Game categories

Genre

Action (338)

The action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games, and platform games, which are widely considered the most important action games, though some real-time strategy games are also considered to be action games. Read the full article at the Wikipedia.

Adventure (280)

An adventure game is a video game in which the player assumes the role of protagonist in an interactive story driven by exploration and puzzle-solving instead of physical (e.g. reflexes) challenge. The genre's focus on story allows it to draw heavily from other narrative-based media such as literature and film, encompassing a wide variety of literary genres. Nearly all adventure games (text and graphic) are designed for a single player, since this emphasis on story and character makes multi-player design difficult.
Read the full article at the Wikipedia.

Arcade (511)

Arcade games often have short levels, simple and intuitive control schemes, and rapidly increasing difficulty. This is due to the environment of the Arcade, where the player is essentially renting the game for as long as their in-game avatar can stay alive (or until they run out of tokens). Read the full article at the Wikipedia.

Racing (25)

A racing video game is a genre of video games, either in the first-person or third-person perspective, in which the player partakes in a racing competition with any type of land, air, or sea vehicles. They may be based on anything from real-world racing leagues to entirely fantastical settings. In general, they can be distributed along a spectrum anywhere between hardcore simulations, and simpler arcade racing games. Racing games may also fall under the category of sports games. Read the full article at the Wikipedia.

Role-playing (218)

Role-playing video games (commonly referred to as role-playing games or RPGs, as well as computer RPGs or CRPGs) are a video game genre where the player controls the actions of a protagonist (or several adventuring party members) immersed in a fictional world. Many role-playing video games have origins in pen-and-paper role-playing games(such as Dungeons & Dragons) and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replayability and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. A common criteria for whether a game is an "RPG" is whether the game has a complex storyline, and whether the character goes through different places, fighting bosses and communicating with both friends and enemies. Read the full article at the Wikipedia.

Simulation (137)

A simulation video game describes a diverse super-category of video games, generally designed to closely simulate aspects of a real or fictional reality. Read the full article at the Wikipedia.

Strategy (298)

Strategy video games is a video game genre that emphasizes skillful thinking and planning to achieve victory. They emphasize strategic, tactical, and sometimes logistical challenges. Many games also offer economic challenges and exploration. These games sometimes incorporate physical challenges, but such challenges can annoy strategically minded players. Read the full article at the Wikipedia.

Subgenre

4X (22)

4X games are a genre of strategy video game in which players control an empire and "explore, expand, exploit, and exterminate". The term was first coined by Alan Emrich in his September 1993 preview of Master of Orion for Computer Gaming World. Since then, others have adopted the term to describe games of similar scope and design. Read the full article at the Wikipedia.

6DoF (10)

First-person shooter (FPS) games generally provide five degrees of freedom: forwards/backwards, slide left/right, up/down (crouch/lie), yaw (turn left/right), and pitch (look up/down). If the game allows leaning control, then some consider it a sixth DoF; however, this may not be completely accurate, as a lean is a limited partial rotation. Read the full article at the Wikipedia.

Beat 'Em Up (15)

Beat 'em up (also known as brawler) is a video game genre featuring melee combat between the protagonist and an improbably large number of underpowered enemies. Read the full article at the Wikipedia.

Boardgame (41)

A board game is a game that involves counters or pieces moved or placed on a pre-marked surface or "board", according to a set of rules. Games can be based on pure strategy, chance (e.g. rolling dice), or a mixture of the two, and usually have a goal that a player aims to achieve. Early board games represented a battle between two armies, and most current board games are still based on defeating opposing players in terms of counters, winning position, or accrual of points (often expressed as in-game currency).

Bordgames are subgenre of strategy video games. Read the full article at the Wikipedia.

Card game (23)

A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules, but most are folk games whose rules vary by region, culture, and person. Read the full article at the Wikipedia.

Children / Educational (26)

The primary purpose of Educational games is teaching or self-learning.

