Spirits

Release
Version: 
1.0
Released: 
14 August 2012

Autumn is coming. Leaves fall, and spirits rise from the fallen leaves to begin their journey home. Guide them by changing how the wind blows or by rebuilding the ground. Each spirit can be sacrificed to perform one of four actions – build a bridge of leaves, create a blowing cloud, dig tunnels, or block wind currents in an area. Use your actions wisely or you will run out of spirits. In each level it's up to you to find your own creative solution on how to get the spirits to the goal.

In Spirits players guide leaf-shaped spirits on their journey home by changing how the wind blows or by rebuilding the ground. Each spirit can be sacrificed to perform one of four actions – build a bridge of leaves, create a blowing cloud, dig tunnels, or block wind currents in an area. It's up to the player to find the best solution for each level on how to get the spirits to the goal and collect valuable, hard-to-reach plants on the way.

Spirits has been described as "Princess Mononoke meets Lemmings". It was awarded with the Best Aesthetics Award at IndieCade for its unique, hand-drawn art style and was part of the Sense of Wonder Night Selection at Tokyo Game Show.

See also: 
System requirements: 

CPU: 2.0 GHz Intel Core 2 Duo, or similar
RAM: 2 GB RAM
GPU: Graphics card with 128 Mb VRAM and Framebuffer Object support. Integrated graphics cards may not work.


Developer: Spaces of Play
Genre:Arcade, Platform, Puzzle
Game theme:Abstract
Game features:Singleplayer
Game modes:Campaign
Graphic:2D
License:Closed
Payment:Commercial, One-time

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