Changelog for Mechanized Assault and eXploration Reloaded

Mechanized Assault and eXploration Reloaded 0.2.7 updated: 1 year 28 weeks ago
Changelog:

Mechanized Assault & eXploration Reloaded 0.2.7
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-implemented ecospheres/biodomes
-implemented new victory condition with points system
-implemented new server commands "/freeze" and "/unfreeze
-implemented unit renaming
-implemented self destruction
-seperated rendering code from engine => real fps possible now
-improved #196 Research report message now tells which research finished
-improved unit group handling (hotkeys work for all selected units now)
-improved zooming with mouse wheel now centers to mouse cursor position
-improved ingame chatbox
-improved quit events (ALT+F4 should work now)
-improved video mode selection
-improved movejobs
-improved #420 confirmation dialog to exit button in loadsave menu
-improved source towards command line based dedicated server
-improved "info" menu for enemy units
-improved message when a unit gets disabled
-improved autorestart of buildings when the recover from being disabled
-improved using the "My Documents" folder on windows.
-improved system for reading and writing config values
-fixed #294 calculation remaining movment points
-fixed #422 build land units in a vehicle plant, surrounded by platforms
-fixed #380 freezed clients after reconnect
-fixed #438 lost network messages
-fixed #417 endless loop on exit
-fixed multiplayer lobby: double names or colors no longer possible
-fixed surveyor ai
-fixed context menu of stopped factories with queue
-fixed displaying enemy mines
-fixed build cost formula
-fixed displaying upgrades in build menu
-fixed various graphic problems
-fixed /ready command in multiplayer lobby
-fixed infiltrators
-tons of bugs fixed

Many many thanks to all the coders, artists, svn players, packagers that made this release possible

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