------------------------------------------
r2186 | j-jorge | 2009-04-26 15:44:04 +0200 (Sun, 26 Apr 2009) | 1 line

Change the opacity of the claws.
------------------------------------------------------------------------
r2185 | j-jorge | 2009-04-26 15:03:45 +0200 (Sun, 26 Apr 2009) | 1 line

Cling animation in the model of Plee.
------------------------------------------------------------------------
r2184 | j-jorge | 2009-04-25 20:12:07 +0200 (Sat, 25 Apr 2009) | 1 line

Add the animation of Plee clinging to a wall.
------------------------------------------------------------------------
r2183 | j-jorge | 2009-04-25 20:06:49 +0200 (Sat, 25 Apr 2009) | 1 line

Stant the images for Plee clinging to a wall.
------------------------------------------------------------------------
r2182 | j-jorge | 2009-04-25 16:57:09 +0200 (Sat, 25 Apr 2009) | 1 line

Lighter background in the forest.
------------------------------------------------------------------------
r2181 | j-jorge | 2009-04-25 16:33:52 +0200 (Sat, 25 Apr 2009) | 1 line

Bug fix: cloning on the y-axis use the offset of the x-axis.
------------------------------------------------------------------------
r2180 | j-jorge | 2009-04-25 16:28:41 +0200 (Sat, 25 Apr 2009) | 1 line

Work on the forest-1.
------------------------------------------------------------------------
r2179 | j-jorge | 2009-04-25 14:27:24 +0200 (Sat, 25 Apr 2009) | 1 line

Better animation of Plee waiting.
------------------------------------------------------------------------
r2178 | j-jorge | 2009-04-25 13:12:41 +0200 (Sat, 25 Apr 2009) | 1 line

Fix bad fuction names in the model of Plee.
------------------------------------------------------------------------
r2177 | j-jorge | 2009-04-25 12:35:00 +0200 (Sat, 25 Apr 2009) | 2 lines

- Add a new animation of Plee waiting.
- Do not reset plee::m_state_time when the action loops.
------------------------------------------------------------------------
r2176 | j-jorge | 2009-04-24 11:07:53 +0200 (Fri, 24 Apr 2009) | 1 line

Even betten screenshot procedure.
------------------------------------------------------------------------
r2175 | j-jorge | 2009-04-24 10:44:42 +0200 (Fri, 24 Apr 2009) | 1 line

Faster screenshot procedure.
------------------------------------------------------------------------
r2174 | j-jorge | 2009-04-23 23:07:12 +0200 (Thu, 23 Apr 2009) | 1 line

An animation of Plee trowing something while falling.
------------------------------------------------------------------------
r2173 | j-jorge | 2009-04-23 22:37:52 +0200 (Thu, 23 Apr 2009) | 1 line

Animation of Plee running.
------------------------------------------------------------------------
r2172 | j-jorge | 2009-04-23 19:20:49 +0200 (Thu, 23 Apr 2009) | 1 line

More text in the flyer.
------------------------------------------------------------------------
r2171 | j-jorge | 2009-04-22 22:54:09 +0200 (Wed, 22 Apr 2009) | 2 lines

- Start the animation of Plee running.
- Add some text in the "Why" section of the flyer.
------------------------------------------------------------------------
r2170 | j-jorge | 2009-04-22 20:23:27 +0200 (Wed, 22 Apr 2009) | 2 lines

- Typo in the website.
- Start the flyer for the RMLL.
------------------------------------------------------------------------
r2169 | j-jorge | 2009-04-22 18:04:39 +0200 (Wed, 22 Apr 2009) | 1 line

New folder for the RMLL, and an initial set of pictures.
------------------------------------------------------------------------
r2168 | j-jorge | 2009-04-22 14:46:37 +0200 (Wed, 22 Apr 2009) | 1 line

Add the animation of Plee jumping horizontally.
------------------------------------------------------------------------
r2167 | j-jorge | 2009-04-22 09:50:07 +0200 (Wed, 22 Apr 2009) | 1 line

Animation of the vertical jump.
------------------------------------------------------------------------
r2166 | j-jorge | 2009-04-21 22:40:15 +0200 (Tue, 21 Apr 2009) | 1 line

Start the animation of the vertical jump.
------------------------------------------------------------------------
r2165 | j-jorge | 2009-04-21 20:37:38 +0200 (Tue, 21 Apr 2009) | 1 line

Replace "beer" with "honey" on the title screen.
------------------------------------------------------------------------
r2164 | j-jorge | 2009-04-21 19:17:07 +0200 (Tue, 21 Apr 2009) | 1 line

Compile the animation of Plee throwing something.
------------------------------------------------------------------------
r2163 | j-jorge | 2009-04-21 18:00:54 +0200 (Tue, 21 Apr 2009) | 1 line

Start the code for the mouse selection of the marks.
------------------------------------------------------------------------
r2162 | j-jorge | 2009-04-21 16:50:48 +0200 (Tue, 21 Apr 2009) | 1 line

Bug fix: the sprites of rotated marks were misplaced.
------------------------------------------------------------------------
r2161 | s_angi | 2009-04-21 11:55:03 +0200 (Tue, 21 Apr 2009) | 2 lines

Remove old animation.

------------------------------------------------------------------------
r2160 | s_angi | 2009-04-21 11:54:13 +0200 (Tue, 21 Apr 2009) | 2 lines

Remove old animations.

------------------------------------------------------------------------
r2159 | s_angi | 2009-04-21 11:52:01 +0200 (Tue, 21 Apr 2009) | 2 lines

Rename start_throw state into throw.

------------------------------------------------------------------------
r2158 | s_angi | 2009-04-21 11:25:04 +0200 (Tue, 21 Apr 2009) | 2 lines

Better throw state.

------------------------------------------------------------------------
r2157 | j-jorge | 2009-04-21 10:58:42 +0200 (Tue, 21 Apr 2009) | 1 line

Bug fix: some frames of the "slap" animation overlap.
------------------------------------------------------------------------
r2156 | j-jorge | 2009-04-21 10:30:18 +0200 (Tue, 21 Apr 2009) | 1 line

Add the left arm in the animation of Plee throwing something.
------------------------------------------------------------------------
r2155 | s_angi | 2009-04-20 23:43:07 +0200 (Mon, 20 Apr 2009) | 2 lines

Hat position.

------------------------------------------------------------------------
r2154 | j-jorge | 2009-04-20 23:34:27 +0200 (Mon, 20 Apr 2009) | 1 line

Rename plee.{png,scm,spritepos} by plee-1.{png,scm,spritepos}.
------------------------------------------------------------------------
r2153 | j-jorge | 2009-04-20 23:28:27 +0200 (Mon, 20 Apr 2009) | 1 line

Add the animation of Plee throwing something.
------------------------------------------------------------------------
r2152 | s_angi | 2009-04-20 23:26:25 +0200 (Mon, 20 Apr 2009) | 2 lines

Change look_up into look_upward.

------------------------------------------------------------------------
r2151 | s_angi | 2009-04-20 22:54:58 +0200 (Mon, 20 Apr 2009) | 2 lines

Work on the tutorial.

------------------------------------------------------------------------
r2150 | j-jorge | 2009-04-20 21:51:44 +0200 (Mon, 20 Apr 2009) | 1 line

New arrangement of the sprites of Plee.
------------------------------------------------------------------------
r2149 | j-jorge | 2009-04-20 21:03:09 +0200 (Mon, 20 Apr 2009) | 1 line

Add the animation of Plee falling.
------------------------------------------------------------------------
r2148 | s_angi | 2009-04-20 17:22:51 +0200 (Mon, 20 Apr 2009) | 2 lines

Plee can cling.

------------------------------------------------------------------------
r2147 | j-jorge | 2009-04-20 15:31:15 +0200 (Mon, 20 Apr 2009) | 1 line

Remove the "bear::text" module. Fonts moved to bear::visual.
------------------------------------------------------------------------
r2146 | s_angi | 2009-04-20 15:12:17 +0200 (Mon, 20 Apr 2009) | 2 lines

Rename state_cluched, state_start_clutched, state_clutched_jump, state_start_hanged, state_hanged classes.

------------------------------------------------------------------------
r2145 | j-jorge | 2009-04-20 14:58:38 +0200 (Mon, 20 Apr 2009) | 1 line

Remove the bear::text::convertible class. and additional_stream_formatting.hpp
------------------------------------------------------------------------
r2144 | s_angi | 2009-04-20 11:58:44 +0200 (Mon, 20 Apr 2009) | 2 lines

We can now specify the animation of the corrupting bonus.

------------------------------------------------------------------------
r2143 | s_angi | 2009-04-20 11:23:11 +0200 (Mon, 20 Apr 2009) | 2 lines

Set opacity of smoke.

------------------------------------------------------------------------
r2142 | s_angi | 2009-04-20 11:15:18 +0200 (Mon, 20 Apr 2009) | 2 lines

better clap action.

------------------------------------------------------------------------
r2141 | j-jorge | 2009-04-19 22:10:51 +0200 (Sun, 19 Apr 2009) | 2 lines

- Add the picture of Plee looking downward.
- Rename the animation "look_up" with "look_upward".
------------------------------------------------------------------------
r2140 | j-jorge | 2009-04-19 20:48:10 +0200 (Sun, 19 Apr 2009) | 1 line

Rename "look up" by "look upward".
------------------------------------------------------------------------
r2139 | j-jorge | 2009-04-19 19:49:10 +0200 (Sun, 19 Apr 2009) | 1 line

Add the picture of Plee looking up.
------------------------------------------------------------------------
r2138 | s_angi | 2009-04-17 16:07:47 +0200 (Fri, 17 Apr 2009) | 2 lines

Move base_bonus.

------------------------------------------------------------------------
r2137 | s_angi | 2009-04-17 16:01:44 +0200 (Fri, 17 Apr 2009) | 2 lines

Delete m_positive_orientation member.

------------------------------------------------------------------------
r2136 | s_angi | 2009-04-17 13:45:52 +0200 (Fri, 17 Apr 2009) | 2 lines

Remove bonus_required.

------------------------------------------------------------------------
r2135 | s_angi | 2009-04-17 12:50:00 +0200 (Fri, 17 Apr 2009) | 2 lines

Remove pointer_to_player.

------------------------------------------------------------------------
r2134 | j-jorge | 2009-04-17 10:56:12 +0200 (Fri, 17 Apr 2009) | 1 line

Update an e-mail address.
------------------------------------------------------------------------
r2133 | j-jorge | 2009-04-17 10:53:31 +0200 (Fri, 17 Apr 2009) | 2 lines

- Remove useless old files.
- Update AUTHORS files.
------------------------------------------------------------------------
r2132 | s_angi | 2009-04-17 10:35:37 +0200 (Fri, 17 Apr 2009) | 2 lines

Better hat position.

------------------------------------------------------------------------
r2131 | j-jorge | 2009-04-17 09:59:54 +0200 (Fri, 17 Apr 2009) | 3 lines

- Remove useless old files.
- Fix a bad frame from the animation of the slap.
- Be more consistent in file naming.
------------------------------------------------------------------------
r2130 | s_angi | 2009-04-17 01:21:07 +0200 (Fri, 17 Apr 2009) | 2 lines

Work on Plee. Better states.

------------------------------------------------------------------------
r2129 | j-jorge | 2009-04-17 00:00:15 +0200 (Fri, 17 Apr 2009) | 1 line

Add a class that read the inputs for a single player only.
------------------------------------------------------------------------
r2128 | s_angi | 2009-04-16 23:16:54 +0200 (Thu, 16 Apr 2009) | 3 lines

Work on slap state and model.
Don't send message at each progress in hideout_revealing for searching players.

------------------------------------------------------------------------
r2127 | j-jorge | 2009-04-16 22:19:00 +0200 (Thu, 16 Apr 2009) | 1 line

Add missing 'typename'.
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r2126 | j-jorge | 2009-04-16 22:03:16 +0200 (Thu, 16 Apr 2009) | 1 line

Animation of the slap.
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r2125 | s_angi | 2009-04-16 21:41:26 +0200 (Thu, 16 Apr 2009) | 2 lines

Better walk state.

------------------------------------------------------------------------
r2124 | s_angi | 2009-04-16 19:36:20 +0200 (Thu, 16 Apr 2009) | 2 lines

Fix bug of power password.

------------------------------------------------------------------------
r2123 | j-jorge | 2009-04-16 19:03:06 +0200 (Thu, 16 Apr 2009) | 1 line

Add the xcf for the slap.
------------------------------------------------------------------------
r2122 | j-jorge | 2009-04-16 18:47:57 +0200 (Thu, 16 Apr 2009) | 3 lines

- Fix out of range access in visual::animation.
- Remove the pointer_to_player in hideout_revealing.
- Better code for the derived_item_handle.
------------------------------------------------------------------------
r2121 | j-jorge | 2009-04-16 18:24:53 +0200 (Thu, 16 Apr 2009) | 1 line

Fix out of range access in visual::animation.
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r2120 | j-jorge | 2009-04-16 18:15:44 +0200 (Thu, 16 Apr 2009) | 1 line

Use std::endl instead of claw::lendl.
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r2119 | s_angi | 2009-04-16 17:48:54 +0200 (Thu, 16 Apr 2009) | 2 lines

Simplify powers.

------------------------------------------------------------------------
r2118 | j-jorge | 2009-04-15 19:03:53 +0200 (Wed, 15 Apr 2009) | 1 line

Rename ptb::action by ptb::player_action::value_type.
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r2117 | s_angi | 2009-04-15 18:44:30 +0200 (Wed, 15 Apr 2009) | 2 lines

Rename points into score.

------------------------------------------------------------------------
r2116 | s_angi | 2009-04-15 18:40:09 +0200 (Wed, 15 Apr 2009) | 2 lines

Remove action.hpp.

------------------------------------------------------------------------
r2115 | j-jorge | 2009-04-15 18:06:56 +0200 (Wed, 15 Apr 2009) | 1 line

code cleaning.
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r2114 | j-jorge | 2009-04-15 18:03:31 +0200 (Wed, 15 Apr 2009) | 1 line

Add a method in engine::model to globally set a substitute on the marks with a given name.
------------------------------------------------------------------------
r2113 | s_angi | 2009-04-15 18:03:29 +0200 (Wed, 15 Apr 2009) | 3 lines

Add some carrots.
Fix bug of wasp orientation in the first progress.

------------------------------------------------------------------------
r2112 | j-jorge | 2009-04-15 17:39:33 +0200 (Wed, 15 Apr 2009) | 1 line

We can assign values to game variables from the command line.
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r2111 | j-jorge | 2009-04-15 16:46:01 +0200 (Wed, 15 Apr 2009) | 1 line

We can set game variables in the password frame.
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r2110 | s_angi | 2009-04-15 16:18:27 +0200 (Wed, 15 Apr 2009) | 2 lines

Default values.

------------------------------------------------------------------------
r2109 | j-jorge | 2009-04-15 16:06:49 +0200 (Wed, 15 Apr 2009) | 1 line

Add a method to globally set a substitute on the marks with a given name.
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r2108 | s_angi | 2009-04-15 15:52:38 +0200 (Wed, 15 Apr 2009) | 2 lines

Remove ambiguities of "else".

------------------------------------------------------------------------
r2107 | j-jorge | 2009-04-15 15:52:36 +0200 (Wed, 15 Apr 2009) | 2 lines

- Add a method to check if a sprite sequence is finite (ie. will finish after a finite number of loops).
- The marks of a model with the same animation share the same instance of the animation.
------------------------------------------------------------------------
r2106 | s_angi | 2009-04-15 15:42:22 +0200 (Wed, 15 Apr 2009) | 3 lines

Display points in status_layer.
Fix if then else ambiguities.

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r2105 | s_angi | 2009-04-15 15:06:45 +0200 (Wed, 15 Apr 2009) | 2 lines

Display the number of corrupting_bonus found.

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r2104 | s_angi | 2009-04-15 14:25:48 +0200 (Wed, 15 Apr 2009) | 2 lines

Remove call to current_level_globals(). (Te last remaining is in pointer_to_player).

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r2103 | s_angi | 2009-04-15 12:05:33 +0200 (Wed, 15 Apr 2009) | 2 lines

Gorilla is in hit state when it reveives a stone.

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r2102 | s_angi | 2009-04-15 11:56:43 +0200 (Wed, 15 Apr 2009) | 2 lines

Display lives count.

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r2101 | s_angi | 2009-04-14 23:34:29 +0200 (Tue, 14 Apr 2009) | 2 lines

Fix bug in gorilla.

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r2100 | s_angi | 2009-04-14 22:23:05 +0200 (Tue, 14 Apr 2009) | 2 lines

Better hot_spot position.

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r2099 | j-jorge | 2009-04-14 21:52:34 +0200 (Tue, 14 Apr 2009) | 1 line

Add a halo to put on the hand of Plee while slaping or throwing a stone.
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r2098 | j-jorge | 2009-04-14 20:36:36 +0200 (Tue, 14 Apr 2009) | 1 line

Update authors files.
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r2097 | j-jorge | 2009-04-14 20:26:18 +0200 (Tue, 14 Apr 2009) | 2 lines

- Add an template item handle to keep the type of a derived class (from physical_item).
- Better carrot.
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r2096 | s_angi | 2009-04-14 18:35:35 +0200 (Tue, 14 Apr 2009) | 2 lines

Move model of wasp, sting and gorilla.

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r2095 | s_angi | 2009-04-14 18:30:40 +0200 (Tue, 14 Apr 2009) | 2 lines

Fix bug of last commit.

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r2094 | s_angi | 2009-04-14 18:27:15 +0200 (Tue, 14 Apr 2009) | 2 lines

Move wasp and gorilla.

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r2093 | s_angi | 2009-04-14 18:21:12 +0200 (Tue, 14 Apr 2009) | 2 lines

Remove state in wasp.

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r2092 | s_angi | 2009-04-14 17:34:21 +0200 (Tue, 14 Apr 2009) | 2 lines

Fix bug in gorilla.

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r2091 | s_angi | 2009-04-14 17:30:10 +0200 (Tue, 14 Apr 2009) | 2 lines

Move some variables of Plee in game_variables (stones_count, lives_count, powers).

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r2090 | s_angi | 2009-04-14 16:48:39 +0200 (Tue, 14 Apr 2009) | 2 lines

Move kill() in the build function

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r2089 | j-jorge | 2009-04-14 14:39:17 +0200 (Tue, 14 Apr 2009) | 1 line

Add a time factor in the animations.
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r2088 | s_angi | 2009-04-14 13:01:42 +0200 (Tue, 14 Apr 2009) | 2 lines

Display the good stone.

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r2087 | s_angi | 2009-04-14 12:55:35 +0200 (Tue, 14 Apr 2009) | 3 lines

Add smoke and steam animation.
Add smoke for fire_stone.

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r2086 | s_angi | 2009-04-14 12:19:06 +0200 (Tue, 14 Apr 2009) | 2 lines

Add sting explosion.

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r2085 | s_angi | 2009-04-14 12:01:32 +0200 (Tue, 14 Apr 2009) | 2 lines

Set default values.

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r2084 | s_angi | 2009-04-14 11:59:16 +0200 (Tue, 14 Apr 2009) | 3 lines

Move xml files.
Set default values.

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r2083 | s_angi | 2009-04-14 11:40:17 +0200 (Tue, 14 Apr 2009) | 2 lines

two_players_lonly cannot be fixed.

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r2082 | s_angi | 2009-04-14 11:35:14 +0200 (Tue, 14 Apr 2009) | 2 lines

Add game_variable_setter class.

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r2081 | s_angi | 2009-04-14 11:06:13 +0200 (Tue, 14 Apr 2009) | 2 lines

Move u_int_game_variable_setter class.

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r2080 | s_angi | 2009-04-14 10:59:30 +0200 (Tue, 14 Apr 2009) | 2 lines

Plee run.

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r2079 | s_angi | 2009-04-14 10:26:34 +0200 (Tue, 14 Apr 2009) | 2 lines

Add u_int_game_variable_setter class.

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r2078 | j-jorge | 2009-04-14 09:15:15 +0200 (Tue, 14 Apr 2009) | 1 line

Add missing #include.
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r2077 | s_angi | 2009-04-13 20:20:15 +0200 (Mon, 13 Apr 2009) | 2 lines

Move kill() in build in progress function

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r2076 | j-jorge | 2009-04-13 18:16:19 +0200 (Mon, 13 Apr 2009) | 1 line

Do not reset the animations when the action loops.
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r2075 | j-jorge | 2009-04-13 18:09:17 +0200 (Mon, 13 Apr 2009) | 1 line

Start the animations of Plee without his cap.
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r2074 | j-jorge | 2009-04-13 16:07:38 +0200 (Mon, 13 Apr 2009) | 1 line

Put the rendering attributes outside of engine::basic_renderable_item.
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r2073 | j-jorge | 2009-04-13 14:40:25 +0200 (Mon, 13 Apr 2009) | 1 line

Animations of the owl.
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r2072 | s_angi | 2009-04-13 12:30:04 +0200 (Mon, 13 Apr 2009) | 3 lines

Fix stones.
Add corrupting_bonus.

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r2071 | j-jorge | 2009-04-12 19:48:03 +0200 (Sun, 12 Apr 2009) | 1 line

Add the spritepos file for the owl.
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r2070 | j-jorge | 2009-04-12 19:44:18 +0200 (Sun, 12 Apr 2009) | 1 line

An owl and a nut to be combined to enter a sub-level.
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r2069 | j-jorge | 2009-04-12 16:14:31 +0200 (Sun, 12 Apr 2009) | 1 line

Fix wrong size in the animation of the air+fire stone. Fix its sliver animations too.
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r2068 | j-jorge | 2009-04-12 15:50:44 +0200 (Sun, 12 Apr 2009) | 1 line

Add the animated cap of Plee.
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r2067 | j-jorge | 2009-04-12 13:39:06 +0200 (Sun, 12 Apr 2009) | 1 line

Remove never used bas method in engine::game.
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r2066 | j-jorge | 2009-04-12 13:34:28 +0200 (Sun, 12 Apr 2009) | 1 line

Remove useless call to bear::engine::game::current_level_globals.
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r2065 | j-jorge | 2009-04-12 01:09:01 +0200 (Sun, 12 Apr 2009) | 1 line

Move basic_renderable_item in item_brick.
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r2064 | j-jorge | 2009-04-12 00:43:13 +0200 (Sun, 12 Apr 2009) | 1 line

Final corrupting carrot.
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r2063 | j-jorge | 2009-04-11 19:10:26 +0200 (Sat, 11 Apr 2009) | 1 line

Add shadows to the carrot.
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r2062 | j-jorge | 2009-04-11 19:00:31 +0200 (Sat, 11 Apr 2009) | 1 line

Draft for the animation of the corrupting carrot.
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r2061 | j-jorge | 2009-04-11 18:47:37 +0200 (Sat, 11 Apr 2009) | 1 line

Start the corrupting carrot for the forest.
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r2060 | j-jorge | 2009-04-11 16:32:49 +0200 (Sat, 11 Apr 2009) | 1 line

Separate the level made from developping purposes from the other levels.
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r2059 | j-jorge | 2009-04-11 16:25:05 +0200 (Sat, 11 Apr 2009) | 1 line

Remove the game description file.
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r2058 | s_angi | 2009-04-11 15:28:20 +0200 (Sat, 11 Apr 2009) | 2 lines

Add two_players_only item.

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r2057 | j-jorge | 2009-04-11 12:23:27 +0200 (Sat, 11 Apr 2009) | 1 line

Start to add support for command line options for the engine.
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r2056 | s_angi | 2009-04-11 07:21:12 +0200 (Sat, 11 Apr 2009) | 2 lines

Better monster.

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r2055 | s_angi | 2009-04-11 04:04:03 +0200 (Sat, 11 Apr 2009) | 15 lines

MY BIGGEST COMMIT:

- Add gorilla class and start model.
- Add somes variables in game_variables (stones, lives, powers)
- Better monster (we can easily parameter behavior)
- Add a item that kill a LIST of items after a given duration.
- Don't use pointer_on_player in build function in several classes.
- Work on stones
- Clean wasp
- Add an item that shakes the camera
- Add in tutorial a item that shakes the camera and that is killed after six seconds.
- Add in tutorial a first gorilla (with bad animations)
- Add in model a function to give the current action name

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r2054 | j-jorge | 2009-04-10 21:56:22 +0200 (Fri, 10 Apr 2009) | 3 lines

- Add sliver animations for the air stone.
- Add actions for all animations of the air stone.
- Set a random color to the air stone at creation time.
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r2053 | j-jorge | 2009-04-10 20:03:20 +0200 (Fri, 10 Apr 2009) | 1 line

Add the animations for the air stone.
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r2052 | j-jorge | 2009-04-10 19:17:51 +0200 (Fri, 10 Apr 2009) | 1 line

Complete the air stone.
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r2051 | j-jorge | 2009-04-10 14:46:55 +0200 (Fri, 10 Apr 2009) | 1 line

Replace some TGAs with PNGs.
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r2050 | s_angi | 2009-04-10 00:46:01 +0200 (Fri, 10 Apr 2009) | 2 lines

Clean wasp.

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r2049 | s_angi | 2009-04-09 23:58:45 +0200 (Thu, 09 Apr 2009) | 2 lines

clean wasp.

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r2048 | s_angi | 2009-04-09 23:13:27 +0200 (Thu, 09 Apr 2009) | 2 lines

Remove player class.

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r2047 | j-jorge | 2009-04-09 18:52:50 +0200 (Thu, 09 Apr 2009) | 1 line

Authors update.
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r2046 | j-jorge | 2009-04-09 18:51:48 +0200 (Thu, 09 Apr 2009) | 1 line

Add the image for the air stone.
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r2045 | j-jorge | 2009-04-09 17:44:05 +0200 (Thu, 09 Apr 2009) | 1 line

Add the air+water stone.
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r2044 | j-jorge | 2009-04-09 17:30:49 +0200 (Thu, 09 Apr 2009) | 2 lines

- New air+fire stone and water+fire stone.
- Change the opacity of the water stone.
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r2043 | s_angi | 2009-04-09 16:28:51 +0200 (Thu, 09 Apr 2009) | 4 lines

Move layer_border, player_killer and player_stop_block in ptb.
Remove base_train_captive class.
Remove is_player() function.

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r2042 | s_angi | 2009-04-09 15:26:42 +0200 (Thu, 09 Apr 2009) | 2 lines

Fix bug of wasp. Must be checked.

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r2041 | j-jorge | 2009-04-09 15:14:40 +0200 (Thu, 09 Apr 2009) | 1 line

Default value.
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r2040 | j-jorge | 2009-04-09 09:30:38 +0200 (Thu, 09 Apr 2009) | 1 line

typo
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r2039 | j-jorge | 2009-04-09 09:29:19 +0200 (Thu, 09 Apr 2009) | 1 line

Add an option to use the level "loading" in level_exit.
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r2038 | j-jorge | 2009-04-09 09:07:37 +0200 (Thu, 09 Apr 2009) | 1 line

Rename 'players_finish_level' in 'level_exit'.
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r2037 | j-jorge | 2009-04-09 08:51:08 +0200 (Thu, 09 Apr 2009) | 1 line

ptb::player_start_position creates the player according to the last exit name.
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r2036 | j-jorge | 2009-04-09 08:32:58 +0200 (Thu, 09 Apr 2009) | 1 line

Remove obsolete files.
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r2035 | j-jorge | 2009-04-08 23:00:46 +0200 (Wed, 08 Apr 2009) | 2 lines

- ptb::players_finish_level now set a game variable with the name of the exit.
- Add global level variables.
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r2034 | j-jorge | 2009-04-08 22:01:03 +0200 (Wed, 08 Apr 2009) | 1 line

Use the wrapper around game::get_game_variables.
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r2033 | s_angi | 2009-04-08 20:19:57 +0200 (Wed, 08 Apr 2009) | 2 lines

Change step into duration in wasp class.

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r2032 | s_angi | 2009-04-08 19:40:15 +0200 (Wed, 08 Apr 2009) | 6 lines

Change silver into sliver.
Change width of Plee.
Move execute_function of air_stone in stone class.
Work on Plee.
Change speed of sting.

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r2031 | j-jorge | 2009-04-08 17:59:29 +0200 (Wed, 08 Apr 2009) | 1 line

Start a wrapper around the game variables.
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r2030 | j-jorge | 2009-04-08 14:29:44 +0200 (Wed, 08 Apr 2009) | 1 line

Put the cap of Plee in a separate file.
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r2029 | j-jorge | 2009-04-07 23:45:26 +0200 (Tue, 07 Apr 2009) | 1 line

Add the class universe::const_item_handle to store an handle on a constant item.
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r2028 | j-jorge | 2009-04-07 23:33:56 +0200 (Tue, 07 Apr 2009) | 1 line

engine::level can store active areas around any item, not just the players.
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r2027 | j-jorge | 2009-04-07 22:33:02 +0200 (Tue, 07 Apr 2009) | 1 line

Bug fix: the angle of the marks was wrong when the model is flipped or mirrored.
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r2026 | j-jorge | 2009-04-07 21:58:07 +0200 (Tue, 07 Apr 2009) | 1 line

Bug fix: the position of rotated marks (sting) was wrong.
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r2025 | j-jorge | 2009-04-07 10:58:31 +0200 (Tue, 07 Apr 2009) | 1 line

Update the sound position when a model moves.
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r2024 | j-jorge | 2009-04-07 10:24:02 +0200 (Tue, 07 Apr 2009) | 1 line

Remove the calls to set_size() in ptb::wasp.
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r2023 | j-jorge | 2009-04-06 11:27:53 +0200 (Mon, 06 Apr 2009) | 1 line

Delete no more used header.
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r2022 | s_angi | 2009-04-06 11:10:07 +0200 (Mon, 06 Apr 2009) | 2 lines

Add missing anim.

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r2021 | s_angi | 2009-04-05 11:45:27 +0200 (Sun, 05 Apr 2009) | 2 lines

Work on the stone blast.

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r2020 | s_angi | 2009-04-05 11:04:39 +0200 (Sun, 05 Apr 2009) | 3 lines

Fix bug of z_position.
Add blast for air_stone.

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r2019 | j-jorge | 2009-04-04 23:15:25 +0200 (Sat, 04 Apr 2009) | 2 lines

- Final script for wasp.png
- Review of the model of the wasp.
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r2018 | j-jorge | 2009-04-04 17:34:37 +0200 (Sat, 04 Apr 2009) | 1 line

Beginning of a script to create the animation frames of the wasp.
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r2017 | j-jorge | 2009-04-04 17:34:17 +0200 (Sat, 04 Apr 2009) | 1 line

Beginning of a script to create the animation frames of the wasp.
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r2016 | j-jorge | 2009-04-04 16:43:38 +0200 (Sat, 04 Apr 2009) | 1 line

Give a size to the "jump" animation of Plee.
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r2015 | j-jorge | 2009-04-04 16:20:33 +0200 (Sat, 04 Apr 2009) | 3 lines

- Move the controller_layout from engine:: to ptb::.
- Move player_start_position too.
- Split the class with_input_reader into engine::item_with_input_listener and ptb::item_with_player_control_reader.
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r2014 | j-jorge | 2009-04-04 14:50:38 +0200 (Sat, 04 Apr 2009) | 1 line

Move the pointer_to_player class from engine:: to ptb::
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r2013 | j-jorge | 2009-04-04 14:14:24 +0200 (Sat, 04 Apr 2009) | 1 line

Remove the controller layout file name from the game description file.
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r2012 | j-jorge | 2009-04-04 14:10:44 +0200 (Sat, 04 Apr 2009) | 1 line

Remove the players count from game_rules.
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r2011 | j-jorge | 2009-04-04 13:33:10 +0200 (Sat, 04 Apr 2009) | 1 line

New system to read the player inputs.
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r2010 | j-jorge | 2009-04-04 11:10:40 +0200 (Sat, 04 Apr 2009) | 1 line

Removing folders copied in a wrong place.
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r2009 | j-jorge | 2009-04-04 10:56:27 +0200 (Sat, 04 Apr 2009) | 3 lines

Move the branch into the trunk.

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r2008 | j-jorge | 2009-04-04 08:23:48 +0200 (Sat, 04 Apr 2009) | 1 line

Revert last commit.
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r2007 | j-jorge | 2009-04-03 22:33:18 +0200 (Fri, 03 Apr 2009) | 1 line

Merge the 'model-in-engine' branch into the trunk.
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r2006 | s_angi | 2009-04-03 18:33:29 +0200 (Fri, 03 Apr 2009) | 2 lines

Work on wasp model.

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r2005 | s_angi | 2009-04-03 18:12:15 +0200 (Fri, 03 Apr 2009) | 2 lines

Work on the wasp.

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r2004 | s_angi | 2009-04-03 17:42:14 +0200 (Fri, 03 Apr 2009) | 2 lines

Give the good orientation.

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r2003 | s_angi | 2009-04-03 11:01:35 +0200 (Fri, 03 Apr 2009) | 4 lines

Use mouth mark for oxygen gauge.
Better position of water environment in forest-2.

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r2002 | j-jorge | 2009-04-02 19:03:50 +0200 (Thu, 02 Apr 2009) | 1 line

model::get_mark_placement returns a boolean.
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r2001 | j-jorge | 2009-04-02 18:48:08 +0200 (Thu, 02 Apr 2009) | 1 line

Add a method to get the world position of a mark, given its label.
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r2000 | j-jorge | 2009-04-02 18:35:53 +0200 (Thu, 02 Apr 2009) | 1 line

Use the gap in a correct way.
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r1999 | s_angi | 2009-04-02 18:15:34 +0200 (Thu, 02 Apr 2009) | 2 lines

Work on plee model.

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r1998 | j-jorge | 2009-04-02 18:12:05 +0200 (Thu, 02 Apr 2009) | 1 line

Check if the mark has an animation.
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r1997 | j-jorge | 2009-04-02 17:54:35 +0200 (Thu, 02 Apr 2009) | 1 line

Better placement of the animations in the model.
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r1996 | s_angi | 2009-04-02 17:39:45 +0200 (Thu, 02 Apr 2009) | 2 lines

Give good model.

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r1995 | s_angi | 2009-04-02 17:02:36 +0200 (Thu, 02 Apr 2009) | 2 lines

Fic bug for vertical_jump.

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r1994 | s_angi | 2009-04-02 16:45:36 +0200 (Thu, 02 Apr 2009) | 2 lines

Test if the sound exists.

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r1993 | j-jorge | 2009-04-01 23:27:27 +0200 (Wed, 01 Apr 2009) | 1 line

Avoid recursive assignement.
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r1992 | s_angi | 2009-04-01 22:05:43 +0200 (Wed, 01 Apr 2009) | 2 lines

Fix bug in model_loader.

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r1991 | s_angi | 2009-04-01 21:43:41 +0200 (Wed, 01 Apr 2009) | 3 lines

Default values for alignment.
Fix bug when deleting action.

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r1990 | s_angi | 2009-04-01 21:26:38 +0200 (Wed, 01 Apr 2009) | 2 lines

Add alignment.

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r1989 | j-jorge | 2009-04-01 20:40:02 +0200 (Wed, 01 Apr 2009) | 1 line

Replace align_free with align_center.
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r1988 | j-jorge | 2009-04-01 20:24:15 +0200 (Wed, 01 Apr 2009) | 1 line

More explicit exceptions.
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r1987 | j-jorge | 2009-04-01 20:14:08 +0200 (Wed, 01 Apr 2009) | 1 line

Do a deep copy of pointed data.
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r1986 | j-jorge | 2009-04-01 19:56:26 +0200 (Wed, 01 Apr 2009) | 2 lines

- Remove remaining item_class_pool uses in the model editor.
- Add an option to the model editor to compile the models given on the command line and exit.
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r1985 | j-jorge | 2009-04-01 18:31:12 +0200 (Wed, 01 Apr 2009) | 1 line

duplicate variables.
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r1984 | j-jorge | 2009-04-01 18:24:59 +0200 (Wed, 01 Apr 2009) | 1 line

s/mirrored/flipped/
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r1983 | j-jorge | 2009-04-01 17:55:18 +0200 (Wed, 01 Apr 2009) | 1 line

Check the pointers for NULL values.
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r1982 | j-jorge | 2009-04-01 17:50:55 +0200 (Wed, 01 Apr 2009) | 1 line

Add the width and the height in model_action.
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r1981 | s_angi | 2009-04-01 17:15:08 +0200 (Wed, 01 Apr 2009) | 2 lines

Add model.

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r1980 | s_angi | 2009-04-01 17:07:48 +0200 (Wed, 01 Apr 2009) | 2 lines

Add model and animation for stones.

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r1979 | s_angi | 2009-04-01 16:15:46 +0200 (Wed, 01 Apr 2009) | 2 lines

Add animation and model.

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r1978 | j-jorge | 2009-04-01 15:24:20 +0200 (Wed, 01 Apr 2009) | 2 lines

- Add the alignment in model_action.
- Add support for the bounding boxes in model.
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r1977 | s_angi | 2009-04-01 14:58:41 +0200 (Wed, 01 Apr 2009) | 2 lines

Use new model class.

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r1976 | s_angi | 2009-04-01 10:55:29 +0200 (Wed, 01 Apr 2009) | 2 lines

Fix bug when playing model.

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r1975 | j-jorge | 2009-04-01 10:36:49 +0200 (Wed, 01 Apr 2009) | 1 line

Add a 'boolean' operator in compiled_file.
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r1974 | s_angi | 2009-04-01 10:34:53 +0200 (Wed, 01 Apr 2009) | 2 lines

Remove item_fields.

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r1973 | j-jorge | 2009-04-01 10:34:27 +0200 (Wed, 01 Apr 2009) | 1 line

Add the loading of the mark placements.
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r1972 | j-jorge | 2009-04-01 10:27:59 +0200 (Wed, 01 Apr 2009) | 1 line

Add the loading of the snapshots.
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r1971 | j-jorge | 2009-04-01 10:17:02 +0200 (Wed, 01 Apr 2009) | 1 line

Add base types for the alignment control in the actions.
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r1970 | j-jorge | 2009-03-31 19:48:28 +0200 (Tue, 31 Mar 2009) | 1 line

Start to read the model files: actions and marks.
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r1969 | j-jorge | 2009-03-31 17:13:16 +0200 (Tue, 31 Mar 2009) | 1 line

Convert the mark identifiers to indices in the compiled mark_placement.
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r1968 | j-jorge | 2009-03-30 22:16:13 +0200 (Mon, 30 Mar 2009) | 1 line

Add missing #include directives.
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r1967 | j-jorge | 2009-03-30 22:04:24 +0200 (Mon, 30 Mar 2009) | 2 lines

- Add a method to get a mark_placement from the model.
- The gap in basic_renderable_item respects the orientation of the item (flipped, mirrored).
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r1966 | j-jorge | 2009-03-30 20:53:09 +0200 (Mon, 30 Mar 2009) | 1 line

Wrote the code for model_snapshot.cpp
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r1965 | j-jorge | 2009-03-30 20:11:11 +0200 (Mon, 30 Mar 2009) | 1 line

Wrote the code for mark_placement.
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r1964 | j-jorge | 2009-03-30 20:03:27 +0200 (Mon, 30 Mar 2009) | 1 line

Move the model related files in a subdirectory.
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r1963 | j-jorge | 2009-03-30 17:31:08 +0200 (Mon, 30 Mar 2009) | 1 line

Add the code for model mark.
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r1962 | j-jorge | 2009-03-29 16:59:21 +0200 (Sun, 29 Mar 2009) | 1 line

Wrote the code for model_action.
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r1961 | j-jorge | 2009-03-29 12:58:59 +0200 (Sun, 29 Mar 2009) | 1 line

Added an interface for all classes needed by the models.
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r1960 | j-jorge | 2009-03-29 11:36:21 +0200 (Sun, 29 Mar 2009) | 1 line

Start the new model class.
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r1959 | j-jorge | 2009-03-29 11:31:52 +0200 (Sun, 29 Mar 2009) | 1 line

Revert the last commit.
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r1958 | j-jorge | 2009-03-28 18:31:21 +0100 (Sat, 28 Mar 2009) | 1 line

Started the new model class.
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r1957 | j-jorge | 2009-03-27 19:27:08 +0100 (Fri, 27 Mar 2009) | 2 lines

- Use std::size_t for the count of frames in an animation.
- Fix ambiguous overload.
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r1956 | j-jorge | 2009-03-22 22:03:39 +0100 (Sun, 22 Mar 2009) | 1 line

Compile the model when we click on the "compile" icon.
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r1955 | s_angi | 2009-03-22 13:44:00 +0100 (Sun, 22 Mar 2009) | 3 lines

Fix bug in snapshot_frame.
Satrt model of Plee.

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r1954 | s_angi | 2009-03-22 12:28:28 +0100 (Sun, 22 Mar 2009) | 3 lines

Clean code in level_editor.
Check validity of model.

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r1953 | j-jorge | 2009-03-20 23:34:32 +0100 (Fri, 20 Mar 2009) | 1 line

Add some code for the compilation.
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r1952 | s_angi | 2009-03-20 19:37:20 +0100 (Fri, 20 Mar 2009) | 2 lines

Add support on action alignment.

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r1951 | s_angi | 2009-03-20 10:15:45 +0100 (Fri, 20 Mar 2009) | 2 lines

Update snapshot_frame when the date change.

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r1950 | j-jorge | 2009-03-19 22:31:42 +0100 (Thu, 19 Mar 2009) | 1 line

Start the compilation of a model.
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r1949 | j-jorge | 2009-03-19 22:00:42 +0100 (Thu, 19 Mar 2009) | 1 line

Add missing header and use the right icon for zoom fit.
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r1948 | s_angi | 2009-03-19 11:41:26 +0100 (Thu, 19 Mar 2009) | 2 lines

Merge

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r1947 | s_angi | 2009-03-19 11:02:55 +0100 (Thu, 19 Mar 2009) | 2 lines

Add spin control to set the zoom in level editor.

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r1946 | s_angi | 2009-03-19 10:40:00 +0100 (Thu, 19 Mar 2009) | 2 lines

Add auto_zoom.

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r1945 | j-jorge | 2009-03-18 22:35:51 +0100 (Wed, 18 Mar 2009) | 1 line

Remove anything related to the model compiler.
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r1944 | j-jorge | 2009-03-18 21:37:09 +0100 (Wed, 18 Mar 2009) | 1 line

Create a branck to put the model in the engine.
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r1943 | s_angi | 2009-03-18 19:41:57 +0100 (Wed, 18 Mar 2009) | 2 lines

We can set the next action.

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r1942 | j-jorge | 2009-03-16 21:56:00 +0100 (Mon, 16 Mar 2009) | 1 line

Code cleaning.
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r1941 | s_angi | 2009-03-16 14:21:40 +0100 (Mon, 16 Mar 2009) | 2 lines

Use a TextEntryDialog to edit functions.

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r1940 | s_angi | 2009-03-16 12:04:19 +0100 (Mon, 16 Mar 2009) | 2 lines

Add function called in a snapshot

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r1939 | j-jorge | 2009-03-15 13:11:27 +0100 (Sun, 15 Mar 2009) | 1 line

Add and fix comments reported by doxygen.
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r1938 | j-jorge | 2009-03-15 11:26:35 +0100 (Sun, 15 Mar 2009) | 1 line

Clean action_properties_frame.
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r1937 | j-jorge | 2009-03-15 11:06:45 +0100 (Sun, 15 Mar 2009) | 1 line

Added in bf::action the name of the action to play when the current one is finished.
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r1936 | j-jorge | 2009-03-14 20:20:24 +0100 (Sat, 14 Mar 2009) | 1 line

We can almost play the actions.
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r1935 | j-jorge | 2009-03-14 19:33:30 +0100 (Sat, 14 Mar 2009) | 1 line

Added a method to go to a given date in the action player.
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r1934 | j-jorge | 2009-03-14 19:13:25 +0100 (Sat, 14 Mar 2009) | 1 line

Added a class to play an action.
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r1933 | s_angi | 2009-03-13 18:09:54 +0100 (Fri, 13 Mar 2009) | 5 lines

Add current date in gi_model.
The active action is now a pointer on action in gui_model.
Fix bug in model_view when we create a new model without action.

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r1932 | j-jorge | 2009-03-13 11:15:43 +0100 (Fri, 13 Mar 2009) | 1 line

The initialization of item_class_pool is independent of the order of the folders of the item classes.
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r1931 | j-jorge | 2009-03-12 22:28:31 +0100 (Thu, 12 Mar 2009) | 1 line

Use sizers to place things.
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r1930 | j-jorge | 2009-03-12 22:08:48 +0100 (Thu, 12 Mar 2009) | 1 line

Add a "Play" button that does nothing.
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r1929 | j-jorge | 2009-03-12 21:45:59 +0100 (Thu, 12 Mar 2009) | 1 line

Code cleaning
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r1928 | s_angi | 2009-03-12 21:25:27 +0100 (Thu, 12 Mar 2009) | 2 lines

Work on the zoom.

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r1927 | s_angi | 2009-03-12 20:15:19 +0100 (Thu, 12 Mar 2009) | 2 lines

We can save the model in model_frame.

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r1926 | j-jorge | 2009-03-12 19:54:22 +0100 (Thu, 12 Mar 2009) | 1 line

Set correct position for rotated animations.
------------------------------------------------------------------------
r1925 | s_angi | 2009-03-12 19:24:39 +0100 (Thu, 12 Mar 2009) | 4 lines

Rename action_rename_mark into action_modify_mark.
Add support of angle application statut.

------------------------------------------------------------------------
r1924 | s_angi | 2009-03-12 18:55:03 +0100 (Thu, 12 Mar 2009) | 2 lines

Add event in visibility button.

------------------------------------------------------------------------
r1923 | j-jorge | 2009-03-12 18:03:27 +0100 (Thu, 12 Mar 2009) | 1 line

Check if the mark is visible when rendering, and display the adequate things.
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r1922 | s_angi | 2009-03-12 17:52:25 +0100 (Thu, 12 Mar 2009) | 3 lines

Change wxCombobox into a wxChoice for mark control.
Add possibilty of modify the visibility of the mark in a snapshot.

------------------------------------------------------------------------
r1921 | s_angi | 2009-03-12 17:24:17 +0100 (Thu, 12 Mar 2009) | 2 lines

Save width and height of action.

------------------------------------------------------------------------
r1920 | j-jorge | 2009-03-12 16:07:54 +0100 (Thu, 12 Mar 2009) | 2 lines

- Use an animation player in the animation editor.
- Bug fix: replace max with min in visual::sprite_sequence::set_current_index.
------------------------------------------------------------------------
r1919 | j-jorge | 2009-03-12 15:34:07 +0100 (Thu, 12 Mar 2009) | 1 line

Add a class to play animations.
------------------------------------------------------------------------
r1918 | j-jorge | 2009-03-11 21:53:07 +0100 (Wed, 11 Mar 2009) | 2 lines

- The angle of a mark can be applied to its animation.
- Read and write the new attributes in the model file.
------------------------------------------------------------------------
r1917 | j-jorge | 2009-03-11 20:32:27 +0100 (Wed, 11 Mar 2009) | 1 line

The marks can be hidden in some snapshots.
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r1916 | j-jorge | 2009-03-11 20:01:04 +0100 (Wed, 11 Mar 2009) | 1 line

Preparing model_view to render the animations.
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r1915 | j-jorge | 2009-03-11 17:39:54 +0100 (Wed, 11 Mar 2009) | 1 line

Adding bf::model_view_ctrl, a bf::model_view with scrollbars.
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r1914 | j-jorge | 2009-03-11 16:10:38 +0100 (Wed, 11 Mar 2009) | 1 line

Display the marks rotated.
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r1913 | j-jorge | 2009-03-11 15:49:13 +0100 (Wed, 11 Mar 2009) | 1 line

Use the bounds of the action to render the snapshot with the right orientation.
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r1912 | j-jorge | 2009-03-11 11:49:56 +0100 (Wed, 11 Mar 2009) | 1 line

Better colors for the slider control.
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r1911 | j-jorge | 2009-03-10 22:22:39 +0100 (Tue, 10 Mar 2009) | 1 line

Mark placements with the same depth are all displayed.
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r1910 | j-jorge | 2009-03-10 22:14:05 +0100 (Tue, 10 Mar 2009) | 1 line

We can almost get the visual size of a snapshot.
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r1909 | j-jorge | 2009-03-10 21:36:09 +0100 (Tue, 10 Mar 2009) | 1 line

action_view is now model_view.
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r1908 | s_angi | 2009-03-10 17:47:41 +0100 (Tue, 10 Mar 2009) | 2 lines

Fix buf of action creation.

------------------------------------------------------------------------
r1907 | s_angi | 2009-03-10 17:13:26 +0100 (Tue, 10 Mar 2009) | 3 lines

Better icon size.
Add a snapshot at the date 0 when we create a new action.

------------------------------------------------------------------------
r1906 | s_angi | 2009-03-10 16:54:58 +0100 (Tue, 10 Mar 2009) | 2 lines

include limits.

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r1905 | s_angi | 2009-03-10 16:51:18 +0100 (Tue, 10 Mar 2009) | 4 lines

Better slider.
Better icon in model_frame ?
Add box in action_properties_frame.

