Scone RPG Engine
Fri, 09/11/2009 - 04:40 | by Brendan_
Version:
0.10
Released:
8 September 2009 Scone is a Free / Open Source Software project to build an engine for Role-Playing Games (RPG) that are non-linear with large scale environments. Our goals emphasize procedural generation, graphics optimization, multi-threading, and artificial intelligence.
Non-linear RPGs focus on the experience of taking on a player-selected role over experiencing a particular role in a narrative. Our engine is meant to run "world modules" comprising the creative content and will be developed by other teams. One such team will work in collaboration with us to create the "native module" to be distributed with DungeonHack.
System requirements:
Modern PC or Mac. No technical specifics at this time.
Links:
Project Homepage