Construction and management (55)

Construction and management simulation (CMS) is a type of simulation game in which players build, expand or manage fictional communities or projects with limited resources. Strategy video games sometimes incorporate CMS aspects into their game economy, as players must manage resources while expanding their project. But pure CMS games differ from strategy games in that "the player's goal is not to defeat an enemy, but to build something within the context of an ongoing process.

Construction and management simulation are a subgenre of simulation video games. Read the full article at the Wikipedia.

Driving (42)

Driving is the controlled operation and movement of a vehicle, such as a car, carriage, truck or bus. Read the full article at the Wikipedia.

Flying / Aviation (20)

Flying / Aviation is the design, development, production, operation, and use of aircraft, especially heavier-than-air aircraft Read the full article at the Wikipedia.

MMO (53)

A massively multiplayer online game (also called MMO and MMOG) is a multiplayer video game which is capable of supporting large numbers of players simultaneously. By necessity, they are played on the Internet. Many games have at least one persistent world, however others just have large numbers of players competing at once in one form or another without any lasting effect to the world at all Read the full article at the Wikipedia.

Music (25)

A music video game, also commonly known as a music game, is a video game where the gameplay is meaningfully and often almost entirely oriented around the player's interactions with a musical score or individual songs. Read the full article at the Wikipedia.

Naval (7)

Control watercrafts such as: ships, boats, hovercraft and submarines.

Platform (203)

A platform game (or platformer) is a video game which involves guiding an avatar to jump between suspended platforms, over obstacles, or both to advance the game. These challenges are known as jumping puzzles or freerunning. The player controls the jumps to avoid letting the avatar fall from platforms or miss necessary jumps. The most common unifying element of games of this genre is the jump button Read the full article at the Wikipedia.

Point & Click (62)

Point & Click is a subgenre of adventure video games. Read the full article at the Wikipedia.

Programming (10)

A programming game is a computer game where the player has no direct influence on the course of the game. Instead, a computer program or script is written in some domain-specific programming language in order to control the actions of the characters (usually robots, tanks or bacteria, which seek to destroy each other). Most programming games can be considered environments of digital organisms, related to artificial life simulations Read the full article at the Wikipedia.

Puzzle (322)

Puzzle video games are a genre of video games that emphasize puzzle solving. The types of puzzles to be solved can test many problem solving skills including logic, strategy, pattern recognition, sequence solving, and word completion Read the full article at the Wikipedia.

Roguelike (75)

The roguelike is a sub-genre of role-playing video games, characterized by level randomization, permanent death, and turn-based movement. Most roguelikes feature ASCII graphics, with newer games increasingly offering tile-based graphics. Games are typically dungeon crawls, with many monsters, items, and environmental features. Read the full article at the Wikipedia.

Shoot 'Em Up (109)

Shoot 'em up (also known as shmup or STG) is a subgenre of shooter video games. Read the full article at the Wikipedia.

Shooter (183)

Shooter games are a sub-genre of action games, which often test the player's speed and reaction time. It includes many subgenres that have the commonality of focusing "on the actions of the avatar using some sort of weapon. Usually this weapon is a gun, or some other long-range weapon. Read the full article at the Wikipedia.

Social (18)

Social gaming commonly refers to playing games as a way of social interaction, as opposed to playing games in solitude Read the full article at the Wikipedia.

Sports (35)

A sports game is a video game that simulates the practice of traditional sports. Most sports have been recreated with a game, including team sports, athletics and extreme sports. Some games emphasize actually playing the sport, whilst others emphasize strategy and organization Read the full article at the Wikipedia.

Stealth (13)

A stealth game is a video game that rewards the player for using stealth to overcome antagonists. Games in the genre typically allow the player to remain undetected by hiding, using disguises, and/or avoiding noise. Some games allow the player to choose between a stealthy approach or directly attacking antagonists, perhaps rewarding the player for greater levels of stealth. Read the full article at the Wikipedia.