------------------------------------------------------------------------
r1904 | s_angi | 2009-03-10 12:05:14 +0100 (Tue, 10 Mar 2009) | 2 lines

Move bounding box in action.

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r1903 | s_angi | 2009-03-10 09:27:44 +0100 (Tue, 10 Mar 2009) | 2 lines

Remove outdated class.

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r1902 | s_angi | 2009-03-10 09:08:55 +0100 (Tue, 10 Mar 2009) | 2 lines

Fix bug in precondition.

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r1901 | s_angi | 2009-03-09 21:12:15 +0100 (Mon, 09 Mar 2009) | 2 lines

Give good bounds for spin_ctrl.

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r1900 | s_angi | 2009-03-09 21:05:54 +0100 (Mon, 09 Mar 2009) | 2 lines

Fix bug of mark placements controls.

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r1899 | s_angi | 2009-03-09 20:32:51 +0100 (Mon, 09 Mar 2009) | 2 lines

Save mark_placement when we delete a mark.

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r1898 | s_angi | 2009-03-09 17:51:53 +0100 (Mon, 09 Mar 2009) | 2 lines

Update action_view

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r1897 | s_angi | 2009-03-09 17:25:46 +0100 (Mon, 09 Mar 2009) | 2 lines

Beautifull slider ?

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r1896 | j-jorge | 2009-03-09 16:22:23 +0100 (Mon, 09 Mar 2009) | 1 line

Draft for rendering the bounding box and the marks of an action at a given date.
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r1895 | s_angi | 2009-03-09 15:37:23 +0100 (Mon, 09 Mar 2009) | 2 lines

Fix bug of rounded value.

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r1894 | s_angi | 2009-03-09 14:18:55 +0100 (Mon, 09 Mar 2009) | 2 lines

Better icons in model_frame.

------------------------------------------------------------------------
r1893 | s_angi | 2009-03-09 12:05:49 +0100 (Mon, 09 Mar 2009) | 4 lines

Add keypress support in model_frame.
Fix bug in slider_with_ticks.
Set field of new snapshots.

------------------------------------------------------------------------
r1892 | s_angi | 2009-03-09 09:20:06 +0100 (Mon, 09 Mar 2009) | 2 lines

We can copy a snapshot by slider control (control + alt)

------------------------------------------------------------------------
r1891 | s_angi | 2009-03-07 17:19:45 +0100 (Sat, 07 Mar 2009) | 2 lines

Cool, we can move a snapshot by slider control by pressing "control".

------------------------------------------------------------------------
r1890 | s_angi | 2009-03-07 15:15:06 +0100 (Sat, 07 Mar 2009) | 3 lines

Fix bug in slider_with_tick.
Add action_group.

------------------------------------------------------------------------
r1889 | s_angi | 2009-03-07 12:18:44 +0100 (Sat, 07 Mar 2009) | 6 lines

Add action to move snapshot.
Control snapshot at date 0.
Send event in slider_with_tick when buttons next or previous are pressed.
Indent files.

------------------------------------------------------------------------
r1888 | j-jorge | 2009-03-06 22:30:35 +0100 (Fri, 06 Mar 2009) | 1 line

Start a control to display a snapshot.
------------------------------------------------------------------------
r1887 | s_angi | 2009-03-06 21:33:17 +0100 (Fri, 06 Mar 2009) | 2 lines

Add action_modify_placement action

------------------------------------------------------------------------
r1886 | s_angi | 2009-03-06 18:13:10 +0100 (Fri, 06 Mar 2009) | 6 lines

Add action action_modify_bounding_box.
Remove example of event in action_properties_frame.
Fix bug od event in spin_ctrl and slider_ctrl.
Add event in slier_with_tick to take into account slider AND spin controls.

------------------------------------------------------------------------
r1885 | s_angi | 2009-03-06 16:02:53 +0100 (Fri, 06 Mar 2009) | 2 lines

Remove set_private_value function.

------------------------------------------------------------------------
r1884 | j-jorge | 2009-03-04 22:55:41 +0100 (Wed, 04 Mar 2009) | 1 line

Add the .tpp files in the documentation
------------------------------------------------------------------------
r1883 | s_angi | 2009-03-04 22:12:22 +0100 (Wed, 04 Mar 2009) | 4 lines

Fix bug of slider_ctrl id.
There exist now only on_slider_change event.

------------------------------------------------------------------------
r1882 | s_angi | 2009-03-04 21:27:29 +0100 (Wed, 04 Mar 2009) | 2 lines

Start to add event in slider controls.

------------------------------------------------------------------------
r1881 | s_angi | 2009-03-04 20:16:07 +0100 (Wed, 04 Mar 2009) | 2 lines

Indent some lines.

------------------------------------------------------------------------
r1880 | s_angi | 2009-03-03 17:34:48 +0100 (Tue, 03 Mar 2009) | 3 lines

Remove slider_spin.
Fix bugs on mark.

------------------------------------------------------------------------
r1879 | j-jorge | 2009-03-03 16:48:36 +0100 (Tue, 03 Mar 2009) | 1 line

The spin_ctrl send an event when its value has changed.
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r1878 | s_angi | 2009-03-03 16:22:36 +0100 (Tue, 03 Mar 2009) | 2 lines

Fill mark properties.

------------------------------------------------------------------------
r1877 | j-jorge | 2009-03-03 15:53:17 +0100 (Tue, 03 Mar 2009) | 1 line

Missing include
------------------------------------------------------------------------
r1876 | s_angi | 2009-03-03 15:46:35 +0100 (Tue, 03 Mar 2009) | 3 lines

Add mark selection.
Add control for display mark properties.

------------------------------------------------------------------------
r1875 | s_angi | 2009-03-03 11:48:30 +0100 (Tue, 03 Mar 2009) | 2 lines

Add controls for bounding box.

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r1874 | s_angi | 2009-03-03 11:21:19 +0100 (Tue, 03 Mar 2009) | 2 lines

Add action properties setting.

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r1873 | s_angi | 2009-03-02 17:27:19 +0100 (Mon, 02 Mar 2009) | 2 lines

Better controls alignement.

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r1872 | s_angi | 2009-03-02 17:18:13 +0100 (Mon, 02 Mar 2009) | 2 lines

Set step of slider ans spin controls.

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r1871 | s_angi | 2009-03-02 16:53:36 +0100 (Mon, 02 Mar 2009) | 2 lines

Fix bug of snapshot creation.

------------------------------------------------------------------------
r1870 | s_angi | 2009-03-02 16:26:17 +0100 (Mon, 02 Mar 2009) | 2 lines

Add a frame for snapshot view.

------------------------------------------------------------------------
r1869 | j-jorge | 2009-03-02 14:47:17 +0100 (Mon, 02 Mar 2009) | 1 line

Add the action of removing a class in an item.
------------------------------------------------------------------------
r1868 | j-jorge | 2009-03-02 11:41:23 +0100 (Mon, 02 Mar 2009) | 1 line

Do not display duplicated fields in bf::item_field_edit.
------------------------------------------------------------------------
r1867 | j-jorge | 2009-03-02 10:44:54 +0100 (Mon, 02 Mar 2009) | 1 line

Move some xml related classes in the bf::xml namespace.
------------------------------------------------------------------------
r1866 | j-jorge | 2009-03-02 10:11:35 +0100 (Mon, 02 Mar 2009) | 2 lines

- The fields of the model are saved in the mdl file.
- The fields of the items in a level file use a parent node.
------------------------------------------------------------------------
r1865 | j-jorge | 2009-02-27 21:10:44 +0100 (Fri, 27 Feb 2009) | 1 line

We can save the model *except* the values of the fields.
------------------------------------------------------------------------
r1864 | s_angi | 2009-02-27 17:35:47 +0100 (Fri, 27 Feb 2009) | 2 lines

Remove accessor.

------------------------------------------------------------------------
r1863 | s_angi | 2009-02-27 17:31:01 +0100 (Fri, 27 Feb 2009) | 2 lines

Add accessor and rename some type.

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r1862 | s_angi | 2009-02-27 17:08:55 +0100 (Fri, 27 Feb 2009) | 2 lines

Missing commit.

------------------------------------------------------------------------
r1861 | s_angi | 2009-02-27 17:05:46 +0100 (Fri, 27 Feb 2009) | 2 lines

Add accessor in action and snapshot class.

------------------------------------------------------------------------
r1860 | j-jorge | 2009-02-27 15:54:26 +0100 (Fri, 27 Feb 2009) | 1 line

Done the reading of XML model files.
------------------------------------------------------------------------
r1859 | s_angi | 2009-02-27 15:17:11 +0100 (Fri, 27 Feb 2009) | 2 lines

Add comments in bear_editor.

------------------------------------------------------------------------
r1858 | s_angi | 2009-02-27 15:03:55 +0100 (Fri, 27 Feb 2009) | 3 lines

Add comment in plee-the-bear.

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r1857 | s_angi | 2009-02-27 11:53:11 +0100 (Fri, 27 Feb 2009) | 2 lines

Add comments.

------------------------------------------------------------------------
r1856 | j-jorge | 2009-02-27 11:22:48 +0100 (Fri, 27 Feb 2009) | 2 lines

- Use bf::sound_description in bf::snapshot.
- Telle Doxygen not to create subdirectories.
------------------------------------------------------------------------
r1855 | j-jorge | 2009-02-27 10:46:45 +0100 (Fri, 27 Feb 2009) | 2 lines

- Added a sound in the action and a sound description class.
- Removed the use of dot in doxygen documentation.
------------------------------------------------------------------------
r1854 | j-jorge | 2009-02-26 18:15:14 +0100 (Thu, 26 Feb 2009) | 1 line

Added Doxyfile for bear-editor and the animation editor.
------------------------------------------------------------------------
r1853 | j-jorge | 2009-02-26 16:36:28 +0100 (Thu, 26 Feb 2009) | 1 line

missing file.
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r1852 | j-jorge | 2009-02-26 16:07:56 +0100 (Thu, 26 Feb 2009) | 1 line

Started to read the 'snapshot' node.
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r1851 | s_angi | 2009-02-25 21:11:00 +0100 (Wed, 25 Feb 2009) | 2 lines

We can change duration of an action even when there exists a snapshot after.

------------------------------------------------------------------------
r1850 | j-jorge | 2009-02-25 17:07:56 +0100 (Wed, 25 Feb 2009) | 2 lines

- bf::item_class_pool is not a singleton anymore.
- bf::model owns the item_class of its item_instance.
------------------------------------------------------------------------
r1849 | s_angi | 2009-02-20 17:36:42 +0100 (Fri, 20 Feb 2009) | 2 lines

Remove unused class.

------------------------------------------------------------------------
r1848 | s_angi | 2009-02-20 16:56:08 +0100 (Fri, 20 Feb 2009) | 2 lines

Rename member of mark.

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r1847 | s_angi | 2009-02-20 16:30:21 +0100 (Fri, 20 Feb 2009) | 2 lines

Change type of mark animation.

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r1846 | s_angi | 2009-02-20 16:02:43 +0100 (Fri, 20 Feb 2009) | 2 lines

Set button enable when the snapshot is modified.

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r1845 | s_angi | 2009-02-20 12:01:21 +0100 (Fri, 20 Feb 2009) | 2 lines

Work on slider.

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r1844 | s_angi | 2009-02-19 18:08:36 +0100 (Thu, 19 Feb 2009) | 2 lines

We can set a snapshot.

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r1843 | s_angi | 2009-02-19 17:29:41 +0100 (Thu, 19 Feb 2009) | 2 lines

We can delete a snapshot.

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r1842 | s_angi | 2009-02-19 16:53:06 +0100 (Thu, 19 Feb 2009) | 2 lines

Display slider when we modify a snapshot.

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r1841 | s_angi | 2009-02-19 16:33:34 +0100 (Thu, 19 Feb 2009) | 2 lines

We can add a snapshot.

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r1840 | s_angi | 2009-02-19 15:45:38 +0100 (Thu, 19 Feb 2009) | 2 lines

Work on slider_with_tick and start the snaphots.

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r1839 | s_angi | 2009-02-18 18:39:24 +0100 (Wed, 18 Feb 2009) | 2 lines

COOL. The slider is update when the spin change.

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r1838 | j-jorge | 2009-02-18 17:44:32 +0100 (Wed, 18 Feb 2009) | 1 line

item_class_pool is not used anymore in item_instance.
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r1837 | s_angi | 2009-02-18 17:18:09 +0100 (Wed, 18 Feb 2009) | 2 lines

Work on slider control.

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r1836 | j-jorge | 2009-02-18 16:30:04 +0100 (Wed, 18 Feb 2009) | 1 line

We can add a class in a model.
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r1835 | j-jorge | 2009-02-18 14:40:06 +0100 (Wed, 18 Feb 2009) | 1 line

We can set a field of the model.
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r1834 | j-jorge | 2009-02-18 11:52:11 +0100 (Wed, 18 Feb 2009) | 1 line

Started to write code for reading the snapshot nodes.
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r1833 | s_angi | 2009-02-18 11:34:55 +0100 (Wed, 18 Feb 2009) | 2 lines

Work on slider with ticks.

------------------------------------------------------------------------
r1832 | j-jorge | 2009-02-18 11:31:10 +0100 (Wed, 18 Feb 2009) | 1 line

Read the marks of an action.
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r1831 | j-jorge | 2009-02-18 10:53:31 +0100 (Wed, 18 Feb 2009) | 1 line

Read the fields of the model.
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r1830 | j-jorge | 2009-02-18 10:38:29 +0100 (Wed, 18 Feb 2009) | 1 line

Bug fix: crash when adding an item, undoing, then adding a new item.
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r1829 | s_angi | 2009-02-17 22:51:51 +0100 (Tue, 17 Feb 2009) | 2 lines

Start a slider with ticks.

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r1828 | j-jorge | 2009-02-17 21:55:31 +0100 (Tue, 17 Feb 2009) | 1 line

Add the item class in model.
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r1827 | j-jorge | 2009-02-17 20:17:44 +0100 (Tue, 17 Feb 2009) | 1 line

Add a node to read the fields of an item.
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r1826 | s_angi | 2009-02-17 17:28:27 +0100 (Tue, 17 Feb 2009) | 2 lines

We acn add, remove and renmae mark.

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r1825 | s_angi | 2009-02-17 10:30:10 +0100 (Tue, 17 Feb 2009) | 2 lines

Add a accessor in action.

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r1824 | s_angi | 2009-02-16 22:48:02 +0100 (Mon, 16 Feb 2009) | 2 lines

Work on mark.

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r1823 | j-jorge | 2009-02-16 22:42:30 +0100 (Mon, 16 Feb 2009) | 1 line

Add a reader for the model fields node.
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r1822 | j-jorge | 2009-02-16 18:15:15 +0100 (Mon, 16 Feb 2009) | 2 lines

- Add a node to read the hierarchy of an item class.
- Update of the example model.
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r1821 | s_angi | 2009-02-16 17:45:53 +0100 (Mon, 16 Feb 2009) | 2 lines

Add missing files.

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r1820 | s_angi | 2009-02-16 17:43:31 +0100 (Mon, 16 Feb 2009) | 2 lines

Work on the marks.

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r1819 | s_angi | 2009-02-16 14:29:03 +0100 (Mon, 16 Feb 2009) | 2 lines

Display the description of undo and redo action.

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r1818 | s_angi | 2009-02-16 11:43:21 +0100 (Mon, 16 Feb 2009) | 2 lines

Fix bug when we delere an action.

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r1817 | s_angi | 2009-02-16 11:02:04 +0100 (Mon, 16 Feb 2009) | 2 lines

Better creation of actions.

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r1816 | s_angi | 2009-02-15 10:50:20 +0100 (Sun, 15 Feb 2009) | 2 lines

Check if the action name already exists.

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r1815 | j-jorge | 2009-02-14 13:57:55 +0100 (Sat, 14 Feb 2009) | 1 line

code formatting.
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r1814 | j-jorge | 2009-02-14 13:46:22 +0100 (Sat, 14 Feb 2009) | 1 line

Working on the model_action_node
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r1813 | j-jorge | 2009-02-14 13:21:52 +0100 (Sat, 14 Feb 2009) | 1 line

Review of the model XML nodes.
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r1812 | j-jorge | 2009-02-14 00:08:11 +0100 (Sat, 14 Feb 2009) | 1 line

Added an item_instance in model.
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r1811 | j-jorge | 2009-02-13 22:27:59 +0100 (Fri, 13 Feb 2009) | 1 line

Started the model xml file reader.
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r1810 | s_angi | 2009-02-13 21:51:37 +0100 (Fri, 13 Feb 2009) | 2 lines

We can add an action.

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r1809 | s_angi | 2009-02-13 20:38:30 +0100 (Fri, 13 Feb 2009) | 2 lines

We can add an action.

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r1808 | s_angi | 2009-02-13 19:44:29 +0100 (Fri, 13 Feb 2009) | 2 lines

Display the actions list.

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r1807 | s_angi | 2009-02-13 17:22:43 +0100 (Fri, 13 Feb 2009) | 2 lines

Start the action view.

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r1806 | s_angi | 2009-02-13 14:26:52 +0100 (Fri, 13 Feb 2009) | 2 lines

Transformation of the action map into an action list.

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r1805 | s_angi | 2009-02-13 11:23:19 +0100 (Fri, 13 Feb 2009) | 2 lines

Add a new action.

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r1804 | s_angi | 2009-02-13 10:16:34 +0100 (Fri, 13 Feb 2009) | 2 lines

Start model history.

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r1803 | j-jorge | 2009-02-12 16:07:19 +0100 (Thu, 12 Feb 2009) | 1 line

The main frame manages the configuration.
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r1802 | j-jorge | 2009-02-12 15:42:18 +0100 (Thu, 12 Feb 2009) | 1 line

Use several windows for the models.
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r1801 | j-jorge | 2009-02-11 15:26:42 +0100 (Wed, 11 Feb 2009) | 1 line

Started a frame to edit a model.
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r1800 | j-jorge | 2009-02-09 22:57:29 +0100 (Mon, 09 Feb 2009) | 1 line

Added a (single) model instance in the main frame.
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r1799 | j-jorge | 2009-02-04 22:08:31 +0100 (Wed, 04 Feb 2009) | 1 line

Use a splitter in the 'Fields' tab.
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r1798 | j-jorge | 2009-02-04 21:59:57 +0100 (Wed, 04 Feb 2009) | 1 line

Fill the 'Field' tab.
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r1797 | j-jorge | 2009-02-03 21:55:18 +0100 (Tue, 03 Feb 2009) | 1 line

Finished to move the field list from the level editor to the editor library.
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r1796 | s_angi | 2009-02-02 22:26:40 +0100 (Mon, 02 Feb 2009) | 2 lines

Add a combobox in the action_frame.

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r1795 | j-jorge | 2009-02-01 23:02:06 +0100 (Sun, 01 Feb 2009) | 1 line

Added a proxy in item_field_edit to do the changes on the item.
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r1794 | j-jorge | 2009-02-01 17:59:26 +0100 (Sun, 01 Feb 2009) | 2 lines

- Added the fields in the example model file.
- Started to extract the field edition from item_properties (level editor) so we can use it in the model editor.
------------------------------------------------------------------------
r1793 | j-jorge | 2009-01-31 22:59:32 +0100 (Sat, 31 Jan 2009) | 1 line

Testing an XML model file.
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r1792 | j-jorge | 2009-01-25 00:29:16 +0100 (Sun, 25 Jan 2009) | 1 line

Added a sound and a snapshot in the snapshot class.
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r1791 | s_angi | 2009-01-24 15:47:29 +0100 (Sat, 24 Jan 2009) | 3 lines

Work on the forest.
When Plee jump, we give now external and internal forces.

------------------------------------------------------------------------
r1790 | s_angi | 2009-01-21 21:41:37 +0100 (Wed, 21 Jan 2009) | 2 lines

Work on the forest.

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r1789 | j-jorge | 2009-01-20 12:07:41 +0100 (Tue, 20 Jan 2009) | 1 line

Better directory structure.
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r1788 | j-jorge | 2009-01-20 12:06:59 +0100 (Tue, 20 Jan 2009) | 1 line

- Added the logos for the wiki.
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r1787 | s_angi | 2009-01-11 22:22:36 +0100 (Sun, 11 Jan 2009) | 2 lines

work on the forest zone 2.

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r1786 | s_angi | 2009-01-11 14:20:12 +0100 (Sun, 11 Jan 2009) | 2 lines

work on the forest zone 2.

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r1785 | s_angi | 2009-01-11 14:05:11 +0100 (Sun, 11 Jan 2009) | 2 lines

Work on the forest-2.

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r1784 | s_angi | 2009-01-09 17:21:38 +0100 (Fri, 09 Jan 2009) | 2 lines

Check if the identifiers exist.

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r1783 | s_angi | 2009-01-09 17:21:11 +0100 (Fri, 09 Jan 2009) | 2 lines

Check if the identifiers exist.

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r1782 | j-jorge | 2009-01-09 17:02:50 +0100 (Fri, 09 Jan 2009) | 1 line

Bug fix: selection with Alt key pressed.
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r1781 | s_angi | 2009-01-09 15:45:46 +0100 (Fri, 09 Jan 2009) | 2 lines

rename a level.

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r1780 | s_angi | 2009-01-09 15:44:32 +0100 (Fri, 09 Jan 2009) | 2 lines

Add level in game description.

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r1779 | s_angi | 2009-01-09 15:44:04 +0100 (Fri, 09 Jan 2009) | 2 lines

Add level for testing rotating block.

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r1778 | j-jorge | 2009-01-03 23:31:22 +0100 (Sat, 03 Jan 2009) | 1 line

Updated changelog.
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r1777 | j-jorge | 2009-01-03 21:01:16 +0100 (Sat, 03 Jan 2009) | 1 line

Remove the 'Revert to save' option.
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r1776 | j-jorge | 2009-01-03 13:50:04 +0100 (Sat, 03 Jan 2009) | 1 line

Removing the old branch 'editor-with-multi-edit'.
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r1775 | j-jorge | 2009-01-02 12:15:00 +0100 (Fri, 02 Jan 2009) | 1 line

Même couleur de liens pour le wiki et la page principale.
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r1774 | j-jorge | 2009-01-02 12:08:18 +0100 (Fri, 02 Jan 2009) | 1 line

Retrieving images is case insensitive.
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r1773 | j-jorge | 2009-01-02 00:14:40 +0100 (Fri, 02 Jan 2009) | 1 line

Order of the sed commands.
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r1772 | j-jorge | 2009-01-01 18:58:46 +0100 (Thu, 01 Jan 2009) | 2 lines

- Bug fixes.
- Testing a decorative background in the forest.
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r1771 | j-jorge | 2009-01-01 18:11:47 +0100 (Thu, 01 Jan 2009) | 1 line

Removed the declaration of a not implemented method.
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r1770 | j-jorge | 2009-01-01 18:07:06 +0100 (Thu, 01 Jan 2009) | 2 lines

Add an action to paste from the clipboard

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r1769 | j-jorge | 2009-01-01 17:16:22 +0100 (Thu, 01 Jan 2009) | 1 line

Actions for the alignments.
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r1768 | j-jorge | 2009-01-01 16:38:51 +0100 (Thu, 01 Jan 2009) | 1 line

Fix invalid memory access in item_selection::remove()
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r1767 | j-jorge | 2009-01-01 15:08:58 +0100 (Thu, 01 Jan 2009) | 1 line

Added an action to move the selection, and an other to copy the selection.
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r1766 | j-jorge | 2009-01-01 13:16:56 +0100 (Thu, 01 Jan 2009) | 1 line

Add an action for cloning the selection, and an other for deleting the selection.
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r1765 | j-jorge | 2009-01-01 12:09:39 +0100 (Thu, 01 Jan 2009) | 1 line

Resizing an item can be undone.
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r1764 | j-jorge | 2008-12-31 19:03:45 +0100 (Wed, 31 Dec 2008) | 1 line

Removing the light history branch.
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r1763 | j-jorge | 2008-12-31 19:01:39 +0100 (Wed, 31 Dec 2008) | 1 line

Merging the light history branch
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r1762 | j-jorge | 2008-12-31 15:44:34 +0100 (Wed, 31 Dec 2008) | 1 line

Do not crash when changing the class of an item.
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r1761 | j-jorge | 2008-12-31 15:14:54 +0100 (Wed, 31 Dec 2008) | 1 line

Add the methods is_identity() and get_description() to the actions.
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r1760 | j-jorge | 2008-12-31 11:52:42 +0100 (Wed, 31 Dec 2008) | 1 line

Check that the level is not empty before checking the selection.
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r1759 | j-jorge | 2008-12-31 11:44:21 +0100 (Wed, 31 Dec 2008) | 1 line

Add the deletion of a field in the properties frame.
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r1758 | j-jorge | 2008-12-31 09:58:02 +0100 (Wed, 31 Dec 2008) | 1 line

Update everything according to ingame_view.
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r1757 | j-jorge | 2008-12-31 08:44:55 +0100 (Wed, 31 Dec 2008) | 1 line

Use actions and gui_level in ingame_view.
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r1756 | j-jorge | 2008-12-30 20:53:02 +0100 (Tue, 30 Dec 2008) | 1 line

Started to use the actions in ingame_view.
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r1755 | j-jorge | 2008-12-30 18:37:45 +0100 (Tue, 30 Dec 2008) | 1 line

Use the actions in the level_history.
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r1754 | j-jorge | 2008-12-30 17:57:57 +0100 (Tue, 30 Dec 2008) | 2 lines

- Moved the selection class outside of the gui_level.
- Use the gui_level in the actions.
------------------------------------------------------------------------
r1753 | j-jorge | 2008-12-30 16:49:23 +0100 (Tue, 30 Dec 2008) | 1 line

New class gui_level, a level with some attributes for rendering in the gui.
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r1752 | j-jorge | 2008-12-30 15:06:49 +0100 (Tue, 30 Dec 2008) | 1 line

Add the assignement operator to item_instance.
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r1751 | j-jorge | 2008-12-30 15:06:05 +0100 (Tue, 30 Dec 2008) | 1 line

Add the action of changing the class of an item.
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r1750 | j-jorge | 2008-12-30 14:43:38 +0100 (Tue, 30 Dec 2008) | 1 line

Add the actions of changing the identifier of an item and changing its "fixed" attribute.
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r1749 | j-jorge | 2008-12-30 14:19:51 +0100 (Tue, 30 Dec 2008) | 1 line

Add an action to move a layer.
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r1748 | j-jorge | 2008-12-30 14:19:19 +0100 (Tue, 30 Dec 2008) | 1 line

Add an action to move a layer.
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r1747 | j-jorge | 2008-12-30 11:01:40 +0100 (Tue, 30 Dec 2008) | 1 line

New action: set the size of an item.
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r1746 | j-jorge | 2008-12-30 10:48:58 +0100 (Tue, 30 Dec 2008) | 1 line

Add the action of changing the position of an item.
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r1745 | j-jorge | 2008-12-30 10:17:29 +0100 (Tue, 30 Dec 2008) | 1 line

Add the action of setting the value of an item's field.
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r1744 | j-jorge | 2008-12-29 20:48:44 +0100 (Mon, 29 Dec 2008) | 1 line

action_resize_layer changes the class name too.
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r1743 | j-jorge | 2008-12-29 20:31:08 +0100 (Mon, 29 Dec 2008) | 1 line

Add an action made of sub actions.
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r1742 | j-jorge | 2008-12-29 19:58:32 +0100 (Mon, 29 Dec 2008) | 1 line

More actions plus missing files.
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r1741 | j-jorge | 2008-12-29 19:21:24 +0100 (Mon, 29 Dec 2008) | 1 line

Started to code the easiest actions.
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r1740 | j-jorge | 2008-12-28 23:20:11 +0100 (Sun, 28 Dec 2008) | 1 line

Added the custom css file.
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r1739 | j-jorge | 2008-12-28 16:49:03 +0100 (Sun, 28 Dec 2008) | 1 line

Update of the css of the skin of the wiki.
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r1738 | j-jorge | 2008-12-27 21:03:24 +0100 (Sat, 27 Dec 2008) | 1 line

Creating a branch to review the undo system of the level editor.
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r1737 | j-jorge | 2008-12-23 16:20:05 +0100 (Tue, 23 Dec 2008) | 1 line

Added the tree house in the forest.
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r1736 | j-jorge | 2008-12-23 14:09:54 +0100 (Tue, 23 Dec 2008) | 2 lines

- Use identifiers to refer to the marks.
- The marks are global per action, not by model.
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r1735 | j-jorge | 2008-12-22 20:39:58 +0100 (Mon, 22 Dec 2008) | 1 line

Each layer can have its own selection.
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r1734 | j-jorge | 2008-12-22 17:39:21 +0100 (Mon, 22 Dec 2008) | 1 line

The offset applied when cloning works as expected.
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r1733 | j-jorge | 2008-12-22 08:52:44 +0100 (Mon, 22 Dec 2008) | 2 lines

- Little work on the forest part 1.
- Default values to forced_rotation.
------------------------------------------------------------------------
r1732 | j-jorge | 2008-12-22 08:09:36 +0100 (Mon, 22 Dec 2008) | 1 line

A middle click copies the selection.
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r1731 | j-jorge | 2008-12-21 22:55:55 +0100 (Sun, 21 Dec 2008) | 1 line

The sprite editor reads the .spritepos files :)
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r1730 | j-jorge | 2008-12-21 21:20:09 +0100 (Sun, 21 Dec 2008) | 1 line

Started coding the use of .spritepos files.
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r1729 | j-jorge | 2008-12-20 19:11:22 +0100 (Sat, 20 Dec 2008) | 1 line

Add the tree house in the repository.
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r1728 | s_angi | 2008-12-19 17:33:12 +0100 (Fri, 19 Dec 2008) | 2 lines

Add a new level for testing unstable bridge.

------------------------------------------------------------------------
r1727 | j-jorge | 2008-12-19 00:43:16 +0100 (Fri, 19 Dec 2008) | 1 line

Handle galleries.
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r1726 | j-jorge | 2008-12-18 13:58:29 +0100 (Thu, 18 Dec 2008) | 1 line

Translate some html codes.
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r1725 | j-jorge | 2008-12-18 13:55:49 +0100 (Thu, 18 Dec 2008) | 1 line

Added an option to select whether the page is a chapter or a section.
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r1724 | j-jorge | 2008-12-18 12:00:02 +0100 (Thu, 18 Dec 2008) | 1 line

Added verbatim mode.
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r1723 | j-jorge | 2008-12-17 18:48:48 +0100 (Wed, 17 Dec 2008) | 1 line

Added a script that converts a page from the wiki into a LaTeX file.
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r1722 | j-jorge | 2008-12-16 22:18:37 +0100 (Tue, 16 Dec 2008) | 1 line

Little work on the model editor.
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r1721 | j-jorge | 2008-12-16 18:16:02 +0100 (Tue, 16 Dec 2008) | 1 line

Started the base classes for the model editor.
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r1720 | s_angi | 2008-12-16 17:51:28 +0100 (Tue, 16 Dec 2008) | 2 lines

Check if the mass is equal to "infinity" for fixed items.

------------------------------------------------------------------------
r1719 | s_angi | 2008-12-16 17:15:05 +0100 (Tue, 16 Dec 2008) | 3 lines

Create a level with a bridge.
Add fields "fixed.x" and "fixed.y" in base_item.

------------------------------------------------------------------------
r1718 | j-jorge | 2008-12-16 00:38:08 +0100 (Tue, 16 Dec 2008) | 2 lines

- We can type characters like 'ï' several times.
- To each key_pressed() call will finally correspond a key_released() call.
------------------------------------------------------------------------
r1717 | j-jorge | 2008-12-15 17:13:25 +0100 (Mon, 15 Dec 2008) | 1 line

Dependent items are back.
------------------------------------------------------------------------
r1716 | s_angi | 2008-12-15 15:55:16 +0100 (Mon, 15 Dec 2008) | 2 lines

Remove old classes.

------------------------------------------------------------------------
r1715 | j-jorge | 2008-12-15 15:48:44 +0100 (Mon, 15 Dec 2008) | 2 lines

- Added targets for the translations.
- Renamed duplicates targets.
------------------------------------------------------------------------
r1714 | s_angi | 2008-12-15 15:42:07 +0100 (Mon, 15 Dec 2008) | 2 lines

Change "founded" into "found"

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r1713 | s_angi | 2008-12-15 15:34:15 +0100 (Mon, 15 Dec 2008) | 2 lines

Change some parameter names.

------------------------------------------------------------------------
r1712 | s_angi | 2008-12-15 15:26:35 +0100 (Mon, 15 Dec 2008) | 2 lines

Fix link length.

------------------------------------------------------------------------
r1711 | j-jorge | 2008-12-15 15:20:13 +0100 (Mon, 15 Dec 2008) | 2 lines

- Remove the dependent_items.
- When an item's movement depends upon an other item, the other moves first.
------------------------------------------------------------------------
r1710 | j-jorge | 2008-12-15 15:03:35 +0100 (Mon, 15 Dec 2008) | 1 line

Initial directory structure for the model editor.
------------------------------------------------------------------------
r1709 | j-jorge | 2008-12-14 20:32:11 +0100 (Sun, 14 Dec 2008) | 2 lines

- Remove the 'universe::base_entity' class.
- Renamed left_active_region() by leaves_active_region.
------------------------------------------------------------------------
r1708 | j-jorge | 2008-12-13 23:03:24 +0100 (Sat, 13 Dec 2008) | 1 line

Deleting the universe-no-set branch.
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r1707 | j-jorge | 2008-12-13 23:02:10 +0100 (Sat, 13 Dec 2008) | 1 line

Merge the universe-no-set branch into the trunk.
------------------------------------------------------------------------
r1706 | j-jorge | 2008-12-13 22:48:05 +0100 (Sat, 13 Dec 2008) | 1 line

Merged the trunk into universe-no-set.
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r1705 | j-jorge | 2008-12-13 21:16:35 +0100 (Sat, 13 Dec 2008) | 1 line

Try to avoid calling world::search_items_for_collision() when the collision with an item does not change the positions.
------------------------------------------------------------------------
r1704 | j-jorge | 2008-12-13 19:58:51 +0100 (Sat, 13 Dec 2008) | 1 line

Remove the collision_detection class.
------------------------------------------------------------------------
r1703 | j-jorge | 2008-12-13 19:30:54 +0100 (Sat, 13 Dec 2008) | 1 line

Collisions are processed by decreasing order of mass and area.
------------------------------------------------------------------------
r1702 | s_angi | 2008-12-11 22:35:08 +0100 (Thu, 11 Dec 2008) | 3 lines

Create a general link.
Remove elastic_link

------------------------------------------------------------------------
r1701 | j-jorge | 2008-12-11 15:31:09 +0100 (Thu, 11 Dec 2008) | 2 lines

- Initialize the date of the first screenshot when capturing a sequence.
- The head and the trunk of the woodguy are not shifted anymore.
------------------------------------------------------------------------
r1700 | j-jorge | 2008-12-11 12:00:42 +0100 (Thu, 11 Dec 2008) | 1 line

Remove debugging stuff.
------------------------------------------------------------------------
r1699 | j-jorge | 2008-12-11 01:06:29 +0100 (Thu, 11 Dec 2008) | 2 lines

- Remove the 'levelshot'.
- Added a way to record the game (F11 to start/stop recording). mencoder must be installed.
------------------------------------------------------------------------
r1698 | j-jorge | 2008-12-10 21:12:05 +0100 (Wed, 10 Dec 2008) | 1 line

Shift the trunk of the woodguy.
------------------------------------------------------------------------
r1697 | j-jorge | 2008-12-10 21:00:40 +0100 (Wed, 10 Dec 2008) | 2 lines

- Bug fix: forced_rotation does not return negative remaining time.
- Added visual links to the back arm of the woodguy.
------------------------------------------------------------------------
r1696 | j-jorge | 2008-12-10 14:53:49 +0100 (Wed, 10 Dec 2008) | 1 line

Link visuals on the woodguy.
------------------------------------------------------------------------
r1695 | j-jorge | 2008-12-09 23:49:56 +0100 (Tue, 09 Dec 2008) | 1 line

Awesome use of forced movements with the woodguy.
------------------------------------------------------------------------
r1694 | j-jorge | 2008-12-09 14:58:32 +0100 (Tue, 09 Dec 2008) | 1 line

GUI layers in the sandbox.
------------------------------------------------------------------------
r1693 | j-jorge | 2008-12-09 14:53:36 +0100 (Tue, 09 Dec 2008) | 1 line

Sandbox with several wood logs.
------------------------------------------------------------------------
r1692 | j-jorge | 2008-12-09 14:45:31 +0100 (Tue, 09 Dec 2008) | 2 lines

Fix bad test in collision. We stay on the wood log

------------------------------------------------------------------------
r1691 | j-jorge | 2008-12-09 14:19:48 +0100 (Tue, 09 Dec 2008) | 1 line

Order the collision processing.
------------------------------------------------------------------------
r1690 | j-jorge | 2008-12-07 13:41:08 +0100 (Sun, 07 Dec 2008) | 1 line

Add some timelogs.
------------------------------------------------------------------------
r1689 | j-jorge | 2008-12-07 13:32:40 +0100 (Sun, 07 Dec 2008) | 1 line

Avoid duplicates in the queue of items waiting for collision detection.
------------------------------------------------------------------------
r1688 | j-jorge | 2008-12-07 13:00:46 +0100 (Sun, 07 Dec 2008) | 2 lines

- Avoid selecting an item when the collision detection did nothing.
- Do not check collisions for items that did not move.
------------------------------------------------------------------------
r1687 | j-jorge | 2008-12-07 01:17:46 +0100 (Sun, 07 Dec 2008) | 1 line

Remove debugging stuff.
------------------------------------------------------------------------
r1686 | j-jorge | 2008-12-07 01:09:42 +0100 (Sun, 07 Dec 2008) | 1 line

Remove the dynamic_item class.
------------------------------------------------------------------------
r1685 | j-jorge | 2008-12-07 01:08:10 +0100 (Sun, 07 Dec 2008) | 1 line

Remove the dynamic_item class.
------------------------------------------------------------------------
r1684 | j-jorge | 2008-12-07 00:59:22 +0100 (Sun, 07 Dec 2008) | 1 line

Complete rewriting of the collision detection.
------------------------------------------------------------------------
r1683 | j-jorge | 2008-12-06 22:58:07 +0100 (Sat, 06 Dec 2008) | 1 line

No more sets in universe::world.
------------------------------------------------------------------------
r1682 | j-jorge | 2008-12-06 19:12:58 +0100 (Sat, 06 Dec 2008) | 1 line

Creating a branch to test the use of lists instead of maps in universe::world.
------------------------------------------------------------------------
r1681 | j-jorge | 2008-12-06 18:57:07 +0100 (Sat, 06 Dec 2008) | 1 line

Minor improvement in the progress of the world.
------------------------------------------------------------------------
r1680 | s_angi | 2008-12-06 18:53:06 +0100 (Sat, 06 Dec 2008) | 2 lines

Work on the forest

------------------------------------------------------------------------
r1679 | s_angi | 2008-12-06 12:29:43 +0100 (Sat, 06 Dec 2008) | 2 lines

Work on the forest.

------------------------------------------------------------------------
r1678 | s_angi | 2008-12-05 19:26:39 +0100 (Fri, 05 Dec 2008) | 2 lines

Work on the forest

------------------------------------------------------------------------
r1677 | j-jorge | 2008-12-05 18:01:24 +0100 (Fri, 05 Dec 2008) | 1 line

Bug fixes in forced movements.
------------------------------------------------------------------------
r1676 | s_angi | 2008-12-05 17:46:15 +0100 (Fri, 05 Dec 2008) | 2 lines

Work on the forest

------------------------------------------------------------------------
r1675 | s_angi | 2008-12-05 14:29:36 +0100 (Fri, 05 Dec 2008) | 3 lines

Work on the forest.
Fix bug in hideout

------------------------------------------------------------------------
r1674 | j-jorge | 2008-12-05 11:50:21 +0100 (Fri, 05 Dec 2008) | 1 line

Remove debugging printings.
------------------------------------------------------------------------
r1673 | s_angi | 2008-12-04 21:59:32 +0100 (Thu, 04 Dec 2008) | 2 lines

work on forest.

------------------------------------------------------------------------
r1672 | s_angi | 2008-12-04 20:53:05 +0100 (Thu, 04 Dec 2008) | 2 lines

Work on the forest zone 2.

------------------------------------------------------------------------
r1671 | j-jorge | 2008-12-04 09:53:40 +0100 (Thu, 04 Dec 2008) | 1 line

Update the svn:ignore property.
------------------------------------------------------------------------
r1670 | j-jorge | 2008-12-04 09:47:42 +0100 (Thu, 04 Dec 2008) | 1 line

Adding missing files.
------------------------------------------------------------------------
r1669 | j-jorge | 2008-12-04 08:55:49 +0100 (Thu, 04 Dec 2008) | 1 line

New directory structure.
------------------------------------------------------------------------
r1668 | j-jorge | 2008-12-03 23:51:27 +0100 (Wed, 03 Dec 2008) | 1 line

New directory structure.
------------------------------------------------------------------------
r1667 | j-jorge | 2008-12-03 23:45:25 +0100 (Wed, 03 Dec 2008) | 1 line

New directory structure.
------------------------------------------------------------------------
r1666 | j-jorge | 2008-12-03 23:40:09 +0100 (Wed, 03 Dec 2008) | 1 line

New directory structure.
------------------------------------------------------------------------
r1665 | j-jorge | 2008-12-03 15:02:14 +0100 (Wed, 03 Dec 2008) | 1 line

Compile under windows with a monolithic wxWidgets library.
------------------------------------------------------------------------
r1664 | s_angi | 2008-12-03 12:02:08 +0100 (Wed, 03 Dec 2008) | 3 lines

Work on the forest zone 2.
Test collision conditions for base_train items.

------------------------------------------------------------------------
r1663 | s_angi | 2008-12-03 11:39:47 +0100 (Wed, 03 Dec 2008) | 2 lines

Clean code of little_plee.

------------------------------------------------------------------------
r1662 | j-jorge | 2008-12-03 11:34:14 +0100 (Wed, 03 Dec 2008) | 1 line

Make the editors compiling under Windows
------------------------------------------------------------------------
r1661 | s_angi | 2008-12-02 18:17:20 +0100 (Tue, 02 Dec 2008) | 2 lines

Work on the forest zone 2.

------------------------------------------------------------------------
r1660 | s_angi | 2008-12-02 17:38:06 +0100 (Tue, 02 Dec 2008) | 2 lines

Remove some logs.

------------------------------------------------------------------------
r1659 | s_angi | 2008-12-02 17:09:48 +0100 (Tue, 02 Dec 2008) | 3 lines

Work on the forest zone 2.
Fix bug on little_plee

------------------------------------------------------------------------
r1658 | s_angi | 2008-12-02 16:25:24 +0100 (Tue, 02 Dec 2008) | 2 lines

Fix bug of little plee.

------------------------------------------------------------------------
r1657 | s_angi | 2008-12-02 16:20:25 +0100 (Tue, 02 Dec 2008) | 2 lines

Work on the forest zone 2.

------------------------------------------------------------------------
r1656 | s_angi | 2008-12-01 23:22:15 +0100 (Mon, 01 Dec 2008) | 2 lines

Work on tutorial and forest.

------------------------------------------------------------------------
r1655 | s_angi | 2008-12-01 22:54:11 +0100 (Mon, 01 Dec 2008) | 2 lines

Work on tutorial.

------------------------------------------------------------------------
r1654 | j-jorge | 2008-12-01 20:06:23 +0100 (Mon, 01 Dec 2008) | 2 lines

- Wall plant without shadows.
- Added some decorations in the forest.
------------------------------------------------------------------------
r1653 | s_angi | 2008-12-01 19:28:28 +0100 (Mon, 01 Dec 2008) | 2 lines

Work on the turorial.

------------------------------------------------------------------------
r1652 | j-jorge | 2008-11-30 17:15:36 +0100 (Sun, 30 Nov 2008) | 1 line

Work on the splash-block animation.
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r1651 | j-jorge | 2008-11-30 13:21:56 +0100 (Sun, 30 Nov 2008) | 1 line

Work on the splash-block animation.
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r1650 | j-jorge | 2008-11-29 21:12:01 +0100 (Sat, 29 Nov 2008) | 1 line

Started an animation of a rock that goes through the waterfalls.
------------------------------------------------------------------------
r1649 | s_angi | 2008-11-29 19:28:15 +0100 (Sat, 29 Nov 2008) | 2 lines

Work on forest-2.

------------------------------------------------------------------------
r1648 | s_angi | 2008-11-29 19:20:34 +0100 (Sat, 29 Nov 2008) | 2 lines

Work on forest zone 2

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r1647 | s_angi | 2008-11-29 18:46:29 +0100 (Sat, 29 Nov 2008) | 2 lines

Work on forest zone 2

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r1646 | s_angi | 2008-11-29 15:29:19 +0100 (Sat, 29 Nov 2008) | 2 lines

Work on forest zone 2.

------------------------------------------------------------------------
r1645 | s_angi | 2008-11-28 22:36:37 +0100 (Fri, 28 Nov 2008) | 2 lines

Start the forest zone 2.

------------------------------------------------------------------------
r1644 | j-jorge | 2008-11-28 21:21:27 +0100 (Fri, 28 Nov 2008) | 1 line

- Performance improvements for the level editor.
------------------------------------------------------------------------
r1643 | j-jorge | 2008-11-28 19:40:11 +0100 (Fri, 28 Nov 2008) | 2 lines

- Performance improvements for the level editor.
- Added missing blocks in the forest.
------------------------------------------------------------------------
r1642 | s_angi | 2008-11-28 16:44:04 +0100 (Fri, 28 Nov 2008) | 2 lines

Work on the tutorial

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r1641 | j-jorge | 2008-11-26 23:50:46 +0100 (Wed, 26 Nov 2008) | 1 line

Use bear::charset in the bitmap fonts.
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r1640 | j-jorge | 2008-11-26 22:54:10 +0100 (Wed, 26 Nov 2008) | 1 line

Better handling of pritable symbols.
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r1639 | j-jorge | 2008-11-26 20:44:43 +0100 (Wed, 26 Nov 2008) | 1 line

We can type capital letters.
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r1638 | j-jorge | 2008-11-26 14:37:30 +0100 (Wed, 26 Nov 2008) | 1 line

Update and bug fixes in the forest.
------------------------------------------------------------------------
r1637 | s_angi | 2008-11-25 18:03:55 +0100 (Tue, 25 Nov 2008) | 2 lines

Fix bug in alignement.

------------------------------------------------------------------------
r1636 | s_angi | 2008-11-25 15:53:08 +0100 (Tue, 25 Nov 2008) | 2 lines

Move some xml files.

------------------------------------------------------------------------
r1635 | s_angi | 2008-11-25 15:17:25 +0100 (Tue, 25 Nov 2008) | 6 lines

Move players_finish_level in ptb.
Move hideout_revealing in ptb.
Timer_item do not kill players.
Add the class named timer_kill_players in ptb.
Change in the tutorial and the forest the class of the timer.

------------------------------------------------------------------------
r1634 | s_angi | 2008-11-23 18:24:19 +0100 (Sun, 23 Nov 2008) | 3 lines

Work on tutorial.
Fix bug in straight_slope.

------------------------------------------------------------------------
r1633 | j-jorge | 2008-11-22 17:58:57 +0100 (Sat, 22 Nov 2008) | 1 line

New ground picture to put near water.
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r1632 | j-jorge | 2008-11-22 16:17:43 +0100 (Sat, 22 Nov 2008) | 1 line

- Added a parameter to level_loader_item to change its priority.
------------------------------------------------------------------------
r1631 | j-jorge | 2008-11-22 16:05:31 +0100 (Sat, 22 Nov 2008) | 2 lines

- Bug fixes in the forest.
- Use better types for time in the interface of engine::game.
------------------------------------------------------------------------
r1630 | j-jorge | 2008-11-22 15:40:16 +0100 (Sat, 22 Nov 2008) | 1 line

Perfect water in the forest.
------------------------------------------------------------------------
r1629 | j-jorge | 2008-11-22 15:27:32 +0100 (Sat, 22 Nov 2008) | 1 line

Corner grounds in water.
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r1628 | s_angi | 2008-11-22 15:04:52 +0100 (Sat, 22 Nov 2008) | 3 lines

Work on the tutorial.
Better ejection of small_honeypot.

------------------------------------------------------------------------
r1627 | j-jorge | 2008-11-22 13:49:19 +0100 (Sat, 22 Nov 2008) | 1 line

Bug fix: nan in forced_aiming.
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r1626 | s_angi | 2008-11-22 13:24:36 +0100 (Sat, 22 Nov 2008) | 2 lines

Better animation of fire_stone and air_fire_stone ?

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r1625 | s_angi | 2008-11-22 13:19:37 +0100 (Sat, 22 Nov 2008) | 3 lines

Better kicker.
Remove decoration.

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r1624 | s_angi | 2008-11-22 13:13:48 +0100 (Sat, 22 Nov 2008) | 3 lines

Work on tutorial.
Small_honeypot does not align.

