Resistance Force

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Development blog
Updated: 8 hours 24 min ago

New alpha version available (build #17) (2012/12/08)

8 hours 24 min ago
New version is available, adding dynamic shadows to point lights, weapon recoil, updates to Central map and other improvements and bug fixes.
Categories: Game news

New alpha version available (build #16) (2012/11/14)

8 hours 24 min ago
New version is available, introducing three new maps, improved leaning, server browser and other improvements and bug fixes.
Categories: Game news

Resistance Force Map Editor is now available (2011/12/10)

8 hours 24 min ago
Map editor is now available for pre-orderers. It contains two tools: the map editor itself and composite texture editor. Both are available for all three platforms (Windows, Linux, Mac OS X).
Categories: Game news

New alpha version available (build #15) (2010/12/30)

8 hours 24 min ago
New version is available, most notable changes are: improved player model, added bullet spread and multiple damage zones to players, moved ragdoll computation from client to server ...
Categories: Game news

New alpha version available (build #14) (2010/06/11)

8 hours 24 min ago
New version is available, most work went into adding major features into the engine (static meshes, composite texture, material system, normalmaps) and optimizations. On the game side the current map was enhanced, initial set of detail meshes was added and there is a new gun available.
Categories: Game news

New technology: composite texture (2010/03/06)

8 hours 24 min ago
It has been some time since last blog activity, more than it should be. It has two main reasons. The one is that I've been distracted with unrelated matters more than usual. The second is that I'm working on a new technology for Resistance Force's engine: something I called the composite texture. ...
Categories: Game news

WYSIWYG in Resistance Force (2010/01/07)

8 hours 24 min ago
WYSIWYG (What You See Is What You Get) is a major feature of Resistance Force ...
Categories: Game news

New alpha version available (build #13) (2010/01/01)

8 hours 24 min ago
New version is available: it brings explosive grenades to the arsenal among with many bug fixes and small features...
Categories: Game news

Evolution of the game (part 1) (2009/12/13)

8 hours 24 min ago
Today I was browsing through my screenshot archive and stumbled upon old internal screenshots from early development versions of the game...
Categories: Game news

How to help development <del>(voice actor needed)</del> (2009/12/01)

8 hours 24 min ago
Since the release of alpha version some people asked if I need help with development, mainly with modelling, mapping ...
Categories: Game news

Public alpha version released (2009/11/19)

8 hours 24 min ago
Public alpha version of this game was just released, also the website is now open. This game is in development ...
Categories: Game news

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