Forum topic: A bunch of FOSS games
i wanted to add aleph one years ago ;) but it was so complicated to understand the differences between the game versions. There is no game aleph one right? instead the game is called Marathon, Marathon2 and Marathon Infinity.
Forum topic: money money
Good thing I didn't buy it! And we had to wait 2 years for that? Thanks, I'll pass too.
Forum topic: Boooring
Hehe that is so true! This movie is so slow and uneventful, that even if you see the Zombie Strippers! (2008) right after it you still think nothing happened. (no offense to the cinéastes and film historians out there).
Forum topic: Questverse on Lgdb
Questverse report A: October 2013
Final gui system layout, revision of previous scenes code, editor improvements and further thoughts. Feel welcome space adventurer:
I'm blind then, I've searched all the options yesterday, now I see it :D
Thanks! An option to simply fullscreen would be a lot better though.
Actually you can do it, though it took me a bit to reaslize the controls, in the main menu you can use the arrow keys, and whe the arrow keys are used for Adding or Minusing points or whatever, then you've to use the Chevrons (these things: ">>>> <<<<<") to go back an forth bettwen diffrent items so
[I'M HERE] (want to go here!) *press '>'*
(was here~!) [NOW HERE]
Also on the tiles you CAN disable them, and you CAN, make thefeild of vision longer however it isn't correct in scale i think so if you put the number too high it'll not want to work well without clipping off slightly...
So in the Options - Chervon to Interface, then from there you shold see View Port Hieght and Length: for me i put it at 30:X 15:Y and it works very well for me on my 8 by 11 or so laptop screen :3
This "tiles and characters" thing was also present in ToME before the tileset was complete. In doesn't strike me as bad, the bad thing is that the default tileset heavily limits the view. And you can't resize the window (or can you? haven't found it at least).