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r1623 | s_angi | 2008-11-22 11:00:08 +0100 (Sat, 22 Nov 2008) | 2 lines

work on tutorial.

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r1622 | s_angi | 2008-11-22 10:16:03 +0100 (Sat, 22 Nov 2008) | 2 lines

Work on tutorial.

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r1621 | j-jorge | 2008-11-21 21:43:48 +0100 (Fri, 21 Nov 2008) | 1 line

Removed useless files.
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r1620 | j-jorge | 2008-11-21 19:29:46 +0100 (Fri, 21 Nov 2008) | 1 line

The spring align the items only in the direction of the applied force.
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r1619 | s_angi | 2008-11-21 19:06:50 +0100 (Fri, 21 Nov 2008) | 2 lines

better middle branches.

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r1618 | j-jorge | 2008-11-21 19:04:35 +0100 (Fri, 21 Nov 2008) | 1 line

Fix bad sprite position.
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r1617 | s_angi | 2008-11-21 18:53:39 +0100 (Fri, 21 Nov 2008) | 2 lines

Rotate the stone.

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r1616 | s_angi | 2008-11-21 18:46:13 +0100 (Fri, 21 Nov 2008) | 2 lines

Little_plee consider player only under a distance equal to 150.

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r1615 | s_angi | 2008-11-21 18:38:15 +0100 (Fri, 21 Nov 2008) | 3 lines

Remove some comment.
Fix bug of roatation of the wasp.

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r1614 | s_angi | 2008-11-21 18:25:07 +0100 (Fri, 21 Nov 2008) | 4 lines

Work on tutorial.
Better air_fire_water_stone animation.
monster_item is abstract.

------------------------------------------------------------------------
r1613 | j-jorge | 2008-11-21 18:01:49 +0100 (Fri, 21 Nov 2008) | 1 line

Ended the structure of the forest.
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r1612 | j-jorge | 2008-11-20 22:46:38 +0100 (Thu, 20 Nov 2008) | 1 line

Tell svn to ignore timelog files.
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r1611 | j-jorge | 2008-11-20 22:45:14 +0100 (Thu, 20 Nov 2008) | 2 lines

- Delete the global items with in decoration layers.
- Automatically draw the profiling results with gnuplot.
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r1610 | j-jorge | 2008-11-20 21:50:13 +0100 (Thu, 20 Nov 2008) | 1 line

Added a class to profile the time use by the program.
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r1609 | s_angi | 2008-11-20 18:11:02 +0100 (Thu, 20 Nov 2008) | 3 lines

Work on tutorial.
Add set_field in monster_item.

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r1608 | s_angi | 2008-11-20 17:16:41 +0100 (Thu, 20 Nov 2008) | 3 lines

Do not rotate the stones on status_layer.
Remove last modifications of transition between walk_state and idle_state.

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r1607 | s_angi | 2008-11-19 23:33:03 +0100 (Wed, 19 Nov 2008) | 4 lines

Work on tutorial.
Better stone in status_layer.

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r1606 | s_angi | 2008-11-19 21:26:02 +0100 (Wed, 19 Nov 2008) | 2 lines

Better transition between walf and idle state.

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r1605 | s_angi | 2008-11-19 21:06:20 +0100 (Wed, 19 Nov 2008) | 3 lines

Better animation for air_stone?
Work on tutorial.

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r1604 | j-jorge | 2008-11-19 20:21:35 +0100 (Wed, 19 Nov 2008) | 2 lines

- Adds support for global items in decoration layers.
- Adds some water in the forest.
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r1603 | j-jorge | 2008-11-19 16:00:55 +0100 (Wed, 19 Nov 2008) | 1 line

Grammar.
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r1602 | s_angi | 2008-11-19 15:59:40 +0100 (Wed, 19 Nov 2008) | 2 lines

Add random when a bonus create a decorative glass.

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r1601 | j-jorge | 2008-11-19 15:19:53 +0100 (Wed, 19 Nov 2008) | 2 lines

- Added a field in item_with_decoration, to take the sprites from an other item.
- Added a waterfall in the forest.
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r1600 | j-jorge | 2008-11-19 14:54:38 +0100 (Wed, 19 Nov 2008) | 1 line

Added an animation for the top of the waterfall.
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r1599 | j-jorge | 2008-11-19 14:21:10 +0100 (Wed, 19 Nov 2008) | 1 line

Added an animation for the waterfall.
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r1598 | j-jorge | 2008-11-19 11:46:32 +0100 (Wed, 19 Nov 2008) | 1 line

- Added a typed message class to avoid casts everywhere in the code.
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r1597 | s_angi | 2008-11-18 17:29:07 +0100 (Tue, 18 Nov 2008) | 4 lines

Work on tutorial.
Fix bug of time on status_layer.
Fix bug of bounding_box in players_finish_item

------------------------------------------------------------------------
r1596 | j-jorge | 2008-11-18 15:25:25 +0100 (Tue, 18 Nov 2008) | 2 lines

- Allows to add items partially outside of the level.
- Fills the gaps of the forest.
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r1595 | j-jorge | 2008-11-18 13:52:10 +0100 (Tue, 18 Nov 2008) | 1 line

Preprocessor directives to compile with boost < 1.34.
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r1594 | s_angi | 2008-11-18 09:59:22 +0100 (Tue, 18 Nov 2008) | 2 lines

Active side of passive_item in forest.

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r1593 | s_angi | 2008-11-18 09:49:18 +0100 (Tue, 18 Nov 2008) | 3 lines

Work on the tutorial.
Clean bonus.

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r1592 | s_angi | 2008-11-18 00:21:59 +0100 (Tue, 18 Nov 2008) | 2 lines

Add activable sides for passive_item.

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r1591 | s_angi | 2008-11-17 22:43:56 +0100 (Mon, 17 Nov 2008) | 3 lines

Clean decorative_flow.
Fix bug of stone animation.

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r1590 | s_angi | 2008-11-17 22:23:06 +0100 (Mon, 17 Nov 2008) | 3 lines

Rotate air_stone in layer_statut.
Initiate decorative_flow.

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r1589 | s_angi | 2008-11-17 21:40:00 +0100 (Mon, 17 Nov 2008) | 2 lines

Fix bug of appear_state.

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r1588 | s_angi | 2008-11-17 18:35:08 +0100 (Mon, 17 Nov 2008) | 2 lines

Fix bug of decorative flow.

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r1587 | s_angi | 2008-11-17 17:55:34 +0100 (Mon, 17 Nov 2008) | 2 lines

Fix bug of throw a stone when Plee has no stock.

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r1586 | s_angi | 2008-11-17 17:51:28 +0100 (Mon, 17 Nov 2008) | 2 lines

Add a state when Plee appear.

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r1585 | s_angi | 2008-11-17 17:11:00 +0100 (Mon, 17 Nov 2008) | 3 lines

Better animation for little_plee.
Sort the collision according the mass and the intersection area.

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r1584 | j-jorge | 2008-11-17 16:11:49 +0100 (Mon, 17 Nov 2008) | 1 line

Added an option to select the type (shared/static) of the libraries of the core engine.
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r1583 | j-jorge | 2008-11-17 15:26:32 +0100 (Mon, 17 Nov 2008) | 2 lines

- Better progress/render loop.
- Fix some depth position problems in the level.
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r1582 | j-jorge | 2008-11-17 10:05:40 +0100 (Mon, 17 Nov 2008) | 1 line

Disable the button to change the class of an item when there is no selected item.
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r1581 | j-jorge | 2008-11-16 19:34:25 +0100 (Sun, 16 Nov 2008) | 1 line

Worked on the forest.
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r1580 | j-jorge | 2008-11-16 12:12:11 +0100 (Sun, 16 Nov 2008) | 1 line

Save the items by lexicographic order of their position and their size.
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r1579 | j-jorge | 2008-11-16 00:44:39 +0100 (Sun, 16 Nov 2008) | 1 line

Bug fix in the descending ceiling. It works :)
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r1578 | j-jorge | 2008-11-16 00:37:20 +0100 (Sun, 16 Nov 2008) | 1 line

Code cleaning in slope.
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r1577 | j-jorge | 2008-11-16 00:30:19 +0100 (Sun, 16 Nov 2008) | 1 line

Adds the descending ceiling (that does not work)
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r1576 | j-jorge | 2008-11-15 18:18:22 +0100 (Sat, 15 Nov 2008) | 1 line

Added a picture for the descending ceilings.
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r1575 | s_angi | 2008-11-15 09:49:02 +0100 (Sat, 15 Nov 2008) | 4 lines

Little_plee derive from basic_renderable_item.
Display the number of lives.
Active sides of some blocks.

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r1574 | j-jorge | 2008-11-14 17:38:32 +0100 (Fri, 14 Nov 2008) | 1 line

Worked on the level of the forest.
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r1573 | j-jorge | 2008-11-14 16:57:07 +0100 (Fri, 14 Nov 2008) | 1 line

More trees in the forest.
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r1572 | s_angi | 2008-11-13 22:05:47 +0100 (Thu, 13 Nov 2008) | 3 lines

Better little_plee.
Add epsilon when we align an item.

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r1571 | s_angi | 2008-11-13 18:30:43 +0100 (Thu, 13 Nov 2008) | 2 lines

Add little_plee class.

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r1570 | j-jorge | 2008-11-13 15:54:46 +0100 (Thu, 13 Nov 2008) | 1 line

Two players in the forest.
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r1569 | s_angi | 2008-11-13 15:39:18 +0100 (Thu, 13 Nov 2008) | 2 lines

Set the size of animation.

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r1568 | j-jorge | 2008-11-13 15:35:18 +0100 (Thu, 13 Nov 2008) | 1 line

The forest is shifted to the bottom left.
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r1567 | j-jorge | 2008-11-13 15:24:57 +0100 (Thu, 13 Nov 2008) | 1 line

- Worked on the forest.
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r1566 | j-jorge | 2008-11-13 14:58:09 +0100 (Thu, 13 Nov 2008) | 2 lines

- Worked on the forest.
- Added a life bonus in the tutorial.
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r1565 | s_angi | 2008-11-13 14:32:28 +0100 (Thu, 13 Nov 2008) | 2 lines

Rename the folder invincibility into life_bonus.

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r1564 | s_angi | 2008-11-13 14:21:09 +0100 (Thu, 13 Nov 2008) | 2 lines

Add animation for little_bonus_plee.

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r1563 | s_angi | 2008-11-13 14:04:33 +0100 (Thu, 13 Nov 2008) | 2 lines

Fix names of fields.

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r1562 | s_angi | 2008-11-13 11:44:13 +0100 (Thu, 13 Nov 2008) | 2 lines

Remove the last remained set_field.

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r1561 | s_angi | 2008-11-13 11:01:00 +0100 (Thu, 13 Nov 2008) | 2 lines

Don't required 1.34 for boost library.

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r1560 | s_angi | 2008-11-13 10:57:15 +0100 (Thu, 13 Nov 2008) | 2 lines

Change dependance of boost.

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r1559 | s_angi | 2008-11-12 21:19:37 +0100 (Wed, 12 Nov 2008) | 2 lines

Documentation of wasp.xml.

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r1558 | s_angi | 2008-11-12 21:00:14 +0100 (Wed, 12 Nov 2008) | 2 lines

Move m_error and m_is_valid of item_instance in item_rendering_attributes.

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r1557 | s_angi | 2008-11-12 20:47:26 +0100 (Wed, 12 Nov 2008) | 3 lines

Check all required fields.
The error_non_valid_dialog can be resized.

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r1556 | j-jorge | 2008-11-12 17:33:00 +0100 (Wed, 12 Nov 2008) | 1 line

Worked on the forest.
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r1555 | j-jorge | 2008-11-12 11:50:09 +0100 (Wed, 12 Nov 2008) | 1 line

No default value when creating a new item_reference_edit.
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r1554 | j-jorge | 2008-11-12 11:37:55 +0100 (Wed, 12 Nov 2008) | 3 lines

- Adds 'phantom' in the XML file of base_item.
- Fun blocks in the level of the forest.
- The logs are written in a file.
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r1553 | j-jorge | 2008-11-12 11:01:54 +0100 (Wed, 12 Nov 2008) | 2 lines

- Adds a dialog to select an item class.
- We can change the class of an item.
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r1552 | j-jorge | 2008-11-12 10:27:23 +0100 (Wed, 12 Nov 2008) | 1 line

Use the new class tree control instead of the item_class_pool_frame.
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r1551 | j-jorge | 2008-11-12 10:10:19 +0100 (Wed, 12 Nov 2008) | 1 line

Generalizes the tree control of item classes.
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r1550 | j-jorge | 2008-11-11 20:18:04 +0100 (Tue, 11 Nov 2008) | 2 lines

- Started to allow to change the class of an item.
- Forced goto uses a distance instead of a target position.
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r1549 | j-jorge | 2008-11-11 16:35:55 +0100 (Tue, 11 Nov 2008) | 4 lines

- Changes the background color of the level overview.
- Refresh the view when applying an alignment on some items.
- Adds new default values in the xml file of the bonus box.
- Reads the default values of the fields in item_rendering_parameters.
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r1548 | j-jorge | 2008-11-11 15:15:06 +0100 (Tue, 11 Nov 2008) | 2 lines

- Adds the animation files for the platforms.
- New forced movement to reach a position, with acceleration and deceleration.
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r1547 | j-jorge | 2008-11-10 14:30:17 +0100 (Mon, 10 Nov 2008) | 2 lines

- Grey background in the level overview.
- Fix the position of the background of the layers.
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r1546 | j-jorge | 2008-11-10 13:56:32 +0100 (Mon, 10 Nov 2008) | 1 line

Added a new node to overide the default value of a field of an item class.
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r1545 | j-jorge | 2008-11-10 13:21:59 +0100 (Mon, 10 Nov 2008) | 1 line

Work on the level of the forest.
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r1544 | s_angi | 2008-11-10 11:15:52 +0100 (Mon, 10 Nov 2008) | 2 lines

Add missing files.

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r1543 | s_angi | 2008-11-10 11:03:02 +0100 (Mon, 10 Nov 2008) | 4 lines

Fix bug of paste items when the zoom is not 100.
Improve zoom by mouse.
Display the non valid items.

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r1542 | j-jorge | 2008-11-08 11:01:07 +0100 (Sat, 08 Nov 2008) | 1 line

Worked on the forest.
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r1541 | j-jorge | 2008-11-07 20:01:44 +0100 (Fri, 07 Nov 2008) | 1 line

The attribute « artificial » can be set from the level editor.
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r1540 | j-jorge | 2008-11-07 18:41:39 +0100 (Fri, 07 Nov 2008) | 3 lines

- Adds the possibility to apply constraints on the position of the items on the X-axis and Y-axis.
- Changes the default value of kicker::left_fixed from true to false.
- When activated, the kicker now creates a copiy of a given item.
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r1539 | j-jorge | 2008-11-07 12:17:02 +0100 (Fri, 07 Nov 2008) | 1 line

Display the identifiers of the items by default.
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r1538 | j-jorge | 2008-11-07 11:36:28 +0100 (Fri, 07 Nov 2008) | 2 lines

- Adds a clone() method in base_item.
- Implements the method base_item::get_class_name().
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r1537 | j-jorge | 2008-11-06 22:41:43 +0100 (Thu, 06 Nov 2008) | 1 line

A copy of an item is never fixed.
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r1536 | j-jorge | 2008-11-06 17:08:26 +0100 (Thu, 06 Nov 2008) | 2 lines

- Added missing calls to the parent class in copy constructors.
- The checkpoint does not need to be duplicated in the level.
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r1535 | j-jorge | 2008-11-06 15:18:32 +0100 (Thu, 06 Nov 2008) | 1 line

Added a menu entry to apply an offset to the selected items.
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r1534 | j-jorge | 2008-11-06 11:47:03 +0100 (Thu, 06 Nov 2008) | 1 line

Do not allow to push the log too far on the left.
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r1533 | s_angi | 2008-11-06 11:28:46 +0100 (Thu, 06 Nov 2008) | 2 lines

Fix bug of vertical scrollbar.

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r1532 | s_angi | 2008-11-06 10:37:53 +0100 (Thu, 06 Nov 2008) | 2 lines

Fix bugs of zoom in level editor.

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r1531 | j-jorge | 2008-11-06 00:07:19 +0100 (Thu, 06 Nov 2008) | 1 line

Added an item that saves the position of the player.
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r1530 | j-jorge | 2008-11-05 19:23:27 +0100 (Wed, 05 Nov 2008) | 1 line

Worked on the level of the forest.
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r1529 | j-jorge | 2008-11-05 18:47:27 +0100 (Wed, 05 Nov 2008) | 1 line

Copy the id in the copy constructor of item_instance.
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r1528 | j-jorge | 2008-11-05 18:35:51 +0100 (Wed, 05 Nov 2008) | 1 line

Update the sprite used for displaying an item when it changes.
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r1527 | j-jorge | 2008-11-05 17:22:18 +0100 (Wed, 05 Nov 2008) | 2 lines

- Moved the rendering-related methods of item_instance in a separate class.
- Better management of the sprites used to render the items, stop reading animation files at each refresh.
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r1526 | j-jorge | 2008-11-05 12:27:04 +0100 (Wed, 05 Nov 2008) | 2 lines

- Worked on the forest.
- Added the animation file for the water waves.
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r1525 | j-jorge | 2008-11-05 11:39:51 +0100 (Wed, 05 Nov 2008) | 1 line

Check the conditions of the collision before applying the alignment in straight_slope.
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r1524 | s_angi | 2008-11-05 10:35:06 +0100 (Wed, 05 Nov 2008) | 2 lines

Fix bug of big_stone_bonus.

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r1523 | j-jorge | 2008-11-04 22:51:31 +0100 (Tue, 04 Nov 2008) | 1 line

Worked on the forest.
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r1522 | j-jorge | 2008-11-04 21:57:37 +0100 (Tue, 04 Nov 2008) | 1 line

Worked on the forest.
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r1521 | j-jorge | 2008-11-04 21:34:38 +0100 (Tue, 04 Nov 2008) | 1 line

Bug fix: apply the angle of the springs.
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r1520 | j-jorge | 2008-11-04 20:27:07 +0100 (Tue, 04 Nov 2008) | 1 line

Worked on the forest.
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r1519 | s_angi | 2008-11-04 18:30:08 +0100 (Tue, 04 Nov 2008) | 2 lines

A block near the bonus has not its right side activated.

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r1518 | j-jorge | 2008-11-04 18:01:46 +0100 (Tue, 04 Nov 2008) | 1 line

Adding missing files.
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r1517 | j-jorge | 2008-11-04 17:57:35 +0100 (Tue, 04 Nov 2008) | 4 lines

- Added the animations of the yellow spring and the kicker.
- Worked on the forest.
- Bug fix: bad iterator initialization in item_instance.
- Bug fix. the bonus box can't be fixed.
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r1516 | j-jorge | 2008-11-04 11:57:22 +0100 (Tue, 04 Nov 2008) | 1 line

Bug fix: ingame_view::zoom(wxCoord) did not work with negative values.
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r1515 | j-jorge | 2008-11-04 11:41:48 +0100 (Tue, 04 Nov 2008) | 1 line

New format for the name of the level in level_starting_layer.
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r1514 | j-jorge | 2008-11-03 17:19:12 +0100 (Mon, 03 Nov 2008) | 2 lines

- Replaced the item add_gui_layer by two items, add_ingame_layers (for the levels) and add_main_menu_layer (for the title screen).
- Started the level of the forest.
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r1513 | j-jorge | 2008-11-02 11:05:11 +0100 (Sun, 02 Nov 2008) | 2 lines

- Compile with gcc 4.3.
- Bug fix: set_integer_field called in set_real_field.
------------------------------------------------------------------------
r1512 | j-jorge | 2008-10-30 18:59:24 +0100 (Thu, 30 Oct 2008) | 1 line

Added set_fields methods in basic_renderable_item to set the values of the bitmap_rendering_attributes. Apply the angle in the level editor.
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r1511 | j-jorge | 2008-10-30 14:33:30 +0100 (Thu, 30 Oct 2008) | 1 line

In the level editor, load the animations of the items to display them.
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r1510 | j-jorge | 2008-10-30 13:48:09 +0100 (Thu, 30 Oct 2008) | 1 line

The level loader expects files for the animations.
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r1509 | j-jorge | 2008-10-30 13:41:14 +0100 (Thu, 30 Oct 2008) | 3 lines

- (level editor) Do not fail opening a level when a field is not well formed.
- Added an animation file for the red spring.
- Replaced the animations in the level of the forest with animation files.
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r1508 | j-jorge | 2008-10-30 13:26:23 +0100 (Thu, 30 Oct 2008) | 1 line

Implemented the methods to switch between a relative and a full path for the datas.
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r1507 | j-jorge | 2008-10-29 17:13:23 +0100 (Wed, 29 Oct 2008) | 1 line

Use a global configuration for the path to the items and datas.
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r1506 | j-jorge | 2008-10-28 22:50:53 +0100 (Tue, 28 Oct 2008) | 2 lines

- The level editor uses animation files instead of detailed animations.
- Moved the animation_edit class in animation_editor.
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r1505 | j-jorge | 2008-10-27 22:43:24 +0100 (Mon, 27 Oct 2008) | 1 line

Added an edit control to choose a file.
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r1504 | j-jorge | 2008-10-27 17:45:48 +0100 (Mon, 27 Oct 2008) | 1 line

Added a zoom in the level editor.
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r1503 | j-jorge | 2008-10-27 15:53:03 +0100 (Mon, 27 Oct 2008) | 2 lines

- Renamed the namespace bear::time_ref as bear::systime.
- Use the new field names in the image cutter.
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r1502 | j-jorge | 2008-10-27 15:47:51 +0100 (Mon, 27 Oct 2008) | 1 line

Removed the bear::time_ref::time_reference class.
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r1501 | j-jorge | 2008-10-27 11:49:09 +0100 (Mon, 27 Oct 2008) | 1 line

Save CPU time by stopping the process when no progress is required.
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r1500 | j-jorge | 2008-10-27 11:20:36 +0100 (Mon, 27 Oct 2008) | 1 line

Prefix for item_with_decoration.
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r1499 | j-jorge | 2008-10-27 11:12:52 +0100 (Mon, 27 Oct 2008) | 1 line

Update of the levels with the new prefixes.
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r1498 | j-jorge | 2008-10-27 11:06:15 +0100 (Mon, 27 Oct 2008) | 1 line

Prefixes for items of ptb.
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r1497 | j-jorge | 2008-10-26 21:49:03 +0100 (Sun, 26 Oct 2008) | 1 line

Prefixes for item_with_restricted_z_collision and item_with_z_shift.
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r1496 | j-jorge | 2008-10-26 21:41:42 +0100 (Sun, 26 Oct 2008) | 1 line

Prefixes for item_with_friction.
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r1495 | j-jorge | 2008-10-26 21:09:43 +0100 (Sun, 26 Oct 2008) | 1 line

Prefixes for item_with_activable_sides.
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r1494 | j-jorge | 2008-10-26 21:05:03 +0100 (Sun, 26 Oct 2008) | 1 line

Prefixes for the elastic_link_creator.
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r1493 | j-jorge | 2008-10-26 19:33:16 +0100 (Sun, 26 Oct 2008) | 2 lines

- Prefixes for the forced movements.
- (level editor) Hidden classes in the properties frame stay hidden when the user selects an other item.
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r1492 | j-jorge | 2008-10-24 22:47:25 +0200 (Fri, 24 Oct 2008) | 2 lines

- Prefixes for world_parameters.
- Better color for the second Plee.
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r1491 | j-jorge | 2008-10-24 22:31:37 +0200 (Fri, 24 Oct 2008) | 1 line

Prefixes for the straight slopes.
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r1490 | j-jorge | 2008-10-24 22:09:46 +0200 (Fri, 24 Oct 2008) | 1 line

Prefixes for the slope in cpp.
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r1489 | j-jorge | 2008-10-24 22:04:38 +0200 (Fri, 24 Oct 2008) | 1 line

Prefixes for the slope.
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r1488 | s_angi | 2008-10-24 21:13:40 +0200 (Fri, 24 Oct 2008) | 2 lines

Remove Halo's animation in the model of Plee.

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r1487 | s_angi | 2008-10-24 21:05:31 +0200 (Fri, 24 Oct 2008) | 2 lines

Add animation of Plee.

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r1486 | s_angi | 2008-10-24 19:51:44 +0200 (Fri, 24 Oct 2008) | 2 lines

Only one model for the two players.

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r1485 | j-jorge | 2008-10-24 17:15:01 +0200 (Fri, 24 Oct 2008) | 1 line

Added a prefix to the fields of a lot of item classes.
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r1484 | j-jorge | 2008-10-24 15:43:20 +0200 (Fri, 24 Oct 2008) | 2 lines

- Different font used for the hidden fields.
- Bug fix: wrong method called to add an alpha channel to an image.
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r1483 | j-jorge | 2008-10-24 13:58:54 +0200 (Fri, 24 Oct 2008) | 1 line

Allow to hide the fields of a class in the properties frame.
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r1482 | j-jorge | 2008-10-24 12:02:12 +0200 (Fri, 24 Oct 2008) | 1 line

Better rendering of the list of properties.
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r1481 | j-jorge | 2008-10-23 20:39:40 +0200 (Thu, 23 Oct 2008) | 2 lines

- Added prefixes to the fields of ambient_sound and base_link_visual.
- Bug fix: (sprite_image_cache) trying to access to the alpha channel of an image without alpha.
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r1480 | j-jorge | 2008-10-23 16:48:34 +0200 (Thu, 23 Oct 2008) | 1 line

Apply the opacity of the sprites in the editor library.
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r1479 | j-jorge | 2008-10-23 15:59:32 +0200 (Thu, 23 Oct 2008) | 1 line

Open animations in new windows in the animation editor.
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r1478 | j-jorge | 2008-10-23 15:54:50 +0200 (Thu, 23 Oct 2008) | 1 line

Animations can be played in the animation_edit.
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r1477 | j-jorge | 2008-10-23 15:22:25 +0200 (Thu, 23 Oct 2008) | 1 line

Added a control that displays an animation and allow to navigate in it.
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r1476 | s_angi | 2008-10-23 14:42:24 +0200 (Thu, 23 Oct 2008) | 2 lines

Add animation of small honeypot.

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r1475 | s_angi | 2008-10-23 14:30:13 +0200 (Thu, 23 Oct 2008) | 2 lines

Add animation of stones.

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r1474 | j-jorge | 2008-10-22 18:07:04 +0200 (Wed, 22 Oct 2008) | 1 line

Forced movements that require an other item are considered as finished if the other item disappears.
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r1473 | j-jorge | 2008-10-22 17:58:43 +0200 (Wed, 22 Oct 2008) | 1 line

Added new commands 'give' and 'givetoo' to the password frame, to give stones, powers, energy, etc. to the first or the second player.
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r1472 | j-jorge | 2008-10-22 16:02:30 +0200 (Wed, 22 Oct 2008) | 2 lines

- Use icons for the zoom buttons.
- Added scrollbars in the sprite edit.
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r1471 | j-jorge | 2008-10-22 12:02:07 +0200 (Wed, 22 Oct 2008) | 1 line

In frame_edit, use expandable sizers for the sprite part.
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r1470 | j-jorge | 2008-10-21 00:22:33 +0200 (Tue, 21 Oct 2008) | 1 line

Added a new control to display a sprite.
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r1469 | s_angi | 2008-10-20 19:07:45 +0200 (Mon, 20 Oct 2008) | 3 lines

Do not use set_field.
Remove old classes.

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r1468 | s_angi | 2008-10-20 17:46:18 +0200 (Mon, 20 Oct 2008) | 2 lines

Do not use set_field in folder plee-the-bear/

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r1467 | j-jorge | 2008-10-20 17:28:56 +0200 (Mon, 20 Oct 2008) | 1 line

Added handles to resize an item only on the X or Y axis.
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r1466 | j-jorge | 2008-10-20 16:34:43 +0200 (Mon, 20 Oct 2008) | 1 line

Better handles for resizing items.
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r1465 | j-jorge | 2008-10-20 15:48:13 +0200 (Mon, 20 Oct 2008) | 1 line

The resizing box was one pixel down.
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r1464 | s_angi | 2008-10-20 15:47:46 +0200 (Mon, 20 Oct 2008) | 2 lines

Fix angle.

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r1463 | s_angi | 2008-10-20 15:36:09 +0200 (Mon, 20 Oct 2008) | 2 lines

Set good size for air_power animation.

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r1462 | s_angi | 2008-10-20 15:31:09 +0200 (Mon, 20 Oct 2008) | 2 lines

Cut honeypot into bonus_box and small_honeypot.

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r1461 | j-jorge | 2008-10-20 15:17:50 +0200 (Mon, 20 Oct 2008) | 2 lines

- Use the angle of the sprites in the level editor.
- Use the add_visual() methods from basic_renderable_item more often.
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r1460 | j-jorge | 2008-10-20 14:30:49 +0200 (Mon, 20 Oct 2008) | 1 line

Cleaned the items' XML files.
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r1459 | j-jorge | 2008-10-20 14:03:48 +0200 (Mon, 20 Oct 2008) | 1 line

Code formatting
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r1458 | j-jorge | 2008-10-20 12:00:15 +0200 (Mon, 20 Oct 2008) | 1 line

(level editor) For each layer, render first the sprites of all items, then the boxes of all items, then the id of all items.
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r1457 | s_angi | 2008-10-19 21:31:50 +0200 (Sun, 19 Oct 2008) | 2 lines

Fix bug of angle in level tutorial.

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r1456 | j-jorge | 2008-10-19 19:27:13 +0200 (Sun, 19 Oct 2008) | 1 line

Removed non-existing folder from the install rule.
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r1455 | j-jorge | 2008-10-19 19:26:23 +0200 (Sun, 19 Oct 2008) | 1 line

Removed non-existing folder from the install rule.
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r1454 | j-jorge | 2008-10-17 17:16:47 +0200 (Fri, 17 Oct 2008) | 1 line

Good system to set the opacity of an item.
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r1453 | j-jorge | 2008-10-17 16:14:34 +0200 (Fri, 17 Oct 2008) | 1 line

Removing the anim-and-model-editors branch.
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r1452 | j-jorge | 2008-10-17 16:13:09 +0200 (Fri, 17 Oct 2008) | 1 line

Merged the animation editor into the trunk
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r1451 | s_angi | 2008-10-17 14:20:03 +0200 (Fri, 17 Oct 2008) | 2 lines

Display jauges of the second player.

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r1450 | s_angi | 2008-10-17 12:02:54 +0200 (Fri, 17 Oct 2008) | 2 lines

Display honeypot decoration when it is broken.

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r1449 | s_angi | 2008-10-17 11:20:16 +0200 (Fri, 17 Oct 2008) | 2 lines

The little honeypot cannot align Plee.

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r1448 | s_angi | 2008-10-17 11:02:33 +0200 (Fri, 17 Oct 2008) | 2 lines

Plee can have honeypot without slap.

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r1447 | s_angi | 2008-10-16 20:57:21 +0200 (Thu, 16 Oct 2008) | 2 lines

Fix bug of injure in monster_item.

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r1446 | s_angi | 2008-10-16 17:49:57 +0200 (Thu, 16 Oct 2008) | 3 lines

Fix bug of opacity of monster.
Give good picture of bonus.

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r1445 | j-jorge | 2008-10-15 18:00:24 +0200 (Wed, 15 Oct 2008) | 1 line

Allow to overload a field of a parent class in the XML files.
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r1444 | j-jorge | 2008-10-15 15:22:37 +0200 (Wed, 15 Oct 2008) | 1 line

Added a toolbar in the level editor.
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r1443 | j-jorge | 2008-10-15 13:38:42 +0200 (Wed, 15 Oct 2008) | 1 line

Added a toolbar in the animation editor.
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r1442 | j-jorge | 2008-10-15 12:58:37 +0200 (Wed, 15 Oct 2008) | 1 line

Animation files for the bonus boxes.
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r1441 | j-jorge | 2008-10-15 11:41:42 +0200 (Wed, 15 Oct 2008) | 1 line

The animation files can be obtained from the level_globals in the game.
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r1440 | j-jorge | 2008-10-14 18:01:19 +0200 (Tue, 14 Oct 2008) | 1 line

Do not ask to save if the animation has not changed when quitting.
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r1439 | j-jorge | 2008-10-14 17:05:14 +0200 (Tue, 14 Oct 2008) | 1 line

Animations can be saved.
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r1438 | j-jorge | 2008-10-14 16:16:53 +0200 (Tue, 14 Oct 2008) | 2 lines

- Animations can be compiled.
- Started the work on saving animations.
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r1437 | j-jorge | 2008-10-14 15:26:48 +0200 (Tue, 14 Oct 2008) | 2 lines

- Code cleaning in animation_edit.
- Loading of an animation works.
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r1436 | j-jorge | 2008-10-13 23:26:57 +0200 (Mon, 13 Oct 2008) | 1 line

Moved XML reading of values in the editor library.
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r1435 | j-jorge | 2008-10-13 22:26:52 +0200 (Mon, 13 Oct 2008) | 1 line

Added an animation_edit in the frame.
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r1434 | j-jorge | 2008-10-13 22:10:20 +0200 (Mon, 13 Oct 2008) | 1 line

The configuration is managed by the application, not the frames.
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r1433 | j-jorge | 2008-10-13 21:20:58 +0200 (Mon, 13 Oct 2008) | 1 line

Moved the last field editors from the level editor to the editor library.
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r1432 | j-jorge | 2008-10-13 17:58:27 +0200 (Mon, 13 Oct 2008) | 2 lines

Set the svn:ignore property.
Added missing files.
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r1431 | j-jorge | 2008-10-13 17:31:21 +0200 (Mon, 13 Oct 2008) | 1 line

Started the animation editor: an empty frame.
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r1430 | j-jorge | 2008-10-12 19:15:50 +0200 (Sun, 12 Oct 2008) | 1 line

Set the svn:ignore property in the new directories.
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r1429 | j-jorge | 2008-10-12 19:12:21 +0200 (Sun, 12 Oct 2008) | 2 lines

- Updated comments.
- Added a missing file.
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r1428 | j-jorge | 2008-10-12 18:51:20 +0200 (Sun, 12 Oct 2008) | 1 line

Created a library shared by the editors.
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r1427 | j-jorge | 2008-10-12 17:38:31 +0200 (Sun, 12 Oct 2008) | 1 line

Created base directories for the editors.
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r1426 | j-jorge | 2008-10-12 17:32:49 +0200 (Sun, 12 Oct 2008) | 3 lines

Creating a branch for the animation editor and the model editor.

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r1425 | j-jorge | 2008-10-12 14:34:41 +0200 (Sun, 12 Oct 2008) | 1 line

Started a ground for the water.
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r1424 | j-jorge | 2008-10-12 12:53:01 +0200 (Sun, 12 Oct 2008) | 1 line

Allow to specify several paths for the item classes and the datas in the level editor.
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r1423 | j-jorge | 2008-10-12 11:47:22 +0200 (Sun, 12 Oct 2008) | 1 line

Top of the broken bonus box.
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r1422 | j-jorge | 2008-10-11 11:50:35 +0200 (Sat, 11 Oct 2008) | 1 line

Added an animation of a small Plee for the 'one up' bonus.
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r1421 | j-jorge | 2008-10-09 23:36:18 +0200 (Thu, 09 Oct 2008) | 3 lines

- Cleaned status.tga.
- Display the remaining tries of the players in the status layer and increased the margins.
- Added an option to use a bright background in the level editor.
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r1420 | j-jorge | 2008-10-09 21:24:06 +0200 (Thu, 09 Oct 2008) | 1 line

Broken bonus box.
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r1419 | j-jorge | 2008-10-09 15:53:40 +0200 (Thu, 09 Oct 2008) | 1 line

Removed the visual angle.
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r1418 | s_angi | 2008-10-09 14:42:49 +0200 (Thu, 09 Oct 2008) | 2 lines

Remove visual_angle in xml file description.

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r1417 | s_angi | 2008-10-09 14:38:18 +0200 (Thu, 09 Oct 2008) | 2 lines

Remove visual_angle in level files.

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r1416 | j-jorge | 2008-10-09 14:04:35 +0200 (Thu, 09 Oct 2008) | 1 line

Check m_angle and sprite::get_angle() before bursting the sprites.
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r1415 | s_angi | 2008-10-08 22:25:05 +0200 (Wed, 08 Oct 2008) | 2 lines

Add items in tutorial.

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r1414 | j-jorge | 2008-10-08 17:50:32 +0200 (Wed, 08 Oct 2008) | 1 line

Added Raphaël on the website.
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r1413 | j-jorge | 2008-10-08 17:28:59 +0200 (Wed, 08 Oct 2008) | 1 line

Added prefixes to the fields of base_item.
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r1412 | j-jorge | 2008-10-08 14:43:19 +0200 (Wed, 08 Oct 2008) | 1 line

Try to not render the hidden parts of the sprites.
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r1411 | j-jorge | 2008-10-07 16:01:29 +0200 (Tue, 07 Oct 2008) | 1 line

Check non-empty intersection of sprites with empty areas of the screen before rendering them.
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r1410 | j-jorge | 2008-10-07 15:07:21 +0200 (Tue, 07 Oct 2008) | 1 line

Fix typo mistakes.
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r1409 | j-jorge | 2008-10-06 16:49:52 +0200 (Mon, 06 Oct 2008) | 1 line

Update of the book of specifications in French.
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r1408 | j-jorge | 2008-10-05 23:58:00 +0200 (Sun, 05 Oct 2008) | 2 lines

- Code cleaning.
- Turned a wood log such that the lighting is correct.
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r1407 | s_angi | 2008-10-05 19:27:49 +0200 (Sun, 05 Oct 2008) | 3 lines

Continue the tutorial.
Plee cannot hang.

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r1406 | j-jorge | 2008-10-05 18:52:12 +0200 (Sun, 05 Oct 2008) | 3 lines

- Beatiful boxes for the bonuses.
- Bug fix: can't edit the loop range when editing an animation.
- Removed obsolete images.
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r1405 | s_angi | 2008-10-05 13:17:55 +0200 (Sun, 05 Oct 2008) | 2 lines

Beautifull springs.

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r1404 | s_angi | 2008-10-05 11:56:01 +0200 (Sun, 05 Oct 2008) | 2 lines

Rotate stones.

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r1403 | j-jorge | 2008-10-05 11:43:28 +0200 (Sun, 05 Oct 2008) | 1 line

Clear the list of sprites before re-filling it.
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r1402 | j-jorge | 2008-10-04 23:38:34 +0200 (Sat, 04 Oct 2008) | 1 line

Worked on the bonus box.
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r1401 | j-jorge | 2008-10-04 18:54:47 +0200 (Sat, 04 Oct 2008) | 1 line

Started the sprites of the bonus boxes.
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r1400 | j-jorge | 2008-10-04 12:55:17 +0200 (Sat, 04 Oct 2008) | 1 line

Better animation for the air+fire stone
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r1399 | j-jorge | 2008-10-04 12:23:47 +0200 (Sat, 04 Oct 2008) | 1 line

Animation for the air+fire stone.
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r1398 | j-jorge | 2008-10-03 23:25:24 +0200 (Fri, 03 Oct 2008) | 1 line

Added an 'Help' menu in the level editor with a link to the online help and an about dialog.
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r1397 | s_angi | 2008-10-03 20:26:47 +0200 (Fri, 03 Oct 2008) | 2 lines

Change color of smoke.

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r1396 | s_angi | 2008-10-03 19:42:03 +0200 (Fri, 03 Oct 2008) | 2 lines

Better explosion of air_stone.

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r1395 | s_angi | 2008-10-03 18:08:27 +0200 (Fri, 03 Oct 2008) | 2 lines

Add decoration when air_stone blast. Not finished.

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r1394 | s_angi | 2008-10-03 17:37:09 +0200 (Fri, 03 Oct 2008) | 2 lines

Add option in decorative_item to kill itself when the item has a contact.

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r1393 | j-jorge | 2008-10-03 17:18:52 +0200 (Fri, 03 Oct 2008) | 1 line

Added an option in bear::slope to not apply the angle to the colliding item.
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r1392 | j-jorge | 2008-10-03 16:51:59 +0200 (Fri, 03 Oct 2008) | 1 line

We can change the bitmap rendering attributes in the animation in the level editor.
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r1391 | j-jorge | 2008-10-03 15:57:19 +0200 (Fri, 03 Oct 2008) | 1 line

Navigation by pressing the tab key in spin_ctrl works.
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r1390 | j-jorge | 2008-10-03 15:44:56 +0200 (Fri, 03 Oct 2008) | 1 line

Fix bad placement of the bitmap_rendering_attributes_edit in the sprite_edit.
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r1389 | s_angi | 2008-10-03 11:50:45 +0200 (Fri, 03 Oct 2008) | 2 lines

Better position of bubble.

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r1388 | j-jorge | 2008-10-03 00:02:58 +0200 (Fri, 03 Oct 2008) | 3 lines

- Added the edition of the intensity of the color channels and the angle for the sprites in the level editor.
- Bug fix: Plee does not drop a water power when he wants to throw an air power.
- Adjusted the position of the blast of the air stone.
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r1387 | s_angi | 2008-10-02 22:48:06 +0200 (Thu, 02 Oct 2008) | 2 lines

Start explosion of air_stone.

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r1386 | j-jorge | 2008-10-02 22:15:08 +0200 (Thu, 02 Oct 2008) | 1 line

Added the blast animation in the model of air stone.
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r1385 | j-jorge | 2008-10-02 22:03:57 +0200 (Thu, 02 Oct 2008) | 1 line

Added pictures of various parts of the air stone to throw in the blast.
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r1384 | j-jorge | 2008-10-02 21:19:33 +0200 (Thu, 02 Oct 2008) | 1 line

Added an animation for the air blast.
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r1383 | j-jorge | 2008-10-02 19:25:49 +0200 (Thu, 02 Oct 2008) | 1 line

Did some fun stuff in the sandbox, on the right.
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r1382 | j-jorge | 2008-10-02 11:59:22 +0200 (Thu, 02 Oct 2008) | 2 lines

- No more 'Invalid ICO index' in the level editor.
- Removed a duplicate frame in the animation of the air stone.
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r1381 | j-jorge | 2008-10-02 00:14:05 +0200 (Thu, 02 Oct 2008) | 1 line

Added the floating log of Raphaël, with some modifications.
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r1380 | s_angi | 2008-10-01 23:20:26 +0200 (Wed, 01 Oct 2008) | 2 lines

Start the new tutorial.

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r1379 | j-jorge | 2008-10-01 23:10:03 +0200 (Wed, 01 Oct 2008) | 1 line

Added an animation for the air stone.
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r1378 | s_angi | 2008-10-01 20:44:30 +0200 (Wed, 01 Oct 2008) | 3 lines

Remove pointer on player.
Check if a player or an enemy collides the item.

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r1377 | j-jorge | 2008-10-01 17:57:50 +0200 (Wed, 01 Oct 2008) | 1 line

Added a method get_class_name() to get the name of the class of an item.
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r1376 | j-jorge | 2008-10-01 15:52:45 +0200 (Wed, 01 Oct 2008) | 2 lines

- Workaround for the problem of the small jump at the top of the slopes.
- Started a system to have the name of the class of an item.
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r1375 | j-jorge | 2008-09-30 17:38:34 +0200 (Tue, 30 Sep 2008) | 1 line

Added the bitmap_rendering_attributes members in the level editor.
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r1374 | j-jorge | 2008-09-30 15:14:28 +0200 (Tue, 30 Sep 2008) | 1 line

Added an angle in bitmap_rendering_attributes.
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r1373 | j-jorge | 2008-09-30 15:06:40 +0200 (Tue, 30 Sep 2008) | 1 line

Apply the opacity of the animation when getting the sprite.
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r1372 | j-jorge | 2008-09-30 15:05:02 +0200 (Tue, 30 Sep 2008) | 1 line

Apply the opacity of the animation when getting the sprite.
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r1371 | j-jorge | 2008-09-30 12:01:37 +0200 (Tue, 30 Sep 2008) | 1 line

Renamed 'alpha_blend' with 'opacity' in level and item files.
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r1370 | j-jorge | 2008-09-30 01:49:02 +0200 (Tue, 30 Sep 2008) | 2 lines

- Removed the effect classes (not used).
- Renamed all occurrence of 'alpha_blend' with 'opacity'
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r1369 | j-jorge | 2008-09-30 01:05:47 +0200 (Tue, 30 Sep 2008) | 1 line

Sprites and animations have both the rendering attributes (flip, intensity, opacity).
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r1368 | j-jorge | 2008-09-29 23:22:47 +0200 (Mon, 29 Sep 2008) | 1 line

Added an option to skip the compilation of the level editor.
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r1367 | j-jorge | 2008-09-29 23:21:02 +0200 (Mon, 29 Sep 2008) | 1 line

Added an option to skip the compilation of the level editor.
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r1366 | s_angi | 2008-09-28 12:09:30 +0200 (Sun, 28 Sep 2008) | 2 lines

2 projectile_zone in level.

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r1365 | s_angi | 2008-09-28 12:02:01 +0200 (Sun, 28 Sep 2008) | 2 lines

Add projectile_enemy_zone class.

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r1364 | s_angi | 2008-09-27 10:27:40 +0200 (Sat, 27 Sep 2008) | 3 lines

Fix state idle for Plee.
Fix size of wasp when it dies.

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r1363 | s_angi | 2008-09-21 11:23:38 +0200 (Sun, 21 Sep 2008) | 3 lines

Clean code.
Fix size of water.

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r1362 | s_angi | 2008-09-21 10:53:27 +0200 (Sun, 21 Sep 2008) | 2 lines

Fix bugs of right and left force.

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r1361 | s_angi | 2008-09-20 11:39:14 +0200 (Sat, 20 Sep 2008) | 2 lines

Plee can drops powers.

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r1360 | s_angi | 2008-09-20 10:06:03 +0200 (Sat, 20 Sep 2008) | 2 lines

Fix search_enemy in air_fire_water_stone

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r1359 | s_angi | 2008-09-19 21:51:23 +0200 (Fri, 19 Sep 2008) | 2 lines

Fix air_fire_water_stone.

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r1358 | s_angi | 2008-09-19 20:12:35 +0200 (Fri, 19 Sep 2008) | 2 lines

Set z position when creating a stone.

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r1357 | s_angi | 2008-09-19 19:59:11 +0200 (Fri, 19 Sep 2008) | 2 lines

Change some parameters.

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r1356 | s_angi | 2008-09-19 19:32:03 +0200 (Fri, 19 Sep 2008) | 2 lines

Change player position.

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r1355 | s_angi | 2008-09-19 19:27:46 +0200 (Fri, 19 Sep 2008) | 3 lines

Fix dead of water stone.
Better slope.

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r1354 | j-jorge | 2008-09-19 17:09:04 +0200 (Fri, 19 Sep 2008) | 1 line

Items stay on the slopes.
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r1353 | s_angi | 2008-09-19 11:57:49 +0200 (Fri, 19 Sep 2008) | 2 lines

Change parameters of stone and Plee.

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r1352 | s_angi | 2008-09-18 17:08:44 +0200 (Thu, 18 Sep 2008) | 3 lines

Add air_water_stone.
Fix stones.

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r1351 | j-jorge | 2008-09-18 15:30:51 +0200 (Thu, 18 Sep 2008) | 1 line

Added an animation of steam (white smoke)
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r1350 | s_angi | 2008-09-18 15:16:00 +0200 (Thu, 18 Sep 2008) | 3 lines

Remove monster_creator of monter class.
Plee can blast stone every time.

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r1349 | s_angi | 2008-09-18 09:37:54 +0200 (Thu, 18 Sep 2008) | 2 lines

Fix a bug for air_stone.

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r1348 | s_angi | 2008-09-17 22:56:19 +0200 (Wed, 17 Sep 2008) | 2 lines

Start air_stone.Not available.

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r1347 | s_angi | 2008-09-17 19:28:36 +0200 (Wed, 17 Sep 2008) | 2 lines

Change stone's mass.

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r1346 | s_angi | 2008-09-17 19:20:02 +0200 (Wed, 17 Sep 2008) | 2 lines

Add a list of artificial item.

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r1345 | j-jorge | 2008-09-16 12:37:35 +0200 (Tue, 16 Sep 2008) | 1 line

Picture for the water stone.
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r1344 | s_angi | 2008-09-16 10:22:18 +0200 (Tue, 16 Sep 2008) | 2 lines

Add stone honeypot in water.

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r1343 | j-jorge | 2008-09-16 10:01:26 +0200 (Tue, 16 Sep 2008) | 1 line

Added a status 'artificial' in physical_item_state
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r1342 | s_angi | 2008-09-16 09:47:06 +0200 (Tue, 16 Sep 2008) | 2 lines

More water.

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r1341 | s_angi | 2008-09-15 23:17:06 +0200 (Mon, 15 Sep 2008) | 3 lines

Add water_environnement in water.
Add force_rectangle in water.

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r1340 | s_angi | 2008-09-15 23:00:52 +0200 (Mon, 15 Sep 2008) | 2 lines

The hideout_revealing uses pointer_on_player.

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r1339 | s_angi | 2008-09-15 22:33:05 +0200 (Mon, 15 Sep 2008) | 2 lines

Display stone animation in player_statut_layer.

