Recent comments

iyArashi's picture
Forum topic: Linux version

The game was made using Ren'Py. It's playable in Linux. I looked up the contents on a torrent site for confirmation. The linux libraries are there as well as the executable.

pheonton's picture
Forum topic: A bunch of FOSS games

i wanted to add aleph one years ago ;) but it was so complicated to understand the differences between the game versions. There is no game aleph one right? instead the game is called Marathon, Marathon2 and Marathon Infinity.

Pic's picture
Forum topic: money money

Good thing I didn't buy it! And we had to wait 2 years for that? Thanks, I'll pass too.

pheonton's picture
Forum topic: Boooring

Hehe that is so true! This movie is so slow and uneventful, that even if you see the Zombie Strippers! (2008) right after it you still think nothing happened. (no offense to the cinéastes and film historians out there).

ssf's picture
Forum topic: Boooring

so, basically like the movies:

tsukigames's picture
Forum topic: Starchild on Lgdb

Questverse report A: October 2013

Final gui system layout, revision of previous scenes code, editor improvements and further thoughts. Feel welcome space adventurer:

Link to Questverse Blog

Click here to read the article at the game blog!

Pic's picture

I'm blind then, I've searched all the options yesterday, now I see it :D
Thanks! An option to simply fullscreen would be a lot better though.

Azmond's picture

Actually you can do it, though it took me a bit to reaslize the controls, in the main menu you can use the arrow keys, and whe the arrow keys are used for Adding or Minusing points or whatever, then you've to use the Chevrons (these things: ">>>> <<<<<") to go back an forth bettwen diffrent items so

[I'M HERE] (want to go here!) *press '>'*

(was here~!) [NOW HERE]

Also on the tiles you CAN disable them, and you CAN, make thefeild of vision longer however it isn't correct in scale i think so if you put the number too high it'll not want to work well without clipping off slightly...
So in the Options - Chervon to Interface, then from there you shold see View Port Hieght and Length: for me i put it at 30:X 15:Y and it works very well for me on my 8 by 11 or so laptop screen :3