Scum of the Universe

Release
Version: 
1.0
Released: 
30 May 2007

Scum of the Universe is a space trading game that combines two genres: arcade and strategy. On one side, it's a classic vertical-scrolling space shooter game. On the other side, it is an adventure and strategy. You should choose whether you'll be an independent space trader, firearms smuggler, fierce freedom-fighter or something in between. Following the main storyline, you go through the galaxy from one planet to another. Space travel requires fuel, so you need to keep earning money to buy it. You can also buy various upgrades for your spaceship and weapons that affect the arcade part of the game. The storyline itself is not linear. There are also some points where you'll need to make decisions that will determine your destiny.


Genre:Adventure, Arcade, Economy, Shoot/Beat 'em up
Graphic:Isometric
Code:Open
Game features:Singleplayer
Game modes:Campaign, Challenge, Objective
Game theme:Science-fiction, Space
Payment:Free

Comments

h3xx's picture

Won't compile

7

Release 1.0 suffers from software rot.

Curly Brace's picture

Yeah, looks like it's

Yeah, looks like it's problematically to get it compiled. I've made some progress, but stuck on linkage error:

ResourceManager.cpp:(.text+0x3c8): undefined reference to `RWops_from_ziStream(ziStream&)'
ResourceManager.cpp:(.text+0x404): undefined reference to `GLTexture::GLTexture(unsigned int, SDL_Surface*, bool)'

At this point I'm not sure what libraries should be added (RWops* is surely some SDL related stuff, but -lSDL was specified; so I bet RWops_from_ziStream is some kind of zlib-SDL extension; but I don't know what library contains it).

If you want to go this far, you'll have to:

  • Set executable bit for ./configure scripts
  • Download curl tarball from it's website and extract /docs directory to /scum-1.0-src/curl
  • Add #include <string.h> and #include <stdlib.h> directive to appropriate *.cpp files (see make error output)
h3xx's picture

Fixed it... sorta

I made a patch for it that will force linking to system libcurl and libtinyxml, but it still segfaults.

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Ellume's picture

Ellume is a
X-note gamer.
  • 11:41:52 Hello / Ahoj / Bonjourr Smile
  • 20:20:30 Hello
  • 00:14:18 hi
  • 00:14:33 FFFFFFFFFU
  • 23:23:53 [url] A game, looks nice
  • 17:02:18 AFAIR, you've already submitted it and I've already rejected it Smile
  • 17:28:43 BTW, sorry, Curly's a bit busy 'n' tired nowadays, so I'm not as active as usually
  • 18:03:26 just check in from time to time so we know everything is alright...