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r1338 | s_angi | 2008-09-15 18:03:20 +0200 (Mon, 15 Sep 2008) | 2 lines

Add stone's animations in model of Plee.

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r1337 | s_angi | 2008-09-15 17:34:22 +0200 (Mon, 15 Sep 2008) | 2 lines

Remove the enum for powers.

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r1336 | s_angi | 2008-09-15 15:59:41 +0200 (Mon, 15 Sep 2008) | 2 lines

Add model for air_fire_stone.

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r1335 | s_angi | 2008-09-15 15:27:45 +0200 (Mon, 15 Sep 2008) | 2 lines

Add models for stone.

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r1334 | j-jorge | 2008-09-14 16:38:28 +0200 (Sun, 14 Sep 2008) | 2 lines

- Started a picture of a frog.
- (level editor) The name of the active layer is displayed in the title of the frame.
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r1333 | j-jorge | 2008-09-14 11:49:18 +0200 (Sun, 14 Sep 2008) | 1 line

Animation for the air-fire stone.
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r1332 | s_angi | 2008-09-13 18:35:59 +0200 (Sat, 13 Sep 2008) | 3 lines

Swim between the bubbles is wonderful.

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r1331 | s_angi | 2008-09-13 14:30:34 +0200 (Sat, 13 Sep 2008) | 2 lines

Add beautifull bubbles.

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r1330 | s_angi | 2008-09-13 11:00:52 +0200 (Sat, 13 Sep 2008) | 2 lines

Set the x position of decorative air bubble.

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r1329 | s_angi | 2008-09-13 10:49:01 +0200 (Sat, 13 Sep 2008) | 2 lines

The air_bubble_generator create also decorative bubble.

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r1328 | j-jorge | 2008-09-12 15:56:47 +0200 (Fri, 12 Sep 2008) | 1 line

Display the coloration of the sprites in the level editor.
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r1327 | j-jorge | 2008-09-12 15:24:56 +0200 (Fri, 12 Sep 2008) | 1 line

Added colors in sprites everywhere.
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r1326 | j-jorge | 2008-09-11 23:09:31 +0200 (Thu, 11 Sep 2008) | 1 line

Added coloration in bear::visual::sprite.
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r1325 | j-jorge | 2008-09-11 22:20:18 +0200 (Thu, 11 Sep 2008) | 1 line

Bug fix: model compiler did not read the boolean nodes.
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r1324 | j-jorge | 2008-09-11 21:56:02 +0200 (Thu, 11 Sep 2008) | 2 lines

- Animation for the fire stone.
- Added a picture of black smoke.
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r1323 | s_angi | 2008-09-11 18:31:36 +0200 (Thu, 11 Sep 2008) | 3 lines

Add bock which align always on the top.
Start a bridge in sandbox. It not ready.

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r1322 | j-jorge | 2008-09-10 23:02:00 +0200 (Wed, 10 Sep 2008) | 2 lines

- An other animation of the stones.
- (stones) Place the bubble after having set its size.
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r1321 | j-jorge | 2008-09-10 22:47:30 +0200 (Wed, 10 Sep 2008) | 1 line

New sprites for the stone.
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r1320 | s_angi | 2008-09-10 22:15:43 +0200 (Wed, 10 Sep 2008) | 2 lines

The collisions are sorted by mass for aligment.

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r1319 | s_angi | 2008-09-10 15:22:26 +0200 (Wed, 10 Sep 2008) | 2 lines

Fix paramaters of stone and soul.

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r1318 | j-jorge | 2008-09-10 07:52:17 +0200 (Wed, 10 Sep 2008) | 1 line

Updated default values in the xml file of item_with_decoration.
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r1317 | s_angi | 2008-09-09 22:45:34 +0200 (Tue, 09 Sep 2008) | 2 lines

Remove speed_epsilon

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r1316 | s_angi | 2008-09-09 22:42:30 +0200 (Tue, 09 Sep 2008) | 2 lines

Better parameters.

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r1315 | s_angi | 2008-09-09 19:11:12 +0200 (Tue, 09 Sep 2008) | 3 lines

The restitution coefficient is not bounded by 1.
Add a trampoline at the rigth of the water.

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r1314 | s_angi | 2008-09-09 18:06:23 +0200 (Tue, 09 Sep 2008) | 3 lines

Add elasticity and hardness.
Add a elasticity for the stone in order to test.

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r1313 | j-jorge | 2008-09-09 17:47:16 +0200 (Tue, 09 Sep 2008) | 1 line

New colors for the hot and cold bars.
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r1312 | s_angi | 2008-09-09 17:08:42 +0200 (Tue, 09 Sep 2008) | 2 lines

The sandbox is an air environment.

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r1311 | s_angi | 2008-09-09 17:00:40 +0200 (Tue, 09 Sep 2008) | 3 lines

The sandbox is a ice environment.
Display all gauges on status_layer.

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r1310 | s_angi | 2008-09-09 15:29:43 +0200 (Tue, 09 Sep 2008) | 2 lines

Beautifull bubble creation.

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r1309 | s_angi | 2008-09-09 15:12:33 +0200 (Tue, 09 Sep 2008) | 3 lines

Change friction in water.
Better air_bubble.

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r1308 | j-jorge | 2008-09-09 14:18:44 +0200 (Tue, 09 Sep 2008) | 1 line

Added an icon for the bar of coldness.
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r1307 | j-jorge | 2008-09-09 14:12:49 +0200 (Tue, 09 Sep 2008) | 2 lines

- Energy bar flashes in red when decreasing.
- Added a sprite for a white bar.
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r1306 | s_angi | 2008-09-09 10:23:17 +0200 (Tue, 09 Sep 2008) | 2 lines

Delete a xml file.

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r1305 | j-jorge | 2008-09-09 00:07:04 +0200 (Tue, 09 Sep 2008) | 1 line

Added a menu entry to reload the image pool.
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r1304 | j-jorge | 2008-09-08 23:26:02 +0200 (Mon, 08 Sep 2008) | 2 lines

- Added a picture for the bubbles.
- Bug fix: the sprite_sequence goes out of range when first and last index were the same and loop back is active.
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r1303 | s_angi | 2008-09-08 23:23:45 +0200 (Mon, 08 Sep 2008) | 3 lines

Change background into environment.
Stone create a bubble in water.

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r1302 | s_angi | 2008-09-08 21:38:37 +0200 (Mon, 08 Sep 2008) | 4 lines

Fix force of spring.
The air bubble generator stops when Plee is in the zone.
Give better name of backgrounds.

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r1301 | j-jorge | 2008-09-08 17:33:50 +0200 (Mon, 08 Sep 2008) | 1 line

Hide the oxygen slowly.
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r1300 | s_angi | 2008-09-08 16:09:58 +0200 (Mon, 08 Sep 2008) | 2 lines

Add an enumeration for background in world.

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r1299 | j-jorge | 2008-09-08 15:55:16 +0200 (Mon, 08 Sep 2008) | 1 line

Added some decorations in the tutorial.
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r1298 | j-jorge | 2008-09-08 15:40:45 +0200 (Mon, 08 Sep 2008) | 1 line

Review of the rendering of the status_layer.
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r1297 | s_angi | 2008-09-08 14:34:03 +0200 (Mon, 08 Sep 2008) | 4 lines

Add defaut density in level.
Plee cannot jump when he floats and with a negative speed on y axis.

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r1296 | s_angi | 2008-09-08 14:00:49 +0200 (Mon, 08 Sep 2008) | 2 lines

Change mass of base_train with forced movement.

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r1295 | s_angi | 2008-09-08 10:04:40 +0200 (Mon, 08 Sep 2008) | 2 lines

Add a generator of air bubble.

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r1294 | s_angi | 2008-09-07 23:15:10 +0200 (Sun, 07 Sep 2008) | 2 lines

Go swimming and enjoy yourself.

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r1293 | s_angi | 2008-09-07 09:53:49 +0200 (Sun, 07 Sep 2008) | 2 lines

Add missing file.

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r1292 | j-jorge | 2008-09-06 20:15:48 +0200 (Sat, 06 Sep 2008) | 1 line

I have never seen such beautiful stakes.
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r1291 | s_angi | 2008-09-06 18:08:25 +0200 (Sat, 06 Sep 2008) | 2 lines

Plee floats.

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r1290 | j-jorge | 2008-09-06 16:08:16 +0200 (Sat, 06 Sep 2008) | 1 line

Moved the wall plant in a separate file and made it more dark.
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r1289 | s_angi | 2008-09-06 15:31:26 +0200 (Sat, 06 Sep 2008) | 2 lines

Plee swim.

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r1288 | s_angi | 2008-09-06 13:15:29 +0200 (Sat, 06 Sep 2008) | 2 lines

Remove A plee.

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r1287 | s_angi | 2008-09-06 13:02:49 +0200 (Sat, 06 Sep 2008) | 3 lines

Add plant.
Add a state to swim. (not finish)

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r1286 | j-jorge | 2008-09-06 12:30:39 +0200 (Sat, 06 Sep 2008) | 1 line

Added a plant for the forest.
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r1285 | s_angi | 2008-09-06 12:14:46 +0200 (Sat, 06 Sep 2008) | 2 lines

Fix parameter od stone speed when Plee move.

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r1284 | s_angi | 2008-09-06 12:12:47 +0200 (Sat, 06 Sep 2008) | 4 lines

Fix mass of stone.
Add better sprite in sandbox.
Parameter a base_train

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r1283 | j-jorge | 2008-09-06 11:02:58 +0200 (Sat, 06 Sep 2008) | 1 line

Added a picture of a right corner for the ceiling.
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r1282 | s_angi | 2008-09-05 20:53:23 +0200 (Fri, 05 Sep 2008) | 2 lines

Add different backgrounds in the world.

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r1281 | s_angi | 2008-09-05 19:35:59 +0200 (Fri, 05 Sep 2008) | 2 lines

Add density setting.

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r1280 | j-jorge | 2008-09-05 17:19:23 +0200 (Fri, 05 Sep 2008) | 2 lines

- Added a 'refresh' button in the level overview frame.
- Bug fix: do not crash when showing a previously hidden level overview frame.
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r1279 | s_angi | 2008-09-05 16:27:03 +0200 (Fri, 05 Sep 2008) | 2 lines

Rename a xml file.

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r1278 | j-jorge | 2008-09-05 16:17:22 +0200 (Fri, 05 Sep 2008) | 1 line

Added a cache of sprites in ingame_view and level_thumbnail_ctrl: fast render.
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r1277 | s_angi | 2008-09-05 14:50:23 +0200 (Fri, 05 Sep 2008) | 2 lines

Add spring at the bottom

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r1276 | s_angi | 2008-09-05 14:33:41 +0200 (Fri, 05 Sep 2008) | 2 lines

Adjust density of stones.

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r1275 | s_angi | 2008-09-05 14:26:22 +0200 (Fri, 05 Sep 2008) | 3 lines

Add density in physical_item_state.
Add density zobne in world.

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r1274 | j-jorge | 2008-09-05 11:51:41 +0200 (Fri, 05 Sep 2008) | 1 line

Always move the view when clicking in the level thumbnail.
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r1273 | s_angi | 2008-09-05 10:20:33 +0200 (Fri, 05 Sep 2008) | 2 lines

Add decoration

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r1272 | j-jorge | 2008-09-05 08:59:21 +0200 (Fri, 05 Sep 2008) | 1 line

Added an idea of platform in sandbox.
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r1271 | j-jorge | 2008-09-05 08:08:21 +0200 (Fri, 05 Sep 2008) | 3 lines

- Apply the links before moving the items.
- Changed the angles of the springs on the slope.
- Added one more continuous_link.
------------------------------------------------------------------------
r1270 | s_angi | 2008-09-04 16:16:05 +0200 (Thu, 04 Sep 2008) | 2 lines

Prepare water.

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r1269 | j-jorge | 2008-09-04 10:34:08 +0200 (Thu, 04 Sep 2008) | 2 lines

- adjust_cinetics() is called once the collision process has been done.
- spring inherit from item_with_decoration.
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r1268 | s_angi | 2008-09-03 23:12:52 +0200 (Wed, 03 Sep 2008) | 2 lines

Move progress of state into plee.

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r1267 | s_angi | 2008-09-03 18:51:13 +0200 (Wed, 03 Sep 2008) | 2 lines

Set the grid according to the current selection.

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r1266 | s_angi | 2008-09-03 18:06:35 +0200 (Wed, 03 Sep 2008) | 2 lines

Fix position of soul.

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r1265 | s_angi | 2008-09-03 14:25:42 +0200 (Wed, 03 Sep 2008) | 3 lines

Fix position of headstone.
Remove comments.

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r1264 | s_angi | 2008-09-03 14:06:27 +0200 (Wed, 03 Sep 2008) | 2 lines

New_item is protected.

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r1263 | j-jorge | 2008-09-03 13:54:15 +0200 (Wed, 03 Sep 2008) | 1 line

One level overview per ingame_view_frame.
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r1262 | j-jorge | 2008-09-03 13:34:33 +0200 (Wed, 03 Sep 2008) | 2 lines

- Fix positions of cloned items.
- The level overview is not a dialog anymore.
------------------------------------------------------------------------
r1261 | j-jorge | 2008-09-03 12:13:46 +0200 (Wed, 03 Sep 2008) | 1 line

Added a menu entry to create clones of the selected items.
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r1260 | s_angi | 2008-09-03 11:58:35 +0200 (Wed, 03 Sep 2008) | 4 lines

Change mass of passive_ennemy.
Don't apply yhe gravity for object with an infinity mass.
Hideout use now item_handle.

------------------------------------------------------------------------
r1259 | s_angi | 2008-09-02 21:36:47 +0200 (Tue, 02 Sep 2008) | 2 lines

Fix bug of position in continuous_link_visual.

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r1258 | s_angi | 2008-09-02 20:06:54 +0200 (Tue, 02 Sep 2008) | 2 lines

Add friction force.

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r1257 | s_angi | 2008-09-02 17:48:05 +0200 (Tue, 02 Sep 2008) | 2 lines

The mass is infinity.

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r1256 | j-jorge | 2008-09-02 16:49:07 +0200 (Tue, 02 Sep 2008) | 1 line

Added an item that displays a link between two items.
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r1255 | j-jorge | 2008-09-02 12:06:25 +0200 (Tue, 02 Sep 2008) | 1 line

Added a system of always rendered items.
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r1254 | s_angi | 2008-09-02 10:33:13 +0200 (Tue, 02 Sep 2008) | 3 lines

Set mass of some items in sandbox.
Plee can be crushed.

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r1253 | j-jorge | 2008-09-02 09:08:02 +0200 (Tue, 02 Sep 2008) | 1 line

Fix the drawings of the links in the link_layer.
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r1252 | s_angi | 2008-09-01 22:03:47 +0200 (Mon, 01 Sep 2008) | 2 lines

Works in collision_repair. Not available

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r1251 | s_angi | 2008-09-01 19:08:29 +0200 (Mon, 01 Sep 2008) | 2 lines

Prepare the speed restitution. Not available.

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r1250 | s_angi | 2008-09-01 17:33:42 +0200 (Mon, 01 Sep 2008) | 2 lines

Add blocks in sandbox.

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r1249 | j-jorge | 2008-09-01 17:26:23 +0200 (Mon, 01 Sep 2008) | 1 line

Added a system to repair the collisions.
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r1248 | j-jorge | 2008-09-01 15:13:29 +0200 (Mon, 01 Sep 2008) | 1 line

Better fog.
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r1247 | j-jorge | 2008-09-01 14:26:24 +0200 (Mon, 01 Sep 2008) | 2 lines

- Added a subdirectory for the class description files of item bricks.
- Bug fixes in the level shot (still not working).
------------------------------------------------------------------------
r1246 | j-jorge | 2008-09-01 14:02:17 +0200 (Mon, 01 Sep 2008) | 1 line

Added an item brick that checks if the other item's z-position is in a given range before applying the collision.
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r1245 | s_angi | 2008-09-01 10:22:13 +0200 (Mon, 01 Sep 2008) | 2 lines

Change licence in hideout_revealming files.

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r1244 | s_angi | 2008-09-01 09:53:40 +0200 (Mon, 01 Sep 2008) | 2 lines

Remove "ptb" and "plee" in hideout_revealing.

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r1243 | s_angi | 2008-08-31 22:14:50 +0200 (Sun, 31 Aug 2008) | 3 lines

Continue the sandbox.
hideout does not use pointer_to_player

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r1242 | j-jorge | 2008-08-31 21:36:15 +0200 (Sun, 31 Aug 2008) | 1 line

Moving static_map from concept:: to universe::
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r1241 | j-jorge | 2008-08-31 20:03:39 +0200 (Sun, 31 Aug 2008) | 1 line

Moving static_map from concept:: to universe::
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r1240 | j-jorge | 2008-08-31 20:02:14 +0200 (Sun, 31 Aug 2008) | 1 line

Moving static_map from concept:: to universe::
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r1239 | s_angi | 2008-08-31 19:31:39 +0200 (Sun, 31 Aug 2008) | 3 lines

Add missing file.
Add platform in sandbox.

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r1238 | s_angi | 2008-08-31 17:27:59 +0200 (Sun, 31 Aug 2008) | 3 lines

Move hideout_revealing class in generic_items.
Add parameters in hideout_revealing.

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r1237 | s_angi | 2008-08-30 11:56:42 +0200 (Sat, 30 Aug 2008) | 2 lines

Add an items revealing hideout.

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r1236 | s_angi | 2008-08-29 23:39:19 +0200 (Fri, 29 Aug 2008) | 2 lines

Continue to create a beautifull sandbox.

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r1235 | s_angi | 2008-08-29 18:28:59 +0200 (Fri, 29 Aug 2008) | 2 lines

New sandbox.

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r1234 | s_angi | 2008-08-29 15:26:07 +0200 (Fri, 29 Aug 2008) | 2 lines

Adjust force when Plee jump

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r1233 | s_angi | 2008-08-29 15:15:20 +0200 (Fri, 29 Aug 2008) | 2 lines

The id list is updated according to the pattern.

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r1232 | s_angi | 2008-08-29 14:55:46 +0200 (Fri, 29 Aug 2008) | 4 lines

Fix poition of background.
Add some accelerators.
Add background when display id.

------------------------------------------------------------------------
r1231 | j-jorge | 2008-08-29 14:50:29 +0200 (Fri, 29 Aug 2008) | 1 line

Allow to cancel when closing a not saved level.
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r1230 | j-jorge | 2008-08-29 00:18:41 +0200 (Fri, 29 Aug 2008) | 1 line

Removed the separation visible/invisible for the block classes.
------------------------------------------------------------------------
r1229 | j-jorge | 2008-08-28 23:44:25 +0200 (Thu, 28 Aug 2008) | 1 line

Moved forced movement creators in sub directories.
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r1228 | j-jorge | 2008-08-28 23:32:37 +0200 (Thu, 28 Aug 2008) | 2 lines

- Simplification of the class for items with decorations.
- Started a picture of a waterfall.
------------------------------------------------------------------------
r1227 | s_angi | 2008-08-28 17:36:21 +0200 (Thu, 28 Aug 2008) | 2 lines

Display id in level editor.

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r1226 | s_angi | 2008-08-28 14:47:26 +0200 (Thu, 28 Aug 2008) | 2 lines

Prepare hanged statuT.

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r1225 | s_angi | 2008-08-28 14:31:40 +0200 (Thu, 28 Aug 2008) | 2 lines

Replace hang by clutched.

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r1224 | j-jorge | 2008-08-28 14:15:57 +0200 (Thu, 28 Aug 2008) | 1 line

Correct angle computed in forced_aiming.
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r1223 | s_angi | 2008-08-28 13:44:59 +0200 (Thu, 28 Aug 2008) | 2 lines

Fix item creation.

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r1222 | j-jorge | 2008-08-28 12:05:31 +0200 (Thu, 28 Aug 2008) | 1 line

Do not crash when creating a new level.
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r1221 | j-jorge | 2008-08-28 11:57:07 +0200 (Thu, 28 Aug 2008) | 1 line

Added a forced movement that force an item to go toward an other one.
------------------------------------------------------------------------
r1220 | s_angi | 2008-08-27 17:31:39 +0200 (Wed, 27 Aug 2008) | 3 lines

Plee can hang.
Fix item_information_layer when middle_button mouse is pressed.

------------------------------------------------------------------------
r1219 | j-jorge | 2008-08-27 14:14:09 +0200 (Wed, 27 Aug 2008) | 1 line

Moved the forced movement files in a subdirectory.
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r1218 | s_angi | 2008-08-26 20:24:21 +0200 (Tue, 26 Aug 2008) | 2 lines

Fix bug of item without size for selection

------------------------------------------------------------------------
r1217 | s_angi | 2008-08-26 19:49:37 +0200 (Tue, 26 Aug 2008) | 2 lines

We can remove in the selection an item when control is pressed.

------------------------------------------------------------------------
r1216 | s_angi | 2008-08-26 17:13:02 +0200 (Tue, 26 Aug 2008) | 2 lines

Fix kicker.

------------------------------------------------------------------------
r1215 | j-jorge | 2008-08-26 17:10:47 +0200 (Tue, 26 Aug 2008) | 3 lines

- Display little crosses in the rencent_path_layer.
- Hack to display the steepness of the slopes in the wireframe_layer.
- Use the local system for the alignment on the slopes.
------------------------------------------------------------------------
r1214 | s_angi | 2008-08-26 14:34:48 +0200 (Tue, 26 Aug 2008) | 2 lines

Fix item_information_layer

------------------------------------------------------------------------
r1213 | j-jorge | 2008-08-26 13:31:52 +0200 (Tue, 26 Aug 2008) | 1 line

Reset the system angle of the items at each iteration.
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r1212 | j-jorge | 2008-08-26 11:13:18 +0200 (Tue, 26 Aug 2008) | 1 line

Draw the system of the items in the wireframe layer.
------------------------------------------------------------------------
r1211 | j-jorge | 2008-08-25 23:34:04 +0200 (Mon, 25 Aug 2008) | 1 line

- Added a distinction between the system angle and the visual angle.
------------------------------------------------------------------------
r1210 | s_angi | 2008-08-25 22:31:15 +0200 (Mon, 25 Aug 2008) | 2 lines

Fix states of Plee (y-axis is reversed).

------------------------------------------------------------------------
r1209 | j-jorge | 2008-08-25 22:23:23 +0200 (Mon, 25 Aug 2008) | 2 lines

- Added a local system in items for internal forces.
- Removed the rain from the sandbox.
------------------------------------------------------------------------
r1208 | s_angi | 2008-08-25 22:08:33 +0200 (Mon, 25 Aug 2008) | 2 lines

Better balloon position.

------------------------------------------------------------------------
r1207 | s_angi | 2008-08-25 17:33:02 +0200 (Mon, 25 Aug 2008) | 2 lines

Fix distance of arrows.

------------------------------------------------------------------------
r1206 | s_angi | 2008-08-25 15:56:39 +0200 (Mon, 25 Aug 2008) | 2 lines

New distance for arrows

------------------------------------------------------------------------
r1205 | s_angi | 2008-08-25 15:44:03 +0200 (Mon, 25 Aug 2008) | 2 lines

Fix arrow_player_arrow

------------------------------------------------------------------------
r1204 | j-jorge | 2008-08-25 13:32:52 +0200 (Mon, 25 Aug 2008) | 3 lines

- Fix the position of the leaf on the kickers.
- Boolean values are edited with a checkbox in the level editor.
- Give the focus to the edition control when editing a value in the level editor.
------------------------------------------------------------------------
r1203 | j-jorge | 2008-08-22 12:00:26 +0200 (Fri, 22 Aug 2008) | 1 line

Better picture for the corner.
------------------------------------------------------------------------
r1202 | j-jorge | 2008-08-21 23:58:33 +0200 (Thu, 21 Aug 2008) | 1 line

Better pictures for the blocks of the right angles.
------------------------------------------------------------------------
r1201 | j-jorge | 2008-08-21 23:38:52 +0200 (Thu, 21 Aug 2008) | 1 line

Added pictures of blocks to create right angles in the level.
------------------------------------------------------------------------
r1200 | j-jorge | 2008-08-19 18:54:02 +0200 (Tue, 19 Aug 2008) | 1 line

Removing the standard-cartesian-system-old branch.
------------------------------------------------------------------------
r1199 | j-jorge | 2008-08-19 18:52:58 +0200 (Tue, 19 Aug 2008) | 1 line

Removing the standard-cartesian-system branch.
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r1198 | j-jorge | 2008-08-19 18:50:26 +0200 (Tue, 19 Aug 2008) | 1 line

Merged the standard-cartesian-system into the trunk.
------------------------------------------------------------------------
r1197 | j-jorge | 2008-08-19 18:15:05 +0200 (Tue, 19 Aug 2008) | 1 line

Fix the position of the balloons.
------------------------------------------------------------------------
r1196 | j-jorge | 2008-08-19 17:29:08 +0200 (Tue, 19 Aug 2008) | 1 line

Fix positions in pattern layer.
------------------------------------------------------------------------
r1195 | s_angi | 2008-08-19 17:15:35 +0200 (Tue, 19 Aug 2008) | 4 lines

Fix player_arrow_layer.
Fix ejection of kicker.
Fix ejection of passive_enemy.

------------------------------------------------------------------------
r1194 | j-jorge | 2008-08-19 16:29:31 +0200 (Tue, 19 Aug 2008) | 1 line

Fix the limits of the camera when not defined.
------------------------------------------------------------------------
r1193 | s_angi | 2008-08-19 15:41:46 +0200 (Tue, 19 Aug 2008) | 2 lines

Fix bug of wireframe_layer when camera is largest.

------------------------------------------------------------------------
r1192 | j-jorge | 2008-08-19 15:17:56 +0200 (Tue, 19 Aug 2008) | 1 line

Fix alignments in slopes.
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r1191 | s_angi | 2008-08-19 13:14:32 +0200 (Tue, 19 Aug 2008) | 2 lines

Better sting position.

------------------------------------------------------------------------
r1190 | s_angi | 2008-08-19 12:41:23 +0200 (Tue, 19 Aug 2008) | 2 lines

Fix halo when Plee jump.

------------------------------------------------------------------------
r1189 | s_angi | 2008-08-19 12:36:38 +0200 (Tue, 19 Aug 2008) | 2 lines

Fix position of headstones and souls.

------------------------------------------------------------------------
r1188 | s_angi | 2008-08-19 12:26:46 +0200 (Tue, 19 Aug 2008) | 3 lines

Change angle orientation in editor.
Change stepness in level.

------------------------------------------------------------------------
r1187 | s_angi | 2008-08-19 12:12:06 +0200 (Tue, 19 Aug 2008) | 2 lines

Fix wasp, sting and angle orientation.

------------------------------------------------------------------------
r1186 | j-jorge | 2008-08-19 11:55:54 +0200 (Tue, 19 Aug 2008) | 1 line

Replaced get_top_left_on_contact() with get_bottom_left_on_contact() in collision_info.
------------------------------------------------------------------------
r1185 | j-jorge | 2008-08-18 22:43:33 +0200 (Mon, 18 Aug 2008) | 1 line

Fix alignments in slope and straight_slope.
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r1184 | j-jorge | 2008-08-18 20:59:43 +0200 (Mon, 18 Aug 2008) | 1 line

Fix positions in alignments.
------------------------------------------------------------------------
r1183 | j-jorge | 2008-08-18 19:21:26 +0200 (Mon, 18 Aug 2008) | 2 lines

- Fix positions in alignments.
- Fix drawings of the lines in recent_path_layer.
------------------------------------------------------------------------
r1182 | j-jorge | 2008-08-18 18:52:15 +0200 (Mon, 18 Aug 2008) | 1 line

Fix the automatic gap in model.
------------------------------------------------------------------------
r1181 | j-jorge | 2008-08-18 18:40:37 +0200 (Mon, 18 Aug 2008) | 1 line

Fix positions in wireframe_layer.
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r1180 | s_angi | 2008-08-18 15:05:19 +0200 (Mon, 18 Aug 2008) | 2 lines

Change gap_y in levels and editor

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r1179 | s_angi | 2008-08-18 13:55:59 +0200 (Mon, 18 Aug 2008) | 2 lines

Change y orientation of stones.

------------------------------------------------------------------------
r1178 | s_angi | 2008-08-18 13:46:05 +0200 (Mon, 18 Aug 2008) | 2 lines

Change y orientation of the spot.

------------------------------------------------------------------------
r1177 | j-jorge | 2008-08-18 13:40:17 +0200 (Mon, 18 Aug 2008) | 2 lines

- The margin blocks at the top and bottom of the layer where reversed.
- Fix, the camera used the old reversed y-axis.
------------------------------------------------------------------------
r1176 | s_angi | 2008-08-18 13:26:29 +0200 (Mon, 18 Aug 2008) | 2 lines

Give positive force when Plee jump.

------------------------------------------------------------------------
r1175 | s_angi | 2008-08-18 12:58:45 +0200 (Mon, 18 Aug 2008) | 2 lines

Remove pos_x and pos_y when wasp creates a sting.

------------------------------------------------------------------------
r1174 | s_angi | 2008-08-18 12:13:08 +0200 (Mon, 18 Aug 2008) | 2 lines

Fix bug of grip for points.

------------------------------------------------------------------------
r1173 | s_angi | 2008-08-18 11:00:39 +0200 (Mon, 18 Aug 2008) | 2 lines

Fix bug in level_thumbnail_ctrl: Y-axis.

------------------------------------------------------------------------
r1172 | s_angi | 2008-08-18 09:44:37 +0200 (Mon, 18 Aug 2008) | 2 lines

Fix bug of up and down arrow.

------------------------------------------------------------------------
r1171 | j-jorge | 2008-08-16 18:41:46 +0200 (Sat, 16 Aug 2008) | 2 lines

- Removed negative positions from the tutorial level.
- Removed file layer_border.tpp, not used anymore.
------------------------------------------------------------------------
r1170 | j-jorge | 2008-08-16 16:37:51 +0200 (Sat, 16 Aug 2008) | 2 lines

- New fields to set the valid area of the camera.
- Negative gravity in the world.
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r1169 | j-jorge | 2008-08-16 16:23:30 +0200 (Sat, 16 Aug 2008) | 1 line

Fix the position of the main menu.
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r1168 | j-jorge | 2008-08-16 16:13:17 +0200 (Sat, 16 Aug 2008) | 1 line

Use of box_2d in static_map. Rendering seems ok.
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r1167 | j-jorge | 2008-08-16 12:40:40 +0200 (Sat, 16 Aug 2008) | 1 line

base_item's field 'top' is replaced with 'bottom'
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r1166 | s_angi | 2008-08-16 12:33:23 +0200 (Sat, 16 Aug 2008) | 2 lines

Fix a bug of item position.

------------------------------------------------------------------------
r1165 | s_angi | 2008-08-16 12:02:54 +0200 (Sat, 16 Aug 2008) | 2 lines

Fix bug of scrollbar.

------------------------------------------------------------------------
r1164 | s_angi | 2008-08-16 11:47:57 +0200 (Sat, 16 Aug 2008) | 2 lines

Change Y-axis in level-editor.

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r1163 | j-jorge | 2008-08-15 19:14:32 +0200 (Fri, 15 Aug 2008) | 1 line

- Replaced the use of claw::math::rectangle_type with claw::math::box_2d in alignments.
------------------------------------------------------------------------
r1162 | j-jorge | 2008-08-15 18:41:07 +0200 (Fri, 15 Aug 2008) | 1 line

- Replaced the use of claw::math::rectangle_type with claw::math::box_2d in ptb::.
------------------------------------------------------------------------
r1161 | j-jorge | 2008-08-15 18:12:47 +0200 (Fri, 15 Aug 2008) | 1 line

- Replaced the use of claw::math::rectangle_type with claw::math::box_2d in bear::universe.
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r1160 | j-jorge | 2008-08-14 13:49:57 +0200 (Thu, 14 Aug 2008) | 1 line

Standard cartesian system in physical_item_state.
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r1159 | j-jorge | 2008-08-14 13:11:23 +0200 (Thu, 14 Aug 2008) | 1 line

Creating a new branch for the standard cartesian system.
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r1158 | j-jorge | 2008-08-14 13:10:30 +0200 (Thu, 14 Aug 2008) | 1 line

Backup of the initial work on the standard cartesian system.
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r1157 | j-jorge | 2008-08-07 18:41:24 +0200 (Thu, 07 Aug 2008) | 1 line

Replaced fields 'pos_x' by 'left' and 'pos_y' by 'top'.
------------------------------------------------------------------------
r1156 | j-jorge | 2008-08-07 16:20:02 +0200 (Thu, 07 Aug 2008) | 2 lines

- Allow to resize the dialog of list edition.
- Finished the French translation.
------------------------------------------------------------------------
r1155 | j-jorge | 2008-08-06 16:57:38 +0200 (Wed, 06 Aug 2008) | 1 line

Documentation of the fields in item description files.
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r1154 | j-jorge | 2008-08-06 16:13:03 +0200 (Wed, 06 Aug 2008) | 2 lines

- Added menu files for the level editor.
- Better use of the locale in the level editor.
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r1153 | j-jorge | 2008-08-05 23:33:28 +0200 (Tue, 05 Aug 2008) | 2 lines

- Added a missing file.
- Added a menu to align items in the level editor.
------------------------------------------------------------------------
r1152 | j-jorge | 2008-08-05 22:29:10 +0200 (Tue, 05 Aug 2008) | 2 lines

- Added an item that changes the size of the camera.
- Wrote the code to change the size in bear::camera.
------------------------------------------------------------------------
r1151 | j-jorge | 2008-08-05 19:29:40 +0200 (Tue, 05 Aug 2008) | 1 line

- Removed the size of the camera from the level files.
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r1150 | j-jorge | 2008-08-05 19:03:27 +0200 (Tue, 05 Aug 2008) | 1 line

The camera of Plee the Bear is now named 'shared_camera'.
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r1149 | j-jorge | 2008-08-05 18:51:01 +0200 (Tue, 05 Aug 2008) | 1 line

Factorization of the code of the camera.
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r1148 | j-jorge | 2008-08-05 17:27:01 +0200 (Tue, 05 Aug 2008) | 2 lines

- Allow the forced movements to remove themselves from the moving item when finished.
- Added documentation in item description files.
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r1147 | j-jorge | 2008-08-05 15:41:36 +0200 (Tue, 05 Aug 2008) | 1 line

Work on the position of the sprites when rendering.
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r1146 | j-jorge | 2008-08-05 12:23:31 +0200 (Tue, 05 Aug 2008) | 1 line

The min/max/balance values of the hot spot can be parameterized.
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r1145 | j-jorge | 2008-08-05 11:26:19 +0200 (Tue, 05 Aug 2008) | 2 lines

- Consider the possibility of a spot gap on the X-axis, in engine::player.
- Move the hot spot of Plee toward him when moving.
------------------------------------------------------------------------
r1144 | j-jorge | 2008-08-05 10:35:28 +0200 (Tue, 05 Aug 2008) | 2 lines

- Changed the order of the tabs.
- Auto update of the size of the columns in the properties_frame when an item is selected.
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r1143 | j-jorge | 2008-08-05 10:16:54 +0200 (Tue, 05 Aug 2008) | 1 line

The maximum movement of the camera is expressed in units per sec.
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r1142 | j-jorge | 2008-08-04 00:19:17 +0200 (Mon, 04 Aug 2008) | 1 line

The zones and the class base_item are ready for the standard cartesian system.
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r1141 | j-jorge | 2008-08-04 00:03:09 +0200 (Mon, 04 Aug 2008) | 1 line

Standard cartesian system for universe::physical_item_state.
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r1140 | j-jorge | 2008-08-03 23:41:40 +0200 (Sun, 03 Aug 2008) | 1 line

Creating a branch to use the standard cartesian system.
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r1139 | j-jorge | 2008-08-03 23:40:17 +0200 (Sun, 03 Aug 2008) | 1 line

Removing the branch 'standard-cartesian-system'
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r1138 | j-jorge | 2008-08-03 20:10:50 +0200 (Sun, 03 Aug 2008) | 3 lines

- Removed the camera from bear::engine. The camera can be any item and we will use its size.
- Bug fix: incorrect position computed in bear::physical_item_state::set_{right,bottom}() -like methods.
- Removed the obsolete use of bear::physical_item_state::{get,set}_environment_friction().
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r1137 | j-jorge | 2008-08-02 23:08:49 +0200 (Sat, 02 Aug 2008) | 1 line

Any item can be used for the camera.
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r1136 | j-jorge | 2008-08-02 22:41:59 +0200 (Sat, 02 Aug 2008) | 1 line

Update the position of the item in the progress.
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r1135 | j-jorge | 2008-08-02 22:23:28 +0200 (Sat, 02 Aug 2008) | 1 line

Allow simple quotes in fields of type string.
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r1134 | j-jorge | 2008-08-01 20:10:04 +0200 (Fri, 01 Aug 2008) | 1 line

Class files for bear::messageable_item and ptb::camera.
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r1133 | j-jorge | 2008-08-01 20:00:39 +0200 (Fri, 01 Aug 2008) | 1 line

Store the name of the camera in the camera.
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r1132 | j-jorge | 2008-08-01 18:55:41 +0200 (Fri, 01 Aug 2008) | 1 line

Use the size of the screen for the camera when no camera is given.
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r1131 | j-jorge | 2008-08-01 17:50:58 +0200 (Fri, 01 Aug 2008) | 1 line

Started an item to use as the camera.
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r1130 | j-jorge | 2008-08-01 14:24:32 +0200 (Fri, 01 Aug 2008) | 1 line

French translation for the level editor.
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r1129 | j-jorge | 2008-08-01 12:03:54 +0200 (Fri, 01 Aug 2008) | 2 lines

Remove the branch 'use-gettext'

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r1128 | j-jorge | 2008-08-01 12:03:04 +0200 (Fri, 01 Aug 2008) | 1 line

Added svn:ignore property
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r1127 | j-jorge | 2008-08-01 11:49:22 +0200 (Fri, 01 Aug 2008) | 1 line

CMake files for translations.
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r1126 | j-jorge | 2008-08-01 11:41:56 +0200 (Fri, 01 Aug 2008) | 2 lines

- Merged branch use-gettext into the trunk
- Preparing the translation for the level editor
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r1125 | j-jorge | 2008-08-01 10:39:54 +0200 (Fri, 01 Aug 2008) | 2 lines

- Avoid stress marks in msgid.
- Force ISO-8859-15 in the game
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r1124 | j-jorge | 2008-08-01 09:34:25 +0200 (Fri, 01 Aug 2008) | 1 line

Removed the picture of the flags.
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r1123 | j-jorge | 2008-08-01 09:28:35 +0200 (Fri, 01 Aug 2008) | 1 line

Include gettext in the build process.
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r1122 | j-jorge | 2008-08-01 08:53:50 +0200 (Fri, 01 Aug 2008) | 1 line

Escape the strings read from the level file.
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r1121 | j-jorge | 2008-07-31 23:30:26 +0200 (Thu, 31 Jul 2008) | 1 line

French translation of the keys
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r1120 | j-jorge | 2008-07-31 23:12:28 +0200 (Thu, 31 Jul 2008) | 1 line

Locale for Norwegian Nynorsk
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r1119 | j-jorge | 2008-07-31 20:19:31 +0200 (Thu, 31 Jul 2008) | 1 line

Created .po files for gettext
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r1118 | j-jorge | 2008-07-31 18:43:44 +0200 (Thu, 31 Jul 2008) | 1 line

Removed the string_base system.
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r1117 | j-jorge | 2008-07-31 17:58:56 +0200 (Thu, 31 Jul 2008) | 1 line

Replaced all uses of string_base by calls to gettext in ptb.
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r1116 | j-jorge | 2008-07-31 17:05:39 +0200 (Thu, 31 Jul 2008) | 1 line

A branch to replace the translation system with gettext.
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r1115 | j-jorge | 2008-07-29 16:29:08 +0200 (Tue, 29 Jul 2008) | 2 lines

- Removed useless menu from ingame_view_frame.
- New style for the item classes tree.
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r1114 | s_angi | 2008-07-29 15:55:11 +0200 (Tue, 29 Jul 2008) | 2 lines

Documentation in honeypot.

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r1113 | s_angi | 2008-07-29 12:05:45 +0200 (Tue, 29 Jul 2008) | 2 lines

Fix bug in ingame_view: a selected item can be always move.

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r1112 | j-jorge | 2008-07-29 11:52:41 +0200 (Tue, 29 Jul 2008) | 1 line

Use tabs instead of multiple windows in the level editor.
------------------------------------------------------------------------
r1111 | s_angi | 2008-07-28 16:35:42 +0200 (Mon, 28 Jul 2008) | 2 lines

Plee can drop its powers.

------------------------------------------------------------------------
r1110 | s_angi | 2008-07-28 16:23:19 +0200 (Mon, 28 Jul 2008) | 2 lines

Add honeypot item.

------------------------------------------------------------------------
r1109 | s_angi | 2008-07-28 11:40:25 +0200 (Mon, 28 Jul 2008) | 2 lines

Better parameters for stone with all powers.

------------------------------------------------------------------------
r1108 | j-jorge | 2008-07-28 10:06:19 +0200 (Mon, 28 Jul 2008) | 1 line

Item ambient_sound works.
------------------------------------------------------------------------
r1107 | j-jorge | 2008-07-26 12:35:11 +0200 (Sat, 26 Jul 2008) | 2 lines

- Added a sound for the rain.
- Added an item that plays a sound sample.
------------------------------------------------------------------------
r1106 | j-jorge | 2008-07-26 10:37:07 +0200 (Sat, 26 Jul 2008) | 1 line

Added the credits for the pictures of rain.
------------------------------------------------------------------------
r1105 | j-jorge | 2008-07-25 14:05:15 +0200 (Fri, 25 Jul 2008) | 1 line

Better transition for the rain and better picture
------------------------------------------------------------------------
r1104 | s_angi | 2008-07-24 18:02:47 +0200 (Thu, 24 Jul 2008) | 2 lines

Display the frame number.

------------------------------------------------------------------------
r1103 | s_angi | 2008-07-24 17:39:46 +0200 (Thu, 24 Jul 2008) | 2 lines

Beautiful frame edition.

------------------------------------------------------------------------
r1102 | j-jorge | 2008-07-24 17:35:10 +0200 (Thu, 24 Jul 2008) | 1 line

Bug fix: call 'delete' when an item is effectively removed from a pattern_layer.
------------------------------------------------------------------------
r1101 | j-jorge | 2008-07-24 17:31:44 +0200 (Thu, 24 Jul 2008) | 2 lines

- Bug fix: wait until the end of the progress() before deleting items in pattern_layer.
- Added the field 'kill_when_finished' of decorative_item in its xml file.
------------------------------------------------------------------------
r1100 | j-jorge | 2008-07-24 17:03:05 +0200 (Thu, 24 Jul 2008) | 2 lines

Bug fix: the time of the frames in visual::animation was not handled correctly.
- Introduction to the foreground rain in sandbox.
------------------------------------------------------------------------
r1099 | j-jorge | 2008-07-24 16:04:52 +0200 (Thu, 24 Jul 2008) | 3 lines

- Scheme function to shift a layer and loop its content.
- More simple base picture for the rain.
- Introduction in the animation of the rain.
------------------------------------------------------------------------
r1098 | s_angi | 2008-07-24 16:01:23 +0200 (Thu, 24 Jul 2008) | 2 lines

Add frame_edit class.

------------------------------------------------------------------------
r1097 | s_angi | 2008-07-24 11:37:28 +0200 (Thu, 24 Jul 2008) | 2 lines

Possibility to choose column edition.

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r1096 | s_angi | 2008-07-23 22:58:48 +0200 (Wed, 23 Jul 2008) | 2 lines

Give better width for each columns.

------------------------------------------------------------------------
r1095 | s_angi | 2008-07-23 22:41:51 +0200 (Wed, 23 Jul 2008) | 2 lines

Fix bug of last and first index.

------------------------------------------------------------------------
r1094 | s_angi | 2008-07-23 22:12:22 +0200 (Wed, 23 Jul 2008) | 2 lines

Fix some bugs.

------------------------------------------------------------------------
r1093 | s_angi | 2008-07-23 18:27:11 +0200 (Wed, 23 Jul 2008) | 2 lines

Remove timelist.

------------------------------------------------------------------------
r1092 | s_angi | 2008-07-23 15:49:34 +0200 (Wed, 23 Jul 2008) | 2 lines

Add stone with all the powers.

------------------------------------------------------------------------
r1091 | s_angi | 2008-07-23 10:55:18 +0200 (Wed, 23 Jul 2008) | 3 lines

New parameters for stone with water power

------------------------------------------------------------------------
r1090 | j-jorge | 2008-07-23 09:59:49 +0200 (Wed, 23 Jul 2008) | 1 line

Better rain
------------------------------------------------------------------------
r1089 | j-jorge | 2008-07-23 00:13:54 +0200 (Wed, 23 Jul 2008) | 2 lines

- Added a animation of rain.
- Bug fix: positions in pattern_layer where incorrect.
------------------------------------------------------------------------
r1088 | s_angi | 2008-07-22 23:40:32 +0200 (Tue, 22 Jul 2008) | 2 lines

Change some parameter of stone with air and fire powers.

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r1087 | s_angi | 2008-07-22 23:15:10 +0200 (Tue, 22 Jul 2008) | 2 lines

Add stone with air and fire powers.

------------------------------------------------------------------------
r1086 | s_angi | 2008-07-22 21:42:13 +0200 (Tue, 22 Jul 2008) | 2 lines

Add air_stone class.

------------------------------------------------------------------------
r1085 | s_angi | 2008-07-22 21:31:06 +0200 (Tue, 22 Jul 2008) | 2 lines

Add fire_stone and water_fire_stone.

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r1084 | s_angi | 2008-07-22 19:53:58 +0200 (Tue, 22 Jul 2008) | 2 lines

Beautiful water stone.

------------------------------------------------------------------------
r1083 | s_angi | 2008-07-22 18:28:38 +0200 (Tue, 22 Jul 2008) | 2 lines

Add water_stone class.

------------------------------------------------------------------------
r1082 | s_angi | 2008-07-22 14:54:35 +0200 (Tue, 22 Jul 2008) | 4 lines

Transfert set_field of passive_item in monster_item in xml files.
Add ejection for passive_enemy item.
change collision in monster_item.

------------------------------------------------------------------------
r1081 | s_angi | 2008-07-22 13:47:42 +0200 (Tue, 22 Jul 2008) | 2 lines

New parameters for kicker.

------------------------------------------------------------------------
r1080 | s_angi | 2008-07-21 23:39:27 +0200 (Mon, 21 Jul 2008) | 2 lines

Add the class named 'passive_enemy'

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r1079 | s_angi | 2008-07-21 22:25:53 +0200 (Mon, 21 Jul 2008) | 2 lines

The kicker is active above a speed threshold.

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r1078 | s_angi | 2008-07-19 16:27:59 +0200 (Sat, 19 Jul 2008) | 2 lines

Change function for bounce in kicker class.

------------------------------------------------------------------------
r1077 | s_angi | 2008-07-19 16:11:04 +0200 (Sat, 19 Jul 2008) | 2 lines

Add m_force member in physical_item_state.

------------------------------------------------------------------------
r1076 | j-jorge | 2008-07-19 16:01:14 +0200 (Sat, 19 Jul 2008) | 1 line

Display the sprite flipped when the animation is flipped.
------------------------------------------------------------------------
r1075 | j-jorge | 2008-07-19 15:41:04 +0200 (Sat, 19 Jul 2008) | 2 lines

- Added a picture for the kikers of the forest
- Added a picture of a bramble.
------------------------------------------------------------------------
r1074 | j-jorge | 2008-07-18 10:12:55 +0200 (Fri, 18 Jul 2008) | 1 line

Three colors for the spring.
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r1073 | s_angi | 2008-07-17 16:59:29 +0200 (Thu, 17 Jul 2008) | 2 lines

Add an item 'kicker'.

------------------------------------------------------------------------
r1072 | s_angi | 2008-07-17 13:23:06 +0200 (Thu, 17 Jul 2008) | 2 lines

New parameters for elastic between player in sandbox level.

