I didn't see that README.
It compiles fine and looks quite promising. I am gonna keep an eye on this
There's a README included in src/ directory:
- You MUST remove SDLMain.h and SDLMain.m (those SDLMain files are only for OSX)
- SDL, SDL_image, and SDL_mixer libraries are required (probably available through your regular package manager)
- The following command will compile the game on most systems (run this in the src folder)
g++ -I /usr/include/SDL *.cpp -o rpgdemo -lSDL -lSDL_image -lSDL_mixer
- Move rpgdemo to the resources folder and run it from there
I've tested it and it successfully compiles and runs.
I have downloaded the source, but I don't see how I am I supposed to build it.
I can't see any makefile of configure or bootstrap or autogen in the source package
There's an open source version called OpenClonk coming out with lots of interesting features like ropes and stuff, it compiles on linux as well, we should add it :)
I really liked the idea of this game when I played it two years ago.
I found some levels a bit buggy, and the general balance of the game quite off, but it quite enjoyabe anyway