Zero-K
Tue, 03/22/2011 - 22:47 | by luckywaldo7
Zero-K is a FREE, multiplatform, open-source RTS game. It aims to be dynamic, action-packed and hassle-free, full of clever strategies and constantly moving combat with games lasting an average 20-30 minutes.
Main features:
- Epic Scale from tiny flea-bots to huge mechs and gigantic superweapons that wreak havoc - hundreds or thousands of units on the battlefield, all easily viewable with a fully pannable and zoomable camera.
- Realistic Physics mean each shot is physically simulated realtime - you can actually evade bullets if you micro-manage your units! Hills and terrain affect line of sight and radar coverage, and explosions deform the terrain.
- Planet Wars lets you take control of your own planet and fight for survival in an ongoing online campaign!
- Natural Balance allows units to depend on their natural characteristics and the benefits of the simulated environment, not contrived special damages to determine their effectiveness.
- Terraforming - change the terrain: walls, ditches, ramps and more, to provide yourself with an extra tactical advantage.
- Unique Abilities make sure units are fun to use! From jump-jets, gravity turrets, mobile shields, burning napalm, air drops, unit morphs - we've got it all and more! You can even control your units directly in First Person Mode!
- Streamlined Economy - the economic system is complex without being tedious, with a simple interface and controls. Resources are unlimited and output can be scaled up as the game progresses, allowing for increasingly intense battles. The system is also designed to minimize slippery slope and allow skilled players to make comebacks from losing positions.
See also:
System requirements:
| Genre: | Strategy, Total conversion, Real-time |
| Graphic: | 3D |
| Code: | Open |
| Game features: | Singleplayer, Multiplayer, Online, AI |
| Game modes: | Campaign, Challenge, Cooperative, Skirmish |
| Game theme: | Science-fiction |
| Payment: | Free |
Discussions about Zero-K
| A better Zero-K trailer | m_ritoniemi |
| I want the authority to edit this entry | luojie-dune |
| 30% of the project written in windows-only C#. | pheonton |
| How do you start it up? | berserk9779 |






Comments
Oil Rush Must not in same genre
No one play both, interesting.
Great RTS
The gameplay and the visuals are great. The depth of gameplay might be confusing to the casual gamer, but it allows the RTS fan a great, hectic experience. The visuals are outstanding, and improvements come all the time. I'm hooked.
IT IS THE BEST GAME UNDER LINUX
I played tons of games, including those ALL from Humble Bundles, all large FPS, assaultcube, paintball, smok'gun, q3rally, openarena, quake3/live/4, doom3, tremulous, globulation2, warzone2100, glest(mega), widelands, wesnoth, Nexuiz/Xonotic, Savage1/2, Urban Terror, and more more, nearly 200 high quality games, imo. NOTHING MATCH ZERO-K.
On the same engine, Kernel Panic bring me back to RTS then CA(once ZK was called until last Sep) get me Crazy.
Zero-K is the stop in my gaming life, it get me bad and lazy to try other games, as i stay in lobby waiting a game, I feel anything other games not fun, I rather to do study while I wait.
This game ate 5~6% of my life last year.
I don't like it much...
I have tried it a few times, I just don't get to like this one
Hope u'll like my mod, after I grab a new pc.
Hope u'll like my mod, after I grab a new pc.
Designed changes, no shield, full of jumpers, cutting strategy, and fast pariticles and longer range. faster planes etc.
Do you mean that this is your
Do you mean that this is your own mod?
I gotta try it again
A game, without engine and not packaging itself
For RTS, it is best to have most resources - like maps share across games.
However, for now, I cannot return because my integrated graphic power fail to launch spring engine.