------------------------------------------------------------------------
r1071 | j-jorge | 2008-07-17 09:21:57 +0200 (Thu, 17 Jul 2008) | 1 line

Added an animation for the spring.
------------------------------------------------------------------------
r1070 | j-jorge | 2008-07-15 11:16:51 +0200 (Tue, 15 Jul 2008) | 1 line

Added an item 'spring'
------------------------------------------------------------------------
r1069 | j-jorge | 2008-07-10 16:37:05 +0200 (Thu, 10 Jul 2008) | 1 line

New item 'elastic_link_on_players' add an elastic link between the players.
------------------------------------------------------------------------
r1068 | j-jorge | 2008-07-10 09:26:38 +0200 (Thu, 10 Jul 2008) | 1 line

Doxyfile for the engine.
------------------------------------------------------------------------
r1067 | j-jorge | 2008-07-10 09:17:01 +0200 (Thu, 10 Jul 2008) | 1 line

Merging the changes from tag 0.3 into the trunk.
------------------------------------------------------------------------
r1066 | j-jorge | 2008-07-10 09:06:53 +0200 (Thu, 10 Jul 2008) | 1 line

Website update for the release 0.3
------------------------------------------------------------------------
r1065 | j-jorge | 2008-07-10 08:40:35 +0200 (Thu, 10 Jul 2008) | 1 line

Fix compilation issues with g++ 4.3
------------------------------------------------------------------------
r1064 | j-jorge | 2008-07-09 18:34:32 +0200 (Wed, 09 Jul 2008) | 1 line

The level 'loading' was missing from the game description and the active area was incorrect.
------------------------------------------------------------------------
r1063 | j-jorge | 2008-07-08 12:40:42 +0200 (Tue, 08 Jul 2008) | 2 lines

- Updated website for 0.3.
- Removed debugging layers.
------------------------------------------------------------------------
r1062 | j-jorge | 2008-07-08 12:34:03 +0200 (Tue, 08 Jul 2008) | 1 line

Tagging release 0.3
------------------------------------------------------------------------
r1061 | j-jorge | 2008-07-08 12:32:01 +0200 (Tue, 08 Jul 2008) | 1 line

Beautiful cursor.
------------------------------------------------------------------------
r1060 | j-jorge | 2008-07-08 11:51:10 +0200 (Tue, 08 Jul 2008) | 1 line

Little work on multiple edition.
------------------------------------------------------------------------
r1059 | j-jorge | 2008-07-07 21:32:43 +0200 (Mon, 07 Jul 2008) | 1 line

Updated Changelog.
------------------------------------------------------------------------
r1058 | j-jorge | 2008-07-07 16:01:01 +0200 (Mon, 07 Jul 2008) | 2 lines

- The script to create source archives set the version string.
- Bug fix: uninitialized values.
------------------------------------------------------------------------
r1057 | j-jorge | 2008-06-28 20:00:19 +0200 (Sat, 28 Jun 2008) | 1 line

Created a branch to edit multiple items simultaneously in the level editor.
------------------------------------------------------------------------
r1056 | j-jorge | 2008-06-28 19:54:39 +0200 (Sat, 28 Jun 2008) | 1 line

Hide the cursor.
------------------------------------------------------------------------
r1055 | j-jorge | 2008-06-27 23:32:59 +0200 (Fri, 27 Jun 2008) | 4 lines

- Added some fog in the tutorial.
- Display the config dialog when the level editor is launched for the first time.
- Bug fix: (level editor) mismatched new[]/delete.
- Bug fix: (level editor) referencing the content of a deleted iterator causes sigfaults.
------------------------------------------------------------------------
r1054 | s_angi | 2008-06-27 22:53:18 +0200 (Fri, 27 Jun 2008) | 2 lines

Add functions apply_action() for each action of Plee.

------------------------------------------------------------------------
r1053 | j-jorge | 2008-06-27 15:32:34 +0200 (Fri, 27 Jun 2008) | 1 line

Fix e-mail address.
------------------------------------------------------------------------
r1052 | j-jorge | 2008-06-27 15:28:29 +0200 (Fri, 27 Jun 2008) | 6 lines

Application of the patches from Debian packaging:
- Compilation of model files did not work with a different source and binary directory.
- CMake 2.6 will suggests to use the CMAKE_MINIMUM_REQUIRED(VERSION X.Y) macro.
- Fixes and translations in .desktop file.
- Install the AUTHORS files.
- Manual pages for plee-the-bear and running-bear.
------------------------------------------------------------------------
r1051 | j-jorge | 2008-06-25 18:53:12 +0200 (Wed, 25 Jun 2008) | 1 line

universe::physical_item_state and engine::base_item uses standard cartesian system.
------------------------------------------------------------------------
r1050 | s_angi | 2008-06-25 17:33:20 +0200 (Wed, 25 Jun 2008) | 4 lines

Add a boolean in base_item which indicates if the z_position is fixed.
New parameters of z_position in tutorial.
New stone parameters.

------------------------------------------------------------------------
r1049 | s_angi | 2008-06-25 11:31:46 +0200 (Wed, 25 Jun 2008) | 2 lines

New stones parameters.

------------------------------------------------------------------------
r1048 | s_angi | 2008-06-25 11:25:57 +0200 (Wed, 25 Jun 2008) | 2 lines

Better stone parameters stone when Plee walks or runs.

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r1047 | s_angi | 2008-06-24 17:31:02 +0200 (Tue, 24 Jun 2008) | 2 lines

Change stone parameters.

------------------------------------------------------------------------
r1046 | j-jorge | 2008-06-22 20:29:19 +0200 (Sun, 22 Jun 2008) | 1 line

Add the level editor in the 'standard-cartesian-system' branch.
------------------------------------------------------------------------
r1045 | j-jorge | 2008-06-22 20:28:32 +0200 (Sun, 22 Jun 2008) | 1 line

Add the Bear Engine in the 'standard-cartesian-system' branch.
------------------------------------------------------------------------
r1044 | j-jorge | 2008-06-22 20:27:34 +0200 (Sun, 22 Jun 2008) | 1 line

Created a branch to implement the axis of the bear::universe system in standard cartesian direction.
------------------------------------------------------------------------
r1043 | j-jorge | 2008-06-22 16:44:01 +0200 (Sun, 22 Jun 2008) | 1 line

Added an item to create an elastic link in the level editor.
------------------------------------------------------------------------
r1042 | j-jorge | 2008-06-21 23:12:43 +0200 (Sat, 21 Jun 2008) | 1 line

Better contrast on title screen.
------------------------------------------------------------------------
r1041 | s_angi | 2008-06-14 18:15:17 +0200 (Sat, 14 Jun 2008) | 4 lines

Add item_with_friction class.
Fix default friction parameters.
Update level with friction.

------------------------------------------------------------------------
r1040 | j-jorge | 2008-06-14 14:23:34 +0200 (Sat, 14 Jun 2008) | 1 line

Plee loses 40 kg on the title screen, approximatively.
------------------------------------------------------------------------
r1039 | j-jorge | 2008-06-14 11:06:44 +0200 (Sat, 14 Jun 2008) | 3 lines

- Turn on the top side of the platforms in sandbox.
- Bug fix: (level editor) the font color did not change when editing a field having its default value.
- Bug fix: (generic_items) the layer border used incorrect field names for the blocks.
------------------------------------------------------------------------
r1038 | s_angi | 2008-06-14 11:05:13 +0200 (Sat, 14 Jun 2008) | 3 lines

Set friction for each straight_slope in tutorial.
Plee run faster.

------------------------------------------------------------------------
r1037 | s_angi | 2008-06-14 10:41:30 +0200 (Sat, 14 Jun 2008) | 2 lines

Set top_side parameters for each straight_slope in tutorial.

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r1036 | s_angi | 2008-06-14 10:29:29 +0200 (Sat, 14 Jun 2008) | 2 lines

Plee runs faster.

------------------------------------------------------------------------
r1035 | j-jorge | 2008-06-13 23:51:30 +0200 (Fri, 13 Jun 2008) | 1 line

Started to make Plee gourmand thinner.
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r1034 | j-jorge | 2008-06-13 11:13:29 +0200 (Fri, 13 Jun 2008) | 1 line

Bug fix: game::set_waiting_level() called with a NULL level pointer.
------------------------------------------------------------------------
r1033 | j-jorge | 2008-06-11 22:44:56 +0200 (Wed, 11 Jun 2008) | 2 lines

- Removed the physical_item::set_*_contact(item) methods.
Added lower case characters in the font used for the level title.
------------------------------------------------------------------------
r1032 | j-jorge | 2008-06-11 00:10:24 +0200 (Wed, 11 Jun 2008) | 3 lines

- Factorized code for items with activable sides.
- Commented some description files.
- Bug fix: the level editor's properties frame crashes when selecting an item, then an other.
------------------------------------------------------------------------
r1031 | j-jorge | 2008-06-10 22:51:57 +0200 (Tue, 10 Jun 2008) | 1 line

Plee adheres to the ground of the slopes.
------------------------------------------------------------------------
r1030 | j-jorge | 2008-06-10 18:28:55 +0200 (Tue, 10 Jun 2008) | 1 line

The soul goes up faster and faster.
------------------------------------------------------------------------
r1029 | s_angi | 2008-06-10 16:56:22 +0200 (Tue, 10 Jun 2008) | 3 lines

Fix bug of soul collision.
New parameters for soul movement.

------------------------------------------------------------------------
r1028 | s_angi | 2008-06-09 23:38:34 +0200 (Mon, 09 Jun 2008) | 2 lines

Fix bug of monster collision.

------------------------------------------------------------------------
r1027 | s_angi | 2008-06-09 23:14:52 +0200 (Mon, 09 Jun 2008) | 2 lines

New physic parameters.

------------------------------------------------------------------------
r1026 | j-jorge | 2008-06-09 22:49:25 +0200 (Mon, 09 Jun 2008) | 1 line

Added the licence terms in the scheme files.
------------------------------------------------------------------------
r1025 | j-jorge | 2008-06-09 22:41:00 +0200 (Mon, 09 Jun 2008) | 1 line

The 'goto' command in the password frame starts the given level.
------------------------------------------------------------------------
r1024 | j-jorge | 2008-06-09 20:40:08 +0200 (Mon, 09 Jun 2008) | 1 line

(level editor) We can associate a comment and a default value to the fields of an item class.
------------------------------------------------------------------------
r1023 | j-jorge | 2008-06-09 18:54:50 +0200 (Mon, 09 Jun 2008) | 3 lines

- Sort the values of fields limited to a set of values.
- Sort the categories in item_class_pool_frame.
- Do no display the message 'warning: Ignored node 'comment''.
------------------------------------------------------------------------
r1022 | j-jorge | 2008-06-09 18:17:24 +0200 (Mon, 09 Jun 2008) | 1 line

Do not make two items rotating around each other simultaneously.
------------------------------------------------------------------------
r1021 | j-jorge | 2008-06-09 16:05:37 +0200 (Mon, 09 Jun 2008) | 1 line

Log the deletion of items.
------------------------------------------------------------------------
r1020 | j-jorge | 2008-06-09 15:24:18 +0200 (Mon, 09 Jun 2008) | 2 lines

- Renamed old 'forest' as 'sandbox'.
- Test of two platforms rotating around each other
------------------------------------------------------------------------
r1019 | j-jorge | 2008-06-08 20:09:01 +0200 (Sun, 08 Jun 2008) | 1 line

Added an item for adding a friction_rectangle in the world
------------------------------------------------------------------------
r1018 | j-jorge | 2008-06-08 18:38:41 +0200 (Sun, 08 Jun 2008) | 3 lines

Added missing files.

------------------------------------------------------------------------
r1017 | j-jorge | 2008-06-08 18:34:06 +0200 (Sun, 08 Jun 2008) | 1 line

universe::world can handle regions with different friction.
------------------------------------------------------------------------
r1016 | j-jorge | 2008-06-07 14:41:37 +0200 (Sat, 07 Jun 2008) | 1 line

Blocks can align on the z axis.
------------------------------------------------------------------------
r1015 | j-jorge | 2008-06-06 17:51:51 +0200 (Fri, 06 Jun 2008) | 2 lines

- Do not always install the Debian menu.
- Fix the section in the Debian menu.
------------------------------------------------------------------------
r1014 | j-jorge | 2008-06-06 15:12:54 +0200 (Fri, 06 Jun 2008) | 2 lines

- Moved the content of universe::physic_rules in universe::world.
- The universe::world is now the owner of the environment friction.
------------------------------------------------------------------------
r1013 | j-jorge | 2008-06-06 11:53:27 +0200 (Fri, 06 Jun 2008) | 1 line

Added methods for parameterizing universe::world with implicit unit conversion.
------------------------------------------------------------------------
r1012 | j-jorge | 2008-06-06 11:25:46 +0200 (Fri, 06 Jun 2008) | 3 lines

- Added an item to configure the parameters of the world.
- Removed obsolete files.
- Moved the forced movement creators in category control/movement.
------------------------------------------------------------------------
r1011 | j-jorge | 2008-06-05 19:25:46 +0200 (Thu, 05 Jun 2008) | 1 line

Code cleaning.
------------------------------------------------------------------------
r1010 | j-jorge | 2008-06-05 18:28:23 +0200 (Thu, 05 Jun 2008) | 1 line

base_train inherit from visible_block
------------------------------------------------------------------------
r1009 | j-jorge | 2008-06-04 23:58:55 +0200 (Wed, 04 Jun 2008) | 1 line

Added set_field() methods to set the solidity of the sides of the straight slopes.
------------------------------------------------------------------------
r1008 | j-jorge | 2008-06-04 19:50:10 +0200 (Wed, 04 Jun 2008) | 2 lines

- Bug fix: wrong alignment in physical_item::collision_align_bottom.
- Report the remaining time at the end of the progress.
------------------------------------------------------------------------
r1007 | j-jorge | 2008-06-04 18:09:58 +0200 (Wed, 04 Jun 2008) | 1 line

Constant elapsed time for the calls to progress().
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r1006 | j-jorge | 2008-06-04 17:38:09 +0200 (Wed, 04 Jun 2008) | 1 line

Added units in the world.
------------------------------------------------------------------------
r1005 | j-jorge | 2008-06-04 15:41:09 +0200 (Wed, 04 Jun 2008) | 1 line

Removed unused files.
------------------------------------------------------------------------
r1004 | j-jorge | 2008-06-04 14:53:07 +0200 (Wed, 04 Jun 2008) | 1 line

The straight slopes work too.
------------------------------------------------------------------------
r1003 | j-jorge | 2008-06-04 13:55:05 +0200 (Wed, 04 Jun 2008) | 1 line

Bug fix: slopes work in both directions.
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r1002 | j-jorge | 2008-06-04 13:47:59 +0200 (Wed, 04 Jun 2008) | 1 line

Do not consider collisions when the area of the intersection has a zero sized dimension.
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r1001 | j-jorge | 2008-06-04 00:35:12 +0200 (Wed, 04 Jun 2008) | 2 lines

- Removed the collision_event system.
- Introduced several bugs.
------------------------------------------------------------------------
r1000 | j-jorge | 2008-06-03 16:49:28 +0200 (Tue, 03 Jun 2008) | 1 line

Source 0.2.1
------------------------------------------------------------------------
r999 | j-jorge | 2008-06-02 20:35:59 +0200 (Mon, 02 Jun 2008) | 1 line

Fix compilation issues with g++ 4.3.
------------------------------------------------------------------------
r998 | j-jorge | 2008-06-01 22:56:46 +0200 (Sun, 01 Jun 2008) | 2 lines

- Hide unused menu entries.
- The 'password' menu is displayed only if the correct cheat code is typed.
------------------------------------------------------------------------
r997 | j-jorge | 2008-06-01 19:20:26 +0200 (Sun, 01 Jun 2008) | 2 lines

Indices for the first and last frames in the animations.
- Added a shadow in the hollow trunk.
------------------------------------------------------------------------
r996 | j-jorge | 2008-06-01 15:53:13 +0200 (Sun, 01 Jun 2008) | 2 lines

- Added the recent_path_layer in the description of add_gui_layer.
- Bug fix: uninitialized members of bear::invisible_slope.
------------------------------------------------------------------------
r995 | j-jorge | 2008-06-01 13:26:44 +0200 (Sun, 01 Jun 2008) | 1 line

Bug fix: the level editor crashes when undoing the deletion of a layer.
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r994 | j-jorge | 2008-06-01 12:35:22 +0200 (Sun, 01 Jun 2008) | 1 line

Slopes, slopes, slopes.
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r993 | j-jorge | 2008-06-01 01:01:35 +0200 (Sun, 01 Jun 2008) | 1 line

New slope (soon).
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r992 | j-jorge | 2008-05-31 18:43:14 +0200 (Sat, 31 May 2008) | 1 line

New skin for the wiki.
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r991 | j-jorge | 2008-05-30 19:01:33 +0200 (Fri, 30 May 2008) | 1 line

Bug fix: crash if a joystick is configured whereas there's no joystick plugged in.
------------------------------------------------------------------------
r990 | j-jorge | 2008-05-30 14:17:11 +0200 (Fri, 30 May 2008) | 1 line

More beautiful menus.
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r989 | j-jorge | 2008-05-29 23:14:34 +0200 (Thu, 29 May 2008) | 2 lines

- Added a frame to enter passwords.
- Added a border around bear::gui::visual_component.
------------------------------------------------------------------------
r988 | j-jorge | 2008-05-29 19:37:23 +0200 (Thu, 29 May 2008) | 1 line

One beautiful slope.
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r987 | s_angi | 2008-05-28 21:11:57 +0200 (Wed, 28 May 2008) | 2 lines

Fix bug of energy status.

------------------------------------------------------------------------
r986 | s_angi | 2008-05-28 20:51:12 +0200 (Wed, 28 May 2008) | 2 lines

Fix bug of player arrow.

------------------------------------------------------------------------
r985 | j-jorge | 2008-05-28 14:27:51 +0200 (Wed, 28 May 2008) | 2 lines

- Bug fix: the angle in the level editor was incorrect.
- Added a menu entry to get some statistics about the level.
------------------------------------------------------------------------
r984 | j-jorge | 2008-05-27 22:32:45 +0200 (Tue, 27 May 2008) | 1 line

More continuousness for the walls of the forest.
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r983 | j-jorge | 2008-05-26 19:25:51 +0200 (Mon, 26 May 2008) | 1 line

More continuousness for the walls of the forest.
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r982 | j-jorge | 2008-05-25 23:42:53 +0200 (Sun, 25 May 2008) | 1 line

Started a slope for the forest.
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r981 | j-jorge | 2008-05-25 20:34:41 +0200 (Sun, 25 May 2008) | 3 lines

- Bug fix: bad initialization of the controls in sprite_edit.
- Bug fix: sprite_edit did not check the result of image_selection_dialog.
- (ingame_view) Added a threshold on the distance of the drag to avoid unintentional moves when selecting an item.
------------------------------------------------------------------------
r980 | j-jorge | 2008-05-24 18:56:17 +0200 (Sat, 24 May 2008) | 1 line

Added friction of contact.
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r979 | j-jorge | 2008-05-23 19:09:31 +0200 (Fri, 23 May 2008) | 1 line

Rewrite of the engine::with_decoration class.
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r978 | j-jorge | 2008-05-22 21:35:10 +0200 (Thu, 22 May 2008) | 1 line

Removed useless memory allocation.
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r977 | j-jorge | 2008-05-21 09:52:39 +0200 (Wed, 21 May 2008) | 1 line

Bug fix: animation::is_finished() must check that the time of the last frame is elapsed.
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r976 | j-jorge | 2008-05-20 18:44:55 +0200 (Tue, 20 May 2008) | 1 line

Removed the no more used time-in-animations branch.
------------------------------------------------------------------------
r975 | j-jorge | 2008-05-20 18:44:04 +0200 (Tue, 20 May 2008) | 1 line

Merged time-in-animations changes 971:974 into the trunk.
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r974 | j-jorge | 2008-05-20 18:33:28 +0200 (Tue, 20 May 2008) | 1 line

Added timing support in animation in the model compiler.
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r973 | j-jorge | 2008-05-20 13:50:38 +0200 (Tue, 20 May 2008) | 1 line

Added an animation class that supports timing.
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r972 | j-jorge | 2008-05-20 13:03:41 +0200 (Tue, 20 May 2008) | 1 line

Renamed the animation class as 'sprite_sequence'.
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r971 | j-jorge | 2008-05-20 11:58:20 +0200 (Tue, 20 May 2008) | 1 line

Creating a branch to add timing support in animations.
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r970 | j-jorge | 2008-05-19 16:49:01 +0200 (Mon, 19 May 2008) | 1 line

Removed obsolete tool 'big-to-texture'.
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r969 | j-jorge | 2008-05-18 22:03:14 +0200 (Sun, 18 May 2008) | 2 lines

- Better head on the title screen.
- Added shadows on the title screen.
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r968 | j-jorge | 2008-05-18 16:21:52 +0200 (Sun, 18 May 2008) | 3 lines

- Added a border in the action layer of the tutorial.
- Added a second image for the bridge.
- Minor improvements in images.
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r967 | j-jorge | 2008-05-17 15:19:53 +0200 (Sat, 17 May 2008) | 1 line

Added enough characters in the 'level name' font to display the level name in all available languages.
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r966 | s_angi | 2008-05-17 13:58:31 +0200 (Sat, 17 May 2008) | 2 lines

new physic parameters.

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r965 | s_angi | 2008-05-17 13:47:57 +0200 (Sat, 17 May 2008) | 2 lines

new physic parameters

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r964 | j-jorge | 2008-05-17 11:52:56 +0200 (Sat, 17 May 2008) | 1 line

Faster rendering of bitmap fonts.
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r963 | s_angi | 2008-05-17 11:24:12 +0200 (Sat, 17 May 2008) | 2 lines

new physic parameters.

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r962 | j-jorge | 2008-05-17 11:22:20 +0200 (Sat, 17 May 2008) | 1 line

Bug fix: the music was played even if configured as muted.
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r961 | s_angi | 2008-05-17 10:52:23 +0200 (Sat, 17 May 2008) | 2 lines

Change update position function and some parameters.

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r960 | j-jorge | 2008-05-16 23:32:43 +0200 (Fri, 16 May 2008) | 1 line

Precache the fonts in the level globals.
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r959 | j-jorge | 2008-05-16 00:14:15 +0200 (Fri, 16 May 2008) | 1 line

More flexible system for the bitmap fonts.
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r958 | j-jorge | 2008-05-15 19:24:49 +0200 (Thu, 15 May 2008) | 1 line

Applied the patches from oc2pus.
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r957 | s_angi | 2008-05-14 20:57:07 +0200 (Wed, 14 May 2008) | 2 lines

Fix bug of plee orientation.

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r956 | s_angi | 2008-05-14 11:27:51 +0200 (Wed, 14 May 2008) | 2 lines

Fix bug of resize the layered items.

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r955 | s_angi | 2008-05-14 10:45:41 +0200 (Wed, 14 May 2008) | 2 lines

Fix bug of layered items selection (now, "ctrl" is not necessary when "alt" is pressed).

------------------------------------------------------------------------
r954 | s_angi | 2008-05-13 23:12:08 +0200 (Tue, 13 May 2008) | 2 lines

Better support of layered items selection.

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r953 | j-jorge | 2008-05-12 19:58:11 +0200 (Mon, 12 May 2008) | 3 lines

- The layers of the GUI are managed by the level.
- Moved the system of sub layers for the GUI from ptb to engine.
- Adapted the GUI layers to the new system.
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r952 | j-jorge | 2008-05-12 12:43:42 +0200 (Mon, 12 May 2008) | 1 line

Item 'player_start_position' is not fixable.
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r951 | s_angi | 2008-05-12 12:26:22 +0200 (Mon, 12 May 2008) | 3 lines

Fix bug of precondition in drop_level() function.
Fix bug of positions of corner border items.

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r950 | j-jorge | 2008-05-11 23:15:41 +0200 (Sun, 11 May 2008) | 3 lines

- More readable flags.
- Added a Norwegian flag.
- Replaced 'Plee The Bear' by 'Plee the Bear'.
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r949 | j-jorge | 2008-05-11 18:54:38 +0200 (Sun, 11 May 2008) | 5 lines

- Code cleaning in creators of forced movements.
- Better system to check if textures have to be reloaded.
- Added an item which creates the borders of the layer.
- Added a script that creates the font for the title of the level.

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r948 | j-jorge | 2008-05-07 21:00:46 +0200 (Wed, 07 May 2008) | 1 line

Added an item which creates a forced translation.
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r947 | j-jorge | 2008-05-07 10:35:45 +0200 (Wed, 07 May 2008) | 1 line

Typo error in precondition.
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r946 | j-jorge | 2008-05-07 00:35:18 +0200 (Wed, 07 May 2008) | 2 lines

- Added an item that creates a forced_rotation.
- "Started" the level of the forest.
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r945 | j-jorge | 2008-05-06 17:54:05 +0200 (Tue, 06 May 2008) | 1 line

Added an item which create a forced tracking.
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r944 | j-jorge | 2008-05-06 16:51:45 +0200 (Tue, 06 May 2008) | 4 lines

- Bug fix: level editor, the dependant items were output after the depending items.
- Added an item which applies a forced movement to an item.
- Added an item which creates a forced join.
- Added an item which creates a forced sequence.
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r943 | j-jorge | 2008-05-05 18:11:20 +0200 (Mon, 05 May 2008) | 1 line

Apply linear filtering to a rotated sprite.
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r942 | j-jorge | 2008-05-04 20:57:36 +0200 (Sun, 04 May 2008) | 6 lines

- Added an engine::level_object class to represent something from a level. Items and GUI layers inherit from it.
- Removed the base_item::start() method and added a base_item::build() method, which is called when the item is added in the level.
- Added the base_item::new_item(base_item) method to add an item in the same environment of the current item.
- The level now manages the GUI layers and the pause mode.
- Renamed the text::font class as text::bitmap_font.
- Moved the code of the engine::font_factory class into engine::level_globals.
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r941 | s_angi | 2008-05-01 19:28:58 +0200 (Thu, 01 May 2008) | 2 lines

More informations for layered items selection.

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r940 | s_angi | 2008-04-30 22:09:47 +0200 (Wed, 30 Apr 2008) | 2 lines

New selection for layered items.

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r939 | s_angi | 2008-04-29 17:25:28 +0200 (Tue, 29 Apr 2008) | 2 lines

First support of layered items selection.

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r938 | j-jorge | 2008-04-29 01:51:01 +0200 (Tue, 29 Apr 2008) | 2 lines

- Bug fix: we can now switch between fullscreen and windowed mode under windows :(
- Doc: Added a class diagram for the 'audio' and 'screen' namespaces.
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r937 | j-jorge | 2008-04-27 21:48:44 +0200 (Sun, 27 Apr 2008) | 1 line

Better Windows port. Switching in fullscreen mode almost work, but the sprites are incorrect.
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r936 | j-jorge | 2008-04-27 17:19:26 +0200 (Sun, 27 Apr 2008) | 1 line

Renamed model_file as model_loader.
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r935 | j-jorge | 2008-04-27 16:10:10 +0200 (Sun, 27 Apr 2008) | 3 lines

- Bug fix: (win32) recreate the textures when switching windowed/fulscreen mode.
- Bug fix: infinite recursive call of forced_join::do_next_move().
- Allow textures of any size.
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r934 | j-jorge | 2008-04-27 11:58:33 +0200 (Sun, 27 Apr 2008) | 1 line

Precache the images of the gui layers.
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r933 | j-jorge | 2008-04-24 22:47:01 +0200 (Thu, 24 Apr 2008) | 1 line

The models can be pre-cached in a level_globals.
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r932 | j-jorge | 2008-04-20 23:29:15 +0200 (Sun, 20 Apr 2008) | 1 line

Be sure that a referenced item is built before the item that needs it (excepted for circular references).
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r931 | j-jorge | 2008-04-20 14:45:35 +0200 (Sun, 20 Apr 2008) | 2 lines

- Bug fix: collisions where detected twice ((A, B) did not invalidate (B, A)).
- No more rainbow colors when pressing F3.
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r930 | j-jorge | 2008-04-20 14:44:54 +0200 (Sun, 20 Apr 2008) | 2 lines

- Bug fix: collisions where detected twice ((A, B) did not invalidate (B, A)).
- No more rainbow colors when pressing F3.
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r929 | j-jorge | 2008-04-20 14:22:08 +0200 (Sun, 20 Apr 2008) | 1 line

Review of the system of dependent items.
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r928 | j-jorge | 2008-04-19 14:40:07 +0200 (Sat, 19 Apr 2008) | 1 line

Moved the item_handle system from engine to universe.
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r927 | j-jorge | 2008-04-19 01:40:56 +0200 (Sat, 19 Apr 2008) | 1 line

Replaced the term 'position' in physical_item_state by 'top_left'.
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r926 | j-jorge | 2008-04-18 17:09:59 +0200 (Fri, 18 Apr 2008) | 1 line

Removed the 'physics' branch.
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r925 | j-jorge | 2008-04-18 17:09:36 +0200 (Fri, 18 Apr 2008) | 1 line

Merged 'physics' branch into the trunk.
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r924 | s_angi | 2008-04-18 16:49:28 +0200 (Fri, 18 Apr 2008) | 2 lines

Take into account the y axis orientation for rotation.

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r923 | s_angi | 2008-04-18 16:47:56 +0200 (Fri, 18 Apr 2008) | 3 lines

Take into account the y axis orientation for the rotation in visual.

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r922 | j-jorge | 2008-04-18 13:34:43 +0200 (Fri, 18 Apr 2008) | 2 lines

Implemented the forced movements.
Removed the forced train, replaced by the more general forced_sequence.
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r921 | s_angi | 2008-04-18 11:35:03 +0200 (Fri, 18 Apr 2008) | 3 lines

Fix the bug of sting explosion orientation.

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r920 | j-jorge | 2008-04-17 18:43:56 +0200 (Thu, 17 Apr 2008) | 1 line

Forced rotation is done. Forced movements need cleaning.
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r919 | s_angi | 2008-04-17 11:39:48 +0200 (Thu, 17 Apr 2008) | 2 lines

Align sidebars in audio_frame.

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r918 | j-jorge | 2008-04-17 11:39:38 +0200 (Thu, 17 Apr 2008) | 1 line

Prepared the parameters of the forced rotation.
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r917 | s_angi | 2008-04-17 10:59:24 +0200 (Thu, 17 Apr 2008) | 2 lines

Get the bounding box according to the rotation.

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r916 | s_angi | 2008-04-16 21:45:23 +0200 (Wed, 16 Apr 2008) | 2 lines

Add "sound" and "music" in language files.

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r915 | s_angi | 2008-04-16 17:21:54 +0200 (Wed, 16 Apr 2008) | 3 lines

Set the active region margin (500).
Fix slope items in tutorial.

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r914 | s_angi | 2008-04-16 16:43:18 +0200 (Wed, 16 Apr 2008) | 3 lines

Change active region ratio by active region margin.
Set the margin in game description (512).

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r913 | s_angi | 2008-04-16 16:23:31 +0200 (Wed, 16 Apr 2008) | 2 lines

Replace tabulation with spaces.

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r912 | s_angi | 2008-04-16 14:38:43 +0200 (Wed, 16 Apr 2008) | 2 lines

New parameters for sting speed.

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r911 | s_angi | 2008-04-16 12:45:40 +0200 (Wed, 16 Apr 2008) | 2 lines

Fix bug of sting angle.

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r910 | j-jorge | 2008-04-16 12:05:18 +0200 (Wed, 16 Apr 2008) | 1 line

The angle in the forced translation is now optional.
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r909 | s_angi | 2008-04-16 10:38:10 +0200 (Wed, 16 Apr 2008) | 2 lines

Fix to ground.

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r908 | s_angi | 2008-04-16 10:18:49 +0200 (Wed, 16 Apr 2008) | 2 lines

Support of the new physic.

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r907 | s_angi | 2008-04-15 18:17:37 +0200 (Tue, 15 Apr 2008) | 2 lines

New physic algorithm. Needed some verifications.

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r906 | s_angi | 2008-04-15 13:43:08 +0200 (Tue, 15 Apr 2008) | 2 lines

Continue the physic algorithm.

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r905 | j-jorge | 2008-04-15 13:16:44 +0200 (Tue, 15 Apr 2008) | 1 line

Added an angle applied to the item by the translation.
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r904 | j-jorge | 2008-04-15 12:51:40 +0200 (Tue, 15 Apr 2008) | 1 line

Implemented some forced movements: join, tracking, translation.
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r903 | j-jorge | 2008-04-14 22:48:27 +0200 (Mon, 14 Apr 2008) | 1 line

Added time support in forced movements.
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r902 | s_angi | 2008-04-14 19:12:30 +0200 (Mon, 14 Apr 2008) | 2 lines

Change physic algorithm. Not finish.

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r901 | j-jorge | 2008-04-13 15:23:17 +0200 (Sun, 13 Apr 2008) | 1 line

Norwegian Nynorsk translation by Karl Ove Hufthammer.
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r900 | j-jorge | 2008-04-13 13:09:07 +0200 (Sun, 13 Apr 2008) | 2 lines

- Added missing characters in most fonts.
- Changed the picture of the tube caps in the 'loading' screen.
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r899 | j-jorge | 2008-04-12 23:36:21 +0200 (Sat, 12 Apr 2008) | 1 line

Turn off alpha blending when not needed for faster rendering.
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r898 | j-jorge | 2008-04-12 17:42:58 +0200 (Sat, 12 Apr 2008) | 1 line

Removed the selective-render branch.
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r897 | j-jorge | 2008-04-12 17:40:14 +0200 (Sat, 12 Apr 2008) | 1 line

Merged the selective-render branch into the trunk.
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r896 | j-jorge | 2008-04-12 17:25:16 +0200 (Sat, 12 Apr 2008) | 1 line

Hidden sprites are not rendered anymore.
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r895 | s_angi | 2008-04-11 16:24:13 +0200 (Fri, 11 Apr 2008) | 3 lines

Start the changement of progress iteration.
Detection collision is not ready.

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r894 | s_angi | 2008-04-11 09:50:43 +0200 (Fri, 11 Apr 2008) | 2 lines

Add a class which represents a set of dynamic_item.

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r893 | j-jorge | 2008-04-11 00:25:32 +0200 (Fri, 11 Apr 2008) | 1 line

Minor color change.
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r892 | j-jorge | 2008-04-10 22:30:41 +0200 (Thu, 10 Apr 2008) | 1 line

When loading a level, display the progression with beautiful pictures.
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r891 | s_angi | 2008-04-10 21:09:16 +0200 (Thu, 10 Apr 2008) | 2 lines

Add some accessor.

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r890 | s_angi | 2008-04-09 22:10:14 +0200 (Wed, 09 Apr 2008) | 2 lines

Start the class dynamic_item which represents a item during an progress iteration.

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r889 | j-jorge | 2008-04-09 21:08:57 +0200 (Wed, 09 Apr 2008) | 1 line

Removed the level_loading_layer and added an item that loads a level and display a bar.
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r888 | j-jorge | 2008-04-08 22:38:19 +0200 (Tue, 08 Apr 2008) | 1 line

One single bar indicates the progression when loading a level.
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r887 | j-jorge | 2008-04-08 18:02:06 +0200 (Tue, 08 Apr 2008) | 1 line

Branch for reviewing the physics.
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r886 | j-jorge | 2008-04-06 19:58:33 +0200 (Sun, 06 Apr 2008) | 1 line

Added the base_item::pre_cache() method to load the images and the sounds required by the items before starting the level.
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r885 | j-jorge | 2008-04-06 18:21:43 +0200 (Sun, 06 Apr 2008) | 1 line

Added a level that displays a progress bar while loading an other level.
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r884 | j-jorge | 2008-04-04 14:59:57 +0200 (Fri, 04 Apr 2008) | 1 line

Changing the position of the view when draging the view box.
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r883 | j-jorge | 2008-04-04 00:13:20 +0200 (Fri, 04 Apr 2008) | 1 line

Update the thumbnail and the view box when resizing the level_thumbnail.
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r882 | j-jorge | 2008-04-02 23:37:13 +0200 (Wed, 02 Apr 2008) | 1 line

Added a dialog that shows a full view of the level.
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r881 | j-jorge | 2008-04-02 16:36:35 +0200 (Wed, 02 Apr 2008) | 1 line

Better block sprite for the forest.
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r880 | j-jorge | 2008-04-02 16:15:49 +0200 (Wed, 02 Apr 2008) | 1 line

New block for filling the walls of the forest.
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r879 | j-jorge | 2008-04-02 15:50:37 +0200 (Wed, 02 Apr 2008) | 1 line

The blocks of the forest can be mirrored horizontaly.
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r878 | j-jorge | 2008-03-31 21:01:09 +0200 (Mon, 31 Mar 2008) | 1 line

Creating a branch for testing a new rendering approach.
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r877 | j-jorge | 2008-03-31 14:59:40 +0200 (Mon, 31 Mar 2008) | 1 line

The effect of a sample can be changed dynamically.
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r876 | j-jorge | 2008-03-30 23:55:39 +0200 (Sun, 30 Mar 2008) | 1 line

The volume changes dynamically when the user clicks a slider.
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r875 | j-jorge | 2008-03-30 18:34:46 +0200 (Sun, 30 Mar 2008) | 2 lines

- Created a slider control.
- Added sliders to control the volume of the sound and volume of the music in ptb::frame_audio.
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r874 | j-jorge | 2008-03-30 15:31:35 +0200 (Sun, 30 Mar 2008) | 1 line

Play a sound when something enters the water.
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r873 | j-jorge | 2008-03-30 13:53:21 +0200 (Sun, 30 Mar 2008) | 2 lines

- Added a frame to control the audio.
- Bug fix: (frame_screen) the screen status was not restored when pressing the escape key.
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r872 | j-jorge | 2008-03-30 12:24:18 +0200 (Sun, 30 Mar 2008) | 3 lines

- New checkbox control.
- Use of the checkbox control in the frame_screen class.
- Centralized creation of the sprites and fonts of the frames.
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r871 | j-jorge | 2008-03-30 01:04:19 +0100 (Sun, 30 Mar 2008) | 1 line

Added checkboxes pictures.
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r870 | j-jorge | 2008-03-29 23:32:44 +0100 (Sat, 29 Mar 2008) | 1 line

We can turn the sound and the music on/off (no menu yet).
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r869 | j-jorge | 2008-03-29 21:12:17 +0100 (Sat, 29 Mar 2008) | 1 line

SDL_mixer's documentation say to not use the SDL_(Un)LockAudio() functions.
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r868 | j-jorge | 2008-03-29 21:00:46 +0100 (Sat, 29 Mar 2008) | 1 line

Moved the sound position in the sound_effect class.
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r867 | j-jorge | 2008-03-29 17:47:25 +0100 (Sat, 29 Mar 2008) | 1 line

Better control of sound samples. Distinction between temporary samples and samples managed by items (with loops or played several times).
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r866 | j-jorge | 2008-03-29 13:20:20 +0100 (Sat, 29 Mar 2008) | 1 line

New sound system allowing individual control of each sample played.
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r865 | j-jorge | 2008-03-28 19:50:49 +0100 (Fri, 28 Mar 2008) | 1 line

First implementation of a pure SDL renderer.
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r864 | j-jorge | 2008-03-28 13:29:06 +0100 (Fri, 28 Mar 2008) | 1 line

Converted the visual::image class into a new visual::gl_image class to prepare the upcoming sdl_image (without OpenGL).
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r863 | j-jorge | 2008-03-28 00:09:35 +0100 (Fri, 28 Mar 2008) | 1 line

Converted the visual::screen class into a new visual::gl_screen class to prepare the upcoming sdl_screen (without OpenGL).
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r862 | j-jorge | 2008-03-27 22:58:25 +0100 (Thu, 27 Mar 2008) | 1 line

Minor improvements of the title screen.
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r861 | j-jorge | 2008-03-27 17:09:35 +0100 (Thu, 27 Mar 2008) | 1 line

Broken link.
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r860 | j-jorge | 2008-03-27 16:14:13 +0100 (Thu, 27 Mar 2008) | 1 line

Tagging the 0.2 release.
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r859 | j-jorge | 2008-03-27 15:45:30 +0100 (Thu, 27 Mar 2008) | 1 line

Repaired some links. Homogeneous presentation.
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r858 | j-jorge | 2008-03-26 23:50:55 +0100 (Wed, 26 Mar 2008) | 1 line

Web site ready for the next release.
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r857 | j-jorge | 2008-03-26 22:15:53 +0100 (Wed, 26 Mar 2008) | 1 line

60 fps under windows.
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r856 | j-jorge | 2008-03-26 20:42:14 +0100 (Wed, 26 Mar 2008) | 1 line

Bug fix: use of uninitialized value.
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r855 | j-jorge | 2008-03-26 20:30:56 +0100 (Wed, 26 Mar 2008) | 1 line

Bug fix: bad array indices.
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r854 | j-jorge | 2008-03-26 16:41:09 +0100 (Wed, 26 Mar 2008) | 1 line

Changed fullscreen mode so it does not delete the instance of visual::screen.
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r853 | j-jorge | 2008-03-26 11:57:05 +0100 (Wed, 26 Mar 2008) | 1 line

RLE compression for water.tga, so wxWidgets does not complain.
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r852 | j-jorge | 2008-03-26 00:24:47 +0100 (Wed, 26 Mar 2008) | 1 line

Better NSIS file for creating Windows' installer.
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r851 | j-jorge | 2008-03-25 22:56:32 +0100 (Tue, 25 Mar 2008) | 1 line

Compile with Windows :(
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r850 | j-jorge | 2008-03-25 19:12:07 +0100 (Tue, 25 Mar 2008) | 1 line

Started the updated french web page.
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r849 | j-jorge | 2008-03-25 17:47:16 +0100 (Tue, 25 Mar 2008) | 1 line

Bug fix: the physical_item::move() was not called for global items.
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r848 | j-jorge | 2008-03-25 15:34:07 +0100 (Tue, 25 Mar 2008) | 1 line

Little bug with floating points values, made the thumbnail not being resized.
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r847 | j-jorge | 2008-03-25 14:08:41 +0100 (Tue, 25 Mar 2008) | 5 lines

- Code cleaning.
- Set the new size of the stone.
- Added some decorations in the tutorial level, repaired the ground at the
bottom left.
- Restored the music in demo.lvl.
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r846 | j-jorge | 2008-03-25 00:39:56 +0100 (Tue, 25 Mar 2008) | 1 line

Missing 'break'
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r845 | j-jorge | 2008-03-25 00:33:31 +0100 (Tue, 25 Mar 2008) | 1 line

Better script for creating the source archive.
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r844 | j-jorge | 2008-03-23 19:10:13 +0100 (Sun, 23 Mar 2008) | 1 line

Code cleaning.
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r843 | j-jorge | 2008-03-23 18:46:14 +0100 (Sun, 23 Mar 2008) | 1 line

New picture for the splash.
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r842 | j-jorge | 2008-03-23 17:00:55 +0100 (Sun, 23 Mar 2008) | 3 lines

- Bug fix: the language frame is not automatically validated anymore.
- Removed obsolete levels and images.
- Print the version of the engine on the title screen.
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r841 | j-jorge | 2008-03-23 16:16:54 +0100 (Sun, 23 Mar 2008) | 2 lines

- Real title screen.
- Minor graphic improvement.
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r840 | j-jorge | 2008-03-22 16:18:02 +0100 (Sat, 22 Mar 2008) | 2 lines

- Better picture for the stone.
- New effect for the thumbnail in the level_starting_layer.
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r839 | j-jorge | 2008-03-22 14:50:09 +0100 (Sat, 22 Mar 2008) | 2 lines

- Added an xml file for level_loader_item, and used it.
- Removed the old example xml files.
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r838 | j-jorge | 2008-03-21 14:26:16 +0100 (Fri, 21 Mar 2008) | 1 line

Restored the compiled level and models.
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r837 | j-jorge | 2008-03-21 14:19:43 +0100 (Fri, 21 Mar 2008) | 2 lines

- Removed the level compiler from the configuration frame of the level editor.
- After a check, if the level is valid, just write it in the status bar, instead of using a message dialog.
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r836 | j-jorge | 2008-03-21 14:08:20 +0100 (Fri, 21 Mar 2008) | 1 line

Put the new shrub in the level.
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r835 | j-jorge | 2008-03-21 13:33:29 +0100 (Fri, 21 Mar 2008) | 1 line

Deleted the branch.
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r834 | j-jorge | 2008-03-21 00:39:55 +0100 (Fri, 21 Mar 2008) | 1 line

Added missing files.
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r833 | j-jorge | 2008-03-21 00:36:51 +0100 (Fri, 21 Mar 2008) | 1 line

Merged the 'extended-level-compiler' branch in the trunk.
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r832 | s_angi | 2008-03-20 18:09:36 +0100 (Thu, 20 Mar 2008) | 2 lines

Support of revert_save function.

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r831 | j-jorge | 2008-03-20 17:42:27 +0100 (Thu, 20 Mar 2008) | 1 line

Added scaled rendering according to the size of the camera.
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r830 | j-jorge | 2008-03-20 15:44:17 +0100 (Thu, 20 Mar 2008) | 1 line

Restored music playing in the level.
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r829 | j-jorge | 2008-03-19 23:51:02 +0100 (Wed, 19 Mar 2008) | 1 line

Call progress() for the static items too.
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r828 | s_angi | 2008-03-19 21:11:40 +0100 (Wed, 19 Mar 2008) | 2 lines

Change name of picture.

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r827 | s_angi | 2008-03-19 20:47:40 +0100 (Wed, 19 Mar 2008) | 2 lines

Add delayed_level_timer

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r826 | s_angi | 2008-03-19 13:50:20 +0100 (Wed, 19 Mar 2008) | 2 lines

Change somes items in level.

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r825 | s_angi | 2008-03-19 10:45:24 +0100 (Wed, 19 Mar 2008) | 3 lines

Add layers in add_gui_layer xml file.
Fix bug of ressources of balloon.

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r824 | s_angi | 2008-03-19 10:16:54 +0100 (Wed, 19 Mar 2008) | 2 lines

Change path of platform.

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r823 | j-jorge | 2008-03-18 19:13:41 +0100 (Tue, 18 Mar 2008) | 4 lines

- Added the set_item_field(_list) in bear::engine::level_loader.
- Adjusted the synchronization of the platforms.
- Set a width to the grounds of the level.
- Replaced resource names by their paths.
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r822 | j-jorge | 2008-03-18 16:13:50 +0100 (Tue, 18 Mar 2008) | 1 line

Added missing consts in speakers.
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r821 | j-jorge | 2008-03-18 15:43:26 +0100 (Tue, 18 Mar 2008) | 2 lines

- The levels load well.
- Replaced resource identifiers by path to the resource.
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r820 | j-jorge | 2008-03-18 11:25:08 +0100 (Tue, 18 Mar 2008) | 1 line

Level loading seems to work. References to items are anot coded yet.
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r819 | j-jorge | 2008-03-18 02:25:17 +0100 (Tue, 18 Mar 2008) | 1 line

The level loader can create the layers. Next step: create the items.
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r818 | s_angi | 2008-03-17 15:18:06 +0100 (Mon, 17 Mar 2008) | 2 lines

Change list into vector.

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r817 | j-jorge | 2008-03-17 15:06:10 +0100 (Mon, 17 Mar 2008) | 3 lines

Removed libcompiler from the dependencies of the model compiler.
- Added missing include file in engine/export.hpp
- Renamed export functions for gui layers to not clash with export of classic layers.
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r816 | s_angi | 2008-03-17 13:56:22 +0100 (Mon, 17 Mar 2008) | 2 lines

Clean code.

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r815 | j-jorge | 2008-03-16 15:19:12 +0100 (Sun, 16 Mar 2008) | 2 lines

- Use vectors for field lists.
- Worked on level loading.
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r814 | j-jorge | 2008-03-16 10:52:33 +0100 (Sun, 16 Mar 2008) | 1 line

Resources have no identifiers anymore (the file path is the id).
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r813 | j-jorge | 2008-03-16 00:40:39 +0100 (Sun, 16 Mar 2008) | 1 line

The model compiler outputs the resource files instead of their identifiers.
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r812 | j-jorge | 2008-03-15 18:26:07 +0100 (Sat, 15 Mar 2008) | 2 lines

- Back to a working model compiler.
- Removed the now useless level compiler.
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r811 | j-jorge | 2008-03-15 15:24:55 +0100 (Sat, 15 Mar 2008) | 2 lines

- Width and height of the sprites are not required in the XML level file.
- Made the image-cutter to output a level readable with the level editor.
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r810 | j-jorge | 2008-03-14 20:12:55 +0100 (Fri, 14 Mar 2008) | 1 line

Compilation of the level seems to work but there is undertermined crashes.
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r809 | s_angi | 2008-03-14 10:22:24 +0100 (Fri, 14 Mar 2008) | 2 lines

Support of revert_save().

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r808 | j-jorge | 2008-03-13 23:30:02 +0100 (Thu, 13 Mar 2008) | 1 line

Wrote the methods for compiling a level, up to the layers (the code of that one must be cleaned).
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r807 | s_angi | 2008-03-12 22:32:29 +0100 (Wed, 12 Mar 2008) | 3 lines

Display a MessageDialog when the level is valid.
Better icon for MessageDialog when the level is not valid.

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r806 | s_angi | 2008-03-12 22:23:11 +0100 (Wed, 12 Mar 2008) | 3 lines

Add reference_item class.
Set the path of base_train items.

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r805 | s_angi | 2008-03-12 21:46:59 +0100 (Wed, 12 Mar 2008) | 2 lines

Test unicity of field names.

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r804 | j-jorge | 2008-03-12 20:16:56 +0100 (Wed, 12 Mar 2008) | 4 lines

- Bug fix: bad rangle for spin ctrls in sprite_edit for the clip values.
- Bug fix: the clip values were not copied in the copy constructor of sprite.
- Bug fix: rotated sprite was misplaced.
- Cleaned the menus.
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r803 | j-jorge | 2008-03-12 18:26:46 +0100 (Wed, 12 Mar 2008) | 2 lines

- Better frame for editing the layer properties.
- Bug fix: the scrollbars are updated when a layer is selected.
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r802 | s_angi | 2008-03-12 16:13:20 +0100 (Wed, 12 Mar 2008) | 3 lines

Clean code.
Insure validity of rectancle in image source.

