Game news

New In-game Screenshots of Lumino City & Release Date News

Lume - 9 hours 43 min ago

Good news, we’ve got some new screenshots of Lumino City for you. These are taken from early on in the game, and show the extra detail and sense of depth we’ve got in the game compared to Lume. Everything you see in these images was made by hand. We’re really excited about how it’s going, each scene is presenting us with a new challenge which is – mostly – fun.  Take a look at the new images below.

 

The Photographer’s House

Cliff Town

We’ve found ourselves having to work out crazily hard stuff, like how to make Lumi realistically climb around footage of a moving ferris wheel, and how a mirrored surfaces can be made interactive.  Sometimes we’re banging our heads on the desk with frustration, sometimes we’re wide-eyed and enthused when it’s gone well.

There’s a lot which needs bespoke treatment, and a lot of head scratching beforehand, then tons of care to make it actually happen.

So things have been taking longer than we estimated. We reckon we’ve probably done as much visual work on the first scene already as there was in the entire first game. But, even though that means we won’t be able to release the game this spring, it does mean it’ll be much much better when it is released.

We’re still planning on a 2013 release, and we’ll be letting you know more about our release date when we’ve done a little more work and can predict it with more accuracy.



Categories: Game news

New alpha version available (build #17) (2012/12/08)

Resistance Force - 13 hours 54 min ago
New version is available, adding dynamic shadows to point lights, weapon recoil, updates to Central map and other improvements and bug fixes.
Categories: Game news

New alpha version available (build #16) (2012/11/14)

Resistance Force - 13 hours 54 min ago
New version is available, introducing three new maps, improved leaning, server browser and other improvements and bug fixes.
Categories: Game news

Resistance Force Map Editor is now available (2011/12/10)

Resistance Force - 13 hours 54 min ago
Map editor is now available for pre-orderers. It contains two tools: the map editor itself and composite texture editor. Both are available for all three platforms (Windows, Linux, Mac OS X).
Categories: Game news

New alpha version available (build #15) (2010/12/30)

Resistance Force - 13 hours 54 min ago
New version is available, most notable changes are: improved player model, added bullet spread and multiple damage zones to players, moved ragdoll computation from client to server ...
Categories: Game news

New alpha version available (build #14) (2010/06/11)

Resistance Force - 13 hours 54 min ago
New version is available, most work went into adding major features into the engine (static meshes, composite texture, material system, normalmaps) and optimizations. On the game side the current map was enhanced, initial set of detail meshes was added and there is a new gun available.
Categories: Game news

New technology: composite texture (2010/03/06)

Resistance Force - 13 hours 54 min ago
It has been some time since last blog activity, more than it should be. It has two main reasons. The one is that I've been distracted with unrelated matters more than usual. The second is that I'm working on a new technology for Resistance Force's engine: something I called the composite texture. ...
Categories: Game news

WYSIWYG in Resistance Force (2010/01/07)

Resistance Force - 13 hours 54 min ago
WYSIWYG (What You See Is What You Get) is a major feature of Resistance Force ...
Categories: Game news

New alpha version available (build #13) (2010/01/01)

Resistance Force - 13 hours 54 min ago
New version is available: it brings explosive grenades to the arsenal among with many bug fixes and small features...
Categories: Game news

Evolution of the game (part 1) (2009/12/13)

Resistance Force - 13 hours 54 min ago
Today I was browsing through my screenshot archive and stumbled upon old internal screenshots from early development versions of the game...
Categories: Game news

How to help development <del>(voice actor needed)</del> (2009/12/01)

Resistance Force - 13 hours 54 min ago
Since the release of alpha version some people asked if I need help with development, mainly with modelling, mapping ...
Categories: Game news

Public alpha version released (2009/11/19)

Resistance Force - 13 hours 54 min ago
Public alpha version of this game was just released, also the website is now open. This game is in development ...
Categories: Game news

OS X 0.23.0 Package Released

The Elder Scrolls III: Morrowind - 21 hours 17 min ago

Good news for all OS X users, the 0.23.0 release is now available on our new Downloads Page! Check the 0.23.0 release announcement for the changelog.

