Goscurry

Goscurry

Early development!

This project is not finished and only partially playable and generally in an early development stage. Because of the promising nature of the project it is listed here.

Goscurry is a small, hard game, developed by Daniele Giardini with beats by Isak J Martinsson, where you must relax and follow the rhythm (except for speedfreak modes, where things go crazy). Try to go as far as you can by piloting a ship on an infinite road, suspended over a stylized and eerie landscape, while taking sharp corners, evading hazards, and delivering packages around.

External links:
Developer: Holoville Games

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