------------------------------------------------------------------------
r801 | s_angi | 2008-03-12 15:35:22 +0100 (Wed, 12 Mar 2008) | 2 lines

Rescale and rotate sprite in ingame_view.

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r800 | s_angi | 2008-03-12 14:49:36 +0100 (Wed, 12 Mar 2008) | 2 lines

Add configuration of clip_width and clip_height for sprite.

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r799 | s_angi | 2008-03-12 11:16:50 +0100 (Wed, 12 Mar 2008) | 2 lines

Support of F8 in ingame_view_frame: checking of level validity.

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r798 | j-jorge | 2008-03-11 18:33:42 +0100 (Tue, 11 Mar 2008) | 4 lines

- Moved the context menu in bf::ingame_view_frame.
- Added a menu bar to bf::ingame_view_frame.
- Put the history and the clipboard out of bf::ingame_view (bf::level_history, bf::level_clipboard).
- Cleaned some code.
------------------------------------------------------------------------
r797 | s_angi | 2008-03-11 17:34:10 +0100 (Tue, 11 Mar 2008) | 2 lines

Ads test of the identifiant unicity.

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r796 | s_angi | 2008-03-11 15:45:31 +0100 (Tue, 11 Mar 2008) | 2 lines

Add function to check validity of level.

------------------------------------------------------------------------
r795 | s_angi | 2008-03-11 11:14:54 +0100 (Tue, 11 Mar 2008) | 3 lines

Add "set_item_field" and "set_item_list_field" functions in base_item.
Use "set_item_list_field" function in base_train.

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r794 | j-jorge | 2008-03-09 23:29:32 +0100 (Sun, 09 Mar 2008) | 1 line

- Added menus to manage the borders.
------------------------------------------------------------------------
r793 | j-jorge | 2008-03-09 15:28:45 +0100 (Sun, 09 Mar 2008) | 2 lines

- Added edition of fields of type 'item_reference'.
- Minor interface improvements.
------------------------------------------------------------------------
r792 | s_angi | 2008-03-09 12:17:48 +0100 (Sun, 09 Mar 2008) | 2 lines

Add base_train xml file.

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r791 | j-jorge | 2008-03-08 17:14:12 +0100 (Sat, 08 Mar 2008) | 1 line

Items can have an id.
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r790 | s_angi | 2008-03-08 12:14:40 +0100 (Sat, 08 Mar 2008) | 5 lines

Add set_list_field in base_item.
Change speech in speeches in item_that_speak and player_speaker_zone.
Add color in wasp xml file.
Add xml file.

------------------------------------------------------------------------
r789 | j-jorge | 2008-03-08 11:12:54 +0100 (Sat, 08 Mar 2008) | 4 lines

- Moved the identifiers of the controls in the concerned classes.
- Use of accelerator tables for accelerators in ingame_view.
- Display the accelerators in the menus.
- Removed the "select visible" option, added a "select none" option.
------------------------------------------------------------------------
r788 | s_angi | 2008-03-07 16:46:01 +0100 (Fri, 07 Mar 2008) | 2 lines

Change order of block type.

------------------------------------------------------------------------
r787 | s_angi | 2008-03-07 15:46:22 +0100 (Fri, 07 Mar 2008) | 3 lines

Support of fixed statut.
Support of mousewheel in ingame_view.

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r786 | j-jorge | 2008-03-06 23:18:48 +0100 (Thu, 06 Mar 2008) | 1 line

Started a picture of Plee.
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r785 | j-jorge | 2008-03-06 00:03:53 +0100 (Thu, 06 Mar 2008) | 1 line

Added a control that displays a global view of the edited level.
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r784 | s_angi | 2008-03-05 22:56:34 +0100 (Wed, 05 Mar 2008) | 3 lines

Change fixed in fixable.
Add some color in xml files.

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r783 | j-jorge | 2008-03-05 11:59:32 +0100 (Wed, 05 Mar 2008) | 1 line

Display the animation of the items in the level view.
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r782 | s_angi | 2008-03-05 11:51:39 +0100 (Wed, 05 Mar 2008) | 2 lines

Add xml files for slopes.

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r781 | s_angi | 2008-03-05 10:59:55 +0100 (Wed, 05 Mar 2008) | 2 lines

Change "time" in "duration".

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r780 | j-jorge | 2008-03-04 22:41:15 +0100 (Tue, 04 Mar 2008) | 1 line

Converted old level files into new XML format.
------------------------------------------------------------------------
r779 | j-jorge | 2008-03-04 12:08:09 +0100 (Tue, 04 Mar 2008) | 3 lines

- Resize the sprites of the items when needed.
- Use the z position to render the items.
- Filter the items of the layer to render only the visible ones.
------------------------------------------------------------------------
r778 | s_angi | 2008-03-03 22:46:00 +0100 (Mon, 03 Mar 2008) | 3 lines

Set sprite size when the image name is initialized.

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r777 | s_angi | 2008-03-03 22:30:59 +0100 (Mon, 03 Mar 2008) | 2 lines

Animation are saved. that's really great !

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r776 | j-jorge | 2008-03-03 15:14:53 +0100 (Mon, 03 Mar 2008) | 4 lines

- Apply the flip status of the sprites when rendering.
- Use the gap when rendering a sprite.
- Bug fix: The grip position was not relative to the level origin.
- Bug fix: gap_x and gap_y were declared as 'real' in basic_renderable.xml, instead on 'integer'.
------------------------------------------------------------------------
r775 | s_angi | 2008-03-03 13:47:01 +0100 (Mon, 03 Mar 2008) | 2 lines

Fix bug in scan_directory() in image_pool.

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r774 | s_angi | 2008-03-02 21:14:17 +0100 (Sun, 02 Mar 2008) | 2 lines

Better animation edition.

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r773 | s_angi | 2008-03-02 20:50:06 +0100 (Sun, 02 Mar 2008) | 2 lines

Better animation edition ?

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r772 | j-jorge | 2008-03-02 19:39:22 +0100 (Sun, 02 Mar 2008) | 1 line

Added shortcut to turn on/off the graphic and wireframe drawings (resp. G and W keys).
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r771 | s_angi | 2008-03-02 18:38:17 +0100 (Sun, 02 Mar 2008) | 4 lines

clean code.
Add empty() and operator[] in animation.

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r770 | j-jorge | 2008-03-01 18:36:22 +0100 (Sat, 01 Mar 2008) | 1 line

Display the default sprite in the level view.
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r769 | j-jorge | 2008-03-01 17:43:11 +0100 (Sat, 01 Mar 2008) | 1 line

Finished the image selection dialog.
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r768 | s_angi | 2008-03-01 12:58:47 +0100 (Sat, 01 Mar 2008) | 2 lines

Add first_index and last_index option in animation and animation_edit.

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r767 | j-jorge | 2008-02-29 23:22:12 +0100 (Fri, 29 Feb 2008) | 1 line

Added a dialog for selecting an image.
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r766 | s_angi | 2008-02-29 22:47:29 +0100 (Fri, 29 Feb 2008) | 2 lines

Work on animation edition.

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r765 | j-jorge | 2008-02-29 18:57:31 +0100 (Fri, 29 Feb 2008) | 1 line

Use a buffered device context for rendering the level.
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r764 | j-jorge | 2008-02-29 11:06:17 +0100 (Fri, 29 Feb 2008) | 1 line

Load the level files passed as arguments in the command line.
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r763 | j-jorge | 2008-02-27 22:27:36 +0100 (Wed, 27 Feb 2008) | 1 line

Find all images in the data directory at initialiastion and read them.
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r762 | j-jorge | 2008-02-27 19:00:20 +0100 (Wed, 27 Feb 2008) | 1 line

More simple scan in bf::item_class_pool.
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r761 | j-jorge | 2008-02-27 18:43:32 +0100 (Wed, 27 Feb 2008) | 1 line

More simple iterators in bf::item_class_pool.
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r760 | j-jorge | 2008-02-27 18:37:43 +0100 (Wed, 27 Feb 2008) | 1 line

Loss of time.
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r759 | s_angi | 2008-02-27 17:10:02 +0100 (Wed, 27 Feb 2008) | 2 lines

A first animation_edit frame.

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r758 | s_angi | 2008-02-27 16:04:04 +0100 (Wed, 27 Feb 2008) | 4 lines

Add spin_ctrl for transparence configuration in sprite_edit.
Fix a bug in level_file_xml_reader::read_bool_opt function.

------------------------------------------------------------------------
r757 | j-jorge | 2008-02-27 15:03:25 +0100 (Wed, 27 Feb 2008) | 2 lines

- Better handling of bad values in interval edit.
- Read and write support for sprites.
------------------------------------------------------------------------
r756 | j-jorge | 2008-02-27 10:23:29 +0100 (Wed, 27 Feb 2008) | 1 line

More complete text description for the sprites.
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r755 | j-jorge | 2008-02-26 19:47:36 +0100 (Tue, 26 Feb 2008) | 1 line

Use existing code for sprite_edit. Removed some (all) useless functions about sprites.
------------------------------------------------------------------------
r754 | s_angi | 2008-02-26 11:34:53 +0100 (Tue, 26 Feb 2008) | 2 lines

Test for sprite_edit class.

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r753 | j-jorge | 2008-02-25 16:04:49 +0100 (Mon, 25 Feb 2008) | 1 line

Better control for intervals.
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r752 | s_angi | 2008-02-25 10:50:39 +0100 (Mon, 25 Feb 2008) | 2 lines

Add sprite_edit class.

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r751 | j-jorge | 2008-02-24 23:10:50 +0100 (Sun, 24 Feb 2008) | 1 line

Correct display for interval edit.
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r750 | j-jorge | 2008-02-24 17:31:42 +0100 (Sun, 24 Feb 2008) | 1 line

Added a control for editing a value in an interval.
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r749 | j-jorge | 2008-02-24 10:58:33 +0100 (Sun, 24 Feb 2008) | 1 line

When resizing an item, display its position and its size in the status bar.
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r748 | j-jorge | 2008-02-23 15:32:50 +0100 (Sat, 23 Feb 2008) | 1 line

Update the view when the size of the layer is changed.
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r747 | j-jorge | 2008-02-23 14:19:33 +0100 (Sat, 23 Feb 2008) | 2 lines

- Code cleaning.
- Added code to resize the items in the view.
------------------------------------------------------------------------
r746 | j-jorge | 2008-02-22 19:04:01 +0100 (Fri, 22 Feb 2008) | 1 line

Cleaned the code for loading a level.
------------------------------------------------------------------------
r745 | j-jorge | 2008-02-22 18:34:52 +0100 (Fri, 22 Feb 2008) | 1 line

Cancelled last commit. Missing files, does not compile.
------------------------------------------------------------------------
r744 | s_angi | 2008-02-22 16:50:30 +0100 (Fri, 22 Feb 2008) | 2 lines

Create sprite_properties_frame class.

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r743 | s_angi | 2008-02-22 15:39:00 +0100 (Fri, 22 Feb 2008) | 2 lines

Support of PageDown and PageUp keypress in ingame_view.

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r742 | s_angi | 2008-02-22 14:40:50 +0100 (Fri, 22 Feb 2008) | 2 lines

A copy is added to the selection when alt is pressed.

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r741 | j-jorge | 2008-02-22 10:31:12 +0100 (Fri, 22 Feb 2008) | 1 line

Items out of the active layer are rendered with dashed lines.
------------------------------------------------------------------------
r740 | j-jorge | 2008-02-22 10:17:38 +0100 (Fri, 22 Feb 2008) | 1 line

We can load a level. The code still need to be cleaned.
------------------------------------------------------------------------
r739 | j-jorge | 2008-02-21 23:53:23 +0100 (Thu, 21 Feb 2008) | 1 line

Added code for loading a level. Must be cleaned.
------------------------------------------------------------------------
r738 | j-jorge | 2008-02-21 15:36:46 +0100 (Thu, 21 Feb 2008) | 1 line

Working frame for the level properties.
------------------------------------------------------------------------
r737 | s_angi | 2008-02-21 11:35:14 +0100 (Thu, 21 Feb 2008) | 2 lines

Add Ctrl+G and Ctrl+M support in ingame_view (For the grid configuration).

------------------------------------------------------------------------
r736 | j-jorge | 2008-02-21 11:01:03 +0100 (Thu, 21 Feb 2008) | 1 line

New frame for the level properties.
------------------------------------------------------------------------
r735 | s_angi | 2008-02-20 21:05:33 +0100 (Wed, 20 Feb 2008) | 3 lines

Fix bug in paste menu.
If alt is pressed, items are added at the selection (except or the menu).

------------------------------------------------------------------------
r734 | j-jorge | 2008-02-20 17:41:54 +0100 (Wed, 20 Feb 2008) | 3 lines

- Allow to set an empty string for fields of type string and list of strings.
- Remove the value of the selected field when the 'delete' key is pressed.
- Single selection in the properties frame.
------------------------------------------------------------------------
r733 | s_angi | 2008-02-20 17:39:03 +0100 (Wed, 20 Feb 2008) | 3 lines

Clean code.
The view change according to the size of windows when an arrow is pressed.

------------------------------------------------------------------------
r732 | s_angi | 2008-02-20 16:58:36 +0100 (Wed, 20 Feb 2008) | 2 lines

Test the validity of inheritance for each class in item_class_pool.

------------------------------------------------------------------------
r731 | j-jorge | 2008-02-20 16:26:53 +0100 (Wed, 20 Feb 2008) | 4 lines

- Bug fix: do not try to add an item when there is no level.
- Bug fix: infinite recursion in string_set edition.
- Better display of the string fields.
- Change the color of the required fields when a value is set.
------------------------------------------------------------------------
r730 | j-jorge | 2008-02-20 14:54:53 +0100 (Wed, 20 Feb 2008) | 1 line

Bug fix: the properties frame and layer list frame are cleared when the last level is closed.
------------------------------------------------------------------------
r729 | s_angi | 2008-02-20 14:27:10 +0100 (Wed, 20 Feb 2008) | 2 lines

Add key_down event.

------------------------------------------------------------------------
r728 | j-jorge | 2008-02-20 14:22:38 +0100 (Wed, 20 Feb 2008) | 1 line

Default values in the edition frames.
------------------------------------------------------------------------
r727 | s_angi | 2008-02-20 11:52:00 +0100 (Wed, 20 Feb 2008) | 5 lines

New grid properties frame.
Support of magnetism force configuration.
Clean code in ingame_view.
Not display line and column at th position 0.

------------------------------------------------------------------------
r726 | s_angi | 2008-02-19 18:17:19 +0100 (Tue, 19 Feb 2008) | 2 lines

The best frame of the world.

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r725 | s_angi | 2008-02-19 18:07:18 +0100 (Tue, 19 Feb 2008) | 2 lines

The last configuration grid frame.

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r724 | s_angi | 2008-02-19 17:43:32 +0100 (Tue, 19 Feb 2008) | 2 lines

Better configure grid frame.

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r723 | s_angi | 2008-02-19 11:31:22 +0100 (Tue, 19 Feb 2008) | 2 lines

Support of some keypress on ingame_view (DOWN, UP, LEFT,RIGHT).

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r722 | s_angi | 2008-02-19 10:53:23 +0100 (Tue, 19 Feb 2008) | 2 lines

Beautiful grid properties frame.

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r721 | j-jorge | 2008-02-18 17:39:31 +0100 (Mon, 18 Feb 2008) | 1 line

Added a button to edit an existing value in a list.
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r720 | s_angi | 2008-02-18 17:12:23 +0100 (Mon, 18 Feb 2008) | 4 lines

Add default value for magnetism force.
Remove some comments.

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r719 | j-jorge | 2008-02-18 17:08:15 +0100 (Mon, 18 Feb 2008) | 1 line

Grey background outside of the layer. Display the values when editing a list property.
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r718 | s_angi | 2008-02-18 16:19:14 +0100 (Mon, 18 Feb 2008) | 2 lines

Support of magnetism.

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r717 | j-jorge | 2008-02-18 15:02:06 +0100 (Mon, 18 Feb 2008) | 1 line

Code cleaning. Better help strings in the menus. Display in the status bar the help string of the highlighted entry of the menus.
------------------------------------------------------------------------
r716 | j-jorge | 2008-02-18 14:33:51 +0100 (Mon, 18 Feb 2008) | 4 lines

- Code cleaning.
- Refresh the view of the level when changing a property of an item.
- Refresh the properties frame when changing the position of an item.
- Added a status bar to the ingame view frame and display the position of the mouse.
------------------------------------------------------------------------
r715 | j-jorge | 2008-02-18 00:30:01 +0100 (Mon, 18 Feb 2008) | 1 line

Added code for savinf the level. Sprites and animations are not saved yet.
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r714 | j-jorge | 2008-02-17 10:52:49 +0100 (Sun, 17 Feb 2008) | 1 line

Update the view when a property is changed. Inform the view that there is changes (for undo/redo).
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r713 | j-jorge | 2008-02-16 23:36:39 +0100 (Sat, 16 Feb 2008) | 1 line

The value of the fields of the items are displayed and can be changed, except for lists.
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r712 | j-jorge | 2008-02-16 12:08:14 +0100 (Sat, 16 Feb 2008) | 1 line

Save the size of the level window when exiting.
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r711 | j-jorge | 2008-02-16 11:33:37 +0100 (Sat, 16 Feb 2008) | 1 line

Added a control to edit boolean fields. Added a class to convert a value to a string. Added example classes for all types of fields.
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r710 | s_angi | 2008-02-15 22:34:43 +0100 (Fri, 15 Feb 2008) | 2 lines

Better grid properties frame

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r709 | j-jorge | 2008-02-15 19:11:22 +0100 (Fri, 15 Feb 2008) | 2 lines

- Code formatting.
- Added the code for the buttons of the list edition dialog.
------------------------------------------------------------------------
r708 | j-jorge | 2008-02-15 18:09:19 +0100 (Fri, 15 Feb 2008) | 1 line

Changed the syntax of the xml description to set the 'required' attibute in the properties of the node. Added code for dealing with the 'list' attribute.
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r707 | j-jorge | 2008-02-15 17:32:17 +0100 (Fri, 15 Feb 2008) | 1 line

Added a dialog for fields taking a list of values.
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r706 | j-jorge | 2008-02-15 10:32:14 +0100 (Fri, 15 Feb 2008) | 1 line

Cleaner code.
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r705 | j-jorge | 2008-02-14 17:16:26 +0100 (Thu, 14 Feb 2008) | 1 line

Edit window for properties taking their value in a set. (The code must be cleaned).
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r704 | j-jorge | 2008-02-13 23:23:30 +0100 (Wed, 13 Feb 2008) | 1 line

Created the most simple classes for editing the fields, and a dialog to use them.
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r703 | s_angi | 2008-02-13 17:59:12 +0100 (Wed, 13 Feb 2008) | 2 lines

Check visible and magnetism properties.

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r702 | s_angi | 2008-02-13 17:25:20 +0100 (Wed, 13 Feb 2008) | 2 lines

Add the grid configuration window.

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r701 | s_angi | 2008-02-13 16:02:13 +0100 (Wed, 13 Feb 2008) | 2 lines

Move grid display in ingame_view.

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r700 | s_angi | 2008-02-13 15:45:50 +0100 (Wed, 13 Feb 2008) | 3 lines

Add a class which represents a grid.

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r699 | j-jorge | 2008-02-13 15:22:50 +0100 (Wed, 13 Feb 2008) | 1 line

More concise code. Removed conflicts in between the accelerators of the entries of the menus.
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r698 | s_angi | 2008-02-13 14:46:34 +0100 (Wed, 13 Feb 2008) | 2 lines

Add a grid in ingame_view.

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r697 | s_angi | 2008-02-13 14:00:30 +0100 (Wed, 13 Feb 2008) | 2 lines

Test if "select all" is possible?

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r696 | s_angi | 2008-02-13 12:04:15 +0100 (Wed, 13 Feb 2008) | 2 lines

Add menu in ingame_view

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r695 | j-jorge | 2008-02-11 22:31:41 +0100 (Mon, 11 Feb 2008) | 1 line

Edit the properties in a small window.
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r694 | s_angi | 2008-02-11 22:30:05 +0100 (Mon, 11 Feb 2008) | 2 lines

A beginning of menu on ingame_view

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r693 | s_angi | 2008-02-11 21:30:47 +0100 (Mon, 11 Feb 2008) | 2 lines

Support of the "ENTER" key for item_class_pool_frame.

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r692 | s_angi | 2008-02-11 19:11:55 +0100 (Mon, 11 Feb 2008) | 2 lines

Add support of double_click in item_class_pool_frame.

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r691 | j-jorge | 2008-02-11 19:05:02 +0100 (Mon, 11 Feb 2008) | 1 line

The dialog for setting the size of a layer fits around its content.
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r690 | s_angi | 2008-02-11 16:49:36 +0100 (Mon, 11 Feb 2008) | 2 lines

Remove X, C and V buttons in the main frame.

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r689 | j-jorge | 2008-02-10 14:56:29 +0100 (Sun, 10 Feb 2008) | 1 line

Added an edit control for fields that take their value in a set.
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r688 | j-jorge | 2008-02-09 23:18:33 +0100 (Sat, 09 Feb 2008) | 1 line

Display a text control when clicking on an item property.
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r687 | j-jorge | 2008-02-09 11:58:58 +0100 (Sat, 09 Feb 2008) | 1 line

Added a configuration field to set the path of the data of the game. Improved the interface a bit.
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r686 | j-jorge | 2008-02-08 20:26:53 +0100 (Fri, 08 Feb 2008) | 1 line

Display the fields in alphabetic order. Ask the user if there is a level not savent when he closes the program.
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r685 | j-jorge | 2008-02-08 12:55:57 +0100 (Fri, 08 Feb 2008) | 1 line

Added icons in the menus.
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r684 | j-jorge | 2008-02-08 10:57:35 +0100 (Fri, 08 Feb 2008) | 1 line

Added cut & paste.
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r683 | j-jorge | 2008-02-07 17:47:06 +0100 (Thu, 07 Feb 2008) | 1 line

Use a two-column list to display the fields of the selected item.
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r682 | j-jorge | 2008-02-05 22:22:28 +0100 (Tue, 05 Feb 2008) | 1 line

Better undo/redo code. Added keyboard shortcuts for saving the level.
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r681 | j-jorge | 2008-02-05 14:23:48 +0100 (Tue, 05 Feb 2008) | 1 line

Added undo/redo functionality.
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r680 | j-jorge | 2008-02-04 19:56:55 +0100 (Mon, 04 Feb 2008) | 1 line

Initialized the undo/redo treatment.
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r679 | j-jorge | 2008-02-04 19:10:43 +0100 (Mon, 04 Feb 2008) | 1 line

Better handling of the changes in the level view. Cancelling the creation of a layer do not add the layer anymore.
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r678 | s_angi | 2008-02-04 16:18:19 +0100 (Mon, 04 Feb 2008) | 2 lines

Fix the bug of fields recuperation

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r677 | s_angi | 2008-02-04 16:07:43 +0100 (Mon, 04 Feb 2008) | 3 lines

Fix a bug in base_visible_block.xml
Remove comments

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r676 | s_angi | 2008-02-04 16:02:05 +0100 (Mon, 04 Feb 2008) | 2 lines

Add xml file

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r675 | s_angi | 2008-02-04 15:54:33 +0100 (Mon, 04 Feb 2008) | 2 lines

Better xml files.

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r674 | s_angi | 2008-02-04 15:38:48 +0100 (Mon, 04 Feb 2008) | 3 lines

Change syntax of xml files.
Remove layers in xml files.

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r673 | j-jorge | 2008-02-03 23:18:19 +0100 (Sun, 03 Feb 2008) | 1 line

Added GUI functions for saving the level.
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r672 | s_angi | 2008-02-03 19:51:03 +0100 (Sun, 03 Feb 2008) | 2 lines

Add new xml files.

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r671 | s_angi | 2008-02-03 19:31:05 +0100 (Sun, 03 Feb 2008) | 2 lines

Change some xml files.

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r670 | j-jorge | 2008-02-03 19:20:05 +0100 (Sun, 03 Feb 2008) | 1 line

Disable the menu entries when no level is loaded.
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r669 | s_angi | 2008-02-03 19:15:20 +0100 (Sun, 03 Feb 2008) | 2 lines

Change some xml files.

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r668 | j-jorge | 2008-02-03 17:30:19 +0100 (Sun, 03 Feb 2008) | 1 line

Bug fix: crach on double-click. Bug fix: can't select a single item. Moved the visibility of the layers in the view of the level.
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r667 | j-jorge | 2008-02-03 16:37:59 +0100 (Sun, 03 Feb 2008) | 1 line

The view of the level is updated when we move items outside of the window. Better scrollbar handling too.
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r666 | j-jorge | 2008-02-03 00:51:54 +0100 (Sun, 03 Feb 2008) | 1 line

Display the selection box and the items when moving them.
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r665 | j-jorge | 2008-02-02 22:42:52 +0100 (Sat, 02 Feb 2008) | 1 line

Better mouse control: move items, selection in a box, copy when dragging and pressing control.
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r664 | j-jorge | 2008-02-02 20:04:27 +0100 (Sat, 02 Feb 2008) | 1 line

Bug fix in the deletion of a layer in which we have a selection.
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r663 | j-jorge | 2008-02-02 16:44:35 +0100 (Sat, 02 Feb 2008) | 1 line

Added selection of the items in the active layer.
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r662 | j-jorge | 2008-02-02 13:08:51 +0100 (Sat, 02 Feb 2008) | 1 line

Added drag & drop for creation of items. Display sizeless items as a crossed box centered on the position. Do not take the layer of abstract items.
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r661 | j-jorge | 2008-02-02 10:07:58 +0100 (Sat, 02 Feb 2008) | 1 line

Better display of the tree of classes.
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r660 | j-jorge | 2008-02-02 01:23:06 +0100 (Sat, 02 Feb 2008) | 1 line

Save the position and size of the item class pool frame.
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r659 | j-jorge | 2008-02-02 01:10:39 +0100 (Sat, 02 Feb 2008) | 1 line

Added a frame that displays the items available for the current layer.
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r658 | j-jorge | 2008-02-01 22:36:12 +0100 (Fri, 01 Feb 2008) | 1 line

The list of layer types is build automatically from the description of the items.
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r657 | j-jorge | 2008-02-01 18:22:07 +0100 (Fri, 01 Feb 2008) | 1 line

Added the code to display the boxes of the items.
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r656 | j-jorge | 2008-01-31 22:50:54 +0100 (Thu, 31 Jan 2008) | 1 line

Node compiler for fields common to images and animations.
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r655 | j-jorge | 2008-01-31 22:46:55 +0100 (Thu, 31 Jan 2008) | 1 line

Node compiler for integer, u_integer, real and bool. Put more classes in the correct namespace.
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r654 | j-jorge | 2008-01-31 22:45:46 +0100 (Thu, 31 Jan 2008) | 1 line

Node compiler for integer, u_integer, real and bool. Put more classes in the correct namespace.
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r653 | j-jorge | 2008-01-31 19:09:03 +0100 (Thu, 31 Jan 2008) | 1 line

Added methods in bear::lc::level for setting the values read in the header, more files compile without errors.
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r652 | j-jorge | 2008-01-30 17:06:54 +0100 (Wed, 30 Jan 2008) | 5 lines

- Updated bear::lc::level and bear::lc::layer for the new grammar.
- Added the possibility to to a "set field" with a single value instead of a
list.

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r651 | j-jorge | 2008-01-29 23:03:33 +0100 (Tue, 29 Jan 2008) | 1 line

Put classes in the good namespace, more files compile without errors.
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r650 | j-jorge | 2008-01-29 21:34:51 +0100 (Tue, 29 Jan 2008) | 1 line

Added Gimp scripts (Script-Fu) that create the resulting texture of frames from the source .xcf file. Only for water.tga currently.
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r649 | j-jorge | 2008-01-29 14:40:28 +0100 (Tue, 29 Jan 2008) | 1 line

W3C standard compliant.
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r648 | j-jorge | 2008-01-29 14:30:51 +0100 (Tue, 29 Jan 2008) | 1 line

Added a button for donations.
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r647 | j-jorge | 2008-01-28 22:47:37 +0100 (Mon, 28 Jan 2008) | 1 line

string replacement to convert from namespace 'compiler' to 'bear::lc'.
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r646 | j-jorge | 2008-01-28 22:41:07 +0100 (Mon, 28 Jan 2008) | 1 line

Copied the commons compiler files from common to level-compiler.
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r645 | j-jorge | 2008-01-28 22:26:09 +0100 (Mon, 28 Jan 2008) | 1 line

Copied the node_compiler files from common to level-compiler.
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r644 | j-jorge | 2008-01-27 23:09:07 +0100 (Sun, 27 Jan 2008) | 4 lines

- Wrote the level grammar.
- Reduced the size of the example.

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r643 | j-jorge | 2008-01-27 16:24:23 +0100 (Sun, 27 Jan 2008) | 1 line

Listed the rules of the grammar.
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r642 | s_angi | 2008-01-26 14:00:58 +0100 (Sat, 26 Jan 2008) | 2 lines

Add a exampple of a good level for the compiler.

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r641 | j-jorge | 2008-01-24 22:37:47 +0100 (Thu, 24 Jan 2008) | 1 line

Little start on the grammar.
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r640 | j-jorge | 2008-01-24 21:36:49 +0100 (Thu, 24 Jan 2008) | 1 line

Added the php code used for displaying Doxygen doc from the wiki.
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r639 | j-jorge | 2008-01-22 20:58:18 +0100 (Tue, 22 Jan 2008) | 1 line

Some changes in the tutoriel level file, to approach the final syntax.
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r638 | j-jorge | 2008-01-22 20:06:43 +0100 (Tue, 22 Jan 2008) | 1 line

Merged changes r619:637 from trunk into the level-compiler branch.
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r637 | j-jorge | 2008-01-22 18:35:14 +0100 (Tue, 22 Jan 2008) | 1 line

Added a favicon.
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r636 | s_angi | 2008-01-22 15:44:04 +0100 (Tue, 22 Jan 2008) | 2 lines

Ajust decoration and invisible_slope in tutorial level.

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r635 | s_angi | 2008-01-22 15:21:08 +0100 (Tue, 22 Jan 2008) | 3 lines

Add and change some decoration in tutorial level.
Add slope item on the bottom of the trunk.

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r634 | j-jorge | 2008-01-22 15:07:08 +0100 (Tue, 22 Jan 2008) | 1 line

Re-activated the propeller of the platforms.
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r633 | s_angi | 2008-01-22 14:39:35 +0100 (Tue, 22 Jan 2008) | 3 lines

Add decoration in tutorial level and
add invisible_slope in the bottom of the trunk.

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r632 | j-jorge | 2008-01-22 13:31:07 +0100 (Tue, 22 Jan 2008) | 1 line

Added the work about the level grammar.
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r631 | j-jorge | 2008-01-22 12:04:47 +0100 (Tue, 22 Jan 2008) | 5 lines

- Bug fix: bear::base_train does not move deleted items anymore
- ptb::base_train_captive is temporarily out of order
- Code cleaning

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r630 | s_angi | 2008-01-22 11:39:03 +0100 (Tue, 22 Jan 2008) | 2 lines

Remove some blocks in tutorial level.

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r629 | j-jorge | 2008-01-21 23:36:19 +0100 (Mon, 21 Jan 2008) | 1 line

comments
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r628 | j-jorge | 2008-01-21 22:16:37 +0100 (Mon, 21 Jan 2008) | 7 lines

- Uniform access to the level globals via bear::engine::game
- Access to the level globals is forbidden in the constructor of a base item
(and in any item created from the constructor of a base item). The
initialisation of an item should be done in the start() method.
- All resources are now declared in the level file.

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r627 | s_angi | 2008-01-21 17:59:15 +0100 (Mon, 21 Jan 2008) | 2 lines

Delete last modifications.

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r626 | s_angi | 2008-01-21 17:56:56 +0100 (Mon, 21 Jan 2008) | 2 lines

Fixed the bug of level margins.

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r625 | j-jorge | 2008-01-21 11:23:15 +0100 (Mon, 21 Jan 2008) | 1 line

Added the plan.
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r624 | j-jorge | 2008-01-20 00:09:21 +0100 (Sun, 20 Jan 2008) | 1 line

Removed useless files.
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r623 | j-jorge | 2008-01-20 00:07:20 +0100 (Sun, 20 Jan 2008) | 1 line

We can load an item when a level is running :)
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r622 | s_angi | 2008-01-19 16:46:49 +0100 (Sat, 19 Jan 2008) | 2 lines

Add field_item

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r621 | s_angi | 2008-01-19 16:17:11 +0100 (Sat, 19 Jan 2008) | 2 lines

Change a field in a list of values.

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r620 | s_angi | 2008-01-19 14:55:27 +0100 (Sat, 19 Jan 2008) | 1 line

Creating a branch for extend the level compiler
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r619 | s_angi | 2008-01-19 14:55:09 +0100 (Sat, 19 Jan 2008) | 2 lines

Add folder

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r618 | s_angi | 2008-01-19 14:53:04 +0100 (Sat, 19 Jan 2008) | 3 lines

Delete extended-level-compiler

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r617 | s_angi | 2008-01-19 14:43:35 +0100 (Sat, 19 Jan 2008) | 1 line

Creating a branch for extend the level compiler
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r616 | s_angi | 2008-01-19 14:36:57 +0100 (Sat, 19 Jan 2008) | 1 line

Creating a branch for extend the level compiler
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r615 | j-jorge | 2008-01-18 19:58:14 +0100 (Fri, 18 Jan 2008) | 1 line

Initialised the loading status of the level loader.
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r614 | j-jorge | 2008-01-18 19:12:30 +0100 (Fri, 18 Jan 2008) | 1 line

Added a missing file.
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r613 | j-jorge | 2008-01-18 19:09:55 +0100 (Fri, 18 Jan 2008) | 1 line

Removed an empty directory.
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r612 | j-jorge | 2008-01-18 19:07:56 +0100 (Fri, 18 Jan 2008) | 1 line

Better better directory structure that clearly separate the engine and the game.
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r611 | j-jorge | 2008-01-18 18:01:45 +0100 (Fri, 18 Jan 2008) | 1 line

Robust system for the item handles.
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r610 | j-jorge | 2008-01-18 08:42:28 +0100 (Fri, 18 Jan 2008) | 1 line

Fixed a potential crash due to a use of item_handle.
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r609 | j-jorge | 2008-01-17 22:55:26 +0100 (Thu, 17 Jan 2008) | 1 line

Added the ability to load a level one item at a time.
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r608 | j-jorge | 2008-01-17 19:37:52 +0100 (Thu, 17 Jan 2008) | 1 line

Population is not a singleton anymore but, instead, a member of the world.
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r607 | j-jorge | 2008-01-17 17:29:47 +0100 (Thu, 17 Jan 2008) | 1 line

Made the webpage HTML 4.01 standard compliant.
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r606 | j-jorge | 2008-01-17 16:34:47 +0100 (Thu, 17 Jan 2008) | 1 line

Added a missing file.
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r605 | j-jorge | 2008-01-17 16:33:39 +0100 (Thu, 17 Jan 2008) | 1 line

Added a missing file.
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r604 | j-jorge | 2008-01-17 16:21:20 +0100 (Thu, 17 Jan 2008) | 2 lines

Added a trunk/branches/tags hierarchy.
Added the website.
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r603 | j-jorge | 2008-01-17 15:37:39 +0100 (Thu, 17 Jan 2008) | 1 line

Changed the name of some variables.
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r602 | s_angi | 2008-01-17 15:08:38 +0100 (Thu, 17 Jan 2008) | 2 lines

Add with_decoration class

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r601 | s_angi | 2008-01-17 14:57:53 +0100 (Thu, 17 Jan 2008) | 2 lines

Add item_with_decoration.

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r600 | j-jorge | 2008-01-17 14:40:57 +0100 (Thu, 17 Jan 2008) | 2 lines

Replaced the lists of static_maps by sets.
The game save the time needed for each render and progress in a file called 'stats.dat'
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r599 | s_angi | 2008-01-17 12:05:39 +0100 (Thu, 17 Jan 2008) | 2 lines

Constructor

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r598 | s_angi | 2008-01-17 11:56:13 +0100 (Thu, 17 Jan 2008) | 2 lines

Change static_decorative_item in decorative_item

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r597 | s_angi | 2008-01-17 11:41:45 +0100 (Thu, 17 Jan 2008) | 2 lines

Remove static_decoration class.

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r596 | s_angi | 2008-01-17 11:26:59 +0100 (Thu, 17 Jan 2008) | 2 lines

Documentation

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r595 | s_angi | 2008-01-16 21:26:51 +0100 (Wed, 16 Jan 2008) | 2 lines

Add list_type classe. Must be checked.

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r594 | j-jorge | 2008-01-16 20:34:57 +0100 (Wed, 16 Jan 2008) | 1 line

Some mistakes...
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r593 | j-jorge | 2008-01-16 20:21:01 +0100 (Wed, 16 Jan 2008) | 1 line

Added a script to create the source tar.bz2 files. Updated e-mail.
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r592 | j-jorge | 2008-01-16 11:49:24 +0100 (Wed, 16 Jan 2008) | 1 line

The script that make the release now deduce where the source code is located.
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r591 | s_angi | 2008-01-16 11:16:48 +0100 (Wed, 16 Jan 2008) | 2 lines

documentation

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r590 | s_angi | 2008-01-16 10:24:35 +0100 (Wed, 16 Jan 2008) | 2 lines

Add documentation.

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r589 | j-jorge | 2008-01-15 22:41:26 +0100 (Tue, 15 Jan 2008) | 1 line

Uniform loading of the layers. Updated script for creating packages, need to be tested.
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r588 | j-jorge | 2008-01-15 22:37:41 +0100 (Tue, 15 Jan 2008) | 1 line

Uniform loading of the layers. Updated script for creating packages, need to be tested.
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r587 | j-jorge | 2008-01-15 20:27:58 +0100 (Tue, 15 Jan 2008) | 1 line

Renamed 'libptb' directory with more classic 'ptb'.
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r586 | j-jorge | 2008-01-15 20:10:50 +0100 (Tue, 15 Jan 2008) | 1 line

Removed tthe resourche archive components.
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r585 | s_angi | 2008-01-15 14:19:44 +0100 (Tue, 15 Jan 2008) | 3 lines

Add documentation
change heritage of base_visible_block

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r584 | s_angi | 2008-01-15 09:56:13 +0100 (Tue, 15 Jan 2008) | 4 lines

Better documentation.
Add field number_of_steps
Add is_valid function

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r583 | j-jorge | 2008-01-14 23:01:10 +0100 (Mon, 14 Jan 2008) | 1 line

Uniform interface for the game layers.
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r582 | j-jorge | 2008-01-14 21:55:59 +0100 (Mon, 14 Jan 2008) | 1 line

Merged the decoration layers with the same size.
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r581 | j-jorge | 2008-01-14 21:37:17 +0100 (Mon, 14 Jan 2008) | 1 line

decoration_layer store any base_item.
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r580 | s_angi | 2008-01-14 14:35:31 +0100 (Mon, 14 Jan 2008) | 2 lines

French error.

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r579 | j-jorge | 2008-01-14 13:58:10 +0100 (Mon, 14 Jan 2008) | 1 line

Updated ld path in the script, to use the ./bin subdir instead of the old ./lib
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r578 | j-jorge | 2008-01-13 17:54:12 +0100 (Sun, 13 Jan 2008) | 1 line

Updated contact address.
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r577 | j-jorge | 2008-01-13 17:13:15 +0100 (Sun, 13 Jan 2008) | 1 line

Static items are not added to the population. Split the level loader and the level.
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r576 | j-jorge | 2008-01-13 15:45:40 +0100 (Sun, 13 Jan 2008) | 1 line

More understandable directory structure.
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r575 | j-jorge | 2008-01-13 15:37:08 +0100 (Sun, 13 Jan 2008) | 1 line

Better icons
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r574 | j-jorge | 2008-01-13 00:26:37 +0100 (Sun, 13 Jan 2008) | 1 line

Static items are not added to the population anymore.
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r573 | j-jorge | 2008-01-12 23:20:56 +0100 (Sat, 12 Jan 2008) | 1 line

Better windows port
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r572 | j-jorge | 2008-01-12 19:14:44 +0100 (Sat, 12 Jan 2008) | 1 line

Added missing installation in CMakeLists
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r571 | j-jorge | 2008-01-12 17:09:01 +0100 (Sat, 12 Jan 2008) | 1 line

Updated installer script
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r570 | j-jorge | 2008-01-12 17:00:14 +0100 (Sat, 12 Jan 2008) | 1 line

Updated script for releases.
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r569 | j-jorge | 2008-01-12 14:43:42 +0100 (Sat, 12 Jan 2008) | 1 line

Updated dependencies.
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r568 | j-jorge | 2008-01-12 14:41:47 +0100 (Sat, 12 Jan 2008) | 1 line

Updated Changelog
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r567 | j-jorge | 2008-01-12 14:24:01 +0100 (Sat, 12 Jan 2008) | 1 line

Export the function of initialisation of the game
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r566 | s_angi | 2008-01-12 11:17:49 +0100 (Sat, 12 Jan 2008) | 2 lines

change gravity and jump parameters

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r565 | s_angi | 2008-01-12 09:34:38 +0100 (Sat, 12 Jan 2008) | 3 lines

documentation
remove set_field("offensive force",value) function

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r564 | j-jorge | 2008-01-11 16:29:38 +0100 (Fri, 11 Jan 2008) | 1 line

Use claw::text::getline()
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r563 | j-jorge | 2008-01-11 01:26:51 +0100 (Fri, 11 Jan 2008) | 1 line

Script update.
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r562 | j-jorge | 2008-01-11 01:12:22 +0100 (Fri, 11 Jan 2008) | 1 line

Added a script to create an installer for Windows. Renamed ptb.bat in plee-the-bear.bat, more clear.
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r561 | j-jorge | 2008-01-10 23:27:29 +0100 (Thu, 10 Jan 2008) | 1 line

Plee The Bear works with windows :(
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r560 | j-jorge | 2008-01-08 19:56:40 +0100 (Tue, 08 Jan 2008) | 1 line

Put the bear:: namespace where required.
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r559 | j-jorge | 2008-01-08 19:51:03 +0100 (Tue, 08 Jan 2008) | 1 line

Use plee-the-bear instead of ptb.
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r558 | j-jorge | 2008-01-07 21:58:56 +0100 (Mon, 07 Jan 2008) | 1 line

Updated license at the top of the file.
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r557 | j-jorge | 2008-01-07 21:36:48 +0100 (Mon, 07 Jan 2008) | 1 line

Use the new application for the release too.
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r556 | j-jorge | 2008-01-07 21:33:47 +0100 (Mon, 07 Jan 2008) | 1 line

The generic application is not named 'plee-the-bear', but the script is.
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r555 | j-jorge | 2008-01-07 21:25:36 +0100 (Mon, 07 Jan 2008) | 1 line

Moved the application into the bear engine.
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r554 | j-jorge | 2008-01-07 21:12:17 +0100 (Mon, 07 Jan 2008) | 1 line

Added missing files.
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r553 | j-jorge | 2008-01-07 21:11:20 +0100 (Mon, 07 Jan 2008) | 1 line

New directory structure: better separation of the engine and the game itself.
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r552 | j-jorge | 2008-01-07 19:52:07 +0100 (Mon, 07 Jan 2008) | 1 line

Use shared libraries instead of static libraries.
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r551 | j-jorge | 2008-01-07 18:35:35 +0100 (Mon, 07 Jan 2008) | 1 line

Do not install .svn directories when installing icons.
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r550 | s_angi | 2008-01-07 16:03:52 +0100 (Mon, 07 Jan 2008) | 2 lines

Center the halo on Plee.

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r549 | j-jorge | 2008-01-07 14:01:08 +0100 (Mon, 07 Jan 2008) | 1 line

Added a message for claw.
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r548 | j-jorge | 2008-01-06 00:50:55 +0100 (Sun, 06 Jan 2008) | 1 line

Removed a singleton for external symbols. We can get them via engine::game.
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r547 | j-jorge | 2008-01-05 23:30:45 +0100 (Sat, 05 Jan 2008) | 1 line

Added an icon and a menu entry to launch the game.
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r546 | j-jorge | 2008-01-05 23:14:44 +0100 (Sat, 05 Jan 2008) | 1 line

Removed useless tests
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r545 | j-jorge | 2008-01-05 22:09:19 +0100 (Sat, 05 Jan 2008) | 1 line

Bas comparison between size_t and unsigned int
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r544 | j-jorge | 2008-01-05 20:01:48 +0100 (Sat, 05 Jan 2008) | 1 line

Updated dependancies and better portability to x86_64
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r543 | j-jorge | 2008-01-05 16:14:03 +0100 (Sat, 05 Jan 2008) | 1 line

Added a short description of the compilation and installation.
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r542 | j-jorge | 2008-01-05 13:05:23 +0100 (Sat, 05 Jan 2008) | 1 line

More use of size_t when needed
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r541 | j-jorge | 2008-01-04 23:54:04 +0100 (Fri, 04 Jan 2008) | 1 line

Added license files.
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r540 | j-jorge | 2008-01-04 23:36:22 +0100 (Fri, 04 Jan 2008) | 1 line

Use std::string::size_type when needed.
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r539 | j-jorge | 2008-01-04 21:02:19 +0100 (Fri, 04 Jan 2008) | 1 line

added overload for long and unsigned long in compiled_file classes.
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r538 | j-jorge | 2008-01-03 00:45:00 +0100 (Thu, 03 Jan 2008) | 1 line

Updated dependencies.
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r537 | j-jorge | 2008-01-02 12:46:30 +0100 (Wed, 02 Jan 2008) | 1 line

Updated copyright. Added the list of the authors for each resource file. Removed useless old files.
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r536 | j-jorge | 2008-01-02 02:26:50 +0100 (Wed, 02 Jan 2008) | 1 line

Fixed the bug of Plee aligned on the left when colliding with a straight_slope wall by the right.
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r535 | j-jorge | 2008-01-02 02:03:30 +0100 (Wed, 02 Jan 2008) | 1 line

Typo mistake in universe::align_top_right.
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r534 | j-jorge | 2008-01-01 21:53:48 +0100 (Tue, 01 Jan 2008) | 1 line

Changed some blocks in the tutorial level. Set the minimum duration of a balloon to 2 s. Minor changes in the credits.
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r533 | s_angi | 2007-12-30 22:34:21 +0100 (Sun, 30 Dec 2007) | 2 lines

Change some blocks in tutorials.

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r532 | j-jorge | 2007-12-30 18:07:11 +0100 (Sun, 30 Dec 2007) | 1 line

Added the music for the last screen.
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r531 | j-jorge | 2007-12-30 16:28:13 +0100 (Sun, 30 Dec 2007) | 1 line

Minor changes.
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r530 | j-jorge | 2007-12-28 23:19:12 +0100 (Fri, 28 Dec 2007) | 1 line

Removed the slope and added some walls. Wrote the credits. Added a bug.
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r529 | s_angi | 2007-12-28 22:44:17 +0100 (Fri, 28 Dec 2007) | 3 lines

Add gossipy_item and item_that_speaks.
Add a basic generic in demo screen.

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r528 | j-jorge | 2007-12-28 21:38:38 +0100 (Fri, 28 Dec 2007) | 1 line

White background for the picture of the last screen.
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r527 | s_angi | 2007-12-28 18:48:54 +0100 (Fri, 28 Dec 2007) | 2 lines

Delete jump sounds.

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r526 | s_angi | 2007-12-28 16:42:23 +0100 (Fri, 28 Dec 2007) | 2 lines

Better comportments of look up and crouch states.

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r525 | j-jorge | 2007-12-27 23:29:29 +0100 (Thu, 27 Dec 2007) | 1 line

engine::model can align the animation and the bounding boxes. Plee does not go through the walls anymore.
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r524 | j-jorge | 2007-12-26 23:01:22 +0100 (Wed, 26 Dec 2007) | 1 line

Added the animation for the jump.
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r523 | j-jorge | 2007-12-26 22:36:48 +0100 (Wed, 26 Dec 2007) | 1 line

Made the frames for the animations of Plee.
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r522 | s_angi | 2007-12-26 21:58:25 +0100 (Wed, 26 Dec 2007) | 2 lines

Align item when the size changes.

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r521 | s_angi | 2007-12-26 21:16:12 +0100 (Wed, 26 Dec 2007) | 2 lines

Remove display_time setting

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r520 | s_angi | 2007-12-26 19:11:43 +0100 (Wed, 26 Dec 2007) | 2 lines

Change balloon time.

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r519 | s_angi | 2007-12-26 18:35:39 +0100 (Wed, 26 Dec 2007) | 2 lines

Calculate authomaticaly the time of balloons.

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r518 | s_angi | 2007-12-26 18:15:59 +0100 (Wed, 26 Dec 2007) | 2 lines

Place soul in the center of the headstone.

