Descent: FreeSpace – The Great War is a space combat simulation developed by Volition, Inc. when it was split off from Parallax Software. Published by Interplay Entertainment, it is also known as Conflict: FreeSpace – The Great War in Europe.
The story places the player in the role of a human pilot in the Galactic Terran Alliance, as it engages in war with the alien Parliamentary Vasudan Empire. This war is interrupted by the appearance of the enigmatic and militant Shivans, who begin slaughtering Terrans and Vasudans alike. Putting aside their differences, the Terrans and Vasudans form an alliance, and the player is assigned to missions to stop the Shivans' genocidal advance. The player pilots a starfighter, and alongside competent AI wingmen, completes these missions to determine the fate of two races. Important battles in the story feature capital ships, which dwarf the fighters piloted by the player, and explode spectacularly on destruction.
Descent: FreeSpace was well received as a single-player space simulation that integrated all the desired features of its genre, but its multiplayer mode was plagued by lag and inaccurate tracking of statistics. Its expansion, Silent Threat, which comprised additional missions, was also released in 1998.
CPU: 133 MHz (x86 compatible)
RAM: 32 MB
GPU: A Display = 640x480
AND: A Windows copy of Descent/Conflict: FreeSpace