A mix between dragon ball and megaman. Not being ambitious, this game provides a lot of action for casual players through it's simple controls. It may be too unchallenging for hardcore players however... I suppose.
Remember to select the girl character when starting a new game. Her movements look much better, particularly the jumps.
You can do serious work while playing eternal lands, because some things in game (harvesting, manufacturing)
require little interaction.
Fighting and a couple of other things require you to play actively.
I think the game is much fun. Especially when you have work
to do but need a distraction every now and then.
The concepts of the game are nice but unfortunately you have to do
tons of click and stay hours behind the screen
because the events there dont allow you to quit your keyboard
and screen.
What is the interest of harvesting minerals or flowers with the
harassing events forcing you to stay and click for hours and hours?
Moreover you need to harvest the same thing many times
(harvest, full, go back to storage,
re-harvest, re-full, re-gobacktostorage and then again
re-re-harvest, re-re-full, re-re-gobacktostorage ...)
Harvest, build, click, click and click again until you get bored ...
Some maps are missing. Some areas are full of clicking
people for a while (some reminds me those working hard
like in most big cities of the world but here we are in a game).
Mobs spawn in known places. Many quests are known
(with exactly what to do and where to go).
The good thing is that with EL, players do not need to think a lot,
they just have to behave like bots.
Taking in account which the time to work on the true gameplay has arrived(from today or tomorrow on), this month I studied about how to create semi-automatized and better armatures, and I already implemented the possibility to equip objects on any bone of the character body; I also switched from ubuntu to Xubuntu, used more effects at my work in progress game trailer and other small things. If you want images, videos and details, check http://www.indiedb.com/games/questverse
Game: Forgotten Elements
Forgotten Elements Linux Client released!
Forgotten Elements now can be installed and played on a Linux Machine (no JAVA necessary).
http://www.forgottenelements.com/play
Game: Cortex Command
Bad support
While the Mac and Windows users are enjoying the 1.05 version, we continue stuck with an unplayable 1.0rc1.
Segmentation fault!
Game: Caster
A mix between dragon ball and megaman
A mix between dragon ball and megaman. Not being ambitious, this game provides a lot of action for casual players through it's simple controls. It may be too unchallenging for hardcore players however... I suppose.
Remember to select the girl character when starting a new game. Her movements look much better, particularly the jumps.
Game: Eternal Lands
You can do serious work while
You can do serious work while playing eternal lands, because some things in game (harvesting, manufacturing)
require little interaction.
Fighting and a couple of other things require you to play actively.
I think the game is much fun. Especially when you have work
to do but need a distraction every now and then.
Game: Eternal Lands
Boring to tears
The concepts of the game are nice but unfortunately you have to do
tons of click and stay hours behind the screen
because the events there dont allow you to quit your keyboard
and screen.
What is the interest of harvesting minerals or flowers with the
harassing events forcing you to stay and click for hours and hours?
Moreover you need to harvest the same thing many times
(harvest, full, go back to storage,
re-harvest, re-full, re-gobacktostorage and then again
re-re-harvest, re-re-full, re-re-gobacktostorage ...)
Harvest, build, click, click and click again until you get bored ...
Some maps are missing. Some areas are full of clicking
people for a while (some reminds me those working hard
like in most big cities of the world but here we are in a game).
Mobs spawn in known places. Many quests are known
(with exactly what to do and where to go).
The good thing is that with EL, players do not need to think a lot,
they just have to behave like bots.
Game: Revenge of the Titans
Sandbox mode beta
The support for user levels is on the way: http://www.puppygames.net/blog/?p=1158
Game: Myth II: Soulblighter
1.8 coming soon
This game is still being developed, unfortunately it is not open source as http://www.take2games.com/ owns the source.
Version 1.8 is currently being worked on and tested.
You can also still play online thanks to http://www.mariusnet.com/
There are even competitive World Cup tourneys: http://mwc2012.proboards.com/index.cgi
Game: Myth II: Soulblighter
Loki or Windows Disk
Note that you can install the game from either the original windows/mac disk or from the loki port. Both are still available to buy online.
Game: Mystic Mine
Mystic Mine is now Open Source
https://github.com/koonsolo/MysticMine
Forum topic: Questverse: Space Anime RPG on Lgdb
Hello friends, here is this
Hello friends, here is this month report:
Taking in account which the time to work on the true gameplay has arrived(from today or tomorrow on), this month I studied about how to create semi-automatized and better armatures, and I already implemented the possibility to equip objects on any bone of the character body; I also switched from ubuntu to Xubuntu, used more effects at my work in progress game trailer and other small things. If you want images, videos and details, check http://www.indiedb.com/games/questverse
Thanks, and until next time!