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r517 | j-jorge | 2007-12-26 00:05:43 +0100 (Wed, 26 Dec 2007) | 1 line

Better picture for the soul. Moved the decorations in empty space of existing files instead of a separate file.
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r516 | j-jorge | 2007-12-25 19:01:12 +0100 (Tue, 25 Dec 2007) | 1 line

Better picture for the grass. Removed the old png file.
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r515 | j-jorge | 2007-12-25 18:18:40 +0100 (Tue, 25 Dec 2007) | 1 line

Added the soul of the wasp. Removed a not used picture.
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r514 | j-jorge | 2007-12-25 16:05:05 +0100 (Tue, 25 Dec 2007) | 1 line

Improved picture of the tree. Smaller file. Little adjustments of the slopes and the water.
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r513 | s_angi | 2007-12-24 16:10:52 +0100 (Mon, 24 Dec 2007) | 2 lines

Christmas present.

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r512 | j-jorge | 2007-12-23 19:12:34 +0100 (Sun, 23 Dec 2007) | 1 line

Better interface at the begining of the level. Put the wasp 100 pxl down.
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r511 | j-jorge | 2007-12-23 18:19:55 +0100 (Sun, 23 Dec 2007) | 1 line

Check if that is not phantom before doing an alignment with a slope.
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r510 | j-jorge | 2007-12-23 18:07:41 +0100 (Sun, 23 Dec 2007) | 1 line

Added a minimal font to display the name of the level.
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r509 | s_angi | 2007-12-22 19:39:25 +0100 (Sat, 22 Dec 2007) | 2 lines

place headstone in the center of mass of wasp.

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r508 | s_angi | 2007-12-22 18:47:58 +0100 (Sat, 22 Dec 2007) | 3 lines

Change platform pathways.
the soul of a wasp appear in the same orientation than the wasp.

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r507 | j-jorge | 2007-12-22 18:47:03 +0100 (Sat, 22 Dec 2007) | 1 line

Removed useless translations.
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r506 | j-jorge | 2007-12-22 18:45:56 +0100 (Sat, 22 Dec 2007) | 1 line

Did some translations.
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r505 | j-jorge | 2007-12-22 16:44:12 +0100 (Sat, 22 Dec 2007) | 1 line

Better layout of the layer at the begining of a level.
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r504 | j-jorge | 2007-12-22 14:38:26 +0100 (Sat, 22 Dec 2007) | 1 line

Can't move the player before the fading ends.
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r503 | s_angi | 2007-12-22 13:21:42 +0100 (Sat, 22 Dec 2007) | 3 lines

Progress and add in physic the dependent items of each item in the active region.
sprite: Add a constructor.

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r502 | j-jorge | 2007-12-22 00:39:42 +0100 (Sat, 22 Dec 2007) | 1 line

Added a layer that (will) display the name of the level and that displays a small illustration before fading from black.
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r501 | j-jorge | 2007-12-20 22:46:15 +0100 (Thu, 20 Dec 2007) | 1 line

Code cleaning.
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r500 | j-jorge | 2007-12-20 22:03:40 +0100 (Thu, 20 Dec 2007) | 1 line

Reduced the size of the platform file.
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r499 | j-jorge | 2007-12-20 22:00:53 +0100 (Thu, 20 Dec 2007) | 1 line

Added a picture for the moving platforms.
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r498 | s_angi | 2007-12-20 17:01:15 +0100 (Thu, 20 Dec 2007) | 3 lines

Change get_dependen__items functions.

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r497 | s_angi | 2007-12-20 15:58:56 +0100 (Thu, 20 Dec 2007) | 2 lines

Change set_contact functions (now with physical_item_state argument)

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r496 | j-jorge | 2007-12-20 14:52:59 +0100 (Thu, 20 Dec 2007) | 1 line

Pressing F11 then two digits 'a' and 'b' take a shot of the whole level, scaled at a * 10 + b %
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r495 | s_angi | 2007-12-19 17:02:35 +0100 (Wed, 19 Dec 2007) | 3 lines

Add forced movement at the headstone.

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r494 | s_angi | 2007-12-19 15:59:37 +0100 (Wed, 19 Dec 2007) | 4 lines

Change faster color of time text.
Add set of dependent items in physical_item.

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r493 | s_angi | 2007-12-19 15:04:48 +0100 (Wed, 19 Dec 2007) | 2 lines

Change color of time text when it remains less than 30s.

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r492 | j-jorge | 2007-12-19 14:24:59 +0100 (Wed, 19 Dec 2007) | 1 line

Better code for doing screenshots.
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r491 | j-jorge | 2007-12-19 11:50:31 +0100 (Wed, 19 Dec 2007) | 1 line

Moved special functionalities of engine::game (screenshot, levelshot, etc) in the ptb::gui_layer. Added the ability to turn off the frame limit (F10).
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r490 | s_angi | 2007-12-19 11:46:40 +0100 (Wed, 19 Dec 2007) | 2 lines

Remove set_size_current_sprite functions in animation

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r489 | j-jorge | 2007-12-18 22:30:16 +0100 (Tue, 18 Dec 2007) | 1 line

engine::game prints some statistics.
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r488 | j-jorge | 2007-12-18 21:29:34 +0100 (Tue, 18 Dec 2007) | 1 line

Red font for the time.
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r487 | j-jorge | 2007-12-18 20:52:55 +0100 (Tue, 18 Dec 2007) | 1 line

More dust on the headstone.
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r486 | s_angi | 2007-12-18 17:42:01 +0100 (Tue, 18 Dec 2007) | 2 lines

Add halo around Plee when he jumps.

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r485 | j-jorge | 2007-12-17 20:03:23 +0100 (Mon, 17 Dec 2007) | 1 line

Added the frames of the halo.
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r484 | j-jorge | 2007-12-17 19:11:25 +0100 (Mon, 17 Dec 2007) | 1 line

Animation of the halo around Plee when vertical-jumping.
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r483 | j-jorge | 2007-12-17 14:36:03 +0100 (Mon, 17 Dec 2007) | 1 line

Minor changes on the windows port.
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r482 | j-jorge | 2007-12-17 00:19:44 +0100 (Mon, 17 Dec 2007) | 1 line

(windows) Works better than ever. The controls works but are not configured. Pictures of the frames and the stings are missing during the game. The game crashes when ending the tutorial level.
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r481 | j-jorge | 2007-12-16 23:44:18 +0100 (Sun, 16 Dec 2007) | 1 line

Works better under windows. The tutorial level runs well, but most controls do not work, and some more problems.
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r480 | j-jorge | 2007-12-16 21:56:52 +0100 (Sun, 16 Dec 2007) | 1 line

wrong include.
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r479 | j-jorge | 2007-12-16 21:50:37 +0100 (Sun, 16 Dec 2007) | 1 line

Almost works with windows.
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r478 | j-jorge | 2007-12-15 19:06:42 +0100 (Sat, 15 Dec 2007) | 1 line

Worked on the windows port.
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r477 | j-jorge | 2007-12-15 13:17:37 +0100 (Sat, 15 Dec 2007) | 1 line

added missing files.
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r476 | j-jorge | 2007-12-15 12:57:02 +0100 (Sat, 15 Dec 2007) | 1 line

Moved the last items in engine to generic_items.
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r475 | s_angi | 2007-12-14 22:45:39 +0100 (Fri, 14 Dec 2007) | 3 lines

Add speaker_item class.
Fix the bug when Plee has a balloon and dies.

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r474 | s_angi | 2007-12-13 22:14:59 +0100 (Thu, 13 Dec 2007) | 2 lines

Give the z position when we create a headstone or a soul.

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r473 | j-jorge | 2007-12-13 21:18:54 +0100 (Thu, 13 Dec 2007) | 1 line

Better pictures for the walls. Added the lib directory in LD_LIBRARY_PATH.
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r472 | j-jorge | 2007-12-13 10:59:53 +0100 (Thu, 13 Dec 2007) | 1 line

The animations do not come back to the first frame when finished.
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r471 | j-jorge | 2007-12-13 00:59:01 +0100 (Thu, 13 Dec 2007) | 1 line

Compiles under windows but does not run yet.
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r470 | j-jorge | 2007-12-12 23:32:58 +0100 (Wed, 12 Dec 2007) | 1 line

Compiles under windows (wine), excepted the level editor.
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r469 | j-jorge | 2007-12-12 23:24:26 +0100 (Wed, 12 Dec 2007) | 1 line

The headstone is animated.
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r468 | j-jorge | 2007-12-12 21:17:00 +0100 (Wed, 12 Dec 2007) | 1 line

Better texture for the walls.
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r467 | j-jorge | 2007-12-12 19:40:27 +0100 (Wed, 12 Dec 2007) | 1 line

Better support of windows. Does not work yet.
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r466 | j-jorge | 2007-12-12 15:08:56 +0100 (Wed, 12 Dec 2007) | 1 line

Better windows port.
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r465 | j-jorge | 2007-12-11 19:49:04 +0100 (Tue, 11 Dec 2007) | 1 line

Added a method to take a picture of the whole level (F11). Must be improved.
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r464 | s_angi | 2007-12-11 16:56:52 +0100 (Tue, 11 Dec 2007) | 2 lines

Change the position of a platform

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r463 | s_angi | 2007-12-11 16:54:16 +0100 (Tue, 11 Dec 2007) | 4 lines

Add mass to headstone.
Add a platform in tutorial
Add a wasp in tutorial

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r462 | s_angi | 2007-12-11 16:00:50 +0100 (Tue, 11 Dec 2007) | 4 lines

Add headstone class.
Change soul apparition.
Change size of block on the hollow trunk

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r461 | s_angi | 2007-12-11 10:56:19 +0100 (Tue, 11 Dec 2007) | 2 lines

The last sting parameters.

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r460 | s_angi | 2007-12-11 10:30:54 +0100 (Tue, 11 Dec 2007) | 2 lines

Beautiful sting parameter

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r459 | s_angi | 2007-12-11 09:53:10 +0100 (Tue, 11 Dec 2007) | 2 lines

New sting parameters.

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r458 | s_angi | 2007-12-10 15:10:33 +0100 (Mon, 10 Dec 2007) | 2 lines

Change sting parameters.

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r457 | j-jorge | 2007-12-09 20:54:37 +0100 (Sun, 09 Dec 2007) | 1 line

Worked on the headstone.
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r456 | j-jorge | 2007-12-09 17:08:41 +0100 (Sun, 09 Dec 2007) | 1 line

Finished the animation of the attack of the wasp.
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r455 | j-jorge | 2007-12-08 20:30:21 +0100 (Sat, 08 Dec 2007) | 6 lines

- Finished the pictures of the wasp in shooting.
- Moved basic_renderable_item from generic_item to engine to remove a
dependancy.
- Updated the diagram of modules' dependancy.

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r454 | j-jorge | 2007-12-07 19:50:20 +0100 (Fri, 07 Dec 2007) | 1 line

Worked on the wasp.
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r453 | j-jorge | 2007-12-07 17:26:32 +0100 (Fri, 07 Dec 2007) | 1 line

Updated language files.
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r452 | j-jorge | 2007-12-07 17:25:55 +0100 (Fri, 07 Dec 2007) | 7 lines

- Fixed a bug in gui::static_text when auto_expand == true.
- Added a frame to display text messages with ok/cancel buttons.
- Removed the frame_not_available, replaced by message boxes.
- Added a message to inform the player that the interface must be
restarted in order to take the changes of languages into account.

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r451 | j-jorge | 2007-12-06 22:02:29 +0100 (Thu, 06 Dec 2007) | 1 line

Worked on the wasp.
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r450 | s_angi | 2007-12-06 12:02:02 +0100 (Thu, 06 Dec 2007) | 4 lines

Fix bug of plee orientation
Fiw bug in forced_translation
Add a wasp in tutorial level

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r449 | s_angi | 2007-12-06 09:14:15 +0100 (Thu, 06 Dec 2007) | 2 lines

Change a parameter in demo.lvl

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r448 | s_angi | 2007-12-06 09:10:48 +0100 (Thu, 06 Dec 2007) | 2 lines

Add demo level.

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r447 | j-jorge | 2007-12-05 12:22:07 +0100 (Wed, 05 Dec 2007) | 1 line

Removed old +1 -1 in size and position computation. Not needed for floating points.
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r446 | j-jorge | 2007-12-05 11:00:00 +0100 (Wed, 05 Dec 2007) | 1 line

More conversion of coordinate and size types from int to double
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r445 | s_angi | 2007-12-05 10:04:28 +0100 (Wed, 05 Dec 2007) | 2 lines

Fix a bug in straight_slope

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r444 | s_angi | 2007-12-04 21:48:47 +0100 (Tue, 04 Dec 2007) | 2 lines

Change position and size type.

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r443 | s_angi | 2007-12-04 16:46:02 +0100 (Tue, 04 Dec 2007) | 2 lines

Move a decoration behind the trunk.

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r442 | j-jorge | 2007-12-04 16:45:26 +0100 (Tue, 04 Dec 2007) | 1 line

Added the picture of the last screen (level) of the demo.
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r441 | s_angi | 2007-12-04 16:25:29 +0100 (Tue, 04 Dec 2007) | 2 lines

Change sprite on the trunk bottom.

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r440 | s_angi | 2007-12-04 16:15:30 +0100 (Tue, 04 Dec 2007) | 2 lines

Add language option in configure_frame

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r439 | j-jorge | 2007-12-04 13:43:28 +0100 (Tue, 04 Dec 2007) | 1 line

The most beautiful and easy to use language configuration frame I've never seen in my whole life.
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r438 | j-jorge | 2007-12-03 17:43:59 +0100 (Mon, 03 Dec 2007) | 1 line

Show the flag of the selected language in the language configuration frame.
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r437 | j-jorge | 2007-12-03 14:48:27 +0100 (Mon, 03 Dec 2007) | 1 line

Added some picture of flags.
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r436 | s_angi | 2007-12-03 14:26:42 +0100 (Mon, 03 Dec 2007) | 2 lines

Fix bug in ballon creation.

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r435 | j-jorge | 2007-12-03 12:00:26 +0100 (Mon, 03 Dec 2007) | 1 line

Added support for the mouse wheel in tha language configuration frame.
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r434 | j-jorge | 2007-12-03 10:08:25 +0100 (Mon, 03 Dec 2007) | 1 line

Better presentation of the language list.
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r433 | j-jorge | 2007-12-03 09:58:20 +0100 (Mon, 03 Dec 2007) | 1 line

Fixed a bug in the language selection frame: the 'ok' and 'cancel' did not always fit.
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r432 | j-jorge | 2007-12-03 09:45:51 +0100 (Mon, 03 Dec 2007) | 1 line

Better mouse control in 'gui'
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r431 | j-jorge | 2007-12-02 20:55:46 +0100 (Sun, 02 Dec 2007) | 1 line

Added a frame to choose the language.
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r430 | j-jorge | 2007-12-01 12:21:31 +0100 (Sat, 01 Dec 2007) | 1 line

Moved timer_item in generic_items.
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r429 | j-jorge | 2007-12-01 12:12:05 +0100 (Sat, 01 Dec 2007) | 6 lines

- Fixed the bug of global items that can't have a mass equal to zero,
- Made timer_item independant of the game "Plee The Bear",
- Now save the screen configuration when clicking on "OK",
- Removed the control of the fullscreen with the command line aguments.

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r428 | s_angi | 2007-12-01 09:57:38 +0100 (Sat, 01 Dec 2007) | 3 lines

Add timer item
Play a sound when Plee is regenerate

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r427 | s_angi | 2007-11-30 23:08:43 +0100 (Fri, 30 Nov 2007) | 2 lines

The full screen mode is shown immediatly.

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r426 | s_angi | 2007-11-30 22:36:00 +0100 (Fri, 30 Nov 2007) | 2 lines

Add screen frame configuration.

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r425 | j-jorge | 2007-11-30 22:16:55 +0100 (Fri, 30 Nov 2007) | 1 line

Added missing file
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r424 | j-jorge | 2007-11-30 22:01:09 +0100 (Fri, 30 Nov 2007) | 1 line

Added some boards where an information is available.
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r423 | j-jorge | 2007-11-30 20:04:24 +0100 (Fri, 30 Nov 2007) | 1 line

Improved text rendering in the gui module.
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r422 | s_angi | 2007-11-30 17:50:39 +0100 (Fri, 30 Nov 2007) | 2 lines

Center the time text.

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r421 | j-jorge | 2007-11-30 16:49:16 +0100 (Fri, 30 Nov 2007) | 1 line

Fixed bad section names.
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r420 | j-jorge | 2007-11-30 16:43:43 +0100 (Fri, 30 Nov 2007) | 8 lines

- Added some sentences in the tutorial
- Added support for a configuration file
- Added a method to check if a file is available in the
engine::resource_pool.
- engine::game now call a game specific function before and after
the main procedure.

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r419 | s_angi | 2007-11-30 16:22:50 +0100 (Fri, 30 Nov 2007) | 3 lines

Add new zone_player_speaker.
Fix a bug in ballon_layer

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r418 | s_angi | 2007-11-30 15:35:32 +0100 (Fri, 30 Nov 2007) | 3 lines

Place balloon_layer over status_layer.
Add time showing in status_layer.

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r417 | s_angi | 2007-11-30 14:45:42 +0100 (Fri, 30 Nov 2007) | 2 lines

Add link to not_available frame.

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r416 | s_angi | 2007-11-30 14:41:37 +0100 (Fri, 30 Nov 2007) | 3 lines

Add not_available frame.
Remove compilation of frame_screen.

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r415 | s_angi | 2007-11-29 23:36:39 +0100 (Thu, 29 Nov 2007) | 2 lines

Add the frame of screen configuration.

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r414 | j-jorge | 2007-11-29 22:55:06 +0100 (Thu, 29 Nov 2007) | 1 line

Worked on the wasp.
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r413 | j-jorge | 2007-11-29 17:19:29 +0100 (Thu, 29 Nov 2007) | 1 line

Added the configuration menu in the frame of the pause mode.
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r412 | j-jorge | 2007-11-29 16:12:35 +0100 (Thu, 29 Nov 2007) | 1 line

Minor changes on the way the fullscreen mode is set.
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r411 | s_angi | 2007-11-28 21:03:01 +0100 (Wed, 28 Nov 2007) | 2 lines

Change name of first level.

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r410 | s_angi | 2007-11-28 17:26:27 +0100 (Wed, 28 Nov 2007) | 2 lines

Ballon can contain severals speeches.

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r409 | j-jorge | 2007-11-28 16:46:26 +0100 (Wed, 28 Nov 2007) | 1 line

Added a background to the hollow trunk.
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r408 | j-jorge | 2007-11-28 13:30:43 +0100 (Wed, 28 Nov 2007) | 1 line

new new mushroom.
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r407 | j-jorge | 2007-11-28 10:30:01 +0100 (Wed, 28 Nov 2007) | 1 line

Bug fix in the alignments.
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r406 | j-jorge | 2007-11-27 22:20:37 +0100 (Tue, 27 Nov 2007) | 1 line

replaced 'end' by 'exit'
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r405 | s_angi | 2007-11-27 17:46:35 +0100 (Tue, 27 Nov 2007) | 2 lines

Add support of global item.

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r404 | s_angi | 2007-11-27 16:03:00 +0100 (Tue, 27 Nov 2007) | 2 lines

We can control the play time of balloons.

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r403 | s_angi | 2007-11-27 15:24:27 +0100 (Tue, 27 Nov 2007) | 2 lines

An item can have only one balloons.

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r402 | s_angi | 2007-11-26 23:07:20 +0100 (Mon, 26 Nov 2007) | 2 lines

The balloon increase and decrease its size.

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r401 | s_angi | 2007-11-26 18:17:15 +0100 (Mon, 26 Nov 2007) | 2 lines

Fix the bug of text expanded.

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r400 | s_angi | 2007-11-26 18:12:47 +0100 (Mon, 26 Nov 2007) | 2 lines

Change balloon's destruction.

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r399 | j-jorge | 2007-11-26 17:39:11 +0100 (Mon, 26 Nov 2007) | 1 line

updated translation
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r398 | j-jorge | 2007-11-26 17:28:45 +0100 (Mon, 26 Nov 2007) | 1 line

The background of the ballons was incorrect.
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r397 | s_angi | 2007-11-26 17:01:58 +0100 (Mon, 26 Nov 2007) | 2 lines

Fix bug of balloon position.

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r396 | s_angi | 2007-11-26 16:08:01 +0100 (Mon, 26 Nov 2007) | 2 lines

Change position of balloons.

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r395 | s_angi | 2007-11-26 15:57:16 +0100 (Mon, 26 Nov 2007) | 2 lines

Change balloon position.

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r394 | j-jorge | 2007-11-26 13:10:19 +0100 (Mon, 26 Nov 2007) | 1 line

Added the possibility to insert action strings in strings.
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r393 | s_angi | 2007-11-26 08:56:33 +0100 (Mon, 26 Nov 2007) | 2 lines

Change initialization of balloon position.

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r392 | j-jorge | 2007-11-26 00:27:46 +0100 (Mon, 26 Nov 2007) | 1 line

Added a shape for the balloons.
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r391 | j-jorge | 2007-11-25 23:13:02 +0100 (Sun, 25 Nov 2007) | 1 line

Added a font for the balloons.
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r390 | j-jorge | 2007-11-25 22:12:16 +0100 (Sun, 25 Nov 2007) | 1 line

Added the ability to the gui::static_text to expand vertically to fit the text.
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r389 | j-jorge | 2007-11-25 17:16:20 +0100 (Sun, 25 Nov 2007) | 1 line

Moved some files in the adequate directory.
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r388 | j-jorge | 2007-11-25 17:00:43 +0100 (Sun, 25 Nov 2007) | 8 lines

- Fixed the bug of the strings in the level/model compilers. The strings can
now contain spaces.
- Removed french text from the level files, use the language files instead.
- Removed cut and pasted comments.
- Commented not commented methods.
- Code cleaning.

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r387 | s_angi | 2007-11-25 14:02:34 +0100 (Sun, 25 Nov 2007) | 2 lines

Start player_speaker_zone.

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r386 | s_angi | 2007-11-24 18:54:59 +0100 (Sat, 24 Nov 2007) | 3 lines

Start the balloon layer.

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r385 | s_angi | 2007-11-24 10:45:16 +0100 (Sat, 24 Nov 2007) | 3 lines

Change the platform.
We test speed with epsilon_speed when set_speed() is called

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r384 | s_angi | 2007-11-23 18:50:31 +0100 (Fri, 23 Nov 2007) | 2 lines

Changed the behaviour of the slopes.

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r383 | j-jorge | 2007-11-23 16:28:17 +0100 (Fri, 23 Nov 2007) | 1 line

Delete the game from memory when the program crashes. Translated the language file in french.
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r382 | j-jorge | 2007-11-23 15:49:59 +0100 (Fri, 23 Nov 2007) | 6 lines

- Fixed the bug of the items not displayed when their sprite is bigger
than their bounding box, the sprite is in the screen and the box is
outside.
- renamed the engine (library) in bear_engine.

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r381 | j-jorge | 2007-11-23 15:24:08 +0100 (Fri, 23 Nov 2007) | 1 line

Added the possibility to switch between fullscreen and windowed mode (F12).
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r380 | j-jorge | 2007-11-23 00:30:55 +0100 (Fri, 23 Nov 2007) | 1 line

Fixed bad sprite size.
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r379 | j-jorge | 2007-11-23 00:06:04 +0100 (Fri, 23 Nov 2007) | 1 line

New background and new tree. Worked on the wasp.
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r378 | j-jorge | 2007-11-22 18:06:48 +0100 (Thu, 22 Nov 2007) | 1 line

Added the functions to save a level.
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r377 | s_angi | 2007-11-22 15:39:00 +0100 (Thu, 22 Nov 2007) | 2 lines

New parameters of sting orientation.

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r376 | j-jorge | 2007-11-21 21:47:42 +0100 (Wed, 21 Nov 2007) | 1 line

Renamed a file so it is no more added in the resource file. Worked on the wasp.
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r375 | j-jorge | 2007-11-21 19:30:39 +0100 (Wed, 21 Nov 2007) | 1 line

New picture for the background of the forest.
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r374 | s_angi | 2007-11-21 18:03:01 +0100 (Wed, 21 Nov 2007) | 2 lines

Add grass and mushroom in forest level.

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r373 | noname85 | 2007-11-21 17:47:14 +0100 (Wed, 21 Nov 2007) | 1 line

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r372 | j-jorge | 2007-11-21 15:35:04 +0100 (Wed, 21 Nov 2007) | 1 line

Bug fix: The program crash when playing a sound.
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r371 | j-jorge | 2007-11-20 14:02:56 +0100 (Tue, 20 Nov 2007) | 1 line

Removed all time_ref related to plee. Code cleaning and better english.
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r370 | s_angi | 2007-11-20 13:03:52 +0100 (Tue, 20 Nov 2007) | 2 lines

Fix a bug in set_integer

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r369 | s_angi | 2007-11-20 11:41:46 +0100 (Tue, 20 Nov 2007) | 2 lines

Plee cannot jump when he finish to throw a stone.

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r368 | s_angi | 2007-11-20 11:20:54 +0100 (Tue, 20 Nov 2007) | 2 lines

Add soul.cpp

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r367 | s_angi | 2007-11-20 11:13:10 +0100 (Tue, 20 Nov 2007) | 2 lines

Delete soul.cpp

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r366 | s_angi | 2007-11-20 11:10:53 +0100 (Tue, 20 Nov 2007) | 2 lines

Remove some files.

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r365 | s_angi | 2007-11-20 11:02:09 +0100 (Tue, 20 Nov 2007) | 2 lines

Move some items in items/ folder.

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r364 | j-jorge | 2007-11-20 10:23:35 +0100 (Tue, 20 Nov 2007) | 5 lines

Added the elapsed time as a parameter of the progress method of items.

Did a lot of code cleaning.

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r363 | s_angi | 2007-11-19 09:29:16 +0100 (Mon, 19 Nov 2007) | 2 lines

Add a new font for status layer.

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r362 | j-jorge | 2007-11-18 00:32:46 +0100 (Sun, 18 Nov 2007) | 1 line

Better picture of the wasp, added in the game. First drawings of the shooting wasp.
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r361 | s_angi | 2007-11-17 11:41:05 +0100 (Sat, 17 Nov 2007) | 3 lines

Remove some comments.
Add a other grass.

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r360 | s_angi | 2007-11-17 11:28:12 +0100 (Sat, 17 Nov 2007) | 4 lines

Change parameters of the platform in the forset level.
Fix a bug in next_backward in forced_train.

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r359 | s_angi | 2007-11-16 22:28:12 +0100 (Fri, 16 Nov 2007) | 3 lines

New shrub

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r358 | s_angi | 2007-11-16 20:15:24 +0100 (Fri, 16 Nov 2007) | 2 lines

Add some decoration.

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r357 | j-jorge | 2007-11-16 12:17:24 +0100 (Fri, 16 Nov 2007) | 1 line

Updated picture of the wasp.
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r356 | s_angi | 2007-11-16 09:04:13 +0100 (Fri, 16 Nov 2007) | 2 lines

Add new sounds.

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r355 | j-jorge | 2007-11-15 23:00:53 +0100 (Thu, 15 Nov 2007) | 1 line

Colored picture of the wasp.
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r354 | j-jorge | 2007-11-15 21:36:59 +0100 (Thu, 15 Nov 2007) | 1 line

New animation for walking Plee.
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r353 | j-jorge | 2007-11-15 17:20:26 +0100 (Thu, 15 Nov 2007) | 1 line

English in English.
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r352 | s_angi | 2007-11-15 17:18:20 +0100 (Thu, 15 Nov 2007) | 3 lines

We do only one render after a progress.

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r351 | j-jorge | 2007-11-15 16:42:52 +0100 (Thu, 15 Nov 2007) | 1 line

Turned on the ability to play sounds whose volume change according to the distance.
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r350 | s_angi | 2007-11-15 16:40:48 +0100 (Thu, 15 Nov 2007) | 3 lines

Fix bug when Plee look up or crouch and throw a stone.

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r349 | s_angi | 2007-11-15 08:35:40 +0100 (Thu, 15 Nov 2007) | 3 lines

Change picture under the water.

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r348 | j-jorge | 2007-11-14 23:40:44 +0100 (Wed, 14 Nov 2007) | 1 line

New ignore rules.
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r347 | s_angi | 2007-11-14 23:36:37 +0100 (Wed, 14 Nov 2007) | 2 lines

Change line_space parameter and remove some comments.

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r346 | s_angi | 2007-11-14 23:31:29 +0100 (Wed, 14 Nov 2007) | 2 lines

Add line_space in menu and change margin parameters.

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r345 | j-jorge | 2007-11-14 23:14:25 +0100 (Wed, 14 Nov 2007) | 1 line

Fixed a bug with the slopes. Throwing a stone on the left side of a slope going down made the stone to be aligned on top.
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r344 | j-jorge | 2007-11-14 23:02:37 +0100 (Wed, 14 Nov 2007) | 1 line

New picture for the trunk.
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r343 | j-jorge | 2007-11-14 22:17:19 +0100 (Wed, 14 Nov 2007) | 1 line

New pictures for the walls.
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r342 | s_angi | 2007-11-14 22:05:28 +0100 (Wed, 14 Nov 2007) | 2 lines

Change comportment of Plee when he looks up or crouchs.

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r341 | j-jorge | 2007-11-14 20:12:29 +0100 (Wed, 14 Nov 2007) | 1 line

Made the texture of the forest a little more green. Added a little program to help grouping big texture parts in small textures.
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r340 | s_angi | 2007-11-14 11:45:13 +0100 (Wed, 14 Nov 2007) | 2 lines

Move a ground.

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r339 | j-jorge | 2007-11-13 23:44:34 +0100 (Tue, 13 Nov 2007) | 1 line

New pictures for the grounds.
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r338 | j-jorge | 2007-11-12 17:15:37 +0100 (Mon, 12 Nov 2007) | 1 line

Minor change in the doxygen file.
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r337 | j-jorge | 2007-11-11 21:20:39 +0100 (Sun, 11 Nov 2007) | 1 line

New font for the menus.
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r336 | j-jorge | 2007-11-10 21:24:29 +0100 (Sat, 10 Nov 2007) | 1 line

New pictures for the menu :)
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r335 | j-jorge | 2007-11-10 11:55:03 +0100 (Sat, 10 Nov 2007) | 1 line

Added a first sketch for the wasp.
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r334 | s_angi | 2007-11-10 11:47:16 +0100 (Sat, 10 Nov 2007) | 3 lines

Cut slope in invisible_slope and visible_slope
Cut straight_slope in invisible_straight_slope and visible_straight_slope

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r333 | s_angi | 2007-11-10 11:06:51 +0100 (Sat, 10 Nov 2007) | 2 lines

Change "milieu_friction" in "environment_friction"

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r332 | s_angi | 2007-11-10 10:55:51 +0100 (Sat, 10 Nov 2007) | 4 lines

Change collision detection.
Add the member "can_move_item" in physical_item_state.

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r331 | j-jorge | 2007-11-10 00:08:01 +0100 (Sat, 10 Nov 2007) | 1 line

We have a logo screen for Gamned Studio !
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r330 | j-jorge | 2007-11-09 23:18:32 +0100 (Fri, 09 Nov 2007) | 1 line

Better pictures for the walls.
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r329 | s_angi | 2007-11-09 17:39:29 +0100 (Fri, 09 Nov 2007) | 2 lines

Remove test is_phantom().

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r328 | j-jorge | 2007-11-09 11:36:25 +0100 (Fri, 09 Nov 2007) | 1 line

Better picture for the walls.
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r327 | s_angi | 2007-11-08 23:13:11 +0100 (Thu, 08 Nov 2007) | 2 lines

Add slopes. We need new picture.

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r326 | s_angi | 2007-11-08 22:35:25 +0100 (Thu, 08 Nov 2007) | 4 lines

A monters blink when he is injured.
Warning: set_alpha_blend must be define: TO CHANGE

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r325 | s_angi | 2007-11-08 22:05:13 +0100 (Thu, 08 Nov 2007) | 4 lines

Add test a collision at the end of collision detection.
Add contact_after_collision in physical_state
Change is_scratched in Plee class.

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r324 | s_angi | 2007-11-08 19:38:13 +0100 (Thu, 08 Nov 2007) | 2 lines

Delete unused functions.

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r323 | s_angi | 2007-11-08 19:26:49 +0100 (Thu, 08 Nov 2007) | 3 lines

We don't need to test if an item is a phantom in detection_collision.
We test in alignement classes.

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r322 | j-jorge | 2007-11-08 17:49:36 +0100 (Thu, 08 Nov 2007) | 1 line

Really better blinking of Plee when he is injured.
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r321 | s_angi | 2007-11-08 17:33:06 +0100 (Thu, 08 Nov 2007) | 2 lines

Change the climb of Plee.

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r320 | s_angi | 2007-11-08 16:50:49 +0100 (Thu, 08 Nov 2007) | 2 lines

Plee blink when he is injured.

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r319 | j-jorge | 2007-11-08 15:00:23 +0100 (Thu, 08 Nov 2007) | 1 line

New picture for the sting.
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r318 | s_angi | 2007-11-07 22:50:40 +0100 (Wed, 07 Nov 2007) | 2 lines

Add a sound when a wasp create a sting.

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r317 | s_angi | 2007-11-07 22:33:39 +0100 (Wed, 07 Nov 2007) | 15 lines

Add progress in item_with_animation.
Change super in slope class.
Change progress in animated_decorative_item.
soul derive of item_with_animation.

--Cette ligne, et les suivantes ci-dessous, seront
ignorées--

M dev/plee-the-bear/src/generic_item/slope.hpp
M dev/plee-the-bear/src/generic_item/code/animated_decorative_item.cpp
M dev/plee-the-bear/src/generic_item/code/item_with_animation.tpp
M dev/plee-the-bear/src/generic_item/item_with_animation.hpp
M dev/plee-the-bear/src/libptb/soul.hpp
M dev/plee-the-bear/src/libptb/code/soul.cpp

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r316 | j-jorge | 2007-11-07 22:03:23 +0100 (Wed, 07 Nov 2007) | 1 line

Added default controls for both players.
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r315 | s_angi | 2007-11-07 15:15:14 +0100 (Wed, 07 Nov 2007) | 2 lines

add basic_renderable_item class.

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r314 | s_angi | 2007-11-07 15:10:48 +0100 (Wed, 07 Nov 2007) | 3 lines

Add the gap between the position of an item and his renderable position.

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r313 | s_angi | 2007-11-07 14:18:17 +0100 (Wed, 07 Nov 2007) | 2 lines

Factorization of code.

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r312 | j-jorge | 2007-11-07 11:12:56 +0100 (Wed, 07 Nov 2007) | 1 line

Fixed the bug of the pause menu that stays visible when coming back to title screen.
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r311 | s_angi | 2007-11-07 11:06:43 +0100 (Wed, 07 Nov 2007) | 2 lines

Fix bug of arrow orientation.

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r310 | s_angi | 2007-11-07 00:02:30 +0100 (Wed, 07 Nov 2007) | 5 lines

Add solid information in physical_item_state.
Change detection_collision in order to use solid or immaterial information.
Set some classes in immaterial (=not solid).

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r309 | j-jorge | 2007-11-06 23:22:37 +0100 (Tue, 06 Nov 2007) | 1 line

One more picture for the water.
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r308 | j-jorge | 2007-11-06 17:52:33 +0100 (Tue, 06 Nov 2007) | 1 line

Update of the files for building the packages.
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r307 | j-jorge | 2007-11-06 14:51:52 +0100 (Tue, 06 Nov 2007) | 1 line

Removed unused pictures of the arrows.
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r306 | j-jorge | 2007-11-06 12:21:47 +0100 (Tue, 06 Nov 2007) | 1 line

Update of the files for the debian package.
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r305 | s_angi | 2007-11-06 09:55:12 +0100 (Tue, 06 Nov 2007) | 2 lines

Change number of pictures in animation of sting explosion

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r304 | s_angi | 2007-11-05 23:07:07 +0100 (Mon, 05 Nov 2007) | 2 lines

Add player's arrow orientation. Very beautiful.

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r303 | j-jorge | 2007-11-05 20:20:33 +0100 (Mon, 05 Nov 2007) | 1 line

Added a script to easily create a debian package of the game.
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r302 | j-jorge | 2007-11-05 14:01:36 +0100 (Mon, 05 Nov 2007) | 1 line

Replaced the extremities of the bridge with two straight_slopes.
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r301 | j-jorge | 2007-11-05 09:47:28 +0100 (Mon, 05 Nov 2007) | 1 line

Fixed a problem with boost::filesystem.
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r300 | j-jorge | 2007-11-04 19:51:00 +0100 (Sun, 04 Nov 2007) | 1 line

Added some files to create a debian package.
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r299 | j-jorge | 2007-11-04 17:37:18 +0100 (Sun, 04 Nov 2007) | 1 line

Added files for installing the game.
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r298 | j-jorge | 2007-11-04 15:45:44 +0100 (Sun, 04 Nov 2007) | 1 line

Better directory structure.
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r297 | j-jorge | 2007-11-04 15:17:13 +0100 (Sun, 04 Nov 2007) | 1 line

Removed some log.
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r296 | j-jorge | 2007-11-04 14:44:58 +0100 (Sun, 04 Nov 2007) | 1 line

Use of the new item_with_sprite class in slope and straight_slope.
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r295 | j-jorge | 2007-11-04 14:32:05 +0100 (Sun, 04 Nov 2007) | 1 line

Added two classes to easily create items with a single sprite or a single animation. Cleaned some parts of the code.
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r294 | j-jorge | 2007-11-03 21:06:47 +0100 (Sat, 03 Nov 2007) | 1 line

Put the screenshots in the user's game directory.
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r293 | j-jorge | 2007-11-03 21:01:23 +0100 (Sat, 03 Nov 2007) | 1 line

The controller files are now saved in user's directory.
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r292 | j-jorge | 2007-11-03 19:53:45 +0100 (Sat, 03 Nov 2007) | 1 line

Wrong call in the super class of straight_slope::set_integer_field().
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r291 | j-jorge | 2007-11-03 19:12:30 +0100 (Sat, 03 Nov 2007) | 1 line

Added a tree in the forest.
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r290 | j-jorge | 2007-11-03 19:10:05 +0100 (Sat, 03 Nov 2007) | 1 line

Changed the straight_slope class to allow to align on one side only. Removed useless classes.
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r289 | j-jorge | 2007-11-02 18:59:42 +0100 (Fri, 02 Nov 2007) | 1 line

Better picture for the hollow trunk.
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r288 | j-jorge | 2007-11-02 04:38:42 +0100 (Fri, 02 Nov 2007) | 1 line

Grouped the common code of the level compiler and the model compiler.
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r287 | j-jorge | 2007-11-01 17:01:03 +0100 (Thu, 01 Nov 2007) | 1 line

Added a picture for the hollow trunk.
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r286 | j-jorge | 2007-11-01 00:39:06 +0100 (Thu, 01 Nov 2007) | 1 line

Typo mistakes in model files. Added shadows to the rocks.
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r285 | j-jorge | 2007-10-31 22:22:13 +0100 (Wed, 31 Oct 2007) | 1 line

Added the possibility to set the order in which the items are diplayed in a layer.
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r284 | j-jorge | 2007-10-31 21:32:08 +0100 (Wed, 31 Oct 2007) | 1 line

Added an animation of the top of the water. Added the information of the owner to the fixed items (bug fix).
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r283 | j-jorge | 2007-10-31 15:42:32 +0100 (Wed, 31 Oct 2007) | 1 line

New arrows for displaying the position of the player.
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r282 | j-jorge | 2007-10-31 14:41:36 +0100 (Wed, 31 Oct 2007) | 1 line

Moved the forest-only pictures in the forest directory.
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r281 | s_angi | 2007-10-31 11:56:31 +0100 (Wed, 31 Oct 2007) | 5 lines

Remove m_force in physical_item.
All acceleration is given by add_force
Change parameters of stones.
Plee gives its milieu_friction to the stones

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r280 | s_angi | 2007-10-31 10:36:40 +0100 (Wed, 31 Oct 2007) | 2 lines

Change friction of water

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r279 | s_angi | 2007-10-30 22:47:41 +0100 (Tue, 30 Oct 2007) | 4 lines

Change physics and some parameters.
Add a speed_epsilon for each item.

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r278 | s_angi | 2007-10-30 18:11:37 +0100 (Tue, 30 Oct 2007) | 2 lines

Change physic and some parameters

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r277 | s_angi | 2007-10-29 23:49:26 +0100 (Mon, 29 Oct 2007) | 4 lines

Add animation of change_friction_item.
Add some walls in the forest level.

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r276 | s_angi | 2007-10-29 18:17:38 +0100 (Mon, 29 Oct 2007) | 3 lines

Save the friction of Plee when he is regenerate.

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r275 | s_angi | 2007-10-29 17:09:08 +0100 (Mon, 29 Oct 2007) | 2 lines

Items change its friction when its bottom pass around the bottom of change_friction_item

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r274 | s_angi | 2007-10-29 15:36:00 +0100 (Mon, 29 Oct 2007) | 2 lines

Add an item which change the milieu friction of items.

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r273 | j-jorge | 2007-10-29 15:15:51 +0100 (Mon, 29 Oct 2007) | 1 line

Fixed missing detection of collisions.
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r272 | j-jorge | 2007-10-28 21:33:45 +0100 (Sun, 28 Oct 2007) | 1 line

Changed the compression of the static_maps to increase the framerate of the game.
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r271 | j-jorge | 2007-10-28 10:42:29 +0100 (Sun, 28 Oct 2007) | 1 line

Added some placement methods in physical_item_state. Added a layer that displays the last 10 positions of the items (F7).
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r270 | j-jorge | 2007-10-27 17:08:01 +0200 (Sat, 27 Oct 2007) | 1 line

Formated some code.
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r269 | j-jorge | 2007-10-27 15:26:19 +0200 (Sat, 27 Oct 2007) | 2 lines

Added a picture for the bridge

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r268 | j-jorge | 2007-10-27 12:38:16 +0200 (Sat, 27 Oct 2007) | 1 line

Fixed a typo in the level file, that makes Plee going through the grounds. Removed a '*' lost in world.hpp, that makes the compiltion failing.
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r267 | s_angi | 2007-10-26 21:07:10 +0200 (Fri, 26 Oct 2007) | 3 lines

Fix the bug of stone. We test if an item is in the world once more after to remove it.

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r266 | s_angi | 2007-10-26 16:39:08 +0200 (Fri, 26 Oct 2007) | 2 lines

Stones can attack an other stone.

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r265 | j-jorge | 2007-10-26 16:32:40 +0200 (Fri, 26 Oct 2007) | 1 line

Bugfix: Cannot have two items with the same position in the collision detection.
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r264 | s_angi | 2007-10-26 15:01:25 +0200 (Fri, 26 Oct 2007) | 2 lines

Add decoration items and an invisble bridge.

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r263 | j-jorge | 2007-10-26 14:44:12 +0200 (Fri, 26 Oct 2007) | 1 line

Changed the behaviour of the camera. Ask the camera to get it. If you already have it, it becomes shared.
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r262 | j-jorge | 2007-10-26 14:38:29 +0200 (Fri, 26 Oct 2007) | 1 line

Bugfix: hard to set the camera as shared.
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r261 | s_angi | 2007-10-26 11:59:35 +0200 (Fri, 26 Oct 2007) | 3 lines

good ground next to a slope.

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r260 | j-jorge | 2007-10-26 11:49:46 +0200 (Fri, 26 Oct 2007) | 1 line

Example of good ground next to a slope.
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r259 | s_angi | 2007-10-26 03:01:00 +0200 (Fri, 26 Oct 2007) | 3 lines

Change progress of some plee state classes.
Begin the forest level

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r258 | j-jorge | 2007-10-25 23:40:32 +0200 (Thu, 25 Oct 2007) | 1 line

Blocks are colored. The shadows are still to be done.
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r257 | j-jorge | 2007-10-25 10:57:12 +0200 (Thu, 25 Oct 2007) | 1 line

Removed the export of the stone in libptb.
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r256 | s_angi | 2007-10-24 23:42:54 +0200 (Wed, 24 Oct 2007) | 2 lines

Improve code of Plee and its states classes.

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r255 | s_angi | 2007-10-24 21:57:47 +0200 (Wed, 24 Oct 2007) | 3 lines

Improve code of wasp, its states and sting classes.
change the function _is_dead_still in inform_no_energy in monster_item class

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r254 | s_angi | 2007-10-24 20:49:43 +0200 (Wed, 24 Oct 2007) | 3 lines

Move base_train_captive class in libptb.
In libptb/CMakeLists.txt: Link generic_items library to libptb library. Julien must control that.

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r253 | s_angi | 2007-10-24 20:28:24 +0200 (Wed, 24 Oct 2007) | 2 lines

Remove unnecessary functions.

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r252 | j-jorge | 2007-10-24 14:26:22 +0200 (Wed, 24 Oct 2007) | 1 line

New picture for the energy bar. The coordinates in the status_layer were wrong: corrected.
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r251 | j-jorge | 2007-10-23 22:45:20 +0200 (Tue, 23 Oct 2007) | 1 line

The structure of the rocks is drawn.
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r250 | j-jorge | 2007-10-23 18:59:34 +0200 (Tue, 23 Oct 2007) | 1 line

Code cleaning.
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r249 | j-jorge | 2007-10-23 18:14:28 +0200 (Tue, 23 Oct 2007) | 1 line

Added missing file.
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r248 | j-jorge | 2007-10-23 18:09:20 +0200 (Tue, 23 Oct 2007) | 9 lines

universe:
- Removed the position, speed, force and time types from the classes. (ie. we
write universe::speed_type instead of
universe::physical_item_state::speed_type).

general:
- code cleaning.

------------------------------------------------------------------------
r247 | j-jorge | 2007-10-23 13:06:24 +0200 (Tue, 23 Oct 2007) | 5 lines

universe::collision_detection:
- New algorithm for the detection of collisions. Must be cleaned and can be
improved.

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r246 | s_angi | 2007-10-23 11:45:43 +0200 (Tue, 23 Oct 2007) | 3 lines

Change parameter of base_train and sting.
Add a platform in level1

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r245 | j-jorge | 2007-10-22 22:34:06 +0200 (Mon, 22 Oct 2007) | 1 line

Bugfix: Plee got stuck in the corner of blocks.
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r244 | j-jorge | 2007-10-22 22:25:04 +0200 (Mon, 22 Oct 2007) | 1 line

Test for a new new ground in the forest.
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r243 | j-jorge | 2007-10-22 21:42:16 +0200 (Mon, 22 Oct 2007) | 1 line

Test for a new ground in the forest.
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r242 | s_angi | 2007-10-22 18:50:08 +0200 (Mon, 22 Oct 2007) | 4 lines

Clear the list of last_intersting_items.
Set the size of a soul.

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r241 | s_angi | 2007-10-21 21:32:20 +0200 (Sun, 21 Oct 2007) | 2 lines

Change the explosion of the sting.

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r240 | j-jorge | 2007-10-21 14:29:31 +0200 (Sun, 21 Oct 2007) | 1 line

Added a missing file.
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r239 | j-jorge | 2007-10-20 16:50:26 +0200 (Sat, 20 Oct 2007) | 8 lines

general:
- New pictures for the ground and the walls in the forest.
- Inserted in the level file for testing.

generic_items
- replaced 'iteration_number' with 'iteration_count' in base_train.

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r238 | j-jorge | 2007-10-20 15:24:28 +0200 (Sat, 20 Oct 2007) | 1 line

New pictures for the grounds in the forest.
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r237 | j-jorge | 2007-10-20 14:36:55 +0200 (Sat, 20 Oct 2007) | 1 line

Added the engine::create_item_from_string() method to create an item from its class name during run time.
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r236 | s_angi | 2007-10-20 12:13:37 +0200 (Sat, 20 Oct 2007) | 2 lines

Remove some comment and change paramater of wasp.

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r235 | s_angi | 2007-10-20 11:42:12 +0200 (Sat, 20 Oct 2007) | 2 lines

Align at right the status of second player.

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r234 | s_angi | 2007-10-20 11:26:07 +0200 (Sat, 20 Oct 2007) | 2 lines

Objects are inform when they left the active region.

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r233 | s_angi | 2007-10-20 10:35:06 +0200 (Sat, 20 Oct 2007) | 2 lines

CChange parameters of soul elevation.

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r232 | s_angi | 2007-10-20 09:56:29 +0200 (Sat, 20 Oct 2007) | 2 lines

New functionalities for the animated_decorative_item class.

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r231 | j-jorge | 2007-10-20 00:24:20 +0200 (Sat, 20 Oct 2007) | 1 line

First tests of the new graphisms for the forest.
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r230 | j-jorge | 2007-10-19 22:56:43 +0200 (Fri, 19 Oct 2007) | 1 line

Worked on the image of the walls in the forest.
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r229 | s_angi | 2007-10-19 17:00:18 +0200 (Fri, 19 Oct 2007) | 3 lines

Create the class animated_decorative_item.
Add a model for stings.

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r228 | s_angi | 2007-10-19 15:32:38 +0200 (Fri, 19 Oct 2007) | 2 lines

Status of the players is shown.

