Changelog for Legends

Legends 0.4.1.43 updated: 5 years 40 weeks ago
Changelog:

Weapon Activation times increased from 0.5 seconds to 1.25 seconds, Mortar is 2 seconds. It was easy to fire-swap-fire and shoot more often than normally allowed (eg mortars nearly twice as often than just holding fire). Rail and Disc still slightly susceptable due to their reload being over 1.25 seconds.
- Pistol Damage up from 0.25 to 0.3 just in case it never gets a special power.
- Plasma Gun Range increased 50% ( lifetime increased from 1000 to 1500 )
- Plasma Damage up from 1.0 to 1.4 (does half vs players still)
- Plasma Gun Reload slowed +0.2 seconds (was 0.5 between shots). Does same damage over 5 seconds as before but uses bit less Ammo.
- Plasma Gun bullet looks bigger (but isn't actually bigger).
- Plasma Gun Ammo for Heavy increased from 20 to 25
- Mission Lighting and Command Map cache is not cleared on Exit.
- Velocity block fixed (missing Object = trigger)
- Arena hosting crash fixed (if no camera, assign camera)
- Voting for time will change remaining time to equal what was voted for, rather than making the original mission time change which usaully ends the mission as it is unintuitive. Tournament mode still does it the old way though (intended).
- Cannot use colours to do fake death messages and team messages anymore.
- Deathmessages show nicknames in friend/foe colours (Red or Green).
- Hudless command for Observer mode to help demo recorders, default is ctrl-h
- Suicide flag throw strength is reduced, don't wimp out.
- Now unable to deploy unlimited beacons.
- Now unable to deploy objects out of bounds.
- Swapping teams or going to observer and back has a longer delay between it to stop people avoiding Delay timers. Set to Respawn times 3 (12 seconds atm).
- CTRL-K suicides now not instant, delayed same time as Respawn Delay (4 seconds) to avoid suicide-dodgers, flag tossers and give people a chance for their mortar to score a hit. Will also slow down Mission-Warmup spawn position cycling a bit more.
- Deployed turrets have multiplier factor as per Stations. 1 turret per 2 people on smallest team. This should be configurable per mission too. Stations 1 per smallest team member.
- Suicide Respawns are now 12 seconds (triple respawn delay). Little bit of punishment for those CTRL-K flag throwers, bullet dodgers and general mistakes.
- Deployable Turrets (and other objects) can no longer be repaired as they are fading out. No more unlimited turrets
- Fixed status message for stations when bought from invo, used old max number.
- Deployed beacons were not reset at start of map.
- Vote Timelimit, limited to 3 hours. Avoids potential for high CPU load running for days.
- Sol mission cosmetic positional tweaks
- Ocular Rabbit terrain corrected
- Propertymap.cs missing entries added
- Windows users can now join servers from webpages by clicking on a legends:// link. See "Join Server" link here, Linux support for this is being developed by TomcaT and community here - Update first, then try clicking to join.

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