XONG

Release
Version: 
1.6
Released: 
28 September 2010

XONG is a fast-moving procedurally-generated puzzle game for Linux, Mac OSX, and Microsoft Windows. XONG is for one player using a keyboard and mouse.
XONG is pronounced "zong" and programmed entirely in Common Lisp.
You control a vulnerable white square attempting to infiltrate a semi-randomly generated abstract color field environment infested with robots. You are armed with a paint-absorbent hockey puck that can pick up color and transfer it to other objects. If you lose your puck, you have to find another; these are scattered through the environment and look like the letter P. There are no hit points; any hit kills you, and completely ends your game. You cannot shoot enemies; instead you drop direction-changing arrows called "chevrons" to guide them to their doom in one of XONG's many black holes. But your puck will also follow the arrows, so be careful where you fire; otherwise you'll lose it down a black hole.
To clear a level, one must defeat all the enemies and use the paint to open the coded lock that blocks the exit to the next level. The game generates boards of increasing difficulty as one clears them, and there is no win-condition at all; you just keep playing until you die.

See also: 

Developer: David O'Toole
Genre:Arcade, Shoot/Beat 'em up
Graphic:2D
Code:Open
Game features:Singleplayer
Game modes:Skirmish
Game theme:Abstract
Payment:Free

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Annonith is a
Duke Nukem 3D (EDuke32) gamer.
  • 03:41:40 Luojie is on windows XD
  • 09:03:20 ...
  • 09:03:39 you caught me.
  • 15:27:36 Thanks, berserk, added the game & screens
  • 16:20:04 BTW, one more interesting Kickstarter project: [url]
  • 16:20:29 Linux version requires 100K donations
  • 16:21:25 not that much for a good looking RPG in my opinion
  • 10:56:58 Upd: authors said that Linux port will be released anyway, even if they don't gather 100K, so feel free to support it