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r227 | s_angi | 2007-10-19 11:59:31 +0200 (Fri, 19 Oct 2007) | 3 lines

Change the size of blocks around the level.
Change some item in the forest level.

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r226 | s_angi | 2007-10-19 11:49:16 +0200 (Fri, 19 Oct 2007) | 4 lines

Stones are not phantom.
players_finish_level is a phantom object.
Start the player status layer.

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r225 | s_angi | 2007-10-19 10:01:44 +0200 (Fri, 19 Oct 2007) | 2 lines

The players_finish_level is a phantom object.

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r224 | j-jorge | 2007-10-18 23:25:32 +0200 (Thu, 18 Oct 2007) | 1 line

Draft of the blocs for the walls in the forest
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r223 | s_angi | 2007-10-18 23:22:26 +0200 (Thu, 18 Oct 2007) | 2 lines

Delete the bug of wasp current state

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r222 | s_angi | 2007-10-18 23:03:26 +0200 (Thu, 18 Oct 2007) | 2 lines

Create the object "players_finish_players". When players are on this object, a new level start.

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r221 | s_angi | 2007-10-18 18:45:02 +0200 (Thu, 18 Oct 2007) | 2 lines

A soul give to Plee some energy

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r220 | s_angi | 2007-10-18 18:22:41 +0200 (Thu, 18 Oct 2007) | 2 lines

Create the soul class

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r219 | s_angi | 2007-10-17 23:51:59 +0200 (Wed, 17 Oct 2007) | 4 lines

Format code of wasp
add the phantom statut. example: the stone are phantom

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r218 | j-jorge | 2007-10-17 10:18:14 +0200 (Wed, 17 Oct 2007) | 1 line

Prints some stats about the world when starting a level.
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r217 | j-jorge | 2007-10-16 23:33:24 +0200 (Tue, 16 Oct 2007) | 1 line

Added transparency in the soul of the wasp.
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r216 | s_angi | 2007-10-16 23:17:43 +0200 (Tue, 16 Oct 2007) | 3 lines

Wasp dead.

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r215 | s_angi | 2007-10-16 20:04:01 +0200 (Tue, 16 Oct 2007) | 3 lines

Change some parameters of sting and wasp.

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r214 | s_angi | 2007-10-16 17:21:50 +0200 (Tue, 16 Oct 2007) | 3 lines

Forced movement of base_train are describe in level file.
Remove some output.

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r213 | s_angi | 2007-10-16 14:16:38 +0200 (Tue, 16 Oct 2007) | 4 lines

Plee stop to wait when the animation is finished.
The animation of Plee is initialized when a new state start.

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r212 | j-jorge | 2007-10-16 12:07:47 +0200 (Tue, 16 Oct 2007) | 4 lines

Bugfix (model_compiler): The values in the body of the animations was
not properly read.

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r211 | s_angi | 2007-10-16 00:04:13 +0200 (Tue, 16 Oct 2007) | 4 lines

Add the state where Plee wait.
Change the height of the vertical jump.

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r210 | j-jorge | 2007-10-14 16:24:09 +0200 (Sun, 14 Oct 2007) | 1 line

Save/restore the position, size and visibility of the windows when closing/starting the program.
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r209 | j-jorge | 2007-10-14 13:09:39 +0200 (Sun, 14 Oct 2007) | 1 line

Added the ability to change the position of the view in the level view.
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r208 | j-jorge | 2007-10-13 00:43:15 +0200 (Sat, 13 Oct 2007) | 1 line

Added the wanted and needed wonderful ability to rotate the sprites when rendering (I said the *sprites*, not the items by themselves).
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r207 | s_angi | 2007-10-12 20:56:15 +0200 (Fri, 12 Oct 2007) | 3 lines

Change somes parameters of stone
The stones can injure the other player

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r206 | s_angi | 2007-10-12 20:22:31 +0200 (Fri, 12 Oct 2007) | 3 lines

Change some parameters of stone
The vertical jump fail if the jump key is unpress

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r205 | j-jorge | 2007-10-12 16:46:54 +0200 (Fri, 12 Oct 2007) | 1 line

Minor change. Fixed the bug of the checkboxes in the layer list window.
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r204 | s_angi | 2007-10-11 22:31:04 +0200 (Thu, 11 Oct 2007) | 4 lines

Change parameter of stones.

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r203 | s_angi | 2007-10-11 01:39:23 +0200 (Thu, 11 Oct 2007) | 5 lines

Add stone class.
Plee can throw stone.
The stock of stones is unlimited.

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r202 | j-jorge | 2007-10-10 23:52:04 +0200 (Wed, 10 Oct 2007) | 5 lines

- Added a methods to check/set the visibility of a layer in the level.
- Added checkboxes to display the visibility of the layers in the
layer_list_frame.

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r201 | j-jorge | 2007-10-10 23:16:08 +0200 (Wed, 10 Oct 2007) | 3 lines

Added a frame that will display the content of a level.

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r200 | s_angi | 2007-10-10 22:57:45 +0200 (Wed, 10 Oct 2007) | 3 lines

Change the base_train_captive
Move the mass of Plee to 0 when he is captive

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r199 | s_angi | 2007-10-10 22:13:11 +0200 (Wed, 10 Oct 2007) | 4 lines

Add the captive state
Add the base_train_captive class: an example when plee is captive

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r198 | s_angi | 2007-10-10 20:27:11 +0200 (Wed, 10 Oct 2007) | 4 lines

Delete the bog of Plee's orientation.

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r197 | s_angi | 2007-10-10 20:01:35 +0200 (Wed, 10 Oct 2007) | 3 lines

Change the comportment of the camera when Plee crouch or look up.

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r196 | j-jorge | 2007-10-10 11:41:06 +0200 (Wed, 10 Oct 2007) | 1 line

Made the "Exit" entry in the menu to work.
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r195 | j-jorge | 2007-10-10 10:13:03 +0200 (Wed, 10 Oct 2007) | 1 line

Typo
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r194 | j-jorge | 2007-10-10 10:12:20 +0200 (Wed, 10 Oct 2007) | 6 lines

The "Window" menu of the Bear Factory now correctly check the entries according
to the visibility of the window.

Corrected some bugs and the error in compilation of the Bear Factory.

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r193 | s_angi | 2007-10-09 23:15:28 +0200 (Tue, 09 Oct 2007) | 5 lines

Change the directory of base_train class
Add the crouch state
Change camera comportment when Plee is in look up, start jump or and crouch states.

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r192 | j-jorge | 2007-10-09 19:45:15 +0200 (Tue, 09 Oct 2007) | 1 line

Added a class to group all windows of the program. Replaced _T() macros with _() [i18n]
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r191 | s_angi | 2007-10-06 16:37:48 +0200 (Sat, 06 Oct 2007) | 4 lines

Plee can look up
Delete the bug of a death

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r190 | s_angi | 2007-10-05 20:40:57 +0200 (Fri, 05 Oct 2007) | 2 lines

Change the dead of Plee

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r189 | s_angi | 2007-10-05 20:20:56 +0200 (Fri, 05 Oct 2007) | 2 lines

Add the function "move()" for the base_train class

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r188 | j-jorge | 2007-10-05 19:41:41 +0200 (Fri, 05 Oct 2007) | 16 lines

Added the move() method in universe::physical_item. It calls default_move(),
that replaces the methods of universe::physic_rules methods for updating the
acceleration, speed and position.

The gravity and the friction are now defined for each item (ie. different
items can have different gravity).

An iteration of the game looks like :

1. call progress() on all items
2. save the position of the items
3. move all items
4. apply the links on all items
5. find the collisions

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r187 | s_angi | 2007-10-05 19:40:34 +0200 (Fri, 05 Oct 2007) | 3 lines

Change parameters of jump

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r186 | s_angi | 2007-10-05 19:26:56 +0200 (Fri, 05 Oct 2007) | 2 lines

Delete the bug of destruction

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r185 | s_angi | 2007-10-05 19:19:13 +0200 (Fri, 05 Oct 2007) | 3 lines

Add the state look_up

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r184 | s_angi | 2007-10-05 00:10:24 +0200 (Fri, 05 Oct 2007) | 3 lines

Add base_train class

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r183 | s_angi | 2007-10-05 00:05:59 +0200 (Fri, 05 Oct 2007) | 3 lines

Move some items.

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r182 | s_angi | 2007-10-04 23:52:28 +0200 (Thu, 04 Oct 2007) | 4 lines

Add the class "base_train"
Change "set_contact" functions

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r181 | j-jorge | 2007-10-04 22:09:47 +0200 (Thu, 04 Oct 2007) | 1 line

Added a window to display the list of layers from the level currently edited.
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r180 | j-jorge | 2007-09-30 20:08:10 +0200 (Sun, 30 Sep 2007) | 1 line

Added a missing markup.
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r179 | j-jorge | 2007-09-30 18:49:51 +0200 (Sun, 30 Sep 2007) | 5 lines

- Attribute "fixed" is back
- Added a class representing a layer
- Added some code in the level class to manage the layers

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r178 | j-jorge | 2007-09-29 18:22:15 +0200 (Sat, 29 Sep 2007) | 4 lines

- Item classes are sorted in alphabetical order in the menu
- There is no more "fixed" nor "need_a_name" attributes in the xml files

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r177 | j-jorge | 2007-09-29 17:54:15 +0200 (Sat, 29 Sep 2007) | 1 line

Added some xml files for the current items of the game.
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r176 | j-jorge | 2007-09-28 21:17:35 +0200 (Fri, 28 Sep 2007) | 1 line

Base class structures for storing the level content and to display it for the user.
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r175 | j-jorge | 2007-09-28 20:58:25 +0200 (Fri, 28 Sep 2007) | 1 line

Added some comments.
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r174 | s_angi | 2007-09-28 16:58:34 +0200 (Fri, 28 Sep 2007) | 3 lines

Delete the state "state_attack"

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r173 | s_angi | 2007-09-28 16:57:07 +0200 (Fri, 28 Sep 2007) | 3 lines

Add the vertical jump

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r172 | j-jorge | 2007-09-27 09:01:40 +0200 (Thu, 27 Sep 2007) | 1 line

The values changed in the layer_properties_frame are taken into account when clicking 'ok'.
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r171 | j-jorge | 2007-09-26 18:56:21 +0200 (Wed, 26 Sep 2007) | 1 line

Added a frame to configure the size of a layer.
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r170 | j-jorge | 2007-09-25 19:11:29 +0200 (Tue, 25 Sep 2007) | 1 line

The input readers for the players now distinguish the pressure, holding and releasing of the controls. The corresponding methods in the player class are start_action(), do_action(), stop_action().
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r169 | s_angi | 2007-09-22 20:42:22 +0200 (Sat, 22 Sep 2007) | 4 lines

Add the attack indefensible_attack.
Change powers and enrgy of some items.

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r168 | j-jorge | 2007-09-22 17:44:42 +0200 (Sat, 22 Sep 2007) | 1 line

Added the window displaying the properties of an item, in the level editor.
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r167 | s_angi | 2007-09-22 15:26:54 +0200 (Sat, 22 Sep 2007) | 2 lines

Remove some comment.

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r166 | s_angi | 2007-09-22 15:08:40 +0200 (Sat, 22 Sep 2007) | 49 lines

Add and change some animation
data/model/player_1.mdl
data/model/player_2.mdl

Add the picture of slap
data/gfx/plee-01.xcf
data/gfx/plee-01.tga

Change the picture
data/gfx/sting.tga

Add some states of Plee
dev/plee-the-bear/src/libptb/state
dev/plee-the-bear/src/libptb/state/state_jump.hpp
dev/plee-the-bear/src/libptb/state/state_idle.hpp
dev/plee-the-bear/src/libptb/state/state_dead.hpp
dev/plee-the-bear/src/libptb/state/state_walk.hpp
dev/plee-the-bear/src/libptb/state/state_fall.hpp
dev/plee-the-bear/src/libptb/state/state_slap.hpp
dev/plee-the-bear/src/libptb/state/code
dev/plee-the-bear/src/libptb/state/code/state_fall.cpp
dev/plee-the-bear/src/libptb/state/code/state_walk.cpp
dev/plee-the-bear/src/libptb/state/code/state_slap.cpp
dev/plee-the-bear/src/libptb/state/code/state_run.cpp
dev/plee-the-bear/src/libptb/state/code/state_plee.cpp
dev/plee-the-bear/src/libptb/state/code/state_attack.cpp
dev/plee-the-bear/src/libptb/state/code/state_jump.cpp
dev/plee-the-bear/src/libptb/state/code/state_idle.cpp
dev/plee-the-bear/src/libptb/state/code/state_dead.cpp
dev/plee-the-bear/src/libptb/state/state_run.hpp
dev/plee-the-bear/src/libptb/state/state_plee.hpp
dev/plee-the-bear/src/libptb/state/state_attack.hpp

Change te system of energy
dev/plee-the-bear/src/libptb/monster_item.hpp
dev/plee-the-bear/src/libptb/wasp.hpp
dev/plee-the-bear/src/libptb/code/sting.cpp
dev/plee-the-bear/src/libptb/code/plee.cpp
dev/plee-the-bear/src/libptb/code/monster_item.tpp
dev/plee-the-bear/src/libptb/code/monster.cpp
dev/plee-the-bear/src/libptb/code/wasp.cpp
dev/plee-the-bear/src/libptb/sting.hpp
dev/plee-the-bear/src/libptb/plee.hpp
dev/plee-the-bear/src/libptb/monster.hpp

------------------------------------------------------------------------
r165 | j-jorge | 2007-09-15 19:41:17 +0200 (Sat, 15 Sep 2007) | 1 line

Added missing files in the previous commit.
------------------------------------------------------------------------
r164 | j-jorge | 2007-09-14 19:46:05 +0200 (Fri, 14 Sep 2007) | 1 line

Added a class to support custom fields from item description files.
------------------------------------------------------------------------
r163 | j-jorge | 2007-08-30 23:09:54 +0200 (Thu, 30 Aug 2007) | 1 line

Added a configuration window, to set the path to the level compiler, the directory with item files, ...
------------------------------------------------------------------------
r162 | j-jorge | 2007-08-30 16:15:16 +0200 (Thu, 30 Aug 2007) | 1 line

Modified function calls to wompile with wxWidget 2.6
------------------------------------------------------------------------
r161 | j-jorge | 2007-08-29 22:38:19 +0200 (Wed, 29 Aug 2007) | 1 line

Bug fix [item_class_pool::scan_directory()]: the program stopped if the directory does not exists.
------------------------------------------------------------------------
r160 | j-jorge | 2007-08-29 22:23:40 +0200 (Wed, 29 Aug 2007) | 1 line

Implemented the item_class_pool::scan_directory() method to recursively parse XML item class files in a given directory.
------------------------------------------------------------------------
r159 | j-jorge | 2007-08-29 22:01:56 +0200 (Wed, 29 Aug 2007) | 1 line

Added a starting point for the level editor. An update of Claw is required.
------------------------------------------------------------------------
r158 | s_angi | 2007-07-13 22:28:20 +0200 (Fri, 13 Jul 2007) | 3 lines

Add the wasp oscilation

------------------------------------------------------------------------
r157 | j-jorge | 2007-07-09 21:30:36 +0200 (Mon, 09 Jul 2007) | 3 lines

Minor changes to continue to work with the lastest version of libclaw.

------------------------------------------------------------------------
r156 | j-jorge | 2007-05-16 19:23:52 +0200 (Wed, 16 May 2007) | 1 line

Implemented a new render system that does not require the items to access to the screen.
------------------------------------------------------------------------
r155 | j-jorge | 2007-04-07 23:35:58 +0200 (Sat, 07 Apr 2007) | 1 line

Added empty sound and music classes to fix the bug #1634980. Need to be tested.
------------------------------------------------------------------------
r154 | j-jorge | 2007-04-07 22:42:56 +0200 (Sat, 07 Apr 2007) | 7 lines

The slopes seem to work well now.

universe::horizontal_nearest_align_stop:
- Added this collision_event that align on the left or the right, according
to the edge to which the item is nearer.

------------------------------------------------------------------------
r153 | j-jorge | 2007-04-06 22:08:09 +0200 (Fri, 06 Apr 2007) | 1 line

Added a conditional collision event class for the slopes, to check if Plee hits the solid part of an edge. We need now to activate/deactivate it in the slope class.
------------------------------------------------------------------------
r152 | j-jorge | 2007-04-06 00:18:00 +0200 (Fri, 06 Apr 2007) | 1 line

Added some slopes to test the new slope system.
------------------------------------------------------------------------
r151 | j-jorge | 2007-03-31 18:28:52 +0200 (Sat, 31 Mar 2007) | 9 lines

- Added a set_interger_field() in engine::base_item.

- Added support for set_integer in level files.

- The system of the slopes' definition is partially implemented. We need to set
a special collision_event for the side that is cut in the middle by the
surface .

------------------------------------------------------------------------
r150 | s_angi | 2007-03-21 18:41:32 +0100 (Wed, 21 Mar 2007) | 4 lines

Change wasp's frames.
I tried to move the wasp.

------------------------------------------------------------------------
r149 | s_angi | 2007-03-19 19:41:44 +0100 (Mon, 19 Mar 2007) | 3 lines

Addition of sting's orientation.

------------------------------------------------------------------------
r148 | j-jorge | 2007-03-08 21:48:42 +0100 (Thu, 08 Mar 2007) | 1 line

For the great pleasure of Sebastien, I have added a counter showing of the number of times a progress() is called per second.
------------------------------------------------------------------------
r147 | j-jorge | 2007-02-25 16:55:51 +0100 (Sun, 25 Feb 2007) | 1 line

Use of the latest svn version of Claw.
------------------------------------------------------------------------
r146 | j-jorge | 2007-02-24 14:08:02 +0100 (Sat, 24 Feb 2007) | 4 lines

Did some code cleaning, code formatting and cleared some concepts. There's no
more monsters nor item type members in the engine namespace.

------------------------------------------------------------------------
r145 | j-jorge | 2007-02-24 01:52:00 +0100 (Sat, 24 Feb 2007) | 11 lines

Removed the engine::renderable_item and engine::renderable classes. All
items are now renderable. The reason is that most of the final items
will be renderable. The others will just have to not implement the
engine::base_item::render() method.

Did some code formating.

Renamed the "flight" action of the wasp by "fly" (actions as verbs seems
more natural to me).

------------------------------------------------------------------------
r144 | s_angi | 2007-02-21 19:34:41 +0100 (Wed, 21 Feb 2007) | 3 lines

Base of monster's implementation. The monsters can attack an other item.

------------------------------------------------------------------------
r143 | j-jorge | 2007-02-18 21:15:10 +0100 (Sun, 18 Feb 2007) | 1 line

some forgotten files
------------------------------------------------------------------------
r142 | j-jorge | 2007-02-18 21:10:06 +0100 (Sun, 18 Feb 2007) | 6 lines

Modified the slopes so Plee is aligned only when he cross its surface.

Added methods to position the physical items according to the middle of one of
its edges.

------------------------------------------------------------------------
r141 | j-jorge | 2007-02-18 16:29:55 +0100 (Sun, 18 Feb 2007) | 12 lines

Added a default constructor for engine::messageable_item and engine::model, and
removed the other constructors. The main advantage is that there's no more need
to implement such compatibility constructors for inheriting class and the
template inheritance hierarchy is easier to use. The name of an item is now set
by a call to messageable_item::set_string_field("name", "some_name"), and the
file to use for the model is read after calling model::set_model("file_path").

The remaining file have been adapted to this system.

Some code formatting has been done.

------------------------------------------------------------------------
r140 | j-jorge | 2007-02-15 18:51:47 +0100 (Thu, 15 Feb 2007) | 1 line

Implemented the template based inheritance system for items.
------------------------------------------------------------------------
r139 | j-jorge | 2007-02-14 21:05:34 +0100 (Wed, 14 Feb 2007) | 1 line

Replaced the set_field() methods by set__field() to avoid the masking of methods when overloading the set_field of a parent class.
------------------------------------------------------------------------
r138 | s_angi | 2007-02-13 23:48:29 +0100 (Tue, 13 Feb 2007) | 2 lines

Base implementation of the system of ennemies and monsters.

------------------------------------------------------------------------
r137 | j-jorge | 2007-02-13 23:14:23 +0100 (Tue, 13 Feb 2007) | 6 lines

- Started to allow the copy of items (not finished)
- Modified the slope class (and collision_event_slope) so it can take a line as
a parameter from the level file, to describe the surface of the slope (not
finished).

------------------------------------------------------------------------
r136 | s_angi | 2007-02-13 20:55:51 +0100 (Tue, 13 Feb 2007) | 2 lines

the model for the wasp and sting classes

------------------------------------------------------------------------
r135 | s_angi | 2007-02-13 20:51:24 +0100 (Tue, 13 Feb 2007) | 3 lines

creation of a new forced movement: the translation

------------------------------------------------------------------------
r134 | s_angi | 2007-02-13 20:45:45 +0100 (Tue, 13 Feb 2007) | 2 lines

Add ressource for the wasp ennemy

------------------------------------------------------------------------
r133 | s_angi | 2007-02-13 20:40:21 +0100 (Tue, 13 Feb 2007) | 5 lines

Add base_monster and base_ennemy classes
Creation of a new monster: a wasp (wasp and sting classes)
add the function has_contact() in physical_item_satate

------------------------------------------------------------------------
r132 | j-jorge | 2007-02-11 19:27:50 +0100 (Sun, 11 Feb 2007) | 3 lines

Slopes are better when they work nice :-)

------------------------------------------------------------------------
r131 | j-jorge | 2007-02-10 14:59:13 +0100 (Sat, 10 Feb 2007) | 1 line

Added a block that can be used as a ground/wall/ceiling between slopes.
------------------------------------------------------------------------
r130 | j-jorge | 2007-02-10 02:53:41 +0100 (Sat, 10 Feb 2007) | 8 lines

- Added a collision event that align on a line, and a slope item (ie. non
horizontal ground).

- Added the shifted_up_ground block type in engine::base_block, for grounds a
little higher than the others. Plee won't be x-stopped when hitting the left
or right side of such a block.

------------------------------------------------------------------------
r129 | j-jorge | 2007-02-09 22:04:56 +0100 (Fri, 09 Feb 2007) | 1 line

Modified the camera so it goes immediately on the first player, and added a better support of the shared mode.
------------------------------------------------------------------------
r128 | j-jorge | 2007-02-09 20:37:49 +0100 (Fri, 09 Feb 2007) | 7 lines

- Fixed the problem of the ressource archive that was not re-created when the
level files were modified.

- Added a small support for switching the camera between players
(looks nice :))

------------------------------------------------------------------------
r127 | j-jorge | 2007-02-09 10:19:51 +0100 (Fri, 09 Feb 2007) | 1 line

Added a rigid link class that maintains an item at a given distance for an other one.
------------------------------------------------------------------------
r126 | j-jorge | 2007-02-08 21:53:39 +0100 (Thu, 08 Feb 2007) | 8 lines

- Added some fields in universe::physical_item_state to store the
information of a contact between items (ie. on a ground, against a
wall, etc.)

- Modified ptb::plee::do_jump() to use this information to check if he
can jump or not.

------------------------------------------------------------------------
r125 | j-jorge | 2007-02-07 20:48:22 +0100 (Wed, 07 Feb 2007) | 1 line

Fixed the memory leaks problems.
------------------------------------------------------------------------
r124 | j-jorge | 2007-02-07 11:46:57 +0100 (Wed, 07 Feb 2007) | 1 line

Code formatting
------------------------------------------------------------------------
r123 | j-jorge | 2007-02-07 00:28:21 +0100 (Wed, 07 Feb 2007) | 1 line

Fixed some invalid memory accesses in communication::post_office::clear().
------------------------------------------------------------------------
r122 | j-jorge | 2007-02-06 23:17:51 +0100 (Tue, 06 Feb 2007) | 1 line

Defered the text rendering of gui::static to text::font. Now text rendering is independant of the type of the fonts (first step toward the support of true type fonts).
------------------------------------------------------------------------
r121 | j-jorge | 2007-02-06 21:20:43 +0100 (Tue, 06 Feb 2007) | 9 lines

- Added the engine::font_factory class, that create font by determining from the
image resource name if it is:
* a true type font (to be implemented),
* a fixed size font, and the size of its characters if the name respect a
given format (anything_WxH with W their width and H their height).

- The gui::* classes now use smart pointers to handle their font.

------------------------------------------------------------------------
r120 | j-jorge | 2007-02-04 17:46:00 +0100 (Sun, 04 Feb 2007) | 13 lines

- Added the link_layer that display links between items (pressing F4
toggle its visibility).
- Added the log_layer to be used as a log stream (pressing F6 toggle its
visibility).

Reminder of the current special keys:
- F2: show/hide the number of frames per second,
- F3: show/hide the boxes around the items,
- F4: show/hide the links between items,
- F5: take a screenshot,
- F6: show/hide log informations.

------------------------------------------------------------------------
r119 | j-jorge | 2007-02-04 03:16:59 +0100 (Sun, 04 Feb 2007) | 1 line

The lines in the wireframe layer are correctly drawn.
------------------------------------------------------------------------
r118 | j-jorge | 2007-02-01 00:29:58 +0100 (Thu, 01 Feb 2007) | 8 lines

visual:
- Added a method to draw lines on the screen. Color is not supported yet.

libptp:
- Added a layer (ptb::wireframe_layer) that draw a box around each item in the
screen.

------------------------------------------------------------------------
r117 | j-jorge | 2007-01-30 22:33:03 +0100 (Tue, 30 Jan 2007) | 1 line

Some changes on the align_take_speed collision event. Does not work yet.
------------------------------------------------------------------------
r116 | j-jorge | 2007-01-29 23:57:47 +0100 (Mon, 29 Jan 2007) | 1 line

Some modifications in universe::align_take_speed, but doed not work yet.
------------------------------------------------------------------------
r115 | j-jorge | 2007-01-29 20:58:33 +0100 (Mon, 29 Jan 2007) | 1 line

Added a layer with item informations in the Forest level.
------------------------------------------------------------------------
r114 | j-jorge | 2007-01-28 23:17:15 +0100 (Sun, 28 Jan 2007) | 5 lines

- Replaced the align_share_speed event by align_take_speed in
generic_item::falling_block. Plee can now jump when he is on the platform with
elastics. The block still fall across the ground :(

------------------------------------------------------------------------
r113 | j-jorge | 2007-01-28 22:22:02 +0100 (Sun, 28 Jan 2007) | 15 lines

- Added a system to pick items in universe::world according to a (x,y)
position.

- Created a layer to display informations on items (for debugging).
When an item is left-clicked, a small window with instant informations
about the item appears. When right-clicked, the window is updated each time
that the scene is rendered.

The windows can be dragged with the left button of the mouse. A right click
on a window put it in the background. Middle clicking on a window closes
it.

A middle click in an empty part closes all windows.

------------------------------------------------------------------------
r112 | j-jorge | 2007-01-27 14:55:33 +0100 (Sat, 27 Jan 2007) | 5 lines

- Updated the diagram of dependencies.
- Modified the resources pool for searching files in local directories before
resources archives.

------------------------------------------------------------------------
r111 | j-jorge | 2007-01-27 11:22:20 +0100 (Sat, 27 Jan 2007) | 3 lines

Simplified the CMakeLists.txt files.

------------------------------------------------------------------------
r110 | j-jorge | 2007-01-27 10:41:24 +0100 (Sat, 27 Jan 2007) | 13 lines

Removed the dependancies of libptb in ptb.

- All layers and frames are now in libptb.
- There's no more need to export frames...
- ...but some layers have to be exported.
- Some source code have been cleaned and simplified.

- The ptb::add_gui_layer is an item that can be added in level files to create
a set of GUI layers.
- The ptb::disable_pause and ptb::show_main_menu are now useless and have been
removed

------------------------------------------------------------------------
r109 | j-jorge | 2007-01-24 22:41:30 +0100 (Wed, 24 Jan 2007) | 1 line

Removed the dependency of generic_item in engine.
------------------------------------------------------------------------
r108 | j-jorge | 2007-01-24 20:43:21 +0100 (Wed, 24 Jan 2007) | 1 line

Added a diagram describing the dependence between modules
------------------------------------------------------------------------
r107 | j-jorge | 2007-01-24 00:17:36 +0100 (Wed, 24 Jan 2007) | 1 line

Moved all remaining layers of libptb into ptb. Need to do the same with frames.
------------------------------------------------------------------------
r106 | j-jorge | 2007-01-23 23:53:13 +0100 (Tue, 23 Jan 2007) | 7 lines

- Added a real system for adding layers from ptb into engine.
- Moved the layer of arrows into ptb, and renamed it "player_arrows_layer".
- The frames per second information need now to be activated by pressing F2.

The rest of the code has been adapted.

------------------------------------------------------------------------
r105 | j-jorge | 2007-01-23 23:51:00 +0100 (Tue, 23 Jan 2007) | 7 lines

- Added a real system for adding layers from ptb into engine.
- Moved the layer of arrows into ptb, and renamed it "player_arrows_layer".
- The frames per second information need now to be activated by pressing F2.

The rest of the code has been adapted.

------------------------------------------------------------------------
r104 | j-jorge | 2007-01-23 23:48:08 +0100 (Tue, 23 Jan 2007) | 7 lines

- Added a real system for adding layers from ptb into engine.
- Moved the layer of arrows into ptb, and renamed it "player_arrows_layer".
- The frames per second information need now to be activated by pressing F2.

The rest of the code has been adapted.

------------------------------------------------------------------------
r103 | j-jorge | 2007-01-23 23:46:25 +0100 (Tue, 23 Jan 2007) | 7 lines

- Added a real system for adding layers from ptb into engine.
- Moved the layer of arrows into ptb, and renamed it "player_arrows_layer".
- The frames per second information need now to be activated by pressing F2.

The rest of the code has been adapted.

------------------------------------------------------------------------
r102 | j-jorge | 2007-01-23 23:43:09 +0100 (Tue, 23 Jan 2007) | 7 lines

- Added a real system for adding layers from ptb into engine.
- Moved the layer of arrows into ptb, and renamed it "player_arrows_layer".
- The frames per second information need now to be activated by pressing F2.

The rest of the code has been adapted.

------------------------------------------------------------------------
r101 | j-jorge | 2007-01-23 23:42:00 +0100 (Tue, 23 Jan 2007) | 7 lines

- Added a real system for adding layers from ptb into engine.
- Moved the layer of arrows into ptb, and renamed it "player_arrows_layer".
- The frames per second information need now to be activated by pressing F2.

The rest of the code has been adapted.

------------------------------------------------------------------------
r100 | j-jorge | 2007-01-23 23:40:40 +0100 (Tue, 23 Jan 2007) | 7 lines

- Added a real system for adding layers from ptb into engine.
- Moved the layer of arrows into ptb, and renamed it "player_arrows_layer".
- The frames per second information need now to be activated by pressing F2.

The rest of the code has been adapted.

------------------------------------------------------------------------
r99 | j-jorge | 2007-01-21 19:20:38 +0100 (Sun, 21 Jan 2007) | 1 line

Added code for converting a universe::physical_item_state to a string.
------------------------------------------------------------------------
r98 | j-jorge | 2007-01-21 17:46:29 +0100 (Sun, 21 Jan 2007) | 1 line

Added minimum code to print some general structures into ostreams.
------------------------------------------------------------------------
r97 | j-jorge | 2007-01-21 14:29:26 +0100 (Sun, 21 Jan 2007) | 4 lines

- Finished to implement the mouse support for all windows
- Some code formating and simplification

------------------------------------------------------------------------
r96 | j-jorge | 2007-01-18 23:18:44 +0100 (Thu, 18 Jan 2007) | 1 line

Well, we can click in the menus (only the main one for now)
------------------------------------------------------------------------
r95 | j-jorge | 2007-01-17 23:55:37 +0100 (Wed, 17 Jan 2007) | 1 line

Mouse support in the 'input' module is implemented. 'Move' events are grabbed by the 'gui' system. Need now to grab clicks too.
------------------------------------------------------------------------
r94 | j-jorge | 2007-01-15 22:49:04 +0100 (Mon, 15 Jan 2007) | 1 line

Added mouse support. No wheel yet.
------------------------------------------------------------------------
r93 | j-jorge | 2007-01-15 21:27:40 +0100 (Mon, 15 Jan 2007) | 1 line

add the resources (images, sounds) so a 'svn checkout' gives a usable directory
------------------------------------------------------------------------
r92 | j-jorge | 2007-01-15 21:18:40 +0100 (Mon, 15 Jan 2007) | 1 line

updated CMakeLists to use the lastest version of Claw.
------------------------------------------------------------------------
r91 | s_angi | 2007-01-15 21:06:30 +0100 (Mon, 15 Jan 2007) | 2 lines

Change some parameter of arrow's configuration

------------------------------------------------------------------------
r90 | s_angi | 2007-01-15 18:04:38 +0100 (Mon, 15 Jan 2007) | 2 lines

Add some comments. Add distance between an arrow and the player.

------------------------------------------------------------------------
r89 | j-jorge | 2006-12-17 15:32:51 +0100 (Sun, 17 Dec 2006) | 6 lines

Changed the collision_event system by adding a collision_info structure. This
class contains the previous states of the items, the edge of the "self" item
that was hit first and the position of the other item when the collision
occured.

------------------------------------------------------------------------
r88 | s_angi | 2006-12-05 05:22:38 +0100 (Tue, 05 Dec 2006) | 17 lines

M data/model/game.mdl
add an image ressource

M dev/plee-the-bear/src/engine/level.hpp
M dev/plee-the-bear/src/engine/code/level.cpp
add the arrow_player_layer

A dev/plee-the-bear/src/engine/layer/arrow_player_layer.hpp
A dev/plee-the-bear/src/engine/layer/code/arrow_player_layer.cpp
create arrow_layer_player class

M dev/plee-the-bear/src/engine/CMakeLists.txt

M dev/plee-the-bear/src/engine/code/pointer_to_player.cpp
Add comment

------------------------------------------------------------------------
r87 | j-jorge | 2006-12-02 19:31:31 +0100 (Sat, 02 Dec 2006) | 1 line

Added a collision event depending on a test on the two items.
------------------------------------------------------------------------
r86 | j-jorge | 2006-12-02 12:08:24 +0100 (Sat, 02 Dec 2006) | 1 line

Updated folder tree structure.
------------------------------------------------------------------------
r85 | j-jorge | 2006-12-02 12:06:00 +0100 (Sat, 02 Dec 2006) | 1 line

Updated folder tree structure.
------------------------------------------------------------------------
r84 | j-jorge | 2006-12-02 12:05:16 +0100 (Sat, 02 Dec 2006) | 1 line

Updated folder tree structure.
------------------------------------------------------------------------
r83 | j-jorge | 2006-12-02 11:19:31 +0100 (Sat, 02 Dec 2006) | 1 line

Turned on the "walk" animation of Plee.
------------------------------------------------------------------------
r82 | j-jorge | 2006-11-30 09:23:51 +0100 (Thu, 30 Nov 2006) | 1 line

Added a file for easy printing of usual complex structures.
------------------------------------------------------------------------
r81 | j-jorge | 2006-11-27 20:54:17 +0100 (Mon, 27 Nov 2006) | 1 line

The camera is repaired.
------------------------------------------------------------------------
r80 | j-jorge | 2006-11-24 00:28:59 +0100 (Fri, 24 Nov 2006) | 4 lines

Updated the code for the new claw::logger system.
Modified the levels' files to use more png images.

------------------------------------------------------------------------
r79 | j-jorge | 2006-11-11 23:47:23 +0100 (Sat, 11 Nov 2006) | 1 line

The pause window is restored.
------------------------------------------------------------------------
r78 | j-jorge | 2006-11-11 17:34:47 +0100 (Sat, 11 Nov 2006) | 8 lines

Replaced the Makefile system by CMake.
To compile the game (and all tools), cmake must be run from the project's root
directory.

Added a pointer_to_player class that keep a valid pointer to a player, even if
the instance change.

------------------------------------------------------------------------
r77 | j-jorge | 2006-10-02 19:27:43 +0200 (Mon, 02 Oct 2006) | 10 lines

Splitted up the ptb application and the item classes. The items are in the new
module: libptb

No more need to copy libraries to the game/ directory.

TODO:
- find a way to tell the name of the pause window class to the gui_layer.
- use cmake system.

------------------------------------------------------------------------
r76 | j-jorge | 2006-10-01 15:03:25 +0200 (Sun, 01 Oct 2006) | 1 line

Splitting up the main app (engine/plee): step 2: make everything to work.
------------------------------------------------------------------------
r75 | j-jorge | 2006-09-25 22:30:55 +0200 (Mon, 25 Sep 2006) | 1 line

Splitting up the main app (engine/plee): step 1: moving everything from 'ptb' to a new 'engine' module.
------------------------------------------------------------------------
r74 | j-jorge | 2006-09-24 21:12:21 +0200 (Sun, 24 Sep 2006) | 1 line

Re-position the player on its last saved position when he dies.
------------------------------------------------------------------------
r73 | j-jorge | 2006-09-24 20:09:13 +0200 (Sun, 24 Sep 2006) | 1 line

Added code to prevent the camera to make the margins visible, and added an upper bound on its movements.
------------------------------------------------------------------------
r72 | s_angi | 2006-09-18 23:01:14 +0200 (Mon, 18 Sep 2006) | 11 lines

data/level/forest_1.lvl
dev/plee-the-bear/src/ptb/item/base_block.hpp
dev/plee-the-bear/src/ptb/item/code/platform_with_two_elastics.cpp
dev/plee-the-bear/src/ptb/item/code/base_block.tpp
dev/plee-the-bear/src/ptb/code/level_loader.cpp

modification of the parameter "block_type"

------------------------------------------------------------------------
r71 | j-jorge | 2006-09-16 11:53:34 +0200 (Sat, 16 Sep 2006) | 3 lines

The platform_with_two_elastics works.

------------------------------------------------------------------------
r70 | j-jorge | 2006-09-12 22:54:37 +0200 (Tue, 12 Sep 2006) | 9 lines

image-cutter:
- Reading an image use the claw::graphic::image( std::istream& ) constructor
so image-cutter support all formats supported by claw for reading.

visual::image_manager
- Removed the limit of the Targa file format. Now we can use any image format
supported by claw.

------------------------------------------------------------------------
r69 | j-jorge | 2006-09-06 21:21:58 +0200 (Wed, 06 Sep 2006) | 11 lines

physical_item_state:
- New typedefs for the types of the force, the speed and the position.

physic_rules:
- Items' acceleration is set to zero once they have been moved.

platform_with_two_elastics:
- Created the class. It's a platform linked with one elastic on its left and
one on its right.

------------------------------------------------------------------------
r68 | j-jorge | 2006-08-26 22:25:56 +0200 (Sat, 26 Aug 2006) | 17 lines

universe::physical_item_state:
- Added methods to fix the position of an item. Acceleration, speed and
position can't be changed any more once an item has been fixed.

universe::align_share_force:
universe::align_take_force:
- Renamed respectively to align_share_speed and align_take_speed.
- Replaced acceleration transferts by speed transfert.

ptb::falling_block:
- Created the class. This is a block with a mass and having its collision
events set to universe::align_share_speed.

forest_1.lvl:
- Added three falling_blocks (fall on the left to see them).

------------------------------------------------------------------------
r67 | j-jorge | 2006-08-26 17:33:09 +0200 (Sat, 26 Aug 2006) | 1 line

New system to get collision events of subclasses from ptb::base_block.
------------------------------------------------------------------------
r66 | j-jorge | 2006-08-26 11:34:49 +0200 (Sat, 26 Aug 2006) | 1 line

Added a collision event which transferts the sum of the forces to each item.
------------------------------------------------------------------------
r65 | j-jorge | 2006-08-26 11:08:56 +0200 (Sat, 26 Aug 2006) | 1 line

Added collision events who transfert the acceleration of one item to the other.
------------------------------------------------------------------------
r64 | j-jorge | 2006-08-26 01:26:24 +0200 (Sat, 26 Aug 2006) | 5 lines

universe::physical_item_state:
- Modified the get_bounding_box() and get_center_of_mass() methods. There's no
more parameters and the result is returned on the stack.

------------------------------------------------------------------------
r63 | j-jorge | 2006-08-25 23:40:15 +0200 (Fri, 25 Aug 2006) | 7 lines

The game starts directly with the title screen.

elastic_link:
- Created the class. The elastic link avoid two items to move far away from
each other.

------------------------------------------------------------------------
r62 | j-jorge | 2006-08-25 22:09:51 +0200 (Fri, 25 Aug 2006) | 14 lines

collision_detection:
- The collisions detection is now separated from the physic_rules class.
- Collisions are detected in lexicographic order of the initial position of
the items. "mobile <-> static" first, then "mobile <-> mobile".

base_link:
- Created the class. This is the base class for physic links between two
items.

physical_item:
physic_rules:
- Added support for links (base_link).

------------------------------------------------------------------------
r61 | j-jorge | 2006-08-25 01:01:02 +0200 (Fri, 25 Aug 2006) | 1 line

Doxyfile: take the *.tpp files into account.
------------------------------------------------------------------------
r60 | j-jorge | 2006-08-25 00:55:26 +0200 (Fri, 25 Aug 2006) | 8 lines

physic_rules:
- Forced_movements are back.
- Bugfix: once again, the collisions are now correctly detected.

player:
- Added the action_die case in the do_action() method.

------------------------------------------------------------------------
r59 | j-jorge | 2006-08-24 21:58:42 +0200 (Thu, 24 Aug 2006) | 16 lines

physical_item:
- Moved most of the fields in the physical_item_state class.

physic_rules:
- Changed the way the collision are managed. Collision events can now change
the position of the items, and the old state of the items is passed as
information.
- The forced_movement are off but will be back soon.

collision_event*:
- Fixed syntax errors.

base_item:
- Modified the collision() method so it matches the one from physical_item.

------------------------------------------------------------------------
r58 | s_angi | 2006-08-24 21:20:51 +0200 (Thu, 24 Aug 2006) | 3 lines

Modification of the method "execute".

------------------------------------------------------------------------
r57 | s_angi | 2006-08-24 18:38:09 +0200 (Thu, 24 Aug 2006) | 18 lines

delete some pendulum
M data/level/forest_1.lvl

delete some params
M dev/plee-the-bear/src/universe/collision_event/collision_event_align_stop.hpp
M dev/plee-the-bear/src/universe/collision_event/collision_event.hpp
M dev/plee-the-bear/src/universe/collision_event/collision_event_align_accelerate.hpp
M dev/plee-the-bear/src/universe/collision_event/code/collision_event_align_accelerate.tpp
M dev/plee-the-bear/src/universe/collision_event/code/collision_event_align.tpp
M dev/plee-the-bear/src/universe/collision_event/code/collision_event.cpp
M dev/plee-the-bear/src/universe/collision_event/code/collision_event_align_stop.tpp
M dev/plee-the-bear/src/universe/collision_event/collision_event_align.hpp

Add the virtual method "set_field(string,string)
M dev/plee-the-bear/src/ptb/item/base_visible_block.hpp
M dev/plee-the-bear/src/ptb/item/code/base_visible_block.cpp

------------------------------------------------------------------------
r56 | j-jorge | 2006-08-23 20:34:38 +0200 (Wed, 23 Aug 2006) | 1 line

Moved the collision_event system from universe::base_item to universe::physical_item.
------------------------------------------------------------------------
r55 | j-jorge | 2006-08-23 12:30:18 +0200 (Wed, 23 Aug 2006) | 1 line

Added the item/Makefile that I have forgotten
------------------------------------------------------------------------
r54 | j-jorge | 2006-08-23 03:06:59 +0200 (Wed, 23 Aug 2006) | 3 lines

Removed misplaced files.

------------------------------------------------------------------------
r53 | j-jorge | 2006-08-23 03:02:24 +0200 (Wed, 23 Aug 2006) | 6 lines

Moved the collision_event system from the ptb::base_item class to the
universe::base_entity class.

Made a lot of code formatting.

------------------------------------------------------------------------
r52 | j-jorge | 2006-08-23 03:01:48 +0200 (Wed, 23 Aug 2006) | 6 lines

Moved the collision_event system from the ptb::base_item class to the
universe::base_entity class.

Made a lot of code formatting.

------------------------------------------------------------------------
r51 | j-jorge | 2006-08-23 02:56:12 +0200 (Wed, 23 Aug 2006) | 6 lines

Moved the collision_event system from the ptb::base_item class to the
universe::base_entity class.

Made a lot of code formatting.

------------------------------------------------------------------------
r50 | j-jorge | 2006-08-21 23:26:57 +0200 (Mon, 21 Aug 2006) | 18 lines

forest1.lvl:
- Shifted some blocks verticaly to see what's happening.

ptb::base_item:
- Removed the m_strength attribute.

ptb::invisible_block:
ptb::visible_block:
- The signature of the get_collision_event() was incorrect (fix a bug : going
through the grounds).

ptb::level::loader:
- Bugfix: some values in the creation of the margins were incorrect.

Miscellanious:
- Done some code formating.

------------------------------------------------------------------------
r49 | j-jorge | 2006-08-18 22:57:30 +0200 (Fri, 18 Aug 2006) | 43 lines

levels:
- Modified the sizes so they can contain the blocks for margins. The minimum
level 'A = x or y' dimension is
(screen.A + 2 * ptb::level::loader::s_level_margin).
- Adapted set_field() calls for new field values.

ptb::player:
- Moved the start sound into the new start() method.
- Removed the useless out_of_the_world() method.

ptb::base_item:
- The is_player() method is back.

ptb::level::loader:
- Added method to add the margin blocks around the level.

ptb::base_block:
ptb::base_visible_block:
ptb::base_invisible_block:
ptb::invisible_block:
- Did some code reformatting.
- Removed useless methods.
- Renamed some methods with better english names.

ptb::collision_event_stop_player:
- Created the class. It stops and aligns only the player.

ptb::collision_event_kill_player:
- Created the class. It kills the player.

ptb::uniform_block:
- Created the class. This block applies the same collision event in all zones.

ptb::block_for_player:
- Created the class. This block aligns and stops only the player.

ptb::kill_player_block:
- Created the class. This block kills the player when they collide.

Miscellaneous:
- Renamed some *.cpp files to *.tpp when they are template implementations.

------------------------------------------------------------------------
r48 | j-jorge | 2006-08-12 13:26:14 +0200 (Sat, 12 Aug 2006) | 1 line

documentation about the XML description of the items.
------------------------------------------------------------------------
r47 | s_angi | 2006-08-11 19:17:22 +0200 (Fri, 11 Aug 2006) | 3 lines

add the code of the base_block class

------------------------------------------------------------------------
r46 | s_angi | 2006-08-11 19:07:09 +0200 (Fri, 11 Aug 2006) | 11 lines

data/level/forest_1.lvl add invisible blocks

dev/plee-the-bear/src/ptb/item/block.hpp deleted
dev/plee-the-bear/src/ptb/item/code/base_block.cpp deleted
dev/plee-the-bear/src/ptb/item/code/block.cpp deleted

Add class for visible and invisible blocks.

------------------------------------------------------------------------
r45 | j-jorge | 2006-08-09 22:27:01 +0200 (Wed, 09 Aug 2006) | 18 lines

Removed the make_ar.sh script, now all work is done in the makefile.

ptb::pendulum:
- Created this item class. This is a pending object balancing from left to
right and to which we will be able to hang on.

ptb::*:
- Modified anything needed to use one active area on each player and around
the camera.

audio:music:
- Bug fix: removed a double memory release.

concept::region:
- Created the class. A region is a list of shapes (rectangles most of the
time).

------------------------------------------------------------------------
r44 | j-jorge | 2006-08-04 19:53:23 +0200 (Fri, 04 Aug 2006) | 11 lines

ptb::player
- Added a the hot_spot() method to know where we must center the camera and
the active area.

ptb::pendulum
- Added this item which balance like a pendulum with a handle at one end.

universe::physical_item
- Added methods to get/set the width and the height independantly.
:

------------------------------------------------------------------------
r43 | j-jorge | 2006-08-03 18:47:39 +0200 (Thu, 03 Aug 2006) | 1 line

Bugfix : We can play ogg music files !
------------------------------------------------------------------------
r42 | j-jorge | 2006-08-01 02:42:07 +0200 (Tue, 01 Aug 2006) | 1 line

New makefile that compiles the project, make the resource archive and make an tar.gz save of the current dir (plee-the-bear) in the ../save/ directory.
------------------------------------------------------------------------
r41 | j-jorge | 2006-08-01 01:44:08 +0200 (Tue, 01 Aug 2006) | 1 line

Small mistake in the makefile
------------------------------------------------------------------------
r40 | j-jorge | 2006-07-31 20:17:59 +0200 (Mon, 31 Jul 2006) | 1 line

new folder tree structure, part 2.
------------------------------------------------------------------------
r39 | j-jorge | 2006-07-31 20:10:44 +0200 (Mon, 31 Jul 2006) | 1 line

new folder tree structure
------------------------------------------------------------------------
r38 | j-jorge | 2006-07-31 20:00:44 +0200 (Mon, 31 Jul 2006) | 16 lines

Added some makefile to compile everything at once.

visual:image
- Keep a table of used textures. We can now copy