Categories: Game news

BTS: New Website and New Hi-Scores

RuneScape - 23 hours 9 min ago
This week, we catch up with Mod Lee and Mod Glacian on the new website and new high scores coming with RuneScape 3!
Categories: Game news

SpringFiles: Iceland

Spring - Tue, 05/21/2013 - 22:35

Version:  v1 Spring Maps Freeware

Iceland V1, for up to 8 players, by [teh]Beherith (mysterm@gmail.com)

Author / Publisher:  Beherith

Categories: Game news

Harmonia Classic - Download now, or play online!

Harmonia - Tue, 05/21/2013 - 22:04
Harmonia Classic v0.1rc2 is now available for download! :D

Here's the link!

This link will connect you online via the Java Telnet Application. Honestly, though, it's not the best option for compatibility, so if I were you, I would download PuTTY and connect manually to the address listed below the applet. If you'd like to play the game single player, you might prefer downloading it and running your own server.

This build is far from finished, hence the v0.1, so consider this the first of many work-in-progress public builds before the "finished" version :) However, now that this is finally out publicly, we're anxious to get back to working on "real" Harmonia, so don't expect much Harmonia Classic news for a while!

Anybody who has the interest is welcome to play around with the script files located in the "scripts" folder. You are of course welcome to host your own server, as well - if you do, please send me a link ;)

Enjoy! :D
-- Simon (Synival) - simon@baroque-creations.com

Categories: Game news

All Hands on Deck

Puzzle Pirates - Tue, 05/21/2013 - 18:43

Avast, Puzzle Pirates on tablets is closing in!

In preparation for the tablet release of Puzzle Pirates, we're looking to our dedicated community of buccaneers, scallywags, and ne'er–do–wells in order to conduct a performance test of our recently upgraded server hardware. This test needs live pirates gathered on a single ocean, so please board Emerald on Friday, May 24th from noon to 3 PM PDT, and see if you can bring the server to its knees! We know that it can be hard to motivate a pirate without the promise of loot, so we will be giving away an iPad for every milestone of 1,000 pirates logged in concurrently on Emerald!* This means one iPad will be given away if we first reach 1,000 players logged in on Emerald at the same time during the event, a second iPad will be given out if we reach 2,000 logged in on Emerald at the same time during the event, and so on. As an additional bonus, we will also be increasing base pillaging and treasure chest payouts and increasing injury chances for the duration of the event.

Surrounding the event on Emerald, the three hour period of payout and injury bonuses will be applied to all other oceans according to the following schedule:

  • Cerulean: May 24th, 4 PM to 7 PM PDT
  • Meridian: May 24th, 4 PM to 7 PM PDT
  • Jade: May 24th, 4 PM to 7 PM PDT
  • Opal: May 24th, 8 AM to 11 AM PDT

For full event rules, please check back here as May 24th approaches.

*Eligibility for giveaway prizes is limited to legal US residents only. Winners will be announced and contacted on May 28th.

Categories: Game news

Dirk Dashing 2 v1.1 is released!

Dirk Dashing 2: E.V.I.L. Eye - Tue, 05/21/2013 - 15:39
Dirk Dashing 2: E.V.I.L Eye v1.1 is now available, containing a number of enhancements and bug fixes!
Dirk Dashing 2: E.V.I.L Eye v1.1 is now available, containing a number of enhancements and bug fixes!
Categories: Game news

User Interfaces: Redesigning the Navigation Panel

Star Villains and Space Heroes - Tue, 05/21/2013 - 15:10
In which I talk about about our UI woes in the demo, and how we're fixing them with a totally new interface.
In which I talk about about our UI woes in the demo, and how we're fixing them with a totally new interface.
Categories: Game news

The Encyclopedia: Phase 12!

Wakfu - Tue, 05/21/2013 - 15:00
Curious about the new families to complete in the Encyclopedia?

Here’s a new batch of families for which you can start submitting your screenshots:
If your screenshot is selected, you’ll receive 15 Bronze tokens directly on your account. Also, your Ankama nickname will be displayed with the screenshot

You have until next week to submit your entries… Don’t waste a second and go catch them all!
Categories: Game news

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