Spring
SpringFiles: BA BlueBend ChallengeMap
Version: v1 Spring Maps Freeware
FOR USE WITH Balanced Annihilation
See http://springrts.com/phpbb/viewtopic.php?f=75&t=30589 for details.
Original map by RogerN.
Related links: http://springrts.com/phpbb/viewtopic.php?f=75&t=30589 Author / Publisher: knorke
SpringFiles: Black Mescalin V3
Version: 3 Spring Maps Freeware
Now with aligning collissionmap.. snipers up in the canyons !
SpringFiles: Sapphire Shores Dry
Version: 2 Spring Maps Freeware
Dry edition of Sapphire Shores V2
V2 Changes:
- New Texture
- Smoother heightmap (uses lowpass now)
- Improved specular lighting
- New splat mapping, detail texes, new detail tex when /advmapshading off
- Crystal features
- Better atmosphere and lighting conditions
- Reduced wind from 10-25 to 10-20 (to compensate somewhat for crystals)
- Typemapped different areas of hardness (ground, crystal, rock), default hardness 150 > 175
Made by: The Yak
Based from BeachInvasionBeta by 123v
Sapphire Crystals: Recolored Tiberium crystals by Lathan
Made with World Machine, GIMP, Notepad++, SpringMapEdit, FilterForge
No relevance to any cartoon ponies whatsoever.
Related links: http://springrts.com/phpbb/viewtopic.php?f=13&t=30217 Author / Publisher: The Yak
SpringFiles: Black Mescaline
Version: 1 Spring Maps Freeware Author / Publisher: PicassoCT
SpringFiles: A rock
SpringFiles: Floppy Dgun
Version: 4 Spring Maps Freeware Author / Publisher: 7uPShoX
SpringFiles: Floppy Dgun
Version: 3 Spring Maps Freeware Author / Publisher: 7uPShoX
SpringFiles: Arock
Version: 1 Spring Maps Freeware Author / Publisher: TheOppositeOfaTroll
SpringFiles: The rock in the midel
Version: 1 Spring Maps Freeware Author / Publisher: TheOppositeOfaTroll
SpringFiles: Arock
The Cursed: The new storage buildings
Zero-K: Multiplatform Zero-K lobby
There is now a new Zero-K lobby, I hope that auto-upgrade worked well on your system
This new version also works on Linux and should work on Mac with little tweaks.
To install on Linux, run something like that:
quote:
sudo apt-add-repository ppa:spring/ppa
sudo apt-get update
sudo apt-get install spring mono-complete xprintidle p7zip wget
wget http://zero-k.info/Zero-K.exe
mono Zero-K.exe
On Windows there is now a new feature to use external browser instead of built in, and lots of little tweaks.
Both platforms now share identical executable and self update at the same time.
Unfortunately that means I had to strip some WPF vector visuals form ZKL, but they can now be recreated using bitmaps and manual rendering. So please hold on until I get some artist help
ZKL for linux wont be able to download engine 91.0 because it does not exist as a static build yet.
If you do have a working 91.0 for linux, make a symlink in .spring/engine/91.0/spring to make ZKL use it.
notAjoke: Are legends true?
Finally god answered our prayers and come back to help us fight evil players… Welcome back Thor!
`
SpringFiles: Xta 9.728 xtaids update
Version: 1 Other Freeware
Brings xtaids up to date with quality from other xta units, as well as adding some more units to arm tech 3 gantry.
Also includes first beta of spiders vs. tortoises unitpack, but be wary, probably horribly unbalanced, needs testing and input. These tech 1.5 labs exaggerate the traits of arm and core.
Hopefully by xta 9.729 will have some of these updates.
SpringFiles: Iceland
Version: v1 Spring Maps Freeware
Iceland V1, for up to 8 players, by [teh]Beherith (mysterm@gmail.com)
SpringFiles: Balanced Annihilation
Version: 7.76 Games Freeware
7.75 -> 7.76
19/05/2013
-Try to intelligently choose startpos for players/AIs who didn’t place themselves
-Nicer visuals for CustomFormations2 (thanks PixelOfDeath!)
-Added “Set Target” command: ‘Sets a top priority attack target, to be used if within range (not removed by move commands)’ with keybind to y, cancel target bind to j
-Made AdvPlayerList more compact
-Fixed incorrect faction showing in AdvPlayerList after choosing faction in-game
-Fixed lua error on com explosion
-AdvUnitMarker now only marks nukes/antinukes/tacnuke/empsilos/buzz/vulc
-Specific unit reclaimer won’t act unless alt is pressed
-Maverick learns exp a bit quicker than other units
-Commando becomes amphib, build range increased ->310, health increased ->1400
-Mercury/Screamer gets its uber long range back, can stockpile up to 5 missiles
-Fixed gimp not firing in shallow water
-Croc e cost increased ->8500
-Juno missile leaves behind 30 seconds area denial for ground scouts within 450 radius
-Transport helper ai won’t try to transport scouts