Text Based / Visual Novel (105)

Interactive fiction games such as Text adventures, Visual novels, Interactive novels or Interactive movies Read the full article at Wikipedia.

Total conversion (25)

A total conversion is a mod of an existing game that (usually) replaces almost all of the artistic assets in the original game, and sometimes core aspects of gameplay, in some cases creating a game in a completely different genre from the original.
Read the full article at Wikipedia.

Turn-based (129)

Turn-based gameplay.(usually strategy games)

Theme

Abstract (396)
Ancient (17)
Fantasy (598)

Orcs, Elves, Witches, Dragons and Co.

Futuristic (324)

Science fiction theme or generally set in the future.

Horror (36)

Video games inspired by horror fictions.

Medieval (55)

The Medieval period, lasted from the 5th to the 15th century.

Present (242)
Space (124)
War (39)
Wild west (5)

Saloons, Gold rush, Cowboys...

Feature

Editor (153)

A builtin editor enables the user to edit parts of the game, e.g. maps or levels.

Local multiplayer (144)

Multiplayer on the same machine, e.g. hotseat, splitscreen, multiple controllers, ...

Online multiplayer (469)

This game is playable online.

Singleplayer (1483)

This game has a mode where it can be played alone.

Mode

Campaign (831)

The game tells a story. The player usually follows the storyline completing missions in a linear or self chosen order.

Challenge (217)
Deathmatch (114)

Deathmatch or Player vs All (PvA, also called DM or free-for-all) is a widely used gameplay mode integrated into many shooter and real-time strategy (RTS) video games. Normally the goal of a deathmatch game is to kill (or "frag", from the military term) as many other players as possible until a certain condition or limit is reached, commonly being a frag limit or time limit. Once one of these conditions is met, the match is over and the winner is the player that accumulated the greatest number of frags. It is an evolution of the competitive multiplayer modes found in genres such as fighting games and racing video games Read the full article at the Wikipedia.

Objective (165)
Open ended (163)

There is no determined end to reach or ultimate goal to accomplish.

Sandbox (78)

A place to test and try and investigate.

Skirmish (124)
Survival (13)

These games will challenge you - Stay alive as long as possible!

The Wikipedia has an article about this game mode.

Tower Defense (27)

Tower defense is a subgenre of real-time strategy video games. Read the full article at the Wikipedia.

Graphics

2D (1050)
3D (582)

Point of view

First person (239)

In video games, first-person refers to a graphical perspective rendered from the viewpoint of the player character. In many cases, this may be the viewpoint from the cockpit of a vehicle. Many different genres have made use of first-person perspectives, ranging from adventure games to flight simulators. Perhaps the most notable genre to make use of this device is the first-person shooter, where the graphical perspective has an immense impact on game play. Read the full article at the Wikipedia.

n/a (93)
Third person (841)

Isometric, Top-down, Sidescrollers, etc.

Payment

Commercial (806)

You need to pay for those games

Free (883)

This game is free

Micropayment, DLCs, Addons (52)

For small amounts of money improvements and/or upgrades can be bought.

One-time (771)

Pay once to play this game.

Subscription (8)

A monthly/yearly fee is required to play this game.

Development

Abandoned (174)

Unmaintained and no support by the developer and no significant community involvement.

Active development (313)

This game is stable but stil in development and new features are added regularly.

Early development (171)

This project is in a generally early development stage (Alpha / Beta ) but some parts are released and playable and because of the promising nature of the project it is listed here.

Finished (575)

Maintained and support by the developer. Stable and ready for daily use.

Preorder (4)

This game is currently not available

Source

Closed Source (1115)

Either the code or the artwork for these games is generally closed source and the game is usually released under a proprietary license.

Open Source (658)

The engine and all game files are released under a open source license.

See Also: Open Source Initiative (OSI) approved licenses