Liquid Impulse is an open source SDL game. It was created for an Academic project.
Game run on Linux, Windows (XP at least) and on the PSP Slim.
The game is a Beat Them All, with references to oldies that defined the genre. Our goal is to make a game with the good old spirit but using the modern computing power. What would you say if you could beat 40 guys with the same punch in Streets of Rage, sending them in the air then jumping and keeping hitting them before the final knockdown-in-air that made explode the floor and send up the 20 others guys that were waiting you so you can keep hitting the 60 bastards ?
Right now the game is still in the first stage of his life. But you can help us and download any of the concept/alpha builds. You can download the last build here: http://liquidimpulse.codeplex.com/releases/view/101199. But please note that the game is not finished yet and there is bugs.
Music is from Danjyon Kimura: http://www.jamendo.com/fr/artist/368781/danjyon-kimura
Sprites are from http://spritedatabase.net/game/849 and is a copy of KOF2003. (Copyright SNK) The InGame Backgrounds are made by CardCaptor Schuleter on http://www.bghq.com/bl.php?contrib=ccs
Fonts are from Ænigma on dafont.com
The background of the main menu is from the Streets of Rage game. (Copyright SEGA)
Linux, Windows XP, 7, 8 or PSP Slim
A not too old CPU
75MB free RAM
50MB free disk space