XONG

Release
Version: 
1.6
Released: 
28 September 2010

XONG is a fast-moving procedurally-generated puzzle game for Linux, Mac OSX, and Microsoft Windows. XONG is for one player using a keyboard and mouse.
XONG is pronounced "zong" and programmed entirely in Common Lisp.
You control a vulnerable white square attempting to infiltrate a semi-randomly generated abstract color field environment infested with robots. You are armed with a paint-absorbent hockey puck that can pick up color and transfer it to other objects. If you lose your puck, you have to find another; these are scattered through the environment and look like the letter P. There are no hit points; any hit kills you, and completely ends your game. You cannot shoot enemies; instead you drop direction-changing arrows called "chevrons" to guide them to their doom in one of XONG's many black holes. But your puck will also follow the arrows, so be careful where you fire; otherwise you'll lose it down a black hole.
To clear a level, one must defeat all the enemies and use the paint to open the coded lock that blocks the exit to the next level. The game generates boards of increasing difficulty as one clears them, and there is no win-condition at all; you just keep playing until you die.

See also: 

Developer: David O'Toole
Genre:Arcade, Puzzle
Game theme:Abstract
Game features:Singleplayer
Game modes:Skirmish
Graphic:2D
License:Open
Payment:Free

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Starsector gamer.
  • 05:21:10 13:50:07 lol devsh. You are making a comercial game but you want beta testers for free.
  • 17:49:07 MegaGlest 100% off. Free bonus: source code + game assets! [url]
  • 18:01:18 amazing deal, bought (^_^)
  • 19:18:41 woops, double submit sorry
  • 01:05:35 Double Fine bundle? [url]
  • 04:01:49
  • 20:01:24 new update for Build a World released
  • 04:21:03