Conquest
Mon, 08/11/2008 - 17:44 | by pheonton
Conquest is a Unix/C port of a real-time, multi-player space warfare game that was originally written in RATFOR for the VAX/VMS platform by Jef Poskanzer and Craig Leres. It supports both curses and OpenGL interfaces. Sound is supported as well.
Links:
Product page
Links:
Project page | Genre: | Strategy, Real-time |
| Game theme: | Science-fiction, Space |
| Game features: | Multiplayer, Online |
| Game modes: | Elimination |
| Graphic: | 2D |
| License: | Open |
| Payment: | Free |






