Changelog for Digital Paint Paintball II

Digital Paint Paintball II 2.0 build 35 updated: 19 weeks 2 days ago
Changelog:

- Bugfix: Fixed jittering/bouncing against angled walls on slopes.
- Bugfix: Fixed jumping on ramps with low ceilings not going up high enough and giving you a weird boost.
- Bugfix: Fixed the game taking mouse focus when it didn't start up in the foreground (Win32). 12:06 AM 1/6/2012
- Tweak: Reduced accel on ramps with the new physics (should behave more like the old physics).
- Tweak: Limited the length of names on the client to 30 characters so they don't get cut off on the server and cause logins to fail. 9:20 PM 1/8/2012
- Tweak: Limited menu sounds to once per frame so there isn't a really loud sound when you first launch the game. 12:45 AM 1/9/2012
- Cvar: "s_disableonalttab" - Disabling this now works with the default DirectSound sound. Disabled by default so you can hear sound from the game while you're alt-tabbed out. 12:02 AM 1/6/2012

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Annonith is a
Duke Nukem 3D (EDuke32) gamer.
  • 03:41:40 Luojie is on windows XD
  • 09:03:20 ...
  • 09:03:39 you caught me.
  • 15:27:36 Thanks, berserk, added the game & screens
  • 16:20:04 BTW, one more interesting Kickstarter project: [url]
  • 16:20:29 Linux version requires 100K donations
  • 16:21:25 not that much for a good looking RPG in my opinion
  • 10:56:58 Upd: authors said that Linux port will be released anyway, even if they don't gather 100K, so feel free to support it