Changelog for Amnesia: The Dark Descent
-Added the expansion "Justine". Launch it from the Launcher, using the Justine button.
-Added complete Russian translation.
-Fixed typo in english.lang.
-Mouse movement should scale better if you have really wide setups (as in multiple monitors).
-Show icons when no cross active.
-Fixed typo on variable name.
- Add details to part of map where people explore.
-Fixed static that clipped through wall.
-Moved PlayerStart after teleporting to vision, hopefully fixing problem some with low end computers have.
-Fixed hole into library, should fix player "bouncing" out from hole and not into.
-Implemented a simple fix for incorrect chemical jar.
-Move boxed and debris a bit to minimize chance of lurky hitting player while on the box.
-Added extra collider boxes to keep player from falling out of level (very unlikely).
-Added colliders below stairs so that pipe entities can't get stuck.
-Fixed the three steam pipes getting stuck in steam burst mode.
-Fixed z-conflict between two static meshes.
-Moved the slime that could potentially block